Update Dungeon Loot and Config Options
1. Made World Thread available as dungeon loot 2. Removed useless config options for loot that doesn't appear anymore 3. Tweaked some config names and variable names for consistency
This commit is contained in:
parent
3026432895
commit
2ea7fe731b
12 changed files with 86 additions and 117 deletions
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@ -9,41 +9,37 @@ import static StevenDimDoors.mod_pocketDim.mod_pocketDim.*;
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public class CraftingManager
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{
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public static void registerRecipies()
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public static void registerRecipes()
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{
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Item coreCraftingItem = Item.enderPearl;
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if(properties.enableServerMode)
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{
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coreCraftingItem = itemWorldThread;
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}
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if (properties.CraftingDimensionalDoorAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(itemDimDoor, 1), new Object[]
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GameRegistry.addRecipe(new ItemStack(itemDimensionalDoor, 1), new Object[]
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{
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" ", "yxy", " ", 'x', coreCraftingItem, 'y', Item.doorIron
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});
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GameRegistry.addRecipe(new ItemStack(itemDimDoor, 1), new Object[]
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GameRegistry.addRecipe(new ItemStack(itemDimensionalDoor, 1), new Object[]
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{
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" ", "yxy", " ", 'x', mod_pocketDim.itemStableFabric, 'y', Item.doorIron
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});
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}
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if(properties.CraftingUnstableDoorAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(itemChaosDoor, 1), new Object[]
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GameRegistry.addRecipe(new ItemStack(itemUnstableDoor, 1), new Object[]
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{
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" ", "yxy", " ", 'x', Item.eyeOfEnder, 'y', mod_pocketDim.itemDimDoor
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" ", "yxy", " ", 'x', Item.eyeOfEnder, 'y', mod_pocketDim.itemDimensionalDoor
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});
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}
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if(properties.CraftingWarpDoorAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(itemExitDoor, 1), new Object[]
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GameRegistry.addRecipe(new ItemStack(itemWarpDoor, 1), new Object[]
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{
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" ", "yxy", " ", 'x', coreCraftingItem, 'y', Item.doorWood
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});
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GameRegistry.addRecipe(new ItemStack(itemExitDoor, 1), new Object[]
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GameRegistry.addRecipe(new ItemStack(itemWarpDoor, 1), new Object[]
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{
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" ", "yxy", " ", 'x', mod_pocketDim.itemStableFabric, 'y', Item.doorWood
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});
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@ -62,12 +58,12 @@ public class CraftingManager
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}
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if(properties.CraftingRiftSignatureAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(itemLinkSignature, 1), new Object[]
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GameRegistry.addRecipe(new ItemStack(itemRiftSignature, 1), new Object[]
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{
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" y ", "yxy", " y ", 'x', coreCraftingItem, 'y', Item.ingotIron
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});
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GameRegistry.addRecipe(new ItemStack(itemLinkSignature, 1), new Object[]
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GameRegistry.addRecipe(new ItemStack(itemRiftSignature, 1), new Object[]
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{
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" y ", "yxy", " y ", 'x', mod_pocketDim.itemStableFabric, 'y', Item.ingotIron
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});
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@ -106,24 +102,24 @@ public class CraftingManager
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{
