diff --git a/src/main/java/StevenDimDoors/mod_pocketDim/EventHookContainer.java b/src/main/java/StevenDimDoors/mod_pocketDim/EventHookContainer.java index b0bcbc1e..d2875dbe 100644 --- a/src/main/java/StevenDimDoors/mod_pocketDim/EventHookContainer.java +++ b/src/main/java/StevenDimDoors/mod_pocketDim/EventHookContainer.java @@ -145,6 +145,9 @@ public class EventHookContainer PocketManager.load(); } + if (FMLClientHandler.instance().getClient().thePlayer == null) + return; + if (FMLClientHandler.instance().getClient().thePlayer.worldObj.provider.dimensionId == mod_pocketDim.properties.LimboDimensionID && !Minecraft.getMinecraft().getSoundHandler().isSoundPlaying(limboMusic)) { Minecraft.getMinecraft().getSoundHandler().playSound(limboMusic); diff --git a/src/main/java/StevenDimDoors/mod_pocketDim/mod_pocketDim.java b/src/main/java/StevenDimDoors/mod_pocketDim/mod_pocketDim.java index 8ee02a3a..4758fe18 100644 --- a/src/main/java/StevenDimDoors/mod_pocketDim/mod_pocketDim.java +++ b/src/main/java/StevenDimDoors/mod_pocketDim/mod_pocketDim.java @@ -247,6 +247,20 @@ public class mod_pocketDim GameRegistry.registerBlock(transTrapdoor,"Transdimensional Trapdoor"); GameRegistry.registerBlock(blockDimWallPerm, "Fabric of RealityPerm"); GameRegistry.registerBlock(transientDoor, "transientDoor"); + GameRegistry.registerItem(itemDDKey, "Rift Key"); + GameRegistry.registerItem(itemQuartzDoor, "Quartz Door Item"); + GameRegistry.registerItem(itemPersonalDoor, "Personal Dimensional Door Item"); + GameRegistry.registerItem(itemGoldenDoor, "Golden Door Item"); + GameRegistry.registerItem(itemGoldenDimensionalDoor, "Golden Dimensional Door Item"); + GameRegistry.registerItem(itemDimensionalDoor, "Dimensional Door Item"); + GameRegistry.registerItem(itemWarpDoor, "Warp Door Item"); + GameRegistry.registerItem(itemRiftSignature, "Rift Signature"); + GameRegistry.registerItem(itemRiftRemover, "Rift Remover"); + GameRegistry.registerItem(itemStableFabric, "Stable Fabric Item"); + GameRegistry.registerItem(itemUnstableDoor, "Unstable Door Item"); + GameRegistry.registerItem(itemRiftBlade, "Rift Blade"); + GameRegistry.registerItem(itemStabilizedRiftSignature, "Stabilized Rift Signature"); + GameRegistry.registerItem(itemWorldThread, "World Thread"); GameRegistry.registerBlock(blockDimWall, ItemBlockDimWall.class, "Fabric of Reality");