Merge pull request #34 from SenseiKiwi/master

Fixed Compiler Unhappiness
This commit is contained in:
StevenRS11 2013-06-25 22:21:45 -07:00
commit 1c3abc59e2

View file

@ -733,7 +733,6 @@ public class SchematicLoader
public void generateSchematic(int riftX, int riftY, int riftZ, int orientation, int destDimID, int originDimID, String schematicPath) public void generateSchematic(int riftX, int riftY, int riftZ, int orientation, int destDimID, int originDimID, String schematicPath)
{ {
short width=0; short width=0;
short height=0; short height=0;
short length=0; short length=0;
@ -857,7 +856,9 @@ public class SchematicLoader
int x, y, z; int x, y, z;
//relative offset between the schematic coords and world coords //relative offset between the schematic coords and world coords
int offsetX, offsetY, offsetZ; int offsetX = 0;
int offsetY = 0;
int offsetZ = 0;
//first loop through the .schematic to load in all rift locations, and monolith spawn locations. //first loop through the .schematic to load in all rift locations, and monolith spawn locations.
//also finds the incomingLink location, which determines the final position of the generated .schematic //also finds the incomingLink location, which determines the final position of the generated .schematic