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GameRegistry.addRecipe(new ItemStack(mod_pocketDim.itemStabilizedLinkSignature,1), new Object[]
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{
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" y ", "yxy", " y ", 'x', mod_pocketDim.itemLinkSignature, 'y', mod_pocketDim.itemStableFabric
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" y ", "yxy", " y ", 'x', mod_pocketDim.itemRiftSignature, 'y', mod_pocketDim.itemStableFabric
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});
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}
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if (properties.CraftingGoldDimDoorAllowed)
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if (properties.CraftingGoldenDimensionalDoorAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(mod_pocketDim.itemGoldDimDoor,1), new Object[]
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GameRegistry.addRecipe(new ItemStack(mod_pocketDim.itemGoldenDimensionalDoor,1), new Object[]
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{
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" ", "xyx", " ", 'x', mod_pocketDim.itemGoldDoor, 'y', Item.eyeOfEnder
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" ", "xyx", " ", 'x', mod_pocketDim.itemGoldenDoor, 'y', Item.eyeOfEnder
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});
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}
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if (properties.CraftingGoldDoorAllowed)
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if (properties.CraftingGoldenDoorAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(mod_pocketDim.itemGoldDoor,1), new Object[]
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GameRegistry.addRecipe(new ItemStack(mod_pocketDim.itemGoldenDoor,1), new Object[]
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{
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"yy ", "yy ", "yy ", 'y', Item.ingotGold
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});
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GameRegistry.addRecipe(new ItemStack(mod_pocketDim.itemGoldDoor,1), new Object[]
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GameRegistry.addRecipe(new ItemStack(mod_pocketDim.itemGoldenDoor,1), new Object[]
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{
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" yy", " yy", " yy", 'y', Item.ingotGold
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});
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@ -50,7 +50,7 @@ public class DDLoot {
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addContent(true, items, Item.appleGold.itemID, 10);
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addContent(properties.FabricOfRealityLootEnabled, items, mod_pocketDim.blockDimWall.blockID, 80, 4, 16);
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addContent(properties.StableFabricLootEnabled, items, mod_pocketDim.itemStableFabric.itemID, 40);
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addContent(properties.WorldThreadLootEnabled, items, mod_pocketDim.itemWorldThread.itemID, 80);
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// Add all the items to our dungeon chest
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addItemsToContainer(DungeonChestInfo, items);
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@ -14,8 +14,8 @@ public class DDProperties
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public final int UnstableDoorID;
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public final int DimensionalDoorID;
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public final int GoldDoorID;
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public final int GoldDimDoorID;
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public final int GoldenDoorID;
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public final int GoldenDimensionalDoorID;
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public final int WarpDoorID;
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public final int TransTrapdoorID;
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public final int TransientDoorID;
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@ -35,15 +35,15 @@ public class DDProperties
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public final int RiftBladeItemID;
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public final int RiftSignatureItemID;
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public final int GoldDimDoorItemID;
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public final int GoldDoorItemID;
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public final int GoldenDimensionalDoorItemID;
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public final int GoldenDoorItemID;
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public final int RiftRemoverItemID;
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public final int StableFabricItemID;
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public final int StabilizedRiftSignatureItemID;
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public final int DimensionalDoorItemID;
