From 1cc1c374f6d7a205e808f5151d9a216d35dcf764 Mon Sep 17 00:00:00 2001 From: SenseiKiwi Date: Sat, 31 Aug 2013 16:46:40 -0400 Subject: [PATCH] Removed DimRail Files Removed files related to DimRail since they seem to be left over from a scrapped idea. We can revert this commit later to restore them. --- .../tileentities/TileEntityDimRail.java | 68 ----- .../mod_pocketDimClient/RenderDimRail.java | 283 ------------------ 2 files changed, 351 deletions(-) delete mode 100644 StevenDimDoors/mod_pocketDim/tileentities/TileEntityDimRail.java delete mode 100644 StevenDimDoors/mod_pocketDimClient/RenderDimRail.java diff --git a/StevenDimDoors/mod_pocketDim/tileentities/TileEntityDimRail.java b/StevenDimDoors/mod_pocketDim/tileentities/TileEntityDimRail.java deleted file mode 100644 index 2e1098ba..00000000 --- a/StevenDimDoors/mod_pocketDim/tileentities/TileEntityDimRail.java +++ /dev/null @@ -1,68 +0,0 @@ -package StevenDimDoors.mod_pocketDim.tileentities; - -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; - -public class TileEntityDimRail extends TileEntity - -{ - - public int orientation; - public boolean hasExit; - - - - - - public boolean canUpdate() - { - return false; - } - - public void updateEntity() - { - - - } - - @Override - public void readFromNBT(NBTTagCompound nbt) - { - super.readFromNBT(nbt); - int i = nbt.getInteger(("Size")); - - try - { - - this.orientation = nbt.getInteger("orientation"); - - this.hasExit = nbt.getBoolean("hasExit"); - - - - - - - } - catch (Exception e) - { - - } - } - - @Override - public void writeToNBT(NBTTagCompound nbt) - { - int i = 0; - super.writeToNBT(nbt); - - - nbt.setBoolean("hasExit", this.hasExit); - - nbt.setInteger("orientation", this.orientation); - - - - - } -} diff --git a/StevenDimDoors/mod_pocketDimClient/RenderDimRail.java b/StevenDimDoors/mod_pocketDimClient/RenderDimRail.java deleted file mode 100644 index e3e39b29..00000000 --- a/StevenDimDoors/mod_pocketDimClient/RenderDimRail.java +++ /dev/null @@ -1,283 +0,0 @@ -package StevenDimDoors.mod_pocketDimClient; - -import java.nio.FloatBuffer; -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.client.Minecraft; -import net.minecraft.client.renderer.ActiveRenderInfo; -import net.minecraft.client.renderer.GLAllocation; -import net.minecraft.client.renderer.Tessellator; -import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; -import net.minecraft.tileentity.TileEntity; - -import org.lwjgl.opengl.GL11; - -import StevenDimDoors.mod_pocketDim.DDProperties; -import StevenDimDoors.mod_pocketDim.mod_pocketDim; -import StevenDimDoors.mod_pocketDim.blocks.DimensionalDoor; -import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoor; -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; - -@SideOnly(Side.CLIENT) -public class RenderDimRail extends TileEntitySpecialRenderer -{ - FloatBuffer field_76908_a = GLAllocation.createDirectFloatBuffer(16); - - public RenderDimRail() - { - if (properties == null) - properties = DDProperties.instance(); - } - - private static DDProperties properties = null; - - /** - * Renders the dimdoor. - */ - public void renderDimDoorTileEntity(TileEntityDimDoor tile, double x, double y, double z, float par8) - { - try - { - DimensionalDoor.class.cast(Block.blocksList[properties.DimensionalDoorID]).updateAttatchedTile(tile.worldObj, tile.xCoord, tile.yCoord, tile.zCoord).getFullMetadata(tile.worldObj, tile.xCoord, tile.yCoord, tile.zCoord); - - } - catch(Exception e) - { - e.printStackTrace(); - } - - - float playerX = (float)this.tileEntityRenderer.playerX; - float playerY = (float)this.tileEntityRenderer.playerY; - float playerZ = (float)this.tileEntityRenderer.playerZ; - - float distance = (float) tile.getDistanceFrom(playerX, playerY, playerZ); - GL11.glDisable(GL11.GL_LIGHTING); - Random rand = new Random(31100L); - float var13 = 0.75F; - - for (int count = 0; count < 16; ++count) - { - GL11.glPushMatrix(); - float var15 = (float)(16 - count); - float var16 = 0.2625F; - float var17 = 1.0F / (var15 + 1.0F); - - if (count == 0) - { - this.bindTextureByName("/RIFT.png"); - var17 = 0.1F; - var15 = 25.0F; - var16 = 0.125F; - GL11.glEnable(GL11.GL_BLEND); - GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); - } - - if (count == 1) - { - this.bindTextureByName("/WARP.png"); - GL11.glEnable(GL11.GL_BLEND); - GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE); - var16 = .5F; - } - - float startY = (float)(+(y + (double)var13)); - float ratioY = startY + ActiveRenderInfo.objectY; - float ratioY2 = startY + var15 + ActiveRenderInfo.objectY; - float yConverted = ratioY / ratioY2; - - float startZ = (float)(+(z + (double)var13)); - float ratioZ = startZ + ActiveRenderInfo.objectZ; - float ratioZ2 = startZ + var15 + ActiveRenderInfo.objectZ; - float zConverted = ratioZ / ratioZ2; - - float startX = (float)(+(x + (double)var13)); - float ratioX = startX + ActiveRenderInfo.objectX; - float ratioX2 = startX + var15 + ActiveRenderInfo.objectX; - float xConverted = ratioX / ratioX2; - - - - - yConverted += (float)(y + (double)var13); - xConverted += (float)(x + (double)var13); - zConverted += (float)(z + (double)var13); - - GL11.glTranslatef( (float)(Minecraft.getSystemTime() % 200000L) / 200000.0F,0, 0.0F); - GL11.glTranslatef(0, (float)(Minecraft.getSystemTime() % 200000L) / 200000.0F, 0.0F); - - GL11.glTranslatef(0,0, (float)(Minecraft.getSystemTime() % 200000L) / 200000.0F); - - GL11.glTexGeni(GL11.GL_S, GL11.GL_TEXTURE_GEN_MODE, GL11.GL_OBJECT_LINEAR); - GL11.glTexGeni(GL11.GL_T, GL11.GL_TEXTURE_GEN_MODE, GL11.GL_OBJECT_LINEAR); - GL11.glTexGeni(GL11.GL_R, GL11.GL_TEXTURE_GEN_MODE, GL11.GL_OBJECT_LINEAR); - GL11.glTexGeni(GL11.GL_Q, GL11.GL_TEXTURE_GEN_MODE, GL11.GL_OBJECT_LINEAR); - switch ((tile.orientation%4)+4) - { - case 4: - GL11.glTexGen(GL11.GL_S, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 1.0F, 0.0F, 0.0F)); - GL11.glTexGen(GL11.GL_T, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 0.0F, 1.0F, 0.0F)); - GL11.glTexGen(GL11.GL_R, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 0.0F, 0.0F, 1.0F)); - GL11.glTexGen(GL11.GL_Q, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(1.0F, 0.0F, 0.0F, 0.0F)); - - break; - case 5: - - GL11.glTexGen(GL11.GL_S, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 1.0F, 0.0F, 0.0F)); - GL11.glTexGen(GL11.GL_T, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(1.0F, 0.0F, 0.0F, 0.0F)); - GL11.glTexGen(GL11.GL_R, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 0.0F, 0.0F, 1.0F)); - GL11.glTexGen(GL11.GL_Q, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 0.0F, 1.0F, 0.0F)); - break; - case 6: - GL11.glTexGen(GL11.GL_S, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 1.0F, 0.0F, 0.0F)); - GL11.glTexGen(GL11.GL_T, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 0.0F, 1.0F, 0.0F)); - GL11.glTexGen(GL11.GL_R, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 0.0F, 0.0F, 1.0F)); - GL11.glTexGen(GL11.GL_Q, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(1.0F, 0.0F, 0.0F, 0.0F)); - - break; - case 7: - GL11.glTexGen(GL11.GL_S, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 1.0F, 0.0F, 