Increase chance

Changes to be committed:
	modified:   src/main/java/org/dimdev/dimdoors/world/feature/ModFeatures.java
This commit is contained in:
SD 2020-09-29 11:00:02 +05:30
parent 50b0f891c8
commit 2490792011
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GPG key ID: E36B57EE08544BC5

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@ -33,7 +33,7 @@ public final class ModFeatures {
SANDSTONE_PILLARS_GATEWAY.init();
Registry.register(BuiltinRegistries.CONFIGURED_FEATURE, new Identifier("dimdoors", "sandstone_pillars"), SANDSTONE_PILLARS_FEATURE);
Registry.register(BuiltinRegistries.CONFIGURED_FEATURE, new Identifier("dimdoors", "limbo_gateway"), LIMBO_GATEWAY_CONFIGURED_FEATURE);
ETERNAL_FLUID_LAKE = Registry.register(BuiltinRegistries.CONFIGURED_FEATURE, new Identifier("dimdoors", "eternal_fluid_lake"), Feature.LAKE.configure(new SingleStateFeatureConfig(ModBlocks.ETERNAL_FLUID.getDefaultState())).decorate(Decorator.RANGE.configure(new RangeDecoratorConfig(5, 17, 128)).applyChance(20)));
ETERNAL_FLUID_LAKE = Registry.register(BuiltinRegistries.CONFIGURED_FEATURE, new Identifier("dimdoors", "eternal_fluid_lake"), Feature.LAKE.configure(new SingleStateFeatureConfig(ModBlocks.ETERNAL_FLUID.getDefaultState())).decorate(Decorator.RANGE.configure(new RangeDecoratorConfig(5, 70, 128)).applyChance(20)));
}
static {