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public final int UnstableDoorItemID;
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public final int WarpDoorItemID;
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public final int ItemWorldThreadID;
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public final int WorldThreadItemID;
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/**
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@ -71,29 +71,21 @@ public class DDProperties
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public final boolean CraftingTransTrapdoorAllowed;
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public final boolean CraftingStabilizedRiftSignatureAllowed;
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public final boolean CraftingStableFabricAllowed;
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public final boolean CraftingGoldDimDoorAllowed;
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public final boolean CraftingGoldDoorAllowed;
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public final boolean CraftingGoldenDimensionalDoorAllowed;
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public final boolean CraftingGoldenDoorAllowed;
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/**
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* Loot Flags
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*/
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public final boolean DimensionalDoorLootEnabled;
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public final boolean WarpDoorLootEnabled;
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public final boolean UnstableDoorLootEnabled;
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public final boolean TransTrapdoorLootEnabled;
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public final boolean RiftSignatureLootEnabled;
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public final boolean RiftRemoverLootEnabled;
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public final boolean StabilizedRiftSignatureLootEnabled;
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public final boolean RiftBladeLootEnabled;
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public final boolean StableFabricLootEnabled;
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public final boolean FabricOfRealityLootEnabled;
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public final boolean WorldThreadLootEnabled;
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/**
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* Other Flags
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*/
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public final boolean enableServerMode;
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public final boolean WorldRiftGenerationEnabled;
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public final boolean RiftSpreadEnabled;
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public final boolean RiftGriefingEnabled;
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@ -122,7 +114,6 @@ public class DDProperties
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//Path for custom dungeons within configuration directory
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private final String CUSTOM_SCHEMATIC_SUBDIRECTORY = "/DimDoors_Custom_schematics";
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//Names of categories
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private final String CATEGORY_SERVERMODE = "server mode";
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private final String CATEGORY_CRAFTING = "crafting";
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private final String CATEGORY_ENTITY = "entity";
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private final String CATEGORY_DIMENSION = "dimension";
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@ -148,20 +139,13 @@ public class DDProperties
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CraftingStabilizedRiftSignatureAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Stabilized Rift Signature", true).getBoolean(true);
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CraftingRiftBladeAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Rift Blade", true).getBoolean(true);
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CraftingStableFabricAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Stable Fabric", true).getBoolean(true);
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CraftingGoldDimDoorAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Golden Dimensional Door", true).getBoolean(true);
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CraftingGoldDoorAllowed = config.get(CATEGORY_CRAFTING, "Allow Golden Door", true).getBoolean(true);
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CraftingGoldenDoorAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Golden Door", true).getBoolean(true);
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CraftingGoldenDimensionalDoorAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Golden Dimensional Door", true).getBoolean(true);
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DimensionalDoorLootEnabled = config.get(CATEGORY_LOOT, "Enable Dimensional Door Loot", true).getBoolean(true);