0.0F)); - GL11.glTexGen(GL11.GL_T, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(1.0F, 0.0F, 0.0F, 0.0F)); - GL11.glTexGen(GL11.GL_R, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 0.0F, 0.0F, 1.0F)); - GL11.glTexGen(GL11.GL_Q, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 0.0F, 1.0F, 0.0F)); - break; - - - - } - - - GL11.glEnable(GL11.GL_TEXTURE_GEN_S); - GL11.glEnable(GL11.GL_TEXTURE_GEN_T); - GL11.glEnable(GL11.GL_TEXTURE_GEN_R); - GL11.glEnable(GL11.GL_TEXTURE_GEN_Q); - GL11.glPopMatrix(); - GL11.glMatrixMode(GL11.GL_TEXTURE); - GL11.glPushMatrix(); - GL11.glLoadIdentity(); - GL11.glTranslatef(0.0F, (float)(Minecraft.getSystemTime() % 200000L) / 200000.0F*var15, 0.0F); - GL11.glScalef(var16, var16, var16); - GL11.glTranslatef(0.5F, 0.5F, 0.5F); - GL11.glRotatef((float)(count * count * 4321 + count * 9) * 2.0F, 0.0F, 0.0F, 1.0F); - GL11.glTranslatef(0.5F, 0.5F, 0.5F); - - Tessellator var24 = Tessellator.instance; - var24.startDrawingQuads(); - - - - float var21 = rand.nextFloat() * 0.5F + 0.1F; - float var22 = rand.nextFloat() * 0.4F + 0.4F; - float var23 = rand.nextFloat() * 0.6F + 0.5F; - - if (count == 0) - { - var23 = 1.0F; - var22 = 1.0F; - yConverted = 1.0F; - } - var24.setColorRGBA_F(var21 * var17, var22 * var17, var23 * var17, 1.0F); - if(tile.openOrClosed) - { - - switch (tile.orientation) - { - case 0: - - var24.addVertex(x+.01F, y-1 , z); - var24.addVertex(x+.01, y-1, z+1.0D); - var24.addVertex(x+.01 , y+1 , z + 1.0D); - var24.addVertex(x+.01 , y+1 , z); - break; - case 1: - var24.addVertex(x , y+1 , z+.01); - var24.addVertex(x+1 , y+1 , z+.01); - var24.addVertex(x+1, y-1, z+.01); - var24.addVertex(x, y-1, z+.01); - - - - break; - case 2: // - var24.addVertex(x+.99 , y+1 , z); - var24.addVertex(x+.99 , y+1 , z + 1.0D); - var24.addVertex(x+.99, y-1, z+1.0D); - var24.addVertex(x+.99, y-1, z); - break; - case 3: - var24.addVertex(x, y-1, z+.99); - var24.addVertex(x+1, y-1, z+.99); - var24.addVertex(x+1 , y+1 , z+.99); - var24.addVertex(x , y+1 , z+.99); - break; - case 4:// - // GL11.glTranslatef(); - - var24.addVertex(x+.15F, y-1 , z); - var24.addVertex(x+.15, y-1, z+1.0D); - var24.addVertex(x+.15 , y+1 , z + 1.0D); - var24.addVertex(x+.15 , y+1 , z); - break; - case 5: - var24.addVertex(x , y+1 , z+.15); - var24.addVertex(x+1 , y+1 , z+.15); - var24.addVertex(x+1, y-1, z+.15); - var24.addVertex(x, y-1, z+.15); - - - - break; - case 6: // - var24.addVertex(x+.85 , y+1 , z); - var24.addVertex(x+.85 , y+1 , z + 1.0D); - var24.addVertex(x+.85, y-1, z+1.0D); - var24.addVertex(x+.85, y-1, z); - break; - case 7: - var24.addVertex(x, y-1, z+.85); - var24.addVertex(x+1, y-1, z+.85); - var24.addVertex(x+1 , y+1 , z+.85); - var24.addVertex(x , y+1 , z+.85); - break; - default: - break; - } - } - - - - - - - var24.draw(); - - GL11.glPopMatrix(); - GL11.glMatrixMode(GL11.GL_MODELVIEW); - } - - GL11.glDisable(GL11.GL_BLEND); - GL11.glDisable(GL11.GL_TEXTURE_GEN_S); - GL11.glDisable(GL11.GL_TEXTURE_GEN_T); - GL11.glDisable(GL11.GL_TEXTURE_GEN_R); - GL11.glDisable(GL11.GL_TEXTURE_GEN_Q); - GL11.glEnable(GL11.GL_LIGHTING); - } - - private FloatBuffer getFloatBuffer(float par1, float par2, float par3, float par4) - { - this.field_76908_a.clear(); - this.field_76908_a.put(par1).put(par2).put(par3).put(par4); - this.field_76908_a.flip(); - return this.field_76908_a; - } - - public void renderTileEntityAt(TileEntity par1TileEntity, double par2, double par4, double par6, float par8) - { - if (properties.DoorRenderingEnabled) - { - this.renderDimDoorTileEntity((TileEntityDimDoor)par1TileEntity, par2, par4, par6, par8); - } - } -}