Translation key things

This commit is contained in:
SD 2021-04-13 21:06:07 +05:30
parent a3650576a9
commit 22368ee0c9

View file

@ -156,8 +156,6 @@
"tools.target_became_block": "Failed, there is now a block at the stored location",
"text.autoconfig.dimdoors.category.general": "General Settings",
"text.autoconfig.dimdoors.option.general.closeDoorBehind": "Close Door Behind",
"text.autoconfig.dimdoors.option.general.closeDoorBehind@Tooltip": "When true, Dimensional Doors will automatically close when the player enters their portal.",
"text.autoconfig.dimdoors.option.general.depthSpreadFactor": "Depth Spread Factor",
"text.autoconfig.dimdoors.option.general.depthSpreadFactor@Tooltip": "The scale of the dispersion when escaping from a pocket or limbo, in blocks/depth. Limbo is treated as depth 50.",
"text.autoconfig.dimdoors.option.general.riftCloseSpeed": "Rift Close Speed",
@ -173,6 +171,16 @@
"text.autoconfig.dimdoors.option.general.endermanAggressiveChance": "Enderman aggressive chance",
"text.autoconfig.dimdoors.option.general.endermanAggressiveChance@Tooltip": "The chance that an enderman spawned by a detached rift attacks the closest player.",
"text.autoconfig.dimdoors.category.doors": "Doors Settings",
"text.autoconfig.dimdoors.option.general.closeDoorBehind": "Close Door Behind",
"text.autoconfig.dimdoors.option.general.closeDoorBehind@Tooltip": "When true, Dimensional Doors will automatically close when the player enters their portal.",
"text.autoconfig.dimdoors.option.general.doorList": "Doors",
"text.autoconfig.dimdoors.option.general.doorList@Tooltip": "Set overrides for enabling/disabling certain doors",
"text.autoconfig.dimdoors.option.general.doorList.mode": "Mode",
"text.autoconfig.dimdoors.option.general.doorList.mode@Tooltip": "Enable - Only generate dimensional variants of these doors. Disable - Prevent generating dimensional variants of these doors",
"text.autoconfig.dimdoors.option.general.doorList.doors": "Doors",
"text.autoconfig.dimdoors.option.general.doorList.doors@Tooltip": "A list of block ids for doors. If the door's item id is different than the block id, add that as well.",
"text.autoconfig.dimdoors.category.pockets": "Pocket Settings",
"text.autoconfig.dimdoors.option.pockets.pocketGridSize": "Pocket Grid Size",
"text.autoconfig.dimdoors.option.pockets.pocketGridSize@Tooltip": "Sets how many chunks apart all pockets in any pocket dimensions should be placed.",