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WarpDoorLootEnabled = config.get(CATEGORY_LOOT, "Enable Warp Door Loot", false).getBoolean(false);
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UnstableDoorLootEnabled = config.get(CATEGORY_LOOT, "Enable Unstable Door Loot", false).getBoolean(false);
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TransTrapdoorLootEnabled = config.get(CATEGORY_LOOT, "Enable Transdimensional Trapdoor Loot", false).getBoolean(false);
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RiftSignatureLootEnabled = config.get(CATEGORY_LOOT, "Enable Rift Signature Loot", true).getBoolean(true);
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RiftRemoverLootEnabled = config.get(CATEGORY_LOOT, "Enable Rift Remover Loot", true).getBoolean(true);
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StabilizedRiftSignatureLootEnabled = config.get(CATEGORY_LOOT, "Enable Stabilized Rift Signature Loot", false).getBoolean(false);
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RiftBladeLootEnabled = config.get(CATEGORY_LOOT, "Enable Rift Blade Loot", true).getBoolean(true);
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StableFabricLootEnabled = config.get(CATEGORY_LOOT, "Enable Stable Fabric Loot", false).getBoolean(false);
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FabricOfRealityLootEnabled = config.get(CATEGORY_LOOT, "Enable Fabric of Reality Loot", true).getBoolean(true);
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WorldThreadLootEnabled = config.get(CATEGORY_LOOT, "Enable World Thread Loot", true).getBoolean(true);
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RiftGriefingEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Rift Griefing", true,
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"Sets whether rifts destroy blocks around them or not").getBoolean(true);
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RiftSpreadEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Rift Spread", true,
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@ -184,12 +168,7 @@ public class DDProperties
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"Weighs the chance that a block will not be TNT. Must be greater than or equal to 0. " +
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"EXPLOSIONS must be set to true for this to have any effect.").getInt();
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enableServerMode = config.get(CATEGORY_SERVERMODE, "Server Mode", false,
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"Enables servermode, changing all crafting recipies to require stabilized fabric. " +
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"Stabilized fabric, in turn, requires the item World Thread, which is not craftable or obtainable at all. "+
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"It is up to the server manager on how to distribute it.").getBoolean(false);
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DoorRenderEntityID=config.get(CATEGORY_ENTITY, "Door Render Entity ID", 89).getInt();
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DoorRenderEntityID = config.get(CATEGORY_ENTITY, "Door Render Entity ID", 89).getInt();
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MonolithEntityID = config.get(CATEGORY_ENTITY, "Monolith Entity ID", 125).getInt();
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DimensionalDoorID = config.getBlock("Dimensional Door Block ID", 1970).getInt();
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@ -199,8 +178,8 @@ public class DDProperties
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RiftBlockID = config.getBlock("Rift Block ID", 1977).getInt();
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UnstableDoorID = config.getBlock("Unstable Door Block ID", 1978).getInt();
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TransientDoorID = config.getBlock("Transient Door Block ID", 1979).getInt();
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GoldDoorID = config.getBlock("Gold Door Block ID", 1980).getInt();
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GoldDimDoorID = config.getBlock("Gold Dim Door Block ID", 1981).getInt();
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GoldenDoorID = config.getBlock("Gold Door Block ID", 1980).getInt();
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GoldenDimensionalDoorID = config.getBlock("Gold Dim Door Block ID", 1981).getInt();
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WarpDoorItemID = config.getItem("Warp Door Item ID", 5670).getInt();
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RiftRemoverItemID = config.getItem("Rift Remover Item ID", 5671).getInt();
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@ -210,9 +189,9 @@ public class DDProperties
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RiftSignatureItemID = config.getItem("Rift Signature Item ID", 5675).getInt();
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RiftBladeItemID = config.getItem("Rift Blade Item ID", 5676).getInt();
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StabilizedRiftSignatureItemID = config.getItem("Stabilized Rift Signature Item ID", 5677).getInt();
