imagine hearing sweden in limbo lol

This commit is contained in:
SD 2021-03-31 21:42:04 +05:30
parent 3f062126bd
commit 1de816286e

View file

@ -7,6 +7,7 @@ import org.dimdev.dimdoors.sound.ModSoundEvents;
import org.dimdev.dimdoors.world.feature.ModFeatures;
import net.minecraft.block.Blocks;
import net.minecraft.client.sound.MusicType;
import net.minecraft.entity.SpawnGroup;
import net.minecraft.sound.BiomeMoodSound;
import net.minecraft.util.Identifier;
@ -50,7 +51,7 @@ public final class ModBiomes {
.skyColor(white ? 0xFFFFFF : 0x111111)
.grassColorModifier(BiomeEffects.GrassColorModifier.NONE);
if (white) {
builder.loopSound(ModSoundEvents.WHITE_VOID);
builder.music(MusicType.createIngameMusic(ModSoundEvents.WHITE_VOID));
}
return builder.build();
}
@ -93,6 +94,7 @@ public final class ModBiomes {
.foliageColor(0)
.waterFogColor(0)
.moodSound(new BiomeMoodSound(ModSoundEvents.CRACK, 6000, 8, 2.0))
.music(MusicType.createIngameMusic(ModSoundEvents.CREEPY))
.loopSound(ModSoundEvents.CREEPY)
.skyColor(0x404040)
.grassColor(0)