Increase chance
Changes to be committed: modified: src/main/java/org/dimdev/dimdoors/world/feature/ModFeatures.java
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1 changed files with 1 additions and 1 deletions
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@ -33,7 +33,7 @@ public final class ModFeatures {
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SANDSTONE_PILLARS_GATEWAY.init();
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Registry.register(BuiltinRegistries.CONFIGURED_FEATURE, new Identifier("dimdoors", "sandstone_pillars"), SANDSTONE_PILLARS_FEATURE);
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Registry.register(BuiltinRegistries.CONFIGURED_FEATURE, new Identifier("dimdoors", "limbo_gateway"), LIMBO_GATEWAY_CONFIGURED_FEATURE);
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ETERNAL_FLUID_LAKE = Registry.register(BuiltinRegistries.CONFIGURED_FEATURE, new Identifier("dimdoors", "eternal_fluid_lake"), Feature.LAKE.configure(new SingleStateFeatureConfig(ModBlocks.ETERNAL_FLUID.getDefaultState())).decorate(Decorator.RANGE.configure(new RangeDecoratorConfig(5, 17, 128)).applyChance(20)));
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ETERNAL_FLUID_LAKE = Registry.register(BuiltinRegistries.CONFIGURED_FEATURE, new Identifier("dimdoors", "eternal_fluid_lake"), Feature.LAKE.configure(new SingleStateFeatureConfig(ModBlocks.ETERNAL_FLUID.getDefaultState())).decorate(Decorator.RANGE.configure(new RangeDecoratorConfig(5, 70, 128)).applyChance(20)));
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}
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static {
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