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GoldDoorItemID = config.getItem("Gold Door Item ID", 5678).getInt();
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GoldDimDoorItemID = config.getItem("Gold Dim Door Item ID", 5679).getInt();
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ItemWorldThreadID = config.getItem("World Thread Item ID", 5680).getInt();
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GoldenDoorItemID = config.getItem("Gold Door Item ID", 5678).getInt();
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GoldenDimensionalDoorItemID = config.getItem("Gold Dim Door Item ID", 5679).getInt();
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WorldThreadItemID = config.getItem("World Thread Item ID", 5680).getInt();
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LimboBlockID = config.getTerrainBlock("World Generation Block IDs - must be less than 256", "Limbo Block ID", 217,
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"Blocks used for the terrain in Limbo").getInt();
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@ -15,16 +15,11 @@ import net.minecraft.world.IBlockAccess;
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public class BlockDoorGold extends BlockDoor
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{
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private Icon blockIconBottom;
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@SuppressWarnings("unused") // ??
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private DDProperties properties;
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public BlockDoorGold(int par1, Material par2Material,DDProperties properties)
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public BlockDoorGold(int par1, Material par2Material)
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{
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super(par1, par2Material);
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this.properties=properties;
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}
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@Override
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@ -36,7 +31,7 @@ public class BlockDoorGold extends BlockDoor
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public int idDropped(int par1, Random par2Random, int par3)
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{
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return mod_pocketDim.itemGoldDoor.itemID;
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return mod_pocketDim.itemGoldenDoor.itemID;
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}
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@Override
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@ -49,7 +44,7 @@ public class BlockDoorGold extends BlockDoor
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@SideOnly(Side.CLIENT)
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public Icon getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
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{
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if(par1IBlockAccess.getBlockId(par2, par3-1, par4) == this.blockID)
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if (par1IBlockAccess.getBlockId(par2, par3-1, par4) == this.blockID)
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{
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return this.blockIcon;
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}
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@ -12,12 +12,11 @@ import net.minecraft.block.material.Material;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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@SuppressWarnings("deprecation")
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public class BlockGoldDimDoor extends BaseDimDoor
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{
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public BlockGoldDimDoor(int blockID, Material material,
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DDProperties properties) {
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public BlockGoldDimDoor(int blockID, Material material, DDProperties properties)
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{
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super(blockID, material, properties);
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}
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@ -38,7 +37,7 @@ public class BlockGoldDimDoor extends BaseDimDoor
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@Override
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public int getDrops()
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{
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return mod_pocketDim.itemGoldDoor.itemID;
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return mod_pocketDim.itemGoldenDoor.itemID;
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}
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@Override
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@ -56,8 +56,8 @@ public class BlockRift extends Block implements ITileEntityProvider
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this.blocksImmuneToRift.add(properties.UnstableDoorID);
