From 1d44bf2983893ab8114ac259629b91ed1953a26e Mon Sep 17 00:00:00 2001 From: SenseiKiwi Date: Mon, 20 Jan 2014 02:01:35 -0400 Subject: [PATCH] Started Adding Heads to Grave Chests Started adding heads to grave chests in dungeons. We currently only spawn skeleton heads as a test. --- src/main/java/StevenDimDoors/mod_pocketDim/DDLoot.java | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/main/java/StevenDimDoors/mod_pocketDim/DDLoot.java b/src/main/java/StevenDimDoors/mod_pocketDim/DDLoot.java index 2d162ede..d8045b6e 100644 --- a/src/main/java/StevenDimDoors/mod_pocketDim/DDLoot.java +++ b/src/main/java/StevenDimDoors/mod_pocketDim/DDLoot.java @@ -3,6 +3,7 @@ package StevenDimDoors.mod_pocketDim; import java.util.ArrayList; import java.util.Random; +import net.minecraft.block.Block; import net.minecraft.enchantment.Enchantment; import net.minecraft.inventory.IInventory; import net.minecraft.item.Item; @@ -196,6 +197,12 @@ public class DDLoot { addItemWithChance(stacks, random, 30, Item.enderPearl, 1); addItemWithChance(stacks, random, 5, Item.record11, 1); + // Finally, there is a 3% chance of adding a player head + if (random.nextInt(100) < 50) // FIXME: SET TO 50% FOR TESTING, CHANGE TO 3% + { + stacks.add( new ItemStack(Block.skull) ); + } + fillChest(stacks, inventory, random); }