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this.blocksImmuneToRift.add(properties.RiftBlockID);
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this.blocksImmuneToRift.add(properties.TransientDoorID);
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this.blocksImmuneToRift.add(properties.GoldDimDoorID);
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this.blocksImmuneToRift.add(properties.GoldDoorID);
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this.blocksImmuneToRift.add(properties.GoldenDimensionalDoorID);
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this.blocksImmuneToRift.add(properties.GoldenDoorID);
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this.blocksImmuneToRift.add(Block.blockIron.blockID);
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this.blocksImmuneToRift.add(Block.blockDiamond.blockID);
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@ -254,7 +254,7 @@ public class DDTeleporter
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int blockID = world.getBlockId(door.getX(), door.getY() - 1, door.getZ());
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if (blockID != properties.DimensionalDoorID && blockID != properties.WarpDoorID &&
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blockID != properties.TransientDoorID && blockID != properties.UnstableDoorID
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&& blockID != properties.GoldDimDoorID)
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&& blockID != properties.GoldenDimensionalDoorID)
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{
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//Return the pocket's orientation instead
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return PocketManager.getDimensionData(door.getDimension()).orientation();
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@ -27,7 +27,7 @@ public class ChunkLoaderHelper implements LoadingCallback
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int goldDimDoorX = ticket.getModData().getInteger("goldDimDoorX");
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int goldDimDoorY = ticket.getModData().getInteger("goldDimDoorY");
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int goldDimDoorZ = ticket.getModData().getInteger("goldDimDoorZ");
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if(world.getBlockId(goldDimDoorX, goldDimDoorY, goldDimDoorZ)!=mod_pocketDim.properties.GoldDimDoorID)
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if(world.getBlockId(goldDimDoorX, goldDimDoorY, goldDimDoorZ) != mod_pocketDim.properties.GoldenDimensionalDoorID)
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{
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ForgeChunkManager.releaseTicket(ticket);
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}
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@ -21,16 +21,16 @@ public class ItemGoldDimDoor extends BaseItemDoor
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@Override
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public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
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{
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par3List.add("Similar to a Iron Dim Door");
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par3List.add("But if present in a pocket dim");
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par3List.add("it will keep it loaded.");
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par3List.add("Similar to a Dimensional Door");
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par3List.add("but keeps a pocket dimension");
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par3List.add("loaded if placed on the inside.");
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}
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@Override
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public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y,
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int z, int par7, float par8, float par9, float par10)
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{
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return tryItemUse(mod_pocketDim.goldDimDoor, stack, player, world, x, y, z, par7, false, true);
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return tryItemUse(mod_pocketDim.goldenDimensionalDoor, stack, player, world, x, y, z, par7, false, true);
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}
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@Override
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@ -38,7 +38,7 @@ public class ItemGoldDimDoor extends BaseItemDoor
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{
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if (!world.isRemote)
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{
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if (tryPlacingDoor(mod_pocketDim.goldDimDoor, world, player, stack) &&
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if (tryPlacingDoor(mod_pocketDim.goldenDimensionalDoor, world, player, stack) &&
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!player.capabilities.isCreativeMode)
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{
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stack.stackSize--;
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@ -33,7 +33,7 @@ public class ItemGoldDoor extends ItemDoor
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else
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{
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++par5;
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Block block = mod_pocketDim.goldDoor;
|
||||
Block block = mod_pocketDim.goldenDoor;
|
||||
|
||||
if (par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack) && par2EntityPlayer.canPlayerEdit(par4, par5 + 1, par6, par7, par1ItemStack))
|
||||
{
|
||||
|
|
|
@ -111,8 +111,8 @@ public class mod_pocketDim
|
|||
|
||||
public static Block transientDoor;
|
||||
public static Block warpDoor;
|
||||
public static Block goldDoor;
|
||||
public static Block goldDimDoor;
|
||||
public static Block goldenDoor;
|
||||
public static Block goldenDimensionalDoor;
|
||||
public static Block unstableDoor;
|
||||
public static Block blockLimbo;
|
||||
public static DimensionalDoor dimensionalDoor;
|
||||
|
@ -121,17 +121,17 @@ public class mod_pocketDim
|
|||
public static Block blockDimWallPerm;
|
||||
public static BlockRift blockRift;
|
||||
|
||||
public static Item itemGoldDimDoor;
|
||||
public static Item itemGoldDoor;
|
||||
public static Item itemGoldenDimensionalDoor;
|
||||
public static Item itemGoldenDoor;
|
||||
public static Item itemWorldThread;
|
||||
|
||||
public static Item itemRiftBlade;
|
||||
public static Item itemDimDoor;
|
||||
public static Item itemExitDoor;
|
||||
public static Item itemDimensionalDoor;
|
||||
public static Item itemWarpDoor;
|
||||
public static Item itemRiftRemover;
|
||||
public static Item itemLinkSignature;
|
||||
public static Item itemRiftSignature;
|
||||
public static Item itemStableFabric;
|
||||
public static Item itemChaosDoor;
|
||||
public static Item itemUnstableDoor;
|
||||
public static Item itemStabilizedLinkSignature;
|
||||
|
||||
public static BiomeGenBase limboBiome;
|
||||
|
@ -152,7 +152,7 @@ public class mod_pocketDim
|
|||
@Override
|
||||
public ItemStack getIconItemStack()
|
||||
{
|
||||
return new ItemStack(mod_pocketDim.itemDimDoor, 1, 0);
|
||||
return new ItemStack(mod_pocketDim.itemDimensionalDoor, 1, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -192,9 +192,9 @@ public class mod_pocketDim
|
|||
LimboDecay decay = new LimboDecay(commonTickHandler, properties);
|
||||
|
||||
transientDoor = new TransientDoor(properties.TransientDoorID, Material.iron, properties).setHardness(1.0F) .setUnlocalizedName("transientDoor");
|
||||
goldDimDoor = new BlockGoldDimDoor(properties.GoldDimDoorID, Material.iron, properties).setHardness(1.0F) .setUnlocalizedName("dimDoorGold");
|
||||
goldenDimensionalDoor = new BlockGoldDimDoor(properties.GoldenDimensionalDoorID, Material.iron, properties).setHardness(1.0F) .setUnlocalizedName("dimDoorGold");
|
||||
|
||||
goldDoor = new BlockDoorGold(properties.GoldDoorID, Material.iron, properties).setHardness(0.1F).setUnlocalizedName("doorGold");
|
||||
goldenDoor = new BlockDoorGold(properties.GoldenDoorID, Material.iron).setHardness(0.1F).setUnlocalizedName("doorGold");
|
||||
blockDimWall = new BlockDimWall(properties.FabricBlockID, 0, Material.iron).setLightValue(1.0F).setHardness(0.1F).setUnlocalizedName("blockDimWall");
|
||||
blockDimWallPerm = (new BlockDimWallPerm(properties.PermaFabricBlockID, 0, Material.iron)).setLightValue(1.0F).setBlockUnbreakable().setResistance(6000000.0F).setUnlocalizedName("blockDimWallPerm");
|
||||
warpDoor = new WarpDoor(properties.WarpDoorID, Material.wood, properties).setHardness(1.0F) .setUnlocalizedName("dimDoorWarp");
|
||||
|
@ -204,19 +204,19 @@ public class mod_pocketDim
|
|||
dimensionalDoor = (DimensionalDoor) (new DimensionalDoor(properties.DimensionalDoorID, Material.iron, properties).setHardness(1.0F).setResistance(2000.0F) .setUnlocalizedName("dimDoor"));
|
||||
transTrapdoor = (TransTrapdoor) (new TransTrapdoor(properties.TransTrapdoorID, Material.wood).setHardness(1.0F) .setUnlocalizedName("dimHatch"));
|
||||
|
||||
itemGoldDimDoor = (new ItemGoldDimDoor(properties.GoldDimDoorItemID, Material.iron)).setUnlocalizedName("itemGoldDimDoor");
|
||||
itemGoldDoor = (new ItemGoldDoor(properties.GoldDoorID, Material.wood)).setUnlocalizedName("itemGoldDoor");
|
||||
itemDimDoor = (new ItemDimensionalDoor(properties.DimensionalDoorItemID, Material.iron)).setUnlocalizedName("itemDimDoor");
|
||||
itemExitDoor = (new ItemWarpDoor(properties.WarpDoorItemID, Material.wood)).setUnlocalizedName("itemDimDoorWarp");
|
||||
itemLinkSignature = (new ItemRiftSignature(properties.RiftSignatureItemID)).setUnlocalizedName("itemLinkSignature");
|
||||
itemGoldenDimensionalDoor = (new ItemGoldDimDoor(properties.GoldenDimensionalDoorItemID, Material.iron)).setUnlocalizedName("itemGoldDimDoor");
|
||||
itemGoldenDoor = (new ItemGoldDoor(properties.GoldenDoorID, Material.wood)).setUnlocalizedName("itemGoldDoor");
|
||||
itemDimensionalDoor = (new ItemDimensionalDoor(properties.DimensionalDoorItemID, Material.iron)).setUnlocalizedName("itemDimDoor");
|
||||
itemWarpDoor = (new ItemWarpDoor(properties.WarpDoorItemID, Material.wood)).setUnlocalizedName("itemDimDoorWarp");
|
||||
itemRiftSignature = (new ItemRiftSignature(properties.RiftSignatureItemID)).setUnlocalizedName("itemLinkSignature");
|
||||
itemRiftRemover = (new itemRiftRemover(properties.RiftRemoverItemID, Material.wood)).setUnlocalizedName("itemRiftRemover");
|
||||
itemStableFabric = (new ItemStableFabric(properties.StableFabricItemID, 0)).setUnlocalizedName("itemStableFabric");
|
||||
itemChaosDoor = (new ItemUnstableDoor(properties.UnstableDoorItemID, Material.iron)).setUnlocalizedName("itemChaosDoor");
|
||||
itemUnstableDoor = (new ItemUnstableDoor(properties.UnstableDoorItemID, Material.iron)).setUnlocalizedName("itemChaosDoor");
|
||||
itemRiftBlade = (new ItemRiftBlade(properties.RiftBladeItemID, EnumToolMaterial.GOLD, properties)).setUnlocalizedName("ItemRiftBlade");
|
||||
itemStabilizedLinkSignature = (new ItemStabilizedRiftSignature(properties.StabilizedRiftSignatureItemID)).setUnlocalizedName("itemStabilizedRiftSig");
|
||||
itemWorldThread = (new ItemWorldThread(properties.ItemWorldThreadID)).setUnlocalizedName("itemWorldThread");
|
||||
|
||||
itemWorldThread = (new ItemWorldThread(properties.WorldThreadItemID)).setUnlocalizedName("itemWorldThread");
|
||||
|
||||
|
||||
mod_pocketDim.limboBiome = (new BiomeGenLimbo(properties.LimboBiomeID));
|
||||
mod_pocketDim.pocketBiome = (new BiomeGenPocket(properties.PocketBiomeID));
|
||||
|
||||
|
@ -224,8 +224,8 @@ public class mod_pocketDim
|
|||
tracker = new PlayerTracker();
|
||||
GameRegistry.registerPlayerTracker(tracker);
|
||||
|
||||
GameRegistry.registerBlock(goldDoor, "Golden Door");
|
||||
GameRegistry.registerBlock(goldDimDoor, "Golden Dimensional Door");
|
||||
GameRegistry.registerBlock(goldenDoor, "Golden Door");
|
||||
GameRegistry.registerBlock(goldenDimensionalDoor, "Golden Dimensional Door");
|
||||
GameRegistry.registerBlock(unstableDoor, "Unstable Door");
|
||||
GameRegistry.registerBlock(warpDoor, "Warp Door");
|
||||
GameRegistry.registerBlock(blockRift, "Rift");
|
||||
|
@ -241,9 +241,9 @@ public class mod_pocketDim
|
|||
DimensionManager.registerProviderType(properties.LimboProviderID, LimboProvider.class, false);
|
||||
DimensionManager.registerDimension(properties.LimboDimensionID, properties.LimboProviderID);
|
||||
|
||||
LanguageRegistry.addName(goldDoor, "Golden Door");
|
||||
LanguageRegistry.addName(goldDimDoor, "Golden Dimensional Door");
|
||||
LanguageRegistry.addName(transientDoor , "transientDoor");
|
||||
LanguageRegistry.addName(goldenDoor, "Golden Door");
|
||||
LanguageRegistry.addName(goldenDimensionalDoor, "Golden Dimensional Door");
|
||||
LanguageRegistry.addName(transientDoor , "Transient Door");
|
||||
LanguageRegistry.addName(blockRift , "Rift");
|
||||
LanguageRegistry.addName(blockLimbo , "Unraveled Fabric");
|
||||
LanguageRegistry.addName(warpDoor , "Warp Door");
|
||||
|
@ -253,16 +253,16 @@ public class mod_pocketDim
|
|||
LanguageRegistry.addName(dimensionalDoor, "Dimensional Door");
|
||||
LanguageRegistry.addName(transTrapdoor, "Transdimensional Trapdoor");
|
||||
|
||||
LanguageRegistry.addName(itemExitDoor, "Warp Door");
|
||||
LanguageRegistry.addName(itemLinkSignature , "Rift Signature");
|
||||
LanguageRegistry.addName(itemGoldDoor, "Golden Door");
|
||||
LanguageRegistry.addName(itemGoldDimDoor , "Golden Dimensional Door");
|
||||
LanguageRegistry.addName(itemWarpDoor, "Warp Door");
|
||||
LanguageRegistry.addName(itemRiftSignature, "Rift Signature");
|
||||
LanguageRegistry.addName(itemGoldenDoor, "Golden Door");
|
||||
LanguageRegistry.addName(itemGoldenDimensionalDoor, "Golden Dimensional Door");
|
||||
LanguageRegistry.addName(itemStabilizedLinkSignature, "Stabilized Rift Signature");
|
||||
LanguageRegistry.addName(itemRiftRemover , "Rift Remover");
|
||||
LanguageRegistry.addName(itemStableFabric , "Stable Fabric");
|
||||
LanguageRegistry.addName(itemChaosDoor , "Unstable Door");
|
||||
LanguageRegistry.addName(itemDimDoor, "Dimensional Door");
|
||||
LanguageRegistry.addName(itemRiftBlade , "Rift Blade");
|
||||
LanguageRegistry.addName(itemRiftRemover, "Rift Remover");
|
||||
LanguageRegistry.addName(itemStableFabric, "Stable Fabric");
|
||||
LanguageRegistry.addName(itemUnstableDoor, "Unstable Door");
|
||||
LanguageRegistry.addName(itemDimensionalDoor, "Dimensional Door");
|
||||
LanguageRegistry.addName(itemRiftBlade, "Rift Blade");
|
||||
LanguageRegistry.addName(itemWorldThread, "World Thread");
|
||||
|
||||
|
||||
|
@ -286,7 +286,7 @@ public class mod_pocketDim
|
|||
LanguageRegistry.instance().addStringLocalization("entity.DimDoors.Obelisk.name", "Monolith");
|
||||
|
||||
|
||||
CraftingManager.registerRecipies();
|
||||
CraftingManager.registerRecipes();
|
||||
DungeonHelper.initialize();
|
||||
this.riftGen.initGateways();
|
||||
|
||||
|
|
|
@ -349,7 +349,7 @@ public class PocketBuilder
|
|||
int blockID = world.getBlockId(source.getX(), source.getY() - 1, source.getZ());
|
||||
if (blockID != properties.DimensionalDoorID && blockID != properties.WarpDoorID &&
|
||||
blockID != properties.TransientDoorID &&
|
||||
blockID != properties.GoldDimDoorID)
|
||||
blockID != properties.GoldenDimensionalDoorID)
|
||||
{
|
||||
throw new IllegalStateException("The link's source is not a door block. It should be impossible to traverse a rift without a door!");
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue