Finish update to 1.12.2
This commit is contained in:
parent
eb851c9eb5
commit
37914faf14
224 changed files with 1756 additions and 1296 deletions
build.gradle
src/main
java/com/zixiken/dimdoors
DimDoors.java
client
server/sound
shared
CraftingManager.javaDDConfig.javaDDProxyCommon.javaModelManager.javaSchematicHandler.java
blocks
BlockDimDoor.javaBlockDimDoorBase.javaBlockDimDoorGold.javaBlockDimDoorPersonal.javaBlockDimDoorTransient.javaBlockDimDoorUnstable.javaBlockDimDoorWarp.javaBlockDoorGold.javaBlockDoorQuartz.javaBlockFabric.javaBlockRift.javaBlockTransTrapdoor.javaIDimDoor.javaModBlocks.java
entities
items
ItemBlockFabric.javaItemDimDoor.javaItemDimDoorGold.javaItemDimDoorPersonal.javaItemDimDoorUnstable.javaItemDimDoorWarp.javaItemDoorBase.javaItemDoorGold.javaItemDoorQuartz.javaItemRiftBlade.javaItemRiftConnectionTool.javaItemRiftRemover.javaItemRiftSignature.javaItemStableFabric.javaItemStablizedRiftSig.javaItemWorldThread.javaModItems.java
tileentities
util
world
limbodimension
pocketdimension
resources/assets/dimdoors
blockstates
blockDimDoor.jsonblockDimDoorChaos.jsonblockDimDoorGold.jsonblockDimDoorPersonal.jsonblockDimDoorTransient.jsonblockDimDoorWarp.jsonblockDoorGold.jsonblockDoorQuartz.jsonblockFabric.jsonblockRift.jsondimensional_door.jsondimensional_trapdoor.jsonfabric.jsongold_dimensional_door.jsongold_door.jsonquartz_dimensional_door.jsonquartz_door.jsonrift.jsontransient_dimensional_door.jsonunstable_dimensional_door.jsonwarp_dimensional_door.json
lang
models/block
blockDimDoorWarp_bottom.jsonblockDimDoorWarp_bottom_rh.jsonblockDimDoorWarp_top.jsonblockDimDoorWarp_top_rh.jsonblockDimDoor_bottom.jsonblockDimDoor_bottom_rh.jsonblockDimDoor_top.jsonblockDimDoor_top_rh.jsonblockDoorGold_bottom.jsonblockDoorGold_bottom_rh.jsonblockDoorGold_top.jsonblockDoorGold_top_rh.jsonblockDoorQuartz_bottom.jsonblockDoorQuartz_bottom_rh.jsonblockDoorQuartz_top.jsonblockDoorQuartz_top_rh.jsonblockFabricAltered.jsonblockFabricAncient.jsonblockFabricEternal.jsonblockFabricReality.jsonblockFabricUnraveled.json
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@ -12,7 +12,7 @@ apply plugin: 'net.minecraftforge.gradle.forge'
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ext.modversion = "3.0.0-a3"
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ext.mcversion = "1.12.2"
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ext.forgeversion = "14.23.0.2517"
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ext.forgeversion = "14.23.1.2555"
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//spongeSchematicVersion = "1"
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version = mcversion + "-" + modversion
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@ -25,9 +25,9 @@ compileJava {
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}
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minecraft {
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version = "14.23.0.2517"
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version = "14.23.1.2555"
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runDir = "run"
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mappings = "snapshot_20171028"
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mappings = "snapshot_20171202"
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replace '${version}', project.version
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//replace '${spongeSchematicVersion}', spongeSchematicVersion
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// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
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@ -24,7 +24,7 @@ import net.minecraftforge.fml.relauncher.SideOnly;
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import java.util.List;
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@Mod(modid = DimDoors.MODID, name = "Dimensional Doors", version = DimDoors.VERSION, dependencies = "required-after:Forge@[12.18.3.2281,)")
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@Mod(modid = DimDoors.MODID, name = "Dimensional Doors", version = DimDoors.VERSION, dependencies = "required-after:forge@[14.23.0.2517,)")
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public class DimDoors {
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public static final String VERSION = "${version}";
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@ -37,11 +37,11 @@ public class DimDoors {
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@Mod.Instance(DimDoors.MODID)
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public static DimDoors instance;
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public static CreativeTabs dimDoorsCreativeTab = new CreativeTabs("dimDoorsCreativeTab") {
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public static CreativeTabs dimDoorsCreativeTab = new CreativeTabs("dimensional_doors_creative_tab") {
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@Override
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@SideOnly(Side.CLIENT)
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public ItemStack getTabIconItem() {
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return new ItemStack(ModItems.itemDimDoor);
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return new ItemStack(ModItems.DIMENSIONAL_DOOR);
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}
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};
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@ -1,5 +1,6 @@
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package com.zixiken.dimdoors.client;
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import com.zixiken.dimdoors.server.sound.DDSounds;
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import com.zixiken.dimdoors.shared.DDProxyCommon;
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import com.zixiken.dimdoors.shared.ModelManager;
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import com.zixiken.dimdoors.shared.entities.MobMonolith;
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@ -13,6 +14,7 @@ import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.fml.client.registry.ClientRegistry;
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import net.minecraftforge.fml.client.registry.IRenderFactory;
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import net.minecraftforge.fml.client.registry.RenderingRegistry;
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@ -25,11 +27,13 @@ public class DDProxyClient extends DDProxyCommon {
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@Override
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public void onPreInitialization(FMLPreInitializationEvent event) {
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super.onPreInitialization(event);
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MinecraftForge.EVENT_BUS.register(DDSounds.class);
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ModelManager.registerModelVariants();
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ModelManager.addCustomStateMappers();
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registerRenderers();
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System.out.println("adsaf");
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}
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@Override
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@ -24,9 +24,9 @@ import static org.lwjgl.opengl.GL11.*;
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public class RenderDimDoor extends TileEntitySpecialRenderer<TileEntityDimDoor> {
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private FloatBuffer buffer = GLAllocation.createDirectFloatBuffer(16);
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private ResourceLocation warpPath = new ResourceLocation(DimDoors.MODID + ":textures/other/WARP.png");
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private ResourceLocation warpPath = new ResourceLocation(DimDoors.MODID + ":textures/other/warp.png");
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private ResourceLocation keyPath = new ResourceLocation(DimDoors.MODID + ":textures/other/keyhole.png");
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private ResourceLocation KeyholeLight = new ResourceLocation(DimDoors.MODID + ":textures/other/keyholeLight.png");
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private ResourceLocation keyholeLight = new ResourceLocation(DimDoors.MODID + ":textures/other/keyhole_light.png");
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/**
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* Renders the dimdoor.
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@ -226,7 +226,7 @@ public class RenderDimDoor extends TileEntitySpecialRenderer<TileEntityDimDoor>
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GL11.glEnable(GL11.GL_BLEND);
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if (i == 1) {
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bindTexture(KeyholeLight);
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bindTexture(keyholeLight);
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GlStateManager.color(1, 1, 1, .7f);
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GlStateManager.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_DST_COLOR);
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} else {
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@ -257,7 +257,7 @@ public class RenderDimDoor extends TileEntitySpecialRenderer<TileEntityDimDoor>
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}
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@Override
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public void renderTileEntityAt(TileEntityDimDoor te, double x, double y, double z, float partialTicks, int destroyStage) {
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public void render(TileEntityDimDoor te, double x, double y, double z, float partialTicks, int destroyStage, float alpha) {
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World world = te.getWorld();
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BlockPos pos = te.getPos();
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((BlockDimDoorBase) world.getBlockState(pos).getBlock()).updateAttachedTile(world, pos);
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@ -19,7 +19,7 @@ import org.lwjgl.opengl.GL11;
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public class RenderRift extends TileEntitySpecialRenderer<TileEntityRift> {
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private static final EntityItem ITEM = new EntityItem(Minecraft.getMinecraft().world, 0,0,0, new ItemStack(ModItems.itemStableFabric));
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private static final EntityItem ITEM = new EntityItem(Minecraft.getMinecraft().world, 0,0,0, new ItemStack(ModItems.STABLE_FABRIC));
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private static ResourceLocation tesseract_path = new ResourceLocation(DimDoors.MODID + ":textures/other/tesseract.png");
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private static Vector4f tesseract[] = {
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@ -150,7 +150,7 @@ public class RenderRift extends TileEntitySpecialRenderer<TileEntityRift> {
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* Renders the rift.
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*/
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@Override
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public void renderTileEntityAt(TileEntityRift te, double x, double y, double z, float partialTicks, int destroyStage) {
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public void render(TileEntityRift te, double x, double y, double z, float partialTicks, int destroyStage, float alpha) {
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double radian = update(partialTicks) * TrigMath.DEG_TO_RAD;
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GlStateManager.enableLighting();
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@ -26,13 +26,13 @@ import org.lwjgl.opengl.GL11;
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public class RenderTransTrapdoor extends TileEntitySpecialRenderer<TileEntityTransTrapdoor> {
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private FloatBuffer buffer = GLAllocation.createDirectFloatBuffer(16);
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private ResourceLocation riftPath = new ResourceLocation(DimDoors.MODID + ":textures/other/RIFT.png");
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private ResourceLocation warpPath = new ResourceLocation(DimDoors.MODID + ":textures/other/WARP.png");
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private ResourceLocation riftPath = new ResourceLocation(DimDoors.MODID + ":textures/other/rift.png");
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private ResourceLocation warpPath = new ResourceLocation(DimDoors.MODID + ":textures/other/warp.png");
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/**
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* Renders the dimdoor.
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*/
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public void renderTransTrapdoorTileEntity(TileEntityTransTrapdoor tile, double x, double y, double z, float partialTicks) {
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public void renderTransTrapdoorTileEntity(TileEntityTransTrapdoor tile, double x, double y, double z, float partialTicks, float alpha) {
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GlStateManager.disableLighting();
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Random random = new Random(31100L);
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IBlockState state = tile.getWorld().getBlockState(tile.getPos());
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@ -151,7 +151,7 @@ public class RenderTransTrapdoor extends TileEntitySpecialRenderer<TileEntityTra
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}
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@Override
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public void renderTileEntityAt(TileEntityTransTrapdoor te, double x, double y, double z, float partialTicks, int destroyStage) {
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this.renderTransTrapdoorTileEntity(te, x, y, z, partialTicks);
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public void render(TileEntityTransTrapdoor te, double x, double y, double z, float partialTicks, int destroyStage, float alpha) {
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this.renderTransTrapdoorTileEntity(te, x, y, z, partialTicks, alpha);
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}
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}
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@ -1,43 +1,64 @@
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package com.zixiken.dimdoors.server.sound;
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import com.zixiken.dimdoors.DimDoors;
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import net.minecraft.block.Block;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.SoundEvent;
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import net.minecraftforge.event.RegistryEvent;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.common.registry.GameRegistry;
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public class DDSounds {
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private DDSounds() {}
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public static final SoundEvent CRACK = create("crack");
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public static SoundEvent CRACK = create("crack");
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public static final SoundEvent CREEPY = create("creepy");
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public static SoundEvent CREEPY = create("creepy");
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public static final SoundEvent DOOR_LOCKED = create("doorLocked");
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public static SoundEvent DOOR_LOCKED = create("door_locked");
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public static final SoundEvent DOOR_LOCK_REMOVED = create("doorLockRemoved");
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public static SoundEvent DOOR_LOCK_REMOVED = create("door_lock_removed");
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public static final SoundEvent KEY_LOCK = create("key");
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public static SoundEvent KEY_LOCK = create("key");
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public static final SoundEvent KEY_UNLOCKED = create("keyUnlock");
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public static SoundEvent KEY_UNLOCKED = create("key_unlock");
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public static final SoundEvent MONK = create("monk");
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public static SoundEvent MONK = create("monk");
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public static final SoundEvent RIFT = create("rift");
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public static SoundEvent RIFT = create("rift");
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public static final SoundEvent RIFT_CLOSE = create("riftClose");
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public static SoundEvent RIFT_CLOSE = create("rift_close");
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public static final SoundEvent RIFT_DOOR = create("riftDoor");
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public static SoundEvent RIFT_DOOR = create("rift_door");
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public static final SoundEvent RIFT_END = create("riftEnd");
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public static SoundEvent RIFT_END = create("rift_end");
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public static final SoundEvent RIFT_START = create("riftStart");
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public static SoundEvent RIFT_START = create("rift_start");
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public static final SoundEvent TEARING = create("tearing");
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public static SoundEvent TEARING = create("tearing");
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private static final SoundEvent create(String name) {
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private static SoundEvent create(String name) {
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ResourceLocation id = new ResourceLocation(DimDoors.MODID, name);
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SoundEvent sound = new SoundEvent(id).setRegistryName(name);
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GameRegistry.register(sound);
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// GameRegistry.register(sound);
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return sound;
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}
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@SubscribeEvent
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public static void registerSoundEvents(RegistryEvent.Register<SoundEvent> event) {
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event.getRegistry().registerAll(
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CRACK,
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CREEPY,
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DOOR_LOCKED,
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DOOR_LOCK_REMOVED,
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KEY_LOCK,
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KEY_UNLOCKED,
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MONK,
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RIFT,
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RIFT_CLOSE,
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RIFT_DOOR,
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RIFT_END,
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RIFT_START,
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TEARING);
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}
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}
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@ -1,50 +1,85 @@
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package com.zixiken.dimdoors.shared;
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import com.zixiken.dimdoors.DimDoors;
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import com.zixiken.dimdoors.shared.blocks.ModBlocks;
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import com.zixiken.dimdoors.shared.items.ModItems;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.fml.common.registry.GameRegistry;
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import net.minecraft.item.crafting.IRecipe;
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import net.minecraft.item.crafting.ShapedRecipes;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.common.crafting.CraftingHelper;
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import net.minecraftforge.event.RegistryEvent;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.oredict.ShapedOreRecipe;
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import net.minecraftforge.registries.GameData;
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public class CraftingManager {
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public static ResourceLocation getNameForRecipe(ItemStack output) {
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ResourceLocation baseLoc = new ResourceLocation(DimDoors.MODID, output.getItem().getRegistryName().getResourcePath());
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ResourceLocation recipeLoc = baseLoc;
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int index = 0;
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while (net.minecraft.item.crafting.CraftingManager.REGISTRY.containsKey(recipeLoc)) {
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index++;
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recipeLoc = new ResourceLocation(DimDoors.MODID, baseLoc.getResourcePath() + "_" + index);
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}
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DimDoors.log(CraftingManager.class, "Registered recipe " + recipeLoc);
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return recipeLoc;
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}
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public static void registerRecipes() {
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GameRegistry.addRecipe(new ItemStack(ModItems.itemStableFabric, 1),
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"yxy", 'x', Items.ENDER_PEARL, 'y', ModItems.itemWorldThread);
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public static IRecipe makeShapedRecipe(ItemStack output, Object... params) {
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ResourceLocation location = getNameForRecipe(output);
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CraftingHelper.ShapedPrimer primer = CraftingHelper.parseShaped(params);
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ShapedRecipes recipe = new ShapedRecipes(output.getItem().getRegistryName().toString(), primer.width, primer.height, primer.input, output);
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recipe.setRegistryName(location);
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return recipe;
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}
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GameRegistry.addRecipe(new ItemStack(ModItems.itemDimDoor, 1),
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"yxy", 'x', ModItems.itemStableFabric, 'y', Items.IRON_DOOR);
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public static IRecipe makeShapedOreRecipe(ItemStack output, Object... params) {
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ResourceLocation location = getNameForRecipe(output);
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ShapedOreRecipe recipe = new ShapedOreRecipe(location, output, params);
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recipe.setRegistryName(location);
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GameData.register_impl(recipe);
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return recipe;
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}
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GameRegistry.addRecipe(new ItemStack(ModItems.itemDimDoorChaos, 1),
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"yxy", 'x', Items.ENDER_EYE, 'y', ModItems.itemDimDoor);
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@SubscribeEvent
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public static void registerRecipes(RegistryEvent.Register<IRecipe> event) {
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event.getRegistry().register(makeShapedRecipe(new ItemStack(ModItems.STABLE_FABRIC, 1),
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"yxy", 'x', Items.ENDER_PEARL, 'y', ModItems.WORLD_THREAD));
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GameRegistry.addRecipe(new ItemStack(ModItems.itemDimDoorWarp, 1),
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"yxy", 'x', Items.ENDER_PEARL, 'y', Items.OAK_DOOR);
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event.getRegistry().register(makeShapedRecipe(new ItemStack(ModItems.DIMENSIONAL_DOOR, 1),
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"yxy", 'x', ModItems.STABLE_FABRIC, 'y', Items.IRON_DOOR));
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GameRegistry.addRecipe(new ItemStack(ModBlocks.blockDimHatch, 1),
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"y", "x", "y", 'x', Items.ENDER_PEARL, 'y', Blocks.TRAPDOOR);
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event.getRegistry().register(makeShapedRecipe(new ItemStack(ModItems.UNSTABLE_DIMENSIONAL_DOOR, 1),
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"yxy", 'x', Items.ENDER_EYE, 'y', ModItems.DIMENSIONAL_DOOR));
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GameRegistry.addRecipe(new ItemStack(ModItems.itemDimDoorGold, 1),
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"yxy", 'x', ModItems.itemStableFabric, 'y', ModItems.itemDoorGold);
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event.getRegistry().register(makeShapedRecipe(new ItemStack(ModItems.WARP_DIMENSIONAL_DOOR, 1),
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"yxy", 'x', Items.ENDER_PEARL, 'y', Items.OAK_DOOR));
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GameRegistry.addRecipe(new ItemStack(ModItems.itemDoorGold, 1),
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"yy", "yy", "yy", 'y', Items.GOLD_INGOT);
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event.getRegistry().register(makeShapedRecipe(new ItemStack(ModBlocks.DIMENSIONAL_TRAPDOOR, 1),
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"y", "x", "y", 'x', Items.ENDER_PEARL, 'y', Blocks.TRAPDOOR));
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GameRegistry.addRecipe(new ItemStack(ModItems.itemDimDoorPersonal, 1),
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"yxy", 'y', ModItems.itemDoorQuartz, 'x', ModItems.itemStableFabric);
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event.getRegistry().register(makeShapedRecipe(new ItemStack(ModItems.GOLD_DIMENSIONAL_DOOR, 1),
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"yxy", 'x', ModItems.STABLE_FABRIC, 'y', ModItems.GOLD_DOOR));
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GameRegistry.addRecipe(new ShapedOreRecipe(ModItems.itemDoorQuartz,
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event.getRegistry().register(makeShapedRecipe(new ItemStack(ModItems.GOLD_DOOR, 1),
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"yy", "yy", "yy", 'y', Items.GOLD_INGOT));
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event.getRegistry().register(makeShapedRecipe(new ItemStack(ModItems.PERSONAL_DIMENSIONAL_DOOR, 1),
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"yxy", 'y', ModItems.QUARTZ_DOOR, 'x', ModItems.STABLE_FABRIC));
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event.getRegistry().register(makeShapedOreRecipe(new ItemStack(ModItems.QUARTZ_DOOR, 1),
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"yy", "yy", "yy", 'y', "quartz"));
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GameRegistry.addRecipe(new ItemStack(ModItems.itemRiftBlade),
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"y", "y", "x", 'y', ModItems.itemStableFabric, 'x', Items.IRON_SWORD);
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event.getRegistry().register(makeShapedRecipe(new ItemStack(ModItems.RIFT_BLADE),
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"y", "y", "x", 'y', ModItems.STABLE_FABRIC, 'x', Items.IRON_SWORD));
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GameRegistry.addRecipe(new ItemStack(ModItems.itemRiftBlade),
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"y", "y", "x", 'y', ModItems.itemStableFabric, 'x', Items.IRON_SWORD);
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event.getRegistry().register(makeShapedRecipe(new ItemStack(ModItems.RIFT_BLADE),
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||||
"y", "y", "x", 'y', ModItems.STABLE_FABRIC, 'x', Items.IRON_SWORD));
|
||||
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.itemRiftConnectionTool),
|
||||
" w ", "xyx", "xzx", 'z', Items.DIAMOND_SHOVEL, 'y', ModItems.itemStableFabric, 'x', ModItems.itemWorldThread, 'w', Items.DIAMOND);
|
||||
event.getRegistry().register(makeShapedRecipe(new ItemStack(ModItems.RIFT_CONNECTION_TOOL),
|
||||
" w ", "xyx", "xzx", 'z', Items.DIAMOND_SHOVEL, 'y', ModItems.STABLE_FABRIC, 'x', ModItems.WORLD_THREAD, 'w', Items.DIAMOND));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -29,8 +29,8 @@ public class DDConfig {
|
|||
private static int publicPocketSize = 2;
|
||||
private static int baseDimID = 684;
|
||||
private static String[] dungeonSchematicNames = {
|
||||
"defaultDungeonNormal",
|
||||
"defaultDungeonNether"
|
||||
"default_dungeon_normal",
|
||||
"default_dungeon_nether"
|
||||
}; //@todo set default dungeon names
|
||||
private static int maxDungeonDepth = 8;
|
||||
private static int owCoordinateOffsetBase = 64;
|
||||
|
@ -38,8 +38,8 @@ public class DDConfig {
|
|||
private static int[] doorRelativeDepths = new int[]{-1, 0, 1};
|
||||
private static int[] doorRelativeDepthWeights = new int[]{20, 30, 50};
|
||||
|
||||
private static boolean DangerousLimboMonolithsEnabled = false;
|
||||
private static boolean MonolithTeleportationEnabled = true;
|
||||
private static boolean dangerousLimboMonolithsEnabled = false;
|
||||
private static boolean monolithTeleportationEnabled = true;
|
||||
|
||||
private static int setConfigIntWithMaxAndMin(Configuration config, String category, String key, int defaultValue, String comment, int minValue, int maxValue) {
|
||||
Property prop = config.get(category, key, defaultValue,
|
||||
|
@ -98,13 +98,13 @@ public class DDConfig {
|
|||
|
||||
//Monoliths
|
||||
config.addCustomCategoryComment("monoliths", "How dangerous are Monoliths");
|
||||
prop = config.get("monoliths", "dangerousLimboMonolithsDisabled", DangerousLimboMonolithsEnabled,
|
||||
prop = config.get("monoliths", "dangerousLimboMonolithsDisabled", dangerousLimboMonolithsEnabled,
|
||||
"Are Monoliths in Limbo Dangerous? [default: false]");
|
||||
DangerousLimboMonolithsEnabled = prop.getBoolean();
|
||||
dangerousLimboMonolithsEnabled = prop.getBoolean();
|
||||
|
||||
prop = config.get("monoliths", "monolithTeleportationEnabled", MonolithTeleportationEnabled,
|
||||
prop = config.get("monoliths", "monolithTeleportationEnabled", monolithTeleportationEnabled,
|
||||
"Is Monolith Teleportation enabled? [default: true]");
|
||||
MonolithTeleportationEnabled = prop.getBoolean();
|
||||
monolithTeleportationEnabled = prop.getBoolean();
|
||||
|
||||
//Pocket_Dimensions
|
||||
config.addCustomCategoryComment("pocket_dimension", "The following values determine the maximum sizes of different kinds of pockets. These values will only influence new worlds.");
|
||||
|
@ -206,10 +206,10 @@ public class DDConfig {
|
|||
}
|
||||
|
||||
public static boolean isDangerousLimboMonolithsDisabled() {
|
||||
return DangerousLimboMonolithsEnabled;
|
||||
return dangerousLimboMonolithsEnabled;
|
||||
}
|
||||
|
||||
public static boolean isMonolithTeleportationEnabled() {
|
||||
return MonolithTeleportationEnabled;
|
||||
return monolithTeleportationEnabled;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -15,8 +15,8 @@ import com.zixiken.dimdoors.shared.tileentities.TileEntityTransTrapdoor;
|
|||
import com.zixiken.dimdoors.shared.world.DimDoorDimensions;
|
||||
import net.minecraft.block.BlockDoor;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.EntityList;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
|
@ -30,9 +30,11 @@ public abstract class DDProxyCommon implements IDDProxy {
|
|||
@Override
|
||||
public void onPreInitialization(FMLPreInitializationEvent event) {
|
||||
MinecraftForge.EVENT_BUS.register(new DDEventHandler());
|
||||
MinecraftForge.EVENT_BUS.register(ModBlocks.class);
|
||||
MinecraftForge.EVENT_BUS.register(ModItems.class);
|
||||
MinecraftForge.EVENT_BUS.register(CraftingManager.class);
|
||||
|
||||
DimDoorDimensions.init();
|
||||
ModBlocks.registerBlocks();
|
||||
ModItems.registerItems();
|
||||
|
||||
GameRegistry.registerTileEntity(TileEntityDimDoor.class, "TileEntityDimDoor");
|
||||
GameRegistry.registerTileEntity(TileEntityRift.class, "TileEntityRift");
|
||||
|
@ -45,10 +47,8 @@ public abstract class DDProxyCommon implements IDDProxy {
|
|||
|
||||
@Override
|
||||
public void onInitialization(FMLInitializationEvent event) {
|
||||
EntityRegistry.registerModEntity(MobMonolith.class, "Monolith", 0, DimDoors.instance, 70, 1, true);
|
||||
EntityRegistry.registerEgg(MobMonolith.class, 0, 0xffffff);
|
||||
|
||||
CraftingManager.registerRecipes();
|
||||
EntityRegistry.registerModEntity(new ResourceLocation(DimDoors.MODID, "mob_monolith"), MobMonolith.class, "monolith", 0, DimDoors.instance, 70, 1, true);
|
||||
EntityRegistry.registerEgg(new ResourceLocation(DimDoors.MODID, "mob_monolith"), 0, 0xffffff);
|
||||
}
|
||||
|
||||
public void updateDoorTE(BlockDimDoorBase door, World world, BlockPos pos) {
|
||||
|
@ -58,7 +58,7 @@ public abstract class DDProxyCommon implements IDDProxy {
|
|||
IBlockState state = world.getBlockState(pos.down());
|
||||
dimTile.orientation = state.getBlock() instanceof BlockDimDoorBase
|
||||
? state.getValue(BlockDoor.FACING).getOpposite()
|
||||
: ModBlocks.blockDimDoor.getDefaultState().getValue(BlockDoor.FACING);
|
||||
: ModBlocks.DIMENSIONAL_DOOR.getDefaultState().getValue(BlockDoor.FACING);
|
||||
dimTile.doorIsOpen = door.isDoorOnRift(world, pos) && door.isUpperDoorBlock(world.getBlockState(pos));
|
||||
dimTile.lockStatus = 0; //@todo
|
||||
dimTile.markDirty();
|
||||
|
|
|
@ -18,36 +18,36 @@ public class ModelManager {
|
|||
|
||||
public static void registerModels() {
|
||||
//ItemBlock registration
|
||||
register(getItemFromBlock(ModBlocks.blockFabric), 0, "Reality");
|
||||
register(getItemFromBlock(ModBlocks.blockFabric), 1, "Ancient");
|
||||
register(getItemFromBlock(ModBlocks.blockFabric), 2, "Altered");
|
||||
register(getItemFromBlock(ModBlocks.blockFabric), 3, "Unraveled");
|
||||
register(getItemFromBlock(ModBlocks.blockFabric), 4, "Eternal");
|
||||
register(getItemFromBlock(ModBlocks.FABRIC), 0, "reality");
|
||||
register(getItemFromBlock(ModBlocks.FABRIC), 1, "ancient");
|
||||
register(getItemFromBlock(ModBlocks.FABRIC), 2, "altered");
|
||||
register(getItemFromBlock(ModBlocks.FABRIC), 3, "unraveled");
|
||||
register(getItemFromBlock(ModBlocks.FABRIC), 4, "eternal");
|
||||
|
||||
register(getItemFromBlock(ModBlocks.blockRift));
|
||||
register(getItemFromBlock(ModBlocks.blockDimHatch));
|
||||
register(getItemFromBlock(ModBlocks.RIFT));
|
||||
register(getItemFromBlock(ModBlocks.DIMENSIONAL_TRAPDOOR));
|
||||
|
||||
//Item registration
|
||||
register(ModItems.itemDimDoor);
|
||||
register(ModItems.itemDimDoorGold);
|
||||
register(ModItems.itemDoorGold);
|
||||
register(ModItems.itemDimDoorPersonal);
|
||||
register(ModItems.itemDoorQuartz);
|
||||
register(ModItems.itemStableFabric);
|
||||
register(ModItems.itemDimDoorChaos);
|
||||
register(ModItems.itemDimDoorWarp);
|
||||
register(ModItems.itemWorldThread);
|
||||
register(ModItems.itemRiftConnectionTool);
|
||||
register(ModItems.itemRiftBlade);
|
||||
register(ModItems.DIMENSIONAL_DOOR);
|
||||
register(ModItems.GOLD_DIMENSIONAL_DOOR);
|
||||
register(ModItems.GOLD_DOOR);
|
||||
register(ModItems.PERSONAL_DIMENSIONAL_DOOR);
|
||||
register(ModItems.QUARTZ_DOOR);
|
||||
register(ModItems.STABLE_FABRIC);
|
||||
register(ModItems.UNSTABLE_DIMENSIONAL_DOOR);
|
||||
register(ModItems.WARP_DIMENSIONAL_DOOR);
|
||||
register(ModItems.WORLD_THREAD);
|
||||
register(ModItems.RIFT_CONNECTION_TOOL);
|
||||
register(ModItems.RIFT_BLADE);
|
||||
}
|
||||
|
||||
public static void registerModelVariants() {
|
||||
ModelBakery.registerItemVariants(getItemFromBlock(ModBlocks.blockFabric),
|
||||
new ResourceLocation(ModBlocks.blockFabric.getRegistryName() + "Reality"),
|
||||
new ResourceLocation(ModBlocks.blockFabric.getRegistryName() + "Ancient"),
|
||||
new ResourceLocation(ModBlocks.blockFabric.getRegistryName() + "Altered"),
|
||||
new ResourceLocation(ModBlocks.blockFabric.getRegistryName() + "Unraveled"),
|
||||
new ResourceLocation(ModBlocks.blockFabric.getRegistryName() + "Eternal"));
|
||||
ModelBakery.registerItemVariants(getItemFromBlock(ModBlocks.FABRIC),
|
||||
new ResourceLocation(ModBlocks.FABRIC.getRegistryName() + "_reality"),
|
||||
new ResourceLocation(ModBlocks.FABRIC.getRegistryName() + "_ancient"),
|
||||
new ResourceLocation(ModBlocks.FABRIC.getRegistryName() + "_altered"),
|
||||
new ResourceLocation(ModBlocks.FABRIC.getRegistryName() + "_unraveled"),
|
||||
new ResourceLocation(ModBlocks.FABRIC.getRegistryName() + "_eternal"));
|
||||
}
|
||||
|
||||
private static void register(Item item) {
|
||||
|
@ -57,22 +57,22 @@ public class ModelManager {
|
|||
|
||||
private static void register(Item item, int meta, String name) {
|
||||
Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, meta,
|
||||
new ModelResourceLocation(item.getRegistryName() + name, "inventory"));
|
||||
new ModelResourceLocation(item.getRegistryName() + "_" + name, "inventory"));
|
||||
}
|
||||
|
||||
@SuppressWarnings("LocalVariableDeclarationSideOnly")
|
||||
public static void addCustomStateMappers() {
|
||||
StateMap map = new StateMap.Builder().ignore(BlockDoor.POWERED).build();
|
||||
|
||||
ModelLoader.setCustomStateMapper(ModBlocks.blockDoorGold, map);
|
||||
ModelLoader.setCustomStateMapper(ModBlocks.blockDoorQuartz, map);
|
||||
ModelLoader.setCustomStateMapper(ModBlocks.blockDimDoorGold, map);
|
||||
ModelLoader.setCustomStateMapper(ModBlocks.blockDimDoor, map);
|
||||
ModelLoader.setCustomStateMapper(ModBlocks.blockDimDoorPersonal, map);
|
||||
ModelLoader.setCustomStateMapper(ModBlocks.blockDimDoorChaos, map);
|
||||
ModelLoader.setCustomStateMapper(ModBlocks.blockDimDoorWarp, map);
|
||||
ModelLoader.setCustomStateMapper(ModBlocks.GOLD_DOOR, map);
|
||||
ModelLoader.setCustomStateMapper(ModBlocks.QUARTZ_DOOR, map);
|
||||
ModelLoader.setCustomStateMapper(ModBlocks.GOLD_DIMENSIONAL_DOOR, map);
|
||||
ModelLoader.setCustomStateMapper(ModBlocks.DIMENSIONAL_DOOR, map);
|
||||
ModelLoader.setCustomStateMapper(ModBlocks.PERSONAL_DIMENSIONAL_DOOR, map);
|
||||
ModelLoader.setCustomStateMapper(ModBlocks.UNSTABLE_DIMENSIONAL_DOOR, map);
|
||||
ModelLoader.setCustomStateMapper(ModBlocks.WARP_DIMENSIONAL_DOOR, map);
|
||||
|
||||
ModelLoader.setCustomStateMapper(ModBlocks.blockDimDoorTransient, new StateMap.Builder().ignore(
|
||||
ModelLoader.setCustomStateMapper(ModBlocks.TRANSIENT_DIMENSIONAL_DOOR, new StateMap.Builder().ignore(
|
||||
BlockDoor.FACING, BlockDoor.HALF, BlockDoor.HINGE, BlockDoor.OPEN, BlockDoor.POWERED).build());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -75,8 +75,8 @@ public class SchematicHandler {
|
|||
}
|
||||
|
||||
public void loadSchematics() {
|
||||
personalPocketTemplate = loadTemplatesFromJson("defaultPrivate", PocketRegistry.INSTANCE.getPrivatePocketSize()).get(0);
|
||||
publicPocketTemplate = loadTemplatesFromJson("defaultPublic", PocketRegistry.INSTANCE.getPublicPocketSize()).get(0);
|
||||
personalPocketTemplate = loadTemplatesFromJson("default_private", PocketRegistry.INSTANCE.getPrivatePocketSize()).get(0);
|
||||
publicPocketTemplate = loadTemplatesFromJson("default_public", PocketRegistry.INSTANCE.getPublicPocketSize()).get(0);
|
||||
dungeonTemplates = new ArrayList();
|
||||
List<String> dungeonSchematicNameStrings = DDConfig.getDungeonSchematicNames();
|
||||
int maxPocketSize = PocketRegistry.INSTANCE.getMaxPocketSize();
|
||||
|
@ -92,7 +92,7 @@ public class SchematicHandler {
|
|||
}
|
||||
constructDungeonNameMap();
|
||||
|
||||
//Schematic.TempGenerateDefaultSchematics();
|
||||
// Schematic.tempGenerateDefaultSchematics();
|
||||
}
|
||||
|
||||
private void constructDungeonNameMap() {
|
||||
|
|
|
@ -1,23 +1,25 @@
|
|||
package com.zixiken.dimdoors.shared.blocks;
|
||||
|
||||
import com.zixiken.dimdoors.DimDoors;
|
||||
import com.zixiken.dimdoors.shared.items.ModItems;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
public class BlockDimDoor extends BlockDimDoorBase {
|
||||
|
||||
public static final String ID = "blockDimDoor";
|
||||
public static final String ID = "dimensional_door";
|
||||
|
||||
public BlockDimDoor() {
|
||||
super(Material.IRON);
|
||||
setHardness(1.0F);
|
||||
setResistance(2000.0F);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Item getItemDoor() {
|
||||
return ModItems.itemDimDoor;
|
||||
return ModItems.DIMENSIONAL_DOOR;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,7 +6,6 @@ import com.zixiken.dimdoors.DimDoors;
|
|||
import com.zixiken.dimdoors.shared.RiftRegistry;
|
||||
import com.zixiken.dimdoors.shared.tileentities.DDTileEntityBase;
|
||||
import com.zixiken.dimdoors.shared.tileentities.TileEntityDimDoor;
|
||||
import javax.annotation.Nullable;
|
||||
import net.minecraft.block.BlockDoor;
|
||||
import net.minecraft.block.ITileEntityProvider;
|
||||
import net.minecraft.block.material.Material;
|
||||
|
@ -156,7 +155,7 @@ public abstract class BlockDimDoorBase extends BlockDoor implements IDimDoor, IT
|
|||
}
|
||||
super.breakBlock(world, pos, state);
|
||||
if (shouldPlaceRift) {
|
||||
world.setBlockState(pos, ModBlocks.blockRift.getDefaultState());
|
||||
world.setBlockState(pos, ModBlocks.RIFT.getDefaultState());
|
||||
DDTileEntityBase newRift = (DDTileEntityBase) world.getTileEntity(pos);
|
||||
newRift.loadDataFrom(origRift); //@todo this does not work here, or does it?
|
||||
}
|
||||
|
@ -188,7 +187,7 @@ public abstract class BlockDimDoorBase extends BlockDoor implements IDimDoor, IT
|
|||
}
|
||||
|
||||
private boolean canPlaceTopAt(IBlockState state) {
|
||||
return (state.getBlock() == ModBlocks.blockRift || state.equals(Blocks.AIR) || state.getMaterial().isReplaceable());
|
||||
return (state.getBlock() == ModBlocks.RIFT || state.equals(Blocks.AIR) || state.getMaterial().isReplaceable());
|
||||
}
|
||||
|
||||
protected int getCloseSound()
|
||||
|
|
|
@ -1,26 +1,28 @@
|
|||
package com.zixiken.dimdoors.shared.blocks;
|
||||
|
||||
import com.zixiken.dimdoors.DimDoors;
|
||||
import com.zixiken.dimdoors.shared.items.ModItems;
|
||||
import com.zixiken.dimdoors.shared.tileentities.TileEntityDimDoorGold;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class BlockDimDoorGold extends BlockDimDoorBase {
|
||||
|
||||
public static final String ID = "blockDimDoorGold";
|
||||
public static final String ID = "gold_dimensional_door";
|
||||
|
||||
public BlockDimDoorGold() {
|
||||
super(Material.IRON);
|
||||
setHardness(1.0F);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Item getItemDoor() {
|
||||
return ModItems.itemDimDoorGold;
|
||||
return ModItems.GOLD_DIMENSIONAL_DOOR;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -1,26 +1,28 @@
|
|||
package com.zixiken.dimdoors.shared.blocks;
|
||||
|
||||
import com.zixiken.dimdoors.DimDoors;
|
||||
import com.zixiken.dimdoors.shared.items.ModItems;
|
||||
import com.zixiken.dimdoors.shared.tileentities.TileEntityDimDoorPersonal;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class BlockDimDoorPersonal extends BlockDimDoorBase {
|
||||
|
||||
public static final String ID = "blockDimDoorPersonal";
|
||||
public static final String ID = "quartz_dimensional_door";
|
||||
|
||||
public BlockDimDoorPersonal() {
|
||||
super(Material.ROCK);
|
||||
setHardness(0.1F);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Item getItemDoor() {
|
||||
return ModItems.itemDimDoorPersonal;
|
||||
return ModItems.PERSONAL_DIMENSIONAL_DOOR;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -1,23 +1,25 @@
|
|||
package com.zixiken.dimdoors.shared.blocks;
|
||||
|
||||
import com.zixiken.dimdoors.DimDoors;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class BlockDimDoorTransient extends BlockDimDoorBase {
|
||||
|
||||
public static final String ID = "blockDimDoorTransient";
|
||||
public static final String ID = "transient_dimensional_door";
|
||||
|
||||
public BlockDimDoorTransient() {
|
||||
super(Material.IRON);
|
||||
setHardness(1.0F);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -28,7 +30,7 @@ public class BlockDimDoorTransient extends BlockDimDoorBase {
|
|||
if (entity instanceof EntityPlayer && isEntityFacingDoor(state, (EntityLivingBase) entity)) {
|
||||
// Turn the door into a rift AFTER teleporting the player.
|
||||
// The door's orientation may be necessary for the teleport.
|
||||
world.setBlockState(pos, ModBlocks.blockRift.getDefaultState());
|
||||
world.setBlockState(pos, ModBlocks.RIFT.getDefaultState());
|
||||
world.setBlockToAir(pos.down());
|
||||
}
|
||||
} else {
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
package com.zixiken.dimdoors.shared.blocks;
|
||||
|
||||
import com.zixiken.dimdoors.DimDoors;
|
||||
import com.zixiken.dimdoors.shared.items.ModItems;
|
||||
import com.zixiken.dimdoors.shared.tileentities.TileEntityDimDoorChaos;
|
||||
import java.util.Random;
|
||||
|
@ -8,23 +9,24 @@ import net.minecraft.block.state.IBlockState;
|
|||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class BlockDimDoorChaos extends BlockDimDoorBase {
|
||||
public class BlockDimDoorUnstable extends BlockDimDoorBase {
|
||||
|
||||
public static final String ID = "blockDimDoorChaos";
|
||||
public static final String ID = "unstable_dimensional_door";
|
||||
|
||||
public BlockDimDoorChaos() {
|
||||
public BlockDimDoorUnstable() {
|
||||
super(Material.IRON);
|
||||
setHardness(.2F);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
setLightLevel(.0F);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Item getItemDoor() {
|
||||
return ModItems.itemDimDoorChaos;
|
||||
return ModItems.UNSTABLE_DIMENSIONAL_DOOR;
|
||||
}
|
||||
|
||||
@Override
|
|
@ -1,26 +1,28 @@
|
|||
package com.zixiken.dimdoors.shared.blocks;
|
||||
|
||||
import com.zixiken.dimdoors.DimDoors;
|
||||
import com.zixiken.dimdoors.shared.items.ModItems;
|
||||
import com.zixiken.dimdoors.shared.tileentities.TileEntityDimDoorWarp;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class BlockDimDoorWarp extends BlockDimDoorBase {
|
||||
|
||||
public static final String ID = "blockDimDoorWarp";
|
||||
public static final String ID = "warp_dimensional_door";
|
||||
|
||||
public BlockDimDoorWarp() {
|
||||
super(Material.WOOD);
|
||||
setHardness(1.0F);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Item getItemDoor() {
|
||||
return ModItems.itemDimDoorWarp;
|
||||
return ModItems.WARP_DIMENSIONAL_DOOR;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -2,12 +2,14 @@ package com.zixiken.dimdoors.shared.blocks;
|
|||
|
||||
import java.util.Random;
|
||||
|
||||
import com.zixiken.dimdoors.DimDoors;
|
||||
import com.zixiken.dimdoors.shared.items.ModItems;
|
||||
import net.minecraft.block.BlockDoor;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
|
@ -15,23 +17,23 @@ import net.minecraftforge.fml.relauncher.SideOnly;
|
|||
|
||||
public class BlockDoorGold extends BlockDoor {
|
||||
|
||||
public static final String ID = "blockDoorGold";
|
||||
public static final String ID = "gold_door";
|
||||
|
||||
public BlockDoorGold() {
|
||||
super(Material.IRON);
|
||||
setHardness(0.1F);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Item getItemDropped(IBlockState state, Random rand, int fortune) {
|
||||
return state.getValue(BlockDoor.HALF) == EnumDoorHalf.LOWER ? ModItems.itemDoorGold : null;
|
||||
return state.getValue(BlockDoor.HALF) == EnumDoorHalf.LOWER ? ModItems.GOLD_DOOR : null;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public ItemStack getItem(World worldIn, BlockPos pos, IBlockState state) {
|
||||
return new ItemStack(ModItems.itemDoorGold);
|
||||
return new ItemStack(ModItems.GOLD_DOOR);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,12 +2,14 @@ package com.zixiken.dimdoors.shared.blocks;
|
|||
|
||||
import java.util.Random;
|
||||
|
||||
import com.zixiken.dimdoors.DimDoors;
|
||||
import com.zixiken.dimdoors.shared.items.ModItems;
|
||||
import net.minecraft.block.BlockDoor;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
|
@ -15,23 +17,23 @@ import net.minecraftforge.fml.relauncher.SideOnly;
|
|||
|
||||
public class BlockDoorQuartz extends BlockDoor {
|
||||
|
||||
public static final String ID = "blockDoorQuartz";
|
||||
public static final String ID = "quartz_door";
|
||||
|
||||
public BlockDoorQuartz() {
|
||||
super(Material.ROCK);
|
||||
setHardness(0.1F);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Item getItemDropped(IBlockState state, Random rand, int fortune) {
|
||||
return state.getValue(BlockDoor.HALF) == EnumDoorHalf.LOWER ? ModItems.itemDoorQuartz : null;
|
||||
return state.getValue(BlockDoor.HALF) == EnumDoorHalf.LOWER ? ModItems.QUARTZ_DOOR : null;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public ItemStack getItem(World world, BlockPos pos, IBlockState state) {
|
||||
return new ItemStack(ModItems.itemDoorQuartz);
|
||||
return new ItemStack(ModItems.QUARTZ_DOOR);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -22,10 +22,7 @@ import net.minecraft.entity.player.EntityPlayer;
|
|||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.world.Explosion;
|
||||
|
@ -38,7 +35,7 @@ import javax.annotation.Nullable;
|
|||
@SuppressWarnings("deprecation")
|
||||
public class BlockFabric extends Block {
|
||||
|
||||
public static final String ID = "blockFabric";
|
||||
public static final String ID = "fabric";
|
||||
public static final PropertyEnum<BlockFabric.EnumType> TYPE = PropertyEnum.<BlockFabric.EnumType>create("type", BlockFabric.EnumType.class);
|
||||
|
||||
private static final float SUPER_HIGH_HARDNESS = 10000000000000F;
|
||||
|
@ -50,8 +47,7 @@ public class BlockFabric extends Block {
|
|||
setLightLevel(1.0F);
|
||||
setHardness(0.1F);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(ID);
|
||||
setDefaultState(blockState.getBaseState().withProperty(TYPE, EnumType.REALITY));
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
setSoundType(SoundType.STONE);
|
||||
|
||||
setTickRandomly(true);
|
||||
|
|
|
@ -21,6 +21,7 @@ import net.minecraft.item.ItemStack;
|
|||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumBlockRenderType;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
|
@ -35,7 +36,7 @@ import net.minecraftforge.fml.relauncher.SideOnly;
|
|||
public class BlockRift extends Block implements ITileEntityProvider {
|
||||
|
||||
private static final float MIN_IMMUNE_RESISTANCE = 5000.0F;
|
||||
public static final String ID = "blockRift";
|
||||
public static final String ID = "rift";
|
||||
|
||||
private final ArrayList<Block> blocksImmuneToRift; // List of Vanilla blocks immune to rifts
|
||||
private final ArrayList<Block> modBlocksImmuneToRift; // List of DD blocks immune to rifts
|
||||
|
@ -45,20 +46,20 @@ public class BlockRift extends Block implements ITileEntityProvider {
|
|||
setTickRandomly(true);
|
||||
setHardness(1.0F);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
|
||||
modBlocksImmuneToRift = new ArrayList<Block>();
|
||||
modBlocksImmuneToRift.add(ModBlocks.blockFabric);
|
||||
modBlocksImmuneToRift.add(ModBlocks.blockDimDoor);
|
||||
modBlocksImmuneToRift.add(ModBlocks.blockDimDoorWarp);
|
||||
modBlocksImmuneToRift.add(ModBlocks.blockDimHatch);
|
||||
modBlocksImmuneToRift.add(ModBlocks.blockDimDoorChaos);
|
||||
modBlocksImmuneToRift.add(ModBlocks.blockRift);
|
||||
modBlocksImmuneToRift.add(ModBlocks.blockDimDoorTransient);
|
||||
modBlocksImmuneToRift.add(ModBlocks.blockDimDoorGold);
|
||||
modBlocksImmuneToRift.add(ModBlocks.blockDoorGold);
|
||||
modBlocksImmuneToRift.add(ModBlocks.blockDimDoorPersonal);
|
||||
modBlocksImmuneToRift.add(ModBlocks.blockDoorQuartz);
|
||||
modBlocksImmuneToRift.add(ModBlocks.FABRIC);
|
||||
modBlocksImmuneToRift.add(ModBlocks.DIMENSIONAL_DOOR);
|
||||
modBlocksImmuneToRift.add(ModBlocks.WARP_DIMENSIONAL_DOOR);
|
||||
modBlocksImmuneToRift.add(ModBlocks.DIMENSIONAL_TRAPDOOR);
|
||||
modBlocksImmuneToRift.add(ModBlocks.UNSTABLE_DIMENSIONAL_DOOR);
|
||||
modBlocksImmuneToRift.add(ModBlocks.RIFT);
|
||||
modBlocksImmuneToRift.add(ModBlocks.TRANSIENT_DIMENSIONAL_DOOR);
|
||||
modBlocksImmuneToRift.add(ModBlocks.GOLD_DIMENSIONAL_DOOR);
|
||||
modBlocksImmuneToRift.add(ModBlocks.GOLD_DOOR);
|
||||
modBlocksImmuneToRift.add(ModBlocks.PERSONAL_DIMENSIONAL_DOOR);
|
||||
modBlocksImmuneToRift.add(ModBlocks.QUARTZ_DOOR);
|
||||
|
||||
blocksImmuneToRift = new ArrayList<Block>();
|
||||
blocksImmuneToRift.add(Blocks.LAPIS_BLOCK);
|
||||
|
@ -84,7 +85,7 @@ public class BlockRift extends Block implements ITileEntityProvider {
|
|||
}
|
||||
|
||||
@Override
|
||||
public AxisAlignedBB getCollisionBoundingBox(IBlockState state, World world, BlockPos pos) {
|
||||
public AxisAlignedBB getCollisionBoundingBox(IBlockState state, IBlockAccess world, BlockPos pos) {
|
||||
return null;
|
||||
}
|
||||
|
||||
|
@ -98,12 +99,12 @@ public class BlockRift extends Block implements ITileEntityProvider {
|
|||
}
|
||||
|
||||
/**
|
||||
* Returns Returns true if the given side of this block type should be
|
||||
* Returns true if the given side of this block type should be
|
||||
* rendered (if it's solid or not), if the adjacent block is at the given
|
||||
* coordinates. Args: blockAccess, x, y, z, side
|
||||
*/
|
||||
@Override
|
||||
public boolean isBlockSolid(IBlockAccess worldIn, BlockPos pos, EnumFacing side) {
|
||||
public boolean isSideSolid(IBlockState base_state, IBlockAccess worldIn, BlockPos pos, EnumFacing side) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -116,7 +117,7 @@ public class BlockRift extends Block implements ITileEntityProvider {
|
|||
Block block = world.getBlockState(pos).getBlock();
|
||||
|
||||
if (!world.getBlockState(pos).equals(Blocks.AIR) && !(block instanceof BlockLiquid || block instanceof IFluidBlock)) {
|
||||
ItemStack thread = new ItemStack(ModItems.itemWorldThread, 1);
|
||||
ItemStack thread = new ItemStack(ModItems.WORLD_THREAD, 1);
|
||||
world.spawnEntity(new EntityItem(world, pos.getX(), pos.getY(), pos.getZ(), thread));
|
||||
}
|
||||
}
|
||||
|
@ -211,7 +212,7 @@ public class BlockRift extends Block implements ITileEntityProvider {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean causesSuffocation() {
|
||||
public boolean causesSuffocation(IBlockState state) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
|
@ -18,6 +18,7 @@ import net.minecraft.item.ItemStack;
|
|||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.world.World;
|
||||
|
@ -26,14 +27,14 @@ import net.minecraftforge.fml.relauncher.SideOnly;
|
|||
|
||||
public class BlockTransTrapdoor extends BlockTrapDoor implements IDimDoor, ITileEntityProvider {
|
||||
|
||||
public static final String ID = "blockDimHatch";
|
||||
public static final String ID = "dimensional_trapdoor";
|
||||
|
||||
public BlockTransTrapdoor() {
|
||||
super(Material.WOOD);
|
||||
this.setCreativeTab(DimDoors.dimDoorsCreativeTab);
|
||||
setHardness(1.0F);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
setSoundType(SoundType.WOOD);
|
||||
}
|
||||
|
||||
|
@ -58,9 +59,9 @@ public class BlockTransTrapdoor extends BlockTrapDoor implements IDimDoor, ITile
|
|||
}
|
||||
|
||||
@Override
|
||||
public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block neighborBlock) {
|
||||
public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block neighborBlock, BlockPos fromPos) {
|
||||
if (checkCanOpen(worldIn, pos)) {
|
||||
super.neighborChanged(state, worldIn, pos, neighborBlock);
|
||||
super.neighborChanged(state, worldIn, pos, neighborBlock, fromPos);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -93,7 +94,7 @@ public class BlockTransTrapdoor extends BlockTrapDoor implements IDimDoor, ITile
|
|||
|
||||
@Override
|
||||
public Item getItemDoor() {
|
||||
return Item.getItemFromBlock(ModBlocks.blockDimHatch);
|
||||
return Item.getItemFromBlock(ModBlocks.DIMENSIONAL_TRAPDOOR);
|
||||
}
|
||||
|
||||
public static boolean isTrapdoorSetLow(IBlockState state) {
|
||||
|
|
|
@ -12,9 +12,7 @@ public interface IDimDoor {
|
|||
* player collides with an open door
|
||||
*
|
||||
* @param world
|
||||
* @param x
|
||||
* @param y
|
||||
* @param z
|
||||
* @param pos
|
||||
* @param entity
|
||||
*/
|
||||
public void enterDimDoor(World world, BlockPos pos, Entity entity);
|
||||
|
@ -22,12 +20,10 @@ public interface IDimDoor {
|
|||
public Item getItemDoor();
|
||||
|
||||
/**
|
||||
* checks if any of this doors blocks are overlapping with a rift
|
||||
* Checks if any of this doors blocks are overlapping with a rift
|
||||
*
|
||||
* @param world
|
||||
* @param x
|
||||
* @param y
|
||||
* @param z
|
||||
* @param pos
|
||||
* @return
|
||||
*/
|
||||
public boolean isDoorOnRift(World world, BlockPos pos);
|
||||
|
|
|
@ -1,32 +1,40 @@
|
|||
package com.zixiken.dimdoors.shared.blocks;
|
||||
|
||||
import net.minecraftforge.fml.common.registry.GameRegistry;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraftforge.event.RegistryEvent;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
|
||||
public class ModBlocks {
|
||||
|
||||
public static BlockDoorQuartz blockDoorQuartz;
|
||||
public static BlockDoorGold blockDoorGold;
|
||||
public static BlockDimDoorPersonal blockDimDoorPersonal;
|
||||
public static BlockDimDoorTransient blockDimDoorTransient;
|
||||
public static BlockDimDoorWarp blockDimDoorWarp;
|
||||
public static BlockDimDoorGold blockDimDoorGold;
|
||||
public static BlockDimDoorChaos blockDimDoorChaos;
|
||||
public static BlockDimDoor blockDimDoor;
|
||||
public static BlockTransTrapdoor blockDimHatch;
|
||||
public static BlockFabric blockFabric;
|
||||
public static BlockRift blockRift;
|
||||
// Regular doors
|
||||
public final static BlockDoorGold GOLD_DOOR = new BlockDoorGold();
|
||||
public final static BlockDoorQuartz QUARTZ_DOOR = new BlockDoorQuartz();
|
||||
|
||||
public static void registerBlocks() {
|
||||
GameRegistry.register(blockDoorQuartz = new BlockDoorQuartz());
|
||||
GameRegistry.register(blockDimDoorPersonal = new BlockDimDoorPersonal());
|
||||
GameRegistry.register(blockDoorGold = new BlockDoorGold());
|
||||
GameRegistry.register(blockDimDoorGold = new BlockDimDoorGold());
|
||||
GameRegistry.register(blockDimDoorChaos = new BlockDimDoorChaos());
|
||||
GameRegistry.register(blockDimDoorWarp = new BlockDimDoorWarp());
|
||||
GameRegistry.register(blockDimDoor = new BlockDimDoor());
|
||||
GameRegistry.register(blockDimHatch = new BlockTransTrapdoor());
|
||||
GameRegistry.register(blockFabric = new BlockFabric());
|
||||
GameRegistry.register(blockDimDoorTransient = new BlockDimDoorTransient());
|
||||
GameRegistry.register(blockRift = new BlockRift());
|
||||
// Dimensional doors
|
||||
public final static BlockDimDoor DIMENSIONAL_DOOR = new BlockDimDoor();
|
||||
public final static BlockDimDoorGold GOLD_DIMENSIONAL_DOOR = new BlockDimDoorGold();
|
||||
public final static BlockDimDoorPersonal PERSONAL_DIMENSIONAL_DOOR = new BlockDimDoorPersonal();
|
||||
public final static BlockDimDoorUnstable UNSTABLE_DIMENSIONAL_DOOR = new BlockDimDoorUnstable();
|
||||
public final static BlockDimDoorTransient TRANSIENT_DIMENSIONAL_DOOR = new BlockDimDoorTransient();
|
||||
public final static BlockDimDoorWarp WARP_DIMENSIONAL_DOOR = new BlockDimDoorWarp();
|
||||
public final static BlockTransTrapdoor DIMENSIONAL_TRAPDOOR = new BlockTransTrapdoor();
|
||||
|
||||
// Blocks
|
||||
public final static BlockFabric FABRIC = new BlockFabric();
|
||||
public final static BlockRift RIFT = new BlockRift();
|
||||
|
||||
@SubscribeEvent
|
||||
public static void registerBlocks(RegistryEvent.Register<Block> event) {
|
||||
event.getRegistry().register(QUARTZ_DOOR);
|
||||
event.getRegistry().register(PERSONAL_DIMENSIONAL_DOOR);
|
||||
event.getRegistry().register(GOLD_DOOR);
|
||||
event.getRegistry().register(GOLD_DIMENSIONAL_DOOR);
|
||||
event.getRegistry().register(UNSTABLE_DIMENSIONAL_DOOR);
|
||||
event.getRegistry().register(WARP_DIMENSIONAL_DOOR);
|
||||
event.getRegistry().register(DIMENSIONAL_DOOR);
|
||||
event.getRegistry().register(DIMENSIONAL_TRAPDOOR);
|
||||
event.getRegistry().register(FABRIC);
|
||||
event.getRegistry().register(TRANSIENT_DIMENSIONAL_DOOR);
|
||||
event.getRegistry().register(RIFT);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -23,25 +23,25 @@ public class RenderMobObelisk extends RenderLiving<MobMonolith> {
|
|||
protected ModelMobObelisk obeliskModel;
|
||||
|
||||
protected static final List<ResourceLocation> monolith_textures = Arrays.asList(
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/Monolith0.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/Monolith1.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/Monolith2.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/Monolith3.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/Monolith4.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/Monolith5.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/Monolith6.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/Monolith7.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/Monolith8.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/Monolith9.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/Monolith10.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/Monolith11.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/Monolith12.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/Monolith13.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/Monolith14.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/Monolith15.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/Monolith16.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/Monolith17.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/Monolith18.png"));
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/monolith0.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/monolith1.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/monolith2.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/monolith3.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/monolith4.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/monolith5.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/monolith6.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/monolith7.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/monolith8.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/monolith9.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/monolith10.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/monolith11.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/monolith12.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/monolith13.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/monolith14.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/monolith15.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/monolith16.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/monolith17.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/monolith18.png"));
|
||||
|
||||
public RenderMobObelisk(RenderManager manager, float f) {
|
||||
super(manager, new ModelMobObelisk(), f);
|
||||
|
@ -124,6 +124,6 @@ public class RenderMobObelisk extends RenderLiving<MobMonolith> {
|
|||
|
||||
@Override
|
||||
protected ResourceLocation getEntityTexture(MobMonolith monolith) {
|
||||
return monolith_textures.get(monolith.getTextureState()); //return new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/Monolith" + monolith.getTextureState() + ".png");
|
||||
return monolith_textures.get(monolith.getTextureState()); //return new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/monolith" + monolith.getTextureState() + ".png");
|
||||
}
|
||||
}
|
|
@ -8,10 +8,10 @@ import net.minecraft.item.ItemStack;
|
|||
|
||||
public class ItemBlockFabric extends ItemBlock {
|
||||
|
||||
private final static String[] subNames = {"Reality", "Ancient", "Altered", "Unraveled", "Eternal"};
|
||||
private final static String[] subNames = {"_reality", "_ancient", "_altered", "_unraveled", "_eternal"};
|
||||
|
||||
public ItemBlockFabric() {
|
||||
super(ModBlocks.blockFabric);
|
||||
super(ModBlocks.FABRIC);
|
||||
setCreativeTab(DimDoors.dimDoorsCreativeTab);
|
||||
setMaxDamage(0);
|
||||
setHasSubtypes(true);
|
||||
|
|
|
@ -2,32 +2,34 @@ package com.zixiken.dimdoors.shared.items;
|
|||
|
||||
import java.util.List;
|
||||
|
||||
import com.zixiken.dimdoors.DimDoors;
|
||||
import com.zixiken.dimdoors.shared.blocks.BlockDimDoor;
|
||||
import com.zixiken.dimdoors.shared.blocks.BlockDimDoorBase;
|
||||
import com.zixiken.dimdoors.shared.blocks.ModBlocks;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.ItemDoor;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import static com.zixiken.dimdoors.DimDoors.translateAndAdd;
|
||||
|
||||
public class ItemDimDoor extends ItemDoorBase {
|
||||
|
||||
public static final String ID = "itemDimDoor";
|
||||
|
||||
public ItemDimDoor() {
|
||||
super(ModBlocks.blockDimDoor, (ItemDoor) Items.IRON_DOOR);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(ID);
|
||||
super(ModBlocks.DIMENSIONAL_DOOR, (ItemDoor) Items.IRON_DOOR);
|
||||
setUnlocalizedName(BlockDimDoor.ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, BlockDimDoor.ID));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, EntityPlayer playerIn, List<String> tooltip, boolean advanced) {
|
||||
translateAndAdd("info.dimDoor", tooltip);
|
||||
public void addInformation(ItemStack stack, World world, List<String> tooltip, ITooltipFlag advanced) {
|
||||
translateAndAdd("info.dimensional_door", tooltip);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockDimDoorBase getDoorBlock() {
|
||||
return ModBlocks.blockDimDoor;
|
||||
return ModBlocks.DIMENSIONAL_DOOR;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,30 +2,32 @@ package com.zixiken.dimdoors.shared.items;
|
|||
|
||||
import java.util.List;
|
||||
|
||||
import com.zixiken.dimdoors.DimDoors;
|
||||
import com.zixiken.dimdoors.shared.blocks.BlockDimDoorBase;
|
||||
import com.zixiken.dimdoors.shared.blocks.BlockDimDoorGold;
|
||||
import com.zixiken.dimdoors.shared.blocks.ModBlocks;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import static com.zixiken.dimdoors.DimDoors.translateAndAdd;
|
||||
|
||||
public class ItemDimDoorGold extends ItemDoorBase {
|
||||
|
||||
public static final String ID = "itemDimDoorGold";
|
||||
|
||||
public ItemDimDoorGold() {
|
||||
super(ModBlocks.blockDimDoorGold, ModItems.itemDoorGold);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(ID);
|
||||
super(ModBlocks.GOLD_DIMENSIONAL_DOOR, ModItems.GOLD_DOOR);
|
||||
setUnlocalizedName(BlockDimDoorGold.ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, BlockDimDoorGold.ID));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, EntityPlayer playerIn, List<String> tooltip, boolean advanced) {
|
||||
translateAndAdd("info.goldDimDoor", tooltip);
|
||||
public void addInformation(ItemStack stack, World world, List<String> tooltip, ITooltipFlag advanced) {
|
||||
translateAndAdd("info.gold_dimensional_door", tooltip);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockDimDoorBase getDoorBlock() {
|
||||
return ModBlocks.blockDimDoorGold;
|
||||
return ModBlocks.GOLD_DIMENSIONAL_DOOR;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,30 +2,32 @@ package com.zixiken.dimdoors.shared.items;
|
|||
|
||||
import java.util.List;
|
||||
|
||||
import com.zixiken.dimdoors.DimDoors;
|
||||
import com.zixiken.dimdoors.shared.blocks.BlockDimDoorBase;
|
||||
import com.zixiken.dimdoors.shared.blocks.BlockDimDoorPersonal;
|
||||
import com.zixiken.dimdoors.shared.blocks.ModBlocks;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import static com.zixiken.dimdoors.DimDoors.translateAndAdd;
|
||||
|
||||
public class ItemDimDoorPersonal extends ItemDoorBase {
|
||||
|
||||
public static final String ID = "itemDimDoorQuartz";
|
||||
|
||||
public ItemDimDoorPersonal() {
|
||||
super(ModBlocks.blockDimDoorPersonal, ModItems.itemDoorQuartz);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(ID);
|
||||
super(ModBlocks.PERSONAL_DIMENSIONAL_DOOR, ModItems.QUARTZ_DOOR);
|
||||
setUnlocalizedName(BlockDimDoorPersonal.ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, BlockDimDoorPersonal.ID));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, EntityPlayer playerIn, List<String> tooltip, boolean advanced) {
|
||||
translateAndAdd("info.personalDimDoor", tooltip);
|
||||
public void addInformation(ItemStack stack, World world, List<String> tooltip, ITooltipFlag advanced) {
|
||||
translateAndAdd("info.quartz_dimensional_door", tooltip);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockDimDoorBase getDoorBlock() {
|
||||
return ModBlocks.blockDimDoorPersonal;
|
||||
return ModBlocks.PERSONAL_DIMENSIONAL_DOOR;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,29 +2,32 @@ package com.zixiken.dimdoors.shared.items;
|
|||
|
||||
import java.util.List;
|
||||
|
||||
import com.zixiken.dimdoors.DimDoors;
|
||||
import com.zixiken.dimdoors.shared.blocks.BlockDimDoorBase;
|
||||
import com.zixiken.dimdoors.shared.blocks.BlockDimDoorUnstable;
|
||||
import com.zixiken.dimdoors.shared.blocks.ModBlocks;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.text.translation.I18n;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import static com.zixiken.dimdoors.DimDoors.translateAndAdd;
|
||||
|
||||
public class ItemDimDoorUnstable extends ItemDoorBase {
|
||||
|
||||
public static final String ID = "itemDimDoorChaos";
|
||||
|
||||
public ItemDimDoorUnstable() {
|
||||
super(ModBlocks.blockDimDoorChaos, null);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(ID);
|
||||
super(ModBlocks.UNSTABLE_DIMENSIONAL_DOOR, null);
|
||||
setUnlocalizedName(BlockDimDoorUnstable.ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, BlockDimDoorUnstable.ID));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, EntityPlayer playerIn, List<String> tooltip, boolean advanced) {
|
||||
tooltip.add(I18n.translateToLocal("info.chaosDoor"));
|
||||
public void addInformation(ItemStack stack, World world, List<String> tooltip, ITooltipFlag advanced) {
|
||||
translateAndAdd("info.unstable_dimensional_door", tooltip);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockDimDoorBase getDoorBlock() {
|
||||
return ModBlocks.blockDimDoorChaos;
|
||||
return ModBlocks.UNSTABLE_DIMENSIONAL_DOOR;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,32 +2,34 @@ package com.zixiken.dimdoors.shared.items;
|
|||
|
||||
import java.util.List;
|
||||
|
||||
import com.zixiken.dimdoors.DimDoors;
|
||||
import com.zixiken.dimdoors.shared.blocks.BlockDimDoorBase;
|
||||
import com.zixiken.dimdoors.shared.blocks.BlockDimDoorWarp;
|
||||
import com.zixiken.dimdoors.shared.blocks.ModBlocks;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.ItemDoor;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import static com.zixiken.dimdoors.DimDoors.translateAndAdd;
|
||||
|
||||
public class ItemDimDoorWarp extends ItemDoorBase {
|
||||
|
||||
public static final String ID = "itemDimDoorWarp";
|
||||
|
||||
public ItemDimDoorWarp() {
|
||||
super(ModBlocks.blockDimDoorWarp, (ItemDoor) Items.OAK_DOOR);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(ID);
|
||||
super(ModBlocks.WARP_DIMENSIONAL_DOOR, (ItemDoor) Items.OAK_DOOR);
|
||||
setUnlocalizedName(BlockDimDoorWarp.ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, BlockDimDoorWarp.ID));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, EntityPlayer playerIn, List<String> tooltip, boolean advanced) {
|
||||
translateAndAdd("info.warpDoor", tooltip);
|
||||
public void addInformation(ItemStack stack, World world, List<String> tooltip, ITooltipFlag advanced) {
|
||||
translateAndAdd("info.warp_dimensional_door", tooltip);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockDimDoorBase getDoorBlock() {
|
||||
return ModBlocks.blockDimDoorWarp;
|
||||
return ModBlocks.WARP_DIMENSIONAL_DOOR;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -22,9 +22,9 @@ import static net.minecraft.item.ItemDoor.placeDoor;
|
|||
import net.minecraft.tileentity.TileEntity;
|
||||
|
||||
public abstract class ItemDoorBase extends ItemDoor {
|
||||
|
||||
// Maps non-dimensional door items to their corresponding dimensional door item
|
||||
// Also maps dimensional door items to themselves for simplicity
|
||||
|
||||
private static HashMap<ItemDoor, ItemDoorBase> doorItemMapping = new HashMap<ItemDoor, ItemDoorBase>();
|
||||
|
||||
/**
|
||||
|
|
|
@ -1,16 +1,17 @@
|
|||
package com.zixiken.dimdoors.shared.items;
|
||||
|
||||
import com.zixiken.dimdoors.DimDoors;
|
||||
import com.zixiken.dimdoors.shared.blocks.BlockDoorGold;
|
||||
import com.zixiken.dimdoors.shared.blocks.ModBlocks;
|
||||
import net.minecraft.item.ItemDoor;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
public class ItemDoorGold extends ItemDoor {
|
||||
|
||||
public static final String ID = "itemDoorGold";
|
||||
|
||||
public ItemDoorGold() {
|
||||
super(ModBlocks.blockDoorGold);
|
||||
super(ModBlocks.GOLD_DOOR);
|
||||
setMaxStackSize(16);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(ID);
|
||||
setUnlocalizedName(BlockDoorGold.ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, BlockDoorGold.ID));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,15 +1,16 @@
|
|||
package com.zixiken.dimdoors.shared.items;
|
||||
|
||||
import com.zixiken.dimdoors.DimDoors;
|
||||
import com.zixiken.dimdoors.shared.blocks.BlockDoorQuartz;
|
||||
import com.zixiken.dimdoors.shared.blocks.ModBlocks;
|
||||
import net.minecraft.item.ItemDoor;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
public class ItemDoorQuartz extends ItemDoor {
|
||||
|
||||
public static final String ID = "itemDoorQuartz";
|
||||
|
||||
public ItemDoorQuartz() {
|
||||
super(ModBlocks.blockDoorQuartz);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(ID);
|
||||
super(ModBlocks.QUARTZ_DOOR);
|
||||
setUnlocalizedName(BlockDoorQuartz.ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, BlockDoorQuartz.ID));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,6 +12,7 @@ import net.minecraft.item.ItemSword;
|
|||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.*;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
|
@ -24,13 +25,13 @@ import java.util.List;
|
|||
*/
|
||||
public class ItemRiftBlade extends ItemSword {
|
||||
|
||||
public static final String ID = "itemRiftBlade";
|
||||
public static final String ID = "rift_blade";
|
||||
|
||||
public ItemRiftBlade() {
|
||||
super(ToolMaterial.DIAMOND);
|
||||
setCreativeTab(DimDoors.dimDoorsCreativeTab);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -44,7 +45,7 @@ public class ItemRiftBlade extends ItemSword {
|
|||
*/
|
||||
@Override
|
||||
public boolean getIsRepairable(ItemStack toRepair, ItemStack repair) {
|
||||
return ModItems.itemStableFabric == repair.getItem();
|
||||
return ModItems.STABLE_FABRIC == repair.getItem();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -77,6 +78,6 @@ public class ItemRiftBlade extends ItemSword {
|
|||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, World world, List<String> list, ITooltipFlag advanced) {
|
||||
DimDoors.translateAndAdd("info.riftblade", list);
|
||||
DimDoors.translateAndAdd("info.rift_blade", list);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -17,6 +17,7 @@ import net.minecraft.nbt.NBTTagCompound;
|
|||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -26,7 +27,7 @@ import net.minecraft.world.World;
|
|||
*/
|
||||
public class ItemRiftConnectionTool extends ItemTool {
|
||||
|
||||
public static final String ID = "itemRiftConnectionTool";
|
||||
public static final String ID = "rift_connection_tool";
|
||||
|
||||
ItemRiftConnectionTool() {
|
||||
super(1.0F, -2.8F, ToolMaterial.WOOD, new HashSet());
|
||||
|
@ -34,7 +35,7 @@ public class ItemRiftConnectionTool extends ItemTool {
|
|||
this.setMaxDamage(16);
|
||||
setCreativeTab(DimDoors.dimDoorsCreativeTab);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -1,4 +0,0 @@
|
|||
package com.zixiken.dimdoors.shared.items;
|
||||
|
||||
public class ItemRiftRemover {
|
||||
}
|
|
@ -5,24 +5,25 @@ import net.minecraft.client.util.ITooltipFlag;
|
|||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import static com.zixiken.dimdoors.DimDoors.translateAndAdd;
|
||||
|
||||
public class ItemLinkSignature extends Item {
|
||||
public static final String ID = "itemLinkSignature";
|
||||
public class ItemRiftSignature extends Item {
|
||||
public static final String ID = "rift_signature";
|
||||
|
||||
public ItemLinkSignature() {
|
||||
public ItemRiftSignature() {
|
||||
super();
|
||||
setCreativeTab(DimDoors.dimDoorsCreativeTab);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, World world, List<String> list, ITooltipFlag advanced) {
|
||||
translateAndAdd("info.riftSignature.unbound", list);
|
||||
translateAndAdd("info.rift_signature.unbound", list);
|
||||
}
|
||||
}
|
|
@ -2,15 +2,16 @@ package com.zixiken.dimdoors.shared.items;
|
|||
|
||||
import com.zixiken.dimdoors.DimDoors;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
public class ItemStableFabric extends Item {
|
||||
|
||||
public static final String ID = "itemStableFabric";
|
||||
public static final String ID = "stable_fabric";
|
||||
|
||||
public ItemStableFabric() {
|
||||
super();
|
||||
setCreativeTab(DimDoors.dimDoorsCreativeTab);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,4 +0,0 @@
|
|||
package com.zixiken.dimdoors.shared.items;
|
||||
|
||||
public class ItemStablizedRiftSig {
|
||||
}
|
|
@ -2,15 +2,16 @@ package com.zixiken.dimdoors.shared.items;
|
|||
|
||||
import com.zixiken.dimdoors.DimDoors;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
public class ItemWorldThread extends Item {
|
||||
|
||||
public static final String ID = "itemWorldThread";
|
||||
public static final String ID = "world_thread";
|
||||
|
||||
public ItemWorldThread() {
|
||||
super();
|
||||
setCreativeTab(DimDoors.dimDoorsCreativeTab);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,42 +1,52 @@
|
|||
package com.zixiken.dimdoors.shared.items;
|
||||
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraftforge.fml.common.registry.GameRegistry;
|
||||
import net.minecraftforge.event.RegistryEvent;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import com.zixiken.dimdoors.shared.blocks.ModBlocks;
|
||||
|
||||
public class ModItems {
|
||||
|
||||
public static ItemDimDoorGold itemDimDoorGold;
|
||||
public static ItemDoorGold itemDoorGold;
|
||||
public static ItemWorldThread itemWorldThread;
|
||||
public static ItemDimDoor itemDimDoor;
|
||||
public static ItemDimDoorWarp itemDimDoorWarp;
|
||||
public static ItemStableFabric itemStableFabric;
|
||||
public static ItemDimDoorUnstable itemDimDoorChaos;
|
||||
public static ItemDoorQuartz itemDoorQuartz;
|
||||
public static ItemDimDoorPersonal itemDimDoorPersonal;
|
||||
public static ItemBlockFabric itemBlockFabric;
|
||||
public static ItemRiftConnectionTool itemRiftConnectionTool;
|
||||
public static ItemRiftBlade itemRiftBlade;
|
||||
// Regular doors
|
||||
public final static ItemDoorGold GOLD_DOOR = new ItemDoorGold();
|
||||
public final static ItemDoorQuartz QUARTZ_DOOR = new ItemDoorQuartz();
|
||||
|
||||
public static void registerItems() {
|
||||
GameRegistry.register(itemDoorQuartz = new ItemDoorQuartz());
|
||||
GameRegistry.register(itemDimDoorPersonal = new ItemDimDoorPersonal());
|
||||
GameRegistry.register(itemDoorGold = new ItemDoorGold());
|
||||
GameRegistry.register(itemDimDoorGold = new ItemDimDoorGold());
|
||||
GameRegistry.register(itemDimDoor = new ItemDimDoor());
|
||||
GameRegistry.register(itemDimDoorWarp = new ItemDimDoorWarp());
|
||||
GameRegistry.register(itemStableFabric = new ItemStableFabric());
|
||||
GameRegistry.register(itemDimDoorChaos = new ItemDimDoorUnstable());
|
||||
GameRegistry.register(itemWorldThread = new ItemWorldThread());
|
||||
GameRegistry.register(itemRiftConnectionTool = new ItemRiftConnectionTool());
|
||||
GameRegistry.register(itemRiftBlade = new ItemRiftBlade());
|
||||
// Dimensional doors
|
||||
public final static ItemDimDoor DIMENSIONAL_DOOR = new ItemDimDoor();
|
||||
public final static ItemDimDoorGold GOLD_DIMENSIONAL_DOOR = new ItemDimDoorGold();
|
||||
public final static ItemDimDoorPersonal PERSONAL_DIMENSIONAL_DOOR = new ItemDimDoorPersonal();
|
||||
public final static ItemDimDoorUnstable UNSTABLE_DIMENSIONAL_DOOR = new ItemDimDoorUnstable();
|
||||
public final static ItemDimDoorWarp WARP_DIMENSIONAL_DOOR = new ItemDimDoorWarp();
|
||||
|
||||
//ItemBlocks
|
||||
GameRegistry.register(itemBlockFabric = new ItemBlockFabric());
|
||||
GameRegistry.register(new ItemBlock(ModBlocks.blockDimHatch)
|
||||
.setRegistryName(ModBlocks.blockDimHatch.getRegistryName()));
|
||||
GameRegistry.register(new ItemBlock(ModBlocks.blockRift)
|
||||
.setRegistryName(ModBlocks.blockRift.getRegistryName()));
|
||||
// Fabric
|
||||
public final static ItemWorldThread WORLD_THREAD = new ItemWorldThread();
|
||||
public final static ItemBlockFabric FABRIC = new ItemBlockFabric();
|
||||
public final static ItemStableFabric STABLE_FABRIC = new ItemStableFabric();
|
||||
|
||||
// Tools
|
||||
public final static ItemRiftConnectionTool RIFT_CONNECTION_TOOL = new ItemRiftConnectionTool();
|
||||
public final static ItemRiftBlade RIFT_BLADE = new ItemRiftBlade();
|
||||
|
||||
@SubscribeEvent
|
||||
public static void registerItems(RegistryEvent.Register<Item> event) {
|
||||
event.getRegistry().register(QUARTZ_DOOR);
|
||||
event.getRegistry().register(PERSONAL_DIMENSIONAL_DOOR);
|
||||
event.getRegistry().register(GOLD_DOOR);
|
||||
event.getRegistry().register(GOLD_DIMENSIONAL_DOOR);
|
||||
event.getRegistry().register(DIMENSIONAL_DOOR);
|
||||
event.getRegistry().register(WARP_DIMENSIONAL_DOOR);
|
||||
event.getRegistry().register(STABLE_FABRIC);
|
||||
event.getRegistry().register(UNSTABLE_DIMENSIONAL_DOOR);
|
||||
event.getRegistry().register(WORLD_THREAD);
|
||||
event.getRegistry().register(RIFT_CONNECTION_TOOL);
|
||||
event.getRegistry().register(RIFT_BLADE);
|
||||
|
||||
// ItemBlocks
|
||||
event.getRegistry().register(FABRIC);
|
||||
event.getRegistry().register(new ItemBlock(ModBlocks.DIMENSIONAL_TRAPDOOR)
|
||||
.setRegistryName(ModBlocks.DIMENSIONAL_TRAPDOOR.getRegistryName()));
|
||||
event.getRegistry().register(new ItemBlock(ModBlocks.RIFT)
|
||||
.setRegistryName(ModBlocks.RIFT.getRegistryName()));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -46,7 +46,7 @@ public class TileEntityRift extends DDTileEntityBase implements ITickable {
|
|||
|
||||
@Override
|
||||
public void update() {
|
||||
if (world.getBlockState(pos).getBlock() != ModBlocks.blockRift) {
|
||||
if (world.getBlockState(pos).getBlock() != ModBlocks.RIFT) {
|
||||
invalidate();
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -11,13 +11,20 @@ import java.util.HashMap;
|
|||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import com.zixiken.dimdoors.shared.SchematicHandler;
|
||||
import com.zixiken.dimdoors.shared.blocks.BlockFabric;
|
||||
import com.zixiken.dimdoors.shared.blocks.ModBlocks;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockDoor;
|
||||
import net.minecraft.block.properties.IProperty;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
import net.minecraft.nbt.NBTTagString;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.fml.common.registry.ForgeRegistries;
|
||||
|
||||
|
@ -34,10 +41,10 @@ public class Schematic {
|
|||
"Warp Door"};
|
||||
|
||||
private static final String[] NEWDIMDOORBLOCKNAMES = new String[]{
|
||||
"blockDimDoor",
|
||||
"blockFabric", //[type=fabric] is the default blockstate
|
||||
"blockDimDoorTransient",
|
||||
"blockDimDoorWarp"};
|
||||
"dimensional_door",
|
||||
"fabric", //[type=fabric] is the default blockstate
|
||||
"transient_dimensional_door",
|
||||
"warp_dimensional_door"};
|
||||
|
||||
int version = Integer.parseInt("1"); //@todo set in build.gradle ${spongeSchematicVersion}
|
||||
String author = "DimDoors"; //@todo set in build.gradle ${modID}
|
||||
|
@ -341,7 +348,7 @@ public class Schematic {
|
|||
Block block = ForgeRegistries.BLOCKS.getValue(new ResourceLocation(blockString));
|
||||
blockstate = block.getDefaultState();
|
||||
} else {
|
||||
Block block = ForgeRegistries.BLOCKS.getValue(new ResourceLocation("dimdoors:blockFabric"));
|
||||
Block block = ForgeRegistries.BLOCKS.getValue(new ResourceLocation("dimdoors:FABRIC"));
|
||||
blockstate = getBlockStateWithProperties(block, new String[]{"type=ancient"});
|
||||
}
|
||||
schematic.pallette.add(blockstate);
|
||||
|
@ -387,7 +394,7 @@ public class Schematic {
|
|||
|
||||
private static String convertOldDimDoorsBlockNameToNewDimDoorsBlockName(String dimdoorsBlockName) {
|
||||
if (OLDDIMDOORBLOCKNAMES.length != NEWDIMDOORBLOCKNAMES.length) {
|
||||
DimDoors.warn(Schematic.class, "The array of old dimdoors block names somehow isn't the same length as the array of new names, therefore the dimdoors blocks in this schematic will not be loaded. This is a bug in the DimDoors mod itself.");
|
||||
DimDoors.warn(Schematic.class, "The array of old DimDoors block names somehow isn't the same length as the array of new names, therefore the dimdoors blocks in this schematic will not be loaded. This is a bug in the DimDoors mod itself.");
|
||||
return null;
|
||||
}
|
||||
|
||||
|
@ -404,11 +411,10 @@ public class Schematic {
|
|||
return null;
|
||||
}
|
||||
|
||||
/*
|
||||
public static void TempGenerateDefaultSchematics() {
|
||||
public static void tempGenerateDefaultSchematics() {
|
||||
for (int pocketSize = 0; pocketSize < 8; pocketSize++) {
|
||||
generateDefaultSchematic("defaultPublic", pocketSize, ModBlocks.blockFabric.getDefaultState().withProperty(BlockFabric.TYPE, BlockFabric.EnumType.REALITY), ModBlocks.blockDimDoor);
|
||||
generateDefaultSchematic("defaultPrivate", pocketSize, ModBlocks.blockFabric.getDefaultState().withProperty(BlockFabric.TYPE, BlockFabric.EnumType.ALTERED), ModBlocks.blockDimDoorPersonal);
|
||||
generateDefaultSchematic("defaultPublic", pocketSize, ModBlocks.FABRIC.getDefaultState().withProperty(BlockFabric.TYPE, BlockFabric.EnumType.REALITY), ModBlocks.DIMENSIONAL_DOOR);
|
||||
generateDefaultSchematic("defaultPrivate", pocketSize, ModBlocks.FABRIC.getDefaultState().withProperty(BlockFabric.TYPE, BlockFabric.EnumType.ALTERED), ModBlocks.PERSONAL_DIMENSIONAL_DOOR);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -430,7 +436,7 @@ public class Schematic {
|
|||
schematic.paletteMax = 4;
|
||||
schematic.pallette = new ArrayList();
|
||||
schematic.pallette.add(Blocks.AIR.getDefaultState());
|
||||
schematic.pallette.add(ModBlocks.blockFabric.getDefaultState().withProperty(BlockFabric.TYPE, BlockFabric.EnumType.ANCIENT));
|
||||
schematic.pallette.add(ModBlocks.FABRIC.getDefaultState().withProperty(BlockFabric.TYPE, BlockFabric.EnumType.ANCIENT));
|
||||
schematic.pallette.add(innerWallBlockState);
|
||||
schematic.pallette.add(doorBlock.getDefaultState().withProperty(BlockDoor.HALF, BlockDoor.EnumDoorHalf.LOWER)); //bottom
|
||||
schematic.pallette.add(doorBlock.getDefaultState().withProperty(BlockDoor.HALF, BlockDoor.EnumDoorHalf.UPPER)); //top
|
||||
|
@ -470,5 +476,4 @@ public class Schematic {
|
|||
|
||||
SchematicHandler.INSTANCE.saveSchematic(schematic, schematic.schematicName);
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
|
|
@ -34,7 +34,7 @@ public class LimboDecay {
|
|||
public static IBlockState[] getDecaySequence() {
|
||||
if (decaySequence == null) {
|
||||
decaySequence = new IBlockState[] {
|
||||
ModBlocks.blockFabric.getDefaultState().withProperty(BlockFabric.TYPE, BlockFabric.EnumType.UNRAVELED),
|
||||
ModBlocks.FABRIC.getDefaultState().withProperty(BlockFabric.TYPE, BlockFabric.EnumType.UNRAVELED),
|
||||
Blocks.GRAVEL.getDefaultState(),
|
||||
Blocks.COBBLESTONE.getDefaultState(),
|
||||
Blocks.STONE.getDefaultState()
|
||||
|
@ -47,16 +47,16 @@ public class LimboDecay {
|
|||
public static IBlockState[] getBlocksImmuneToDecay() {
|
||||
if (blocksImmuneToDecay == null) {
|
||||
blocksImmuneToDecay = new IBlockState[] {
|
||||
ModBlocks.blockFabric.getDefaultState().withProperty(BlockFabric.TYPE, BlockFabric.EnumType.UNRAVELED),
|
||||
ModBlocks.blockFabric.getDefaultState().withProperty(BlockFabric.TYPE, BlockFabric.EnumType.ETERNAL),
|
||||
ModBlocks.blockDimDoorTransient.getDefaultState(),
|
||||
ModBlocks.blockDimDoor.getDefaultState(),
|
||||
ModBlocks.blockDimDoorWarp.getDefaultState(),
|
||||
ModBlocks.blockRift.getDefaultState(),
|
||||
ModBlocks.blockDimDoorChaos.getDefaultState(),
|
||||
ModBlocks.blockDoorGold.getDefaultState(),
|
||||
ModBlocks.blockDoorQuartz.getDefaultState(),
|
||||
ModBlocks.blockDimDoorGold.getDefaultState()
|
||||
ModBlocks.FABRIC.getDefaultState().withProperty(BlockFabric.TYPE, BlockFabric.EnumType.UNRAVELED),
|
||||
ModBlocks.FABRIC.getDefaultState().withProperty(BlockFabric.TYPE, BlockFabric.EnumType.ETERNAL),
|
||||
ModBlocks.TRANSIENT_DIMENSIONAL_DOOR.getDefaultState(),
|
||||
ModBlocks.DIMENSIONAL_DOOR.getDefaultState(),
|
||||
ModBlocks.WARP_DIMENSIONAL_DOOR.getDefaultState(),
|
||||
ModBlocks.RIFT.getDefaultState(),
|
||||
ModBlocks.UNSTABLE_DIMENSIONAL_DOOR.getDefaultState(),
|
||||
ModBlocks.GOLD_DOOR.getDefaultState(),
|
||||
ModBlocks.QUARTZ_DOOR.getDefaultState(),
|
||||
ModBlocks.GOLD_DIMENSIONAL_DOOR.getDefaultState()
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -120,7 +120,7 @@ public class LimboDecay {
|
|||
private static boolean decayBlockFast(World world, BlockPos pos) {
|
||||
IBlockState block = world.getBlockState(pos);
|
||||
if (canDecayBlock(block, world, pos)) {
|
||||
world.setBlockState(pos, ModBlocks.blockFabric.getDefaultState().withProperty(BlockFabric.TYPE, BlockFabric.EnumType.UNRAVELED));
|
||||
world.setBlockState(pos, ModBlocks.FABRIC.getDefaultState().withProperty(BlockFabric.TYPE, BlockFabric.EnumType.UNRAVELED));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
|
|
@ -306,10 +306,10 @@ public class LimboGenerator implements IChunkGenerator
|
|||
int zCoord = zSectionPart + zRel;
|
||||
if(vxyz > 0) {
|
||||
primer.setBlockState(xCoord, yCoord, zCoord,
|
||||
ModBlocks.blockFabric.getDefaultState().withProperty(BlockFabric.TYPE, BlockFabric.EnumType.UNRAVELED));
|
||||
ModBlocks.FABRIC.getDefaultState().withProperty(BlockFabric.TYPE, BlockFabric.EnumType.UNRAVELED));
|
||||
} else if(yCoord < 6) {
|
||||
primer.setBlockState(xCoord, yCoord, zCoord,
|
||||
ModBlocks.blockFabric.getDefaultState().withProperty(BlockFabric.TYPE, BlockFabric.EnumType.ETERNAL));
|
||||
ModBlocks.FABRIC.getDefaultState().withProperty(BlockFabric.TYPE, BlockFabric.EnumType.ETERNAL));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -8,8 +8,8 @@ import net.minecraft.util.ResourceLocation;
|
|||
* Created by Jared Johnson on 1/24/2017.
|
||||
*/
|
||||
public class LimboSkyProvider extends CustomSkyProvider {
|
||||
private static final ResourceLocation limboMoonResourceLoc = new ResourceLocation(DimDoors.MODID + ":textures/other/limboMoon.png");
|
||||
private static final ResourceLocation limboSunResourceLoc = new ResourceLocation(DimDoors.MODID + ":textures/other/limboSun.png");
|
||||
private static final ResourceLocation limboMoonResourceLoc = new ResourceLocation(DimDoors.MODID + ":textures/other/limbo_moon.png");
|
||||
private static final ResourceLocation limboSunResourceLoc = new ResourceLocation(DimDoors.MODID + ":textures/other/limbo_sun.png");
|
||||
|
||||
@Override
|
||||
public ResourceLocation getMoonRenderPath() {
|
||||
|
|
|
@ -92,7 +92,7 @@ public class WorldProviderLimbo extends WorldProvider {
|
|||
@Override
|
||||
public boolean canCoordinateBeSpawn(int x, int z) {
|
||||
BlockPos pos = this.world.getTopSolidOrLiquidBlock(new BlockPos(x, 0, z));
|
||||
return world.getBlockState(pos).equals(ModBlocks.blockFabric.getDefaultState().withProperty(BlockFabric.TYPE, BlockFabric.EnumType.UNRAVELED));
|
||||
return world.getBlockState(pos).equals(ModBlocks.FABRIC.getDefaultState().withProperty(BlockFabric.TYPE, BlockFabric.EnumType.UNRAVELED));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -10,11 +10,11 @@ public class PocketSkyProvider extends CustomSkyProvider {
|
|||
|
||||
@Override
|
||||
public ResourceLocation getMoonRenderPath() {
|
||||
return new ResourceLocation("DimDoors:textures/other/limboMoon.png");
|
||||
return new ResourceLocation("DimDoors:textures/other/limbo_moon.png");
|
||||
}
|
||||
|
||||
@Override
|
||||
public ResourceLocation getSunRenderPath() {
|
||||
return new ResourceLocation("DimDoors:textures/other/limboSun.png");
|
||||
return new ResourceLocation("DimDoors:textures/other/limbo_sun.png");
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,36 +0,0 @@
|
|||
{
|
||||
"variants": {
|
||||
"facing=east,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDimDoor_bottom" },
|
||||
"facing=south,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDimDoor_bottom", "y": 90 },
|
||||
"facing=west,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDimDoor_bottom", "y": 180 },
|
||||
"facing=north,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDimDoor_bottom", "y": 270 },
|
||||
"facing=east,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDimDoor_bottom_rh" },
|
||||
"facing=south,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDimDoor_bottom_rh", "y": 90 },
|
||||
"facing=west,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDimDoor_bottom_rh", "y": 180 },
|
||||
"facing=north,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDimDoor_bottom_rh", "y": 270 },
|
||||
"facing=east,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDimDoor_bottom_rh", "y": 90 },
|
||||
"facing=south,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDimDoor_bottom_rh", "y": 180 },
|
||||
"facing=west,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDimDoor_bottom_rh", "y": 270 },
|
||||
"facing=north,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDimDoor_bottom_rh" },
|
||||
"facing=east,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDimDoor_bottom", "y": 270 },
|
||||
"facing=south,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDimDoor_bottom" },
|
||||
"facing=west,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDimDoor_bottom", "y": 90 },
|
||||
"facing=north,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDimDoor_bottom", "y": 180 },
|
||||
"facing=east,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDimDoor_top" },
|
||||
"facing=south,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDimDoor_top", "y": 90 },
|
||||
"facing=west,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDimDoor_top", "y": 180 },
|
||||
"facing=north,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDimDoor_top", "y": 270 },
|
||||
"facing=east,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDimDoor_top_rh" },
|
||||
"facing=south,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDimDoor_top_rh", "y": 90 },
|
||||
"facing=west,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDimDoor_top_rh", "y": 180 },
|
||||
"facing=north,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDimDoor_top_rh", "y": 270 },
|
||||
"facing=east,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDimDoor_top_rh", "y": 90 },
|
||||
"facing=south,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDimDoor_top_rh", "y": 180 },
|
||||
"facing=west,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDimDoor_top_rh", "y": 270 },
|
||||
"facing=north,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDimDoor_top_rh" },
|
||||
"facing=east,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDimDoor_top", "y": 270 },
|
||||
"facing=south,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDimDoor_top" },
|
||||
"facing=west,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDimDoor_top", "y": 90 },
|
||||
"facing=north,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDimDoor_top", "y": 180 }
|
||||
}
|
||||
}
|
|
@ -1,36 +0,0 @@
|
|||
{
|
||||
"variants": {
|
||||
"facing=east,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDimDoorChaos_bottom" },
|
||||
"facing=south,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDimDoorChaos_bottom", "y": 90 },
|
||||
"facing=west,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDimDoorChaos_bottom", "y": 180 },
|
||||
"facing=north,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDimDoorChaos_bottom", "y": 270 },
|
||||
"facing=east,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDimDoorChaos_bottom_rh" },
|
||||
"facing=south,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDimDoorChaos_bottom_rh", "y": 90 },
|
||||
"facing=west,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDimDoorChaos_bottom_rh", "y": 180 },
|
||||
"facing=north,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDimDoorChaos_bottom_rh", "y": 270 },
|
||||
"facing=east,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDimDoorChaos_bottom_rh", "y": 90 },
|
||||
"facing=south,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDimDoorChaos_bottom_rh", "y": 180 },
|
||||
"facing=west,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDimDoorChaos_bottom_rh", "y": 270 },
|
||||
"facing=north,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDimDoorChaos_bottom_rh" },
|
||||
"facing=east,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDimDoorChaos_bottom", "y": 270 },
|
||||
"facing=south,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDimDoorChaos_bottom" },
|
||||
"facing=west,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDimDoorChaos_bottom", "y": 90 },
|
||||
"facing=north,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDimDoorChaos_bottom", "y": 180 },
|
||||
"facing=east,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDimDoorChaos_top" },
|
||||
"facing=south,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDimDoorChaos_top", "y": 90 },
|
||||
"facing=west,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDimDoorChaos_top", "y": 180 },
|
||||
"facing=north,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDimDoorChaos_top", "y": 270 },
|
||||
"facing=east,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDimDoorChaos_top_rh" },
|
||||
"facing=south,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDimDoorChaos_top_rh", "y": 90 },
|
||||
"facing=west,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDimDoorChaos_top_rh", "y": 180 },
|
||||
"facing=north,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDimDoorChaos_top_rh", "y": 270 },
|
||||
"facing=east,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDimDoorChaos_top_rh", "y": 90 },
|
||||
"facing=south,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDimDoorChaos_top_rh", "y": 180 },
|
||||
"facing=west,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDimDoorChaos_top_rh", "y": 270 },
|
||||
"facing=north,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDimDoorChaos_top_rh" },
|
||||
"facing=east,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDimDoorChaos_top", "y": 270 },
|
||||
"facing=south,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDimDoorChaos_top" },
|
||||
"facing=west,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDimDoorChaos_top", "y": 90 },
|
||||
"facing=north,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDimDoorChaos_top", "y": 180 }
|
||||
}
|
||||
}
|
|
@ -1,36 +0,0 @@
|
|||
{
|
||||
"variants": {
|
||||
"facing=east,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDoorGold_bottom" },
|
||||
"facing=south,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDoorGold_bottom", "y": 90 },
|
||||
"facing=west,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDoorGold_bottom", "y": 180 },
|
||||
"facing=north,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDoorGold_bottom", "y": 270 },
|
||||
"facing=east,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDoorGold_bottom_rh" },
|
||||
"facing=south,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDoorGold_bottom_rh", "y": 90 },
|
||||
"facing=west,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDoorGold_bottom_rh", "y": 180 },
|
||||
"facing=north,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDoorGold_bottom_rh", "y": 270 },
|
||||
"facing=east,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDoorGold_bottom_rh", "y": 90 },
|
||||
"facing=south,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDoorGold_bottom_rh", "y": 180 },
|
||||
"facing=west,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDoorGold_bottom_rh", "y": 270 },
|
||||
"facing=north,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDoorGold_bottom_rh" },
|
||||
"facing=east,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDoorGold_bottom", "y": 270 },
|
||||
"facing=south,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDoorGold_bottom" },
|
||||
"facing=west,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDoorGold_bottom", "y": 90 },
|
||||
"facing=north,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDoorGold_bottom", "y": 180 },
|
||||
"facing=east,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDoorGold_top" },
|
||||
"facing=south,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDoorGold_top", "y": 90 },
|
||||
"facing=west,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDoorGold_top", "y": 180 },
|
||||
"facing=north,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDoorGold_top", "y": 270 },
|
||||
"facing=east,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDoorGold_top_rh" },
|
||||
"facing=south,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDoorGold_top_rh", "y": 90 },
|
||||
"facing=west,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDoorGold_top_rh", "y": 180 },
|
||||
"facing=north,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDoorGold_top_rh", "y": 270 },
|
||||
"facing=east,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDoorGold_top_rh", "y": 90 },
|
||||
"facing=south,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDoorGold_top_rh", "y": 180 },
|
||||
"facing=west,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDoorGold_top_rh", "y": 270 },
|
||||
"facing=north,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDoorGold_top_rh" },
|
||||
"facing=east,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDoorGold_top", "y": 270 },
|
||||
"facing=south,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDoorGold_top" },
|
||||
"facing=west,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDoorGold_top", "y": 90 },
|
||||
"facing=north,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDoorGold_top", "y": 180 }
|
||||
}
|
||||
}
|
|
@ -1,36 +0,0 @@
|
|||
{
|
||||
"variants": {
|
||||
"facing=east,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDoorQuartz_bottom" },
|
||||
"facing=south,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDoorQuartz_bottom", "y": 90 },
|
||||
"facing=west,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDoorQuartz_bottom", "y": 180 },
|
||||
"facing=north,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDoorQuartz_bottom", "y": 270 },
|
||||
"facing=east,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDoorQuartz_bottom_rh" },
|
||||
"facing=south,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDoorQuartz_bottom_rh", "y": 90 },
|
||||
"facing=west,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDoorQuartz_bottom_rh", "y": 180 },
|
||||
"facing=north,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDoorQuartz_bottom_rh", "y": 270 },
|
||||
"facing=east,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDoorQuartz_bottom_rh", "y": 90 },
|
||||
"facing=south,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDoorQuartz_bottom_rh", "y": 180 },
|
||||
"facing=west,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDoorQuartz_bottom_rh", "y": 270 },
|
||||
"facing=north,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDoorQuartz_bottom_rh" },
|
||||
"facing=east,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDoorQuartz_bottom", "y": 270 },
|
||||
"facing=south,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDoorQuartz_bottom" },
|
||||
"facing=west,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDoorQuartz_bottom", "y": 90 },
|
||||
"facing=north,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDoorQuartz_bottom", "y": 180 },
|
||||
"facing=east,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDoorQuartz_top" },
|
||||
"facing=south,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDoorQuartz_top", "y": 90 },
|
||||
"facing=west,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDoorQuartz_top", "y": 180 },
|
||||
"facing=north,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDoorQuartz_top", "y": 270 },
|
||||
"facing=east,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDoorQuartz_top_rh" },
|
||||
"facing=south,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDoorQuartz_top_rh", "y": 90 },
|
||||
"facing=west,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDoorQuartz_top_rh", "y": 180 },
|
||||
"facing=north,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDoorQuartz_top_rh", "y": 270 },
|
||||
"facing=east,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDoorQuartz_top_rh", "y": 90 },
|
||||
"facing=south,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDoorQuartz_top_rh", "y": 180 },
|
||||
"facing=west,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDoorQuartz_top_rh", "y": 270 },
|
||||
"facing=north,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDoorQuartz_top_rh" },
|
||||
"facing=east,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDoorQuartz_top", "y": 270 },
|
||||
"facing=south,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDoorQuartz_top" },
|
||||
"facing=west,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDoorQuartz_top", "y": 90 },
|
||||
"facing=north,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDoorQuartz_top", "y": 180 }
|
||||
}
|
||||
}
|
|
@ -1,5 +0,0 @@
|
|||
{
|
||||
"variants": {
|
||||
"normal": {"model": "dimdoors:noTexture"}
|
||||
}
|
||||
}
|
|
@ -1,36 +0,0 @@
|
|||
{
|
||||
"variants": {
|
||||
"facing=east,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDimDoorWarp_bottom" },
|
||||
"facing=south,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDimDoorWarp_bottom", "y": 90 },
|
||||
"facing=west,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDimDoorWarp_bottom", "y": 180 },
|
||||
"facing=north,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDimDoorWarp_bottom", "y": 270 },
|
||||
"facing=east,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDimDoorWarp_bottom_rh" },
|
||||
"facing=south,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDimDoorWarp_bottom_rh", "y": 90 },
|
||||
"facing=west,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDimDoorWarp_bottom_rh", "y": 180 },
|
||||
"facing=north,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDimDoorWarp_bottom_rh", "y": 270 },
|
||||
"facing=east,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDimDoorWarp_bottom_rh", "y": 90 },
|
||||
"facing=south,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDimDoorWarp_bottom_rh", "y": 180 },
|
||||
"facing=west,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDimDoorWarp_bottom_rh", "y": 270 },
|
||||
"facing=north,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDimDoorWarp_bottom_rh" },
|
||||
"facing=east,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDimDoorWarp_bottom", "y": 270 },
|
||||
"facing=south,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDimDoorWarp_bottom" },
|
||||
"facing=west,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDimDoorWarp_bottom", "y": 90 },
|
||||
"facing=north,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDimDoorWarp_bottom", "y": 180 },
|
||||
"facing=east,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDimDoorWarp_top" },
|
||||
"facing=south,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDimDoorWarp_top", "y": 90 },
|
||||
"facing=west,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDimDoorWarp_top", "y": 180 },
|
||||
"facing=north,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDimDoorWarp_top", "y": 270 },
|
||||
"facing=east,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDimDoorWarp_top_rh" },
|
||||
"facing=south,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDimDoorWarp_top_rh", "y": 90 },
|
||||
"facing=west,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDimDoorWarp_top_rh", "y": 180 },
|
||||
"facing=north,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDimDoorWarp_top_rh", "y": 270 },
|
||||
"facing=east,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDimDoorWarp_top_rh", "y": 90 },
|
||||
"facing=south,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDimDoorWarp_top_rh", "y": 180 },
|
||||
"facing=west,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDimDoorWarp_top_rh", "y": 270 },
|
||||
"facing=north,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDimDoorWarp_top_rh" },
|
||||
"facing=east,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDimDoorWarp_top", "y": 270 },
|
||||
"facing=south,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDimDoorWarp_top" },
|
||||
"facing=west,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDimDoorWarp_top", "y": 90 },
|
||||
"facing=north,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDimDoorWarp_top", "y": 180 }
|
||||
}
|
||||
}
|
|
@ -1,36 +0,0 @@
|
|||
{
|
||||
"variants": {
|
||||
"facing=east,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDoorGold_bottom" },
|
||||
"facing=south,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDoorGold_bottom", "y": 90 },
|
||||
"facing=west,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDoorGold_bottom", "y": 180 },
|
||||
"facing=north,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDoorGold_bottom", "y": 270 },
|
||||
"facing=east,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDoorGold_bottom_rh" },
|
||||
"facing=south,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDoorGold_bottom_rh", "y": 90 },
|
||||
"facing=west,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDoorGold_bottom_rh", "y": 180 },
|
||||
"facing=north,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDoorGold_bottom_rh", "y": 270 },
|
||||
"facing=east,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDoorGold_bottom_rh", "y": 90 },
|
||||
"facing=south,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDoorGold_bottom_rh", "y": 180 },
|
||||
"facing=west,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDoorGold_bottom_rh", "y": 270 },
|
||||
"facing=north,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDoorGold_bottom_rh" },
|
||||
"facing=east,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDoorGold_bottom", "y": 270 },
|
||||
"facing=south,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDoorGold_bottom" },
|
||||
"facing=west,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDoorGold_bottom", "y": 90 },
|
||||
"facing=north,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDoorGold_bottom", "y": 180 },
|
||||
"facing=east,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDoorGold_top" },
|
||||
"facing=south,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDoorGold_top", "y": 90 },
|
||||
"facing=west,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDoorGold_top", "y": 180 },
|
||||
"facing=north,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDoorGold_top", "y": 270 },
|
||||
"facing=east,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDoorGold_top_rh" },
|
||||
"facing=south,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDoorGold_top_rh", "y": 90 },
|
||||
"facing=west,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDoorGold_top_rh", "y": 180 },
|
||||
"facing=north,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDoorGold_top_rh", "y": 270 },
|
||||
"facing=east,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDoorGold_top_rh", "y": 90 },
|
||||
"facing=south,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDoorGold_top_rh", "y": 180 },
|
||||
"facing=west,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDoorGold_top_rh", "y": 270 },
|
||||
"facing=north,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDoorGold_top_rh" },
|
||||
"facing=east,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDoorGold_top", "y": 270 },
|
||||
"facing=south,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDoorGold_top" },
|
||||
"facing=west,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDoorGold_top", "y": 90 },
|
||||
"facing=north,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDoorGold_top", "y": 180 }
|
||||
}
|
||||
}
|
|
@ -1,36 +0,0 @@
|
|||
{
|
||||
"variants": {
|
||||
"facing=east,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDoorQuartz_bottom" },
|
||||
"facing=south,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDoorQuartz_bottom", "y": 90 },
|
||||
"facing=west,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDoorQuartz_bottom", "y": 180 },
|
||||
"facing=north,half=lower,hinge=left,open=false": { "model": "dimdoors:blockDoorQuartz_bottom", "y": 270 },
|
||||
"facing=east,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDoorQuartz_bottom_rh" },
|
||||
"facing=south,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDoorQuartz_bottom_rh", "y": 90 },
|
||||
"facing=west,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDoorQuartz_bottom_rh", "y": 180 },
|
||||
"facing=north,half=lower,hinge=right,open=false": { "model": "dimdoors:blockDoorQuartz_bottom_rh", "y": 270 },
|
||||
"facing=east,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDoorQuartz_bottom_rh", "y": 90 },
|
||||
"facing=south,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDoorQuartz_bottom_rh", "y": 180 },
|
||||
"facing=west,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDoorQuartz_bottom_rh", "y": 270 },
|
||||
"facing=north,half=lower,hinge=left,open=true": { "model": "dimdoors:blockDoorQuartz_bottom_rh" },
|
||||
"facing=east,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDoorQuartz_bottom", "y": 270 },
|
||||
"facing=south,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDoorQuartz_bottom" },
|
||||
"facing=west,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDoorQuartz_bottom", "y": 90 },
|
||||
"facing=north,half=lower,hinge=right,open=true": { "model": "dimdoors:blockDoorQuartz_bottom", "y": 180 },
|
||||
"facing=east,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDoorQuartz_top" },
|
||||
"facing=south,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDoorQuartz_top", "y": 90 },
|
||||
"facing=west,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDoorQuartz_top", "y": 180 },
|
||||
"facing=north,half=upper,hinge=left,open=false": { "model": "dimdoors:blockDoorQuartz_top", "y": 270 },
|
||||
"facing=east,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDoorQuartz_top_rh" },
|
||||
"facing=south,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDoorQuartz_top_rh", "y": 90 },
|
||||
"facing=west,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDoorQuartz_top_rh", "y": 180 },
|
||||
"facing=north,half=upper,hinge=right,open=false": { "model": "dimdoors:blockDoorQuartz_top_rh", "y": 270 },
|
||||
"facing=east,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDoorQuartz_top_rh", "y": 90 },
|
||||
"facing=south,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDoorQuartz_top_rh", "y": 180 },
|
||||
"facing=west,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDoorQuartz_top_rh", "y": 270 },
|
||||
"facing=north,half=upper,hinge=left,open=true": { "model": "dimdoors:blockDoorQuartz_top_rh" },
|
||||
"facing=east,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDoorQuartz_top", "y": 270 },
|
||||
"facing=south,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDoorQuartz_top" },
|
||||
"facing=west,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDoorQuartz_top", "y": 90 },
|
||||
"facing=north,half=upper,hinge=right,open=true": { "model": "dimdoors:blockDoorQuartz_top", "y": 180 }
|
||||
}
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
{
|
||||
"variants": {
|
||||
"type=reality": { "model": "dimdoors:blockFabricReality" },
|
||||
"type=ancient": { "model": "dimdoors:blockFabricAncient" },
|
||||
"type=altered": { "model": "dimdoors:blockFabricAltered" },
|
||||
"type=unraveled": { "model": "dimdoors:blockFabricUnraveled" },
|
||||
"type=eternal": { "model": "dimdoors:blockFabricEternal" }
|
||||
}
|
||||
}
|
|
@ -1,5 +0,0 @@
|
|||
{
|
||||
"variants": {
|
||||
"normal": {"model": "dimdoors:noTexture"}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,68 @@
|
|||
{
|
||||
"variants": {
|
||||
"facing=east,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:dimensional_door_bottom" },
|
||||
"facing=south,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:dimensional_door_bottom", "y": 90 },
|
||||
"facing=west,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:dimensional_door_bottom", "y": 180 },
|
||||
"facing=north,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:dimensional_door_bottom", "y": 270 },
|
||||
"facing=east,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:dimensional_door_bottom_rh" },
|
||||
"facing=south,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:dimensional_door_bottom_rh", "y": 90 },
|
||||
"facing=west,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:dimensional_door_bottom_rh", "y": 180 },
|
||||
"facing=north,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:dimensional_door_bottom_rh", "y": 270 },
|
||||
"facing=east,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:dimensional_door_bottom_rh", "y": 90 },
|
||||
"facing=south,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:dimensional_door_bottom_rh", "y": 180 },
|
||||
"facing=west,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:dimensional_door_bottom_rh", "y": 270 },
|
||||
"facing=north,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:dimensional_door_bottom_rh" },
|
||||
"facing=east,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:dimensional_door_bottom", "y": 270 },
|
||||
"facing=south,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:dimensional_door_bottom" },
|
||||
"facing=west,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:dimensional_door_bottom", "y": 90 },
|
||||
"facing=north,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:dimensional_door_bottom", "y": 180 },
|
||||
"facing=east,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:dimensional_door_top" },
|
||||
"facing=south,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:dimensional_door_top", "y": 90 },
|
||||
"facing=west,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:dimensional_door_top", "y": 180 },
|
||||
"facing=north,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:dimensional_door_top", "y": 270 },
|
||||
"facing=east,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:dimensional_door_top_rh" },
|
||||
"facing=south,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:dimensional_door_top_rh", "y": 90 },
|
||||
"facing=west,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:dimensional_door_top_rh", "y": 180 },
|
||||
"facing=north,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:dimensional_door_top_rh", "y": 270 },
|
||||
"facing=east,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:dimensional_door_top_rh", "y": 90 },
|
||||
"facing=south,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:dimensional_door_top_rh", "y": 180 },
|
||||
"facing=west,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:dimensional_door_top_rh", "y": 270 },
|
||||
"facing=north,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:dimensional_door_top_rh" },
|
||||
"facing=east,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:dimensional_door_top", "y": 270 },
|
||||
"facing=south,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:dimensional_door_top" },
|
||||
"facing=west,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:dimensional_door_top", "y": 90 },
|
||||
"facing=north,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:dimensional_door_top", "y": 180 },
|
||||
"facing=east,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:dimensional_door_bottom" },
|
||||
"facing=south,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:dimensional_door_bottom", "y": 90 },
|
||||
"facing=west,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:dimensional_door_bottom", "y": 180 },
|
||||
"facing=north,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:dimensional_door_bottom", "y": 270 },
|
||||
"facing=east,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:dimensional_door_bottom_rh" },
|
||||
"facing=south,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:dimensional_door_bottom_rh", "y": 90 },
|
||||
"facing=west,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:dimensional_door_bottom_rh", "y": 180 },
|
||||
"facing=north,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:dimensional_door_bottom_rh", "y": 270 },
|
||||
"facing=east,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:dimensional_door_bottom_rh", "y": 90 },
|
||||
"facing=south,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:dimensional_door_bottom_rh", "y": 180 },
|
||||
"facing=west,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:dimensional_door_bottom_rh", "y": 270 },
|
||||
"facing=north,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:dimensional_door_bottom_rh" },
|
||||
"facing=east,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:dimensional_door_bottom", "y": 270 },
|
||||
"facing=south,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:dimensional_door_bottom" },
|
||||
"facing=west,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:dimensional_door_bottom", "y": 90 },
|
||||
"facing=north,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:dimensional_door_bottom", "y": 180 },
|
||||
"facing=east,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:dimensional_door_top" },
|
||||
"facing=south,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:dimensional_door_top", "y": 90 },
|
||||
"facing=west,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:dimensional_door_top", "y": 180 },
|
||||
"facing=north,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:dimensional_door_top", "y": 270 },
|
||||
"facing=east,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:dimensional_door_top_rh" },
|
||||
"facing=south,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:dimensional_door_top_rh", "y": 90 },
|
||||
"facing=west,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:dimensional_door_top_rh", "y": 180 },
|
||||
"facing=north,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:dimensional_door_top_rh", "y": 270 },
|
||||
"facing=east,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:dimensional_door_top_rh", "y": 90 },
|
||||
"facing=south,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:dimensional_door_top_rh", "y": 180 },
|
||||
"facing=west,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:dimensional_door_top_rh", "y": 270 },
|
||||
"facing=north,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:dimensional_door_top_rh" },
|
||||
"facing=east,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:dimensional_door_top", "y": 270 },
|
||||
"facing=south,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:dimensional_door_top" },
|
||||
"facing=west,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:dimensional_door_top", "y": 90 },
|
||||
"facing=north,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:dimensional_door_top", "y": 180 }
|
||||
}
|
||||
}
|
|
@ -1,20 +1,20 @@
|
|||
{
|
||||
"variants": {
|
||||
"facing=north,half=bottom,open=false": { "model": "dimdoors:blockDimHatch_bottom" },
|
||||
"facing=south,half=bottom,open=false": { "model": "dimdoors:blockDimHatch_bottom" },
|
||||
"facing=east,half=bottom,open=false": { "model": "dimdoors:blockDimHatch_bottom" },
|
||||
"facing=west,half=bottom,open=false": { "model": "dimdoors:blockDimHatch_bottom" },
|
||||
"facing=north,half=top,open=false": { "model": "dimdoors:blockDimHatch_top" },
|
||||
"facing=south,half=top,open=false": { "model": "dimdoors:blockDimHatch_top" },
|
||||
"facing=east,half=top,open=false": { "model": "dimdoors:blockDimHatch_top" },
|
||||
"facing=west,half=top,open=false": { "model": "dimdoors:blockDimHatch_top" },
|
||||
"facing=north,half=bottom,open=true": { "model": "dimdoors:blockDimHatch_open" },
|
||||
"facing=south,half=bottom,open=true": { "model": "dimdoors:blockDimHatch_open", "y": 180 },
|
||||
"facing=east,half=bottom,open=true": { "model": "dimdoors:blockDimHatch_open", "y": 90 },
|
||||
"facing=west,half=bottom,open=true": { "model": "dimdoors:blockDimHatch_open", "y": 270 },
|
||||
"facing=north,half=top,open=true": { "model": "dimdoors:blockDimHatch_open" },
|
||||
"facing=south,half=top,open=true": { "model": "dimdoors:blockDimHatch_open", "y": 180 },
|
||||
"facing=east,half=top,open=true": { "model": "dimdoors:blockDimHatch_open", "y": 90 },
|
||||
"facing=west,half=top,open=true": { "model": "dimdoors:blockDimHatch_open", "y": 270 }
|
||||
"facing=north,half=bottom,open=false": { "model": "dimdoors:dimensional_trapdoor_bottom" },
|
||||
"facing=south,half=bottom,open=false": { "model": "dimdoors:dimensional_trapdoor_bottom" },
|
||||
"facing=east,half=bottom,open=false": { "model": "dimdoors:dimensional_trapdoor_bottom" },
|
||||
"facing=west,half=bottom,open=false": { "model": "dimdoors:dimensional_trapdoor_bottom" },
|
||||
"facing=north,half=top,open=false": { "model": "dimdoors:dimensional_trapdoor_top" },
|
||||
"facing=south,half=top,open=false": { "model": "dimdoors:dimensional_trapdoor_top" },
|
||||
"facing=east,half=top,open=false": { "model": "dimdoors:dimensional_trapdoor_top" },
|
||||
"facing=west,half=top,open=false": { "model": "dimdoors:dimensional_trapdoor_top" },
|
||||
"facing=north,half=bottom,open=true": { "model": "dimdoors:dimensional_trapdoor_open" },
|
||||
"facing=south,half=bottom,open=true": { "model": "dimdoors:dimensional_trapdoor_open", "y": 180 },
|
||||
"facing=east,half=bottom,open=true": { "model": "dimdoors:dimensional_trapdoor_open", "y": 90 },
|
||||
"facing=west,half=bottom,open=true": { "model": "dimdoors:dimensional_trapdoor_open", "y": 270 },
|
||||
"facing=north,half=top,open=true": { "model": "dimdoors:dimensional_trapdoor_open" },
|
||||
"facing=south,half=top,open=true": { "model": "dimdoors:dimensional_trapdoor_open", "y": 180 },
|
||||
"facing=east,half=top,open=true": { "model": "dimdoors:dimensional_trapdoor_open", "y": 90 },
|
||||
"facing=west,half=top,open=true": { "model": "dimdoors:dimensional_trapdoor_open", "y": 270 }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
{
|
||||
"variants": {
|
||||
"type=reality": { "model": "dimdoors:fabric_reality" },
|
||||
"type=ancient": { "model": "dimdoors:fabric_ancient" },
|
||||
"type=altered": { "model": "dimdoors:fabric_altered" },
|
||||
"type=unraveled": { "model": "dimdoors:fabric_unraveled" },
|
||||
"type=eternal": { "model": "dimdoors:fabric_eternal" }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,68 @@
|
|||
{
|
||||
"variants": {
|
||||
"facing=east,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:gold_door_bottom" },
|
||||
"facing=south,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:gold_door_bottom", "y": 90 },
|
||||
"facing=west,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:gold_door_bottom", "y": 180 },
|
||||
"facing=north,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:gold_door_bottom", "y": 270 },
|
||||
"facing=east,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:gold_door_bottom_rh" },
|
||||
"facing=south,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:gold_door_bottom_rh", "y": 90 },
|
||||
"facing=west,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:gold_door_bottom_rh", "y": 180 },
|
||||
"facing=north,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:gold_door_bottom_rh", "y": 270 },
|
||||
"facing=east,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:gold_door_bottom_rh", "y": 90 },
|
||||
"facing=south,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:gold_door_bottom_rh", "y": 180 },
|
||||
"facing=west,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:gold_door_bottom_rh", "y": 270 },
|
||||
"facing=north,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:gold_door_bottom_rh" },
|
||||
"facing=east,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:gold_door_bottom", "y": 270 },
|
||||
"facing=south,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:gold_door_bottom" },
|
||||
"facing=west,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:gold_door_bottom", "y": 90 },
|
||||
"facing=north,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:gold_door_bottom", "y": 180 },
|
||||
"facing=east,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:gold_door_top" },
|
||||
"facing=south,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:gold_door_top", "y": 90 },
|
||||
"facing=west,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:gold_door_top", "y": 180 },
|
||||
"facing=north,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:gold_door_top", "y": 270 },
|
||||
"facing=east,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:gold_door_top_rh" },
|
||||
"facing=south,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:gold_door_top_rh", "y": 90 },
|
||||
"facing=west,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:gold_door_top_rh", "y": 180 },
|
||||
"facing=north,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:gold_door_top_rh", "y": 270 },
|
||||
"facing=east,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:gold_door_top_rh", "y": 90 },
|
||||
"facing=south,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:gold_door_top_rh", "y": 180 },
|
||||
"facing=west,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:gold_door_top_rh", "y": 270 },
|
||||
"facing=north,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:gold_door_top_rh" },
|
||||
"facing=east,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:gold_door_top", "y": 270 },
|
||||
"facing=south,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:gold_door_top" },
|
||||
"facing=west,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:gold_door_top", "y": 90 },
|
||||
"facing=north,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:gold_door_top", "y": 180 },
|
||||
"facing=east,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:gold_door_bottom" },
|
||||
"facing=south,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:gold_door_bottom", "y": 90 },
|
||||
"facing=west,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:gold_door_bottom", "y": 180 },
|
||||
"facing=north,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:gold_door_bottom", "y": 270 },
|
||||
"facing=east,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:gold_door_bottom_rh" },
|
||||
"facing=south,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:gold_door_bottom_rh", "y": 90 },
|
||||
"facing=west,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:gold_door_bottom_rh", "y": 180 },
|
||||
"facing=north,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:gold_door_bottom_rh", "y": 270 },
|
||||
"facing=east,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:gold_door_bottom_rh", "y": 90 },
|
||||
"facing=south,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:gold_door_bottom_rh", "y": 180 },
|
||||
"facing=west,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:gold_door_bottom_rh", "y": 270 },
|
||||
"facing=north,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:gold_door_bottom_rh" },
|
||||
"facing=east,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:gold_door_bottom", "y": 270 },
|
||||
"facing=south,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:gold_door_bottom" },
|
||||
"facing=west,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:gold_door_bottom", "y": 90 },
|
||||
"facing=north,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:gold_door_bottom", "y": 180 },
|
||||
"facing=east,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:gold_door_top" },
|
||||
"facing=south,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:gold_door_top", "y": 90 },
|
||||
"facing=west,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:gold_door_top", "y": 180 },
|
||||
"facing=north,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:gold_door_top", "y": 270 },
|
||||
"facing=east,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:gold_door_top_rh" },
|
||||
"facing=south,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:gold_door_top_rh", "y": 90 },
|
||||
"facing=west,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:gold_door_top_rh", "y": 180 },
|
||||
"facing=north,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:gold_door_top_rh", "y": 270 },
|
||||
"facing=east,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:gold_door_top_rh", "y": 90 },
|
||||
"facing=south,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:gold_door_top_rh", "y": 180 },
|
||||
"facing=west,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:gold_door_top_rh", "y": 270 },
|
||||
"facing=north,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:gold_door_top_rh" },
|
||||
"facing=east,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:gold_door_top", "y": 270 },
|
||||
"facing=south,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:gold_door_top" },
|
||||
"facing=west,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:gold_door_top", "y": 90 },
|
||||
"facing=north,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:gold_door_top", "y": 180 }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,68 @@
|
|||
{
|
||||
"variants": {
|
||||
"facing=east,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:gold_door_bottom" },
|
||||
"facing=south,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:gold_door_bottom", "y": 90 },
|
||||
"facing=west,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:gold_door_bottom", "y": 180 },
|
||||
"facing=north,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:gold_door_bottom", "y": 270 },
|
||||
"facing=east,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:gold_door_bottom_rh" },
|
||||
"facing=south,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:gold_door_bottom_rh", "y": 90 },
|
||||
"facing=west,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:gold_door_bottom_rh", "y": 180 },
|
||||
"facing=north,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:gold_door_bottom_rh", "y": 270 },
|
||||
"facing=east,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:gold_door_bottom_rh", "y": 90 },
|
||||
"facing=south,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:gold_door_bottom_rh", "y": 180 },
|
||||
"facing=west,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:gold_door_bottom_rh", "y": 270 },
|
||||
"facing=north,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:gold_door_bottom_rh" },
|
||||
"facing=east,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:gold_door_bottom", "y": 270 },
|
||||
"facing=south,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:gold_door_bottom" },
|
||||
"facing=west,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:gold_door_bottom", "y": 90 },
|
||||
"facing=north,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:gold_door_bottom", "y": 180 },
|
||||
"facing=east,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:gold_door_top" },
|
||||
"facing=south,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:gold_door_top", "y": 90 },
|
||||
"facing=west,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:gold_door_top", "y": 180 },
|
||||
"facing=north,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:gold_door_top", "y": 270 },
|
||||
"facing=east,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:gold_door_top_rh" },
|
||||
"facing=south,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:gold_door_top_rh", "y": 90 },
|
||||
"facing=west,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:gold_door_top_rh", "y": 180 },
|
||||
"facing=north,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:gold_door_top_rh", "y": 270 },
|
||||
"facing=east,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:gold_door_top_rh", "y": 90 },
|
||||
"facing=south,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:gold_door_top_rh", "y": 180 },
|
||||
"facing=west,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:gold_door_top_rh", "y": 270 },
|
||||
"facing=north,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:gold_door_top_rh" },
|
||||
"facing=east,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:gold_door_top", "y": 270 },
|
||||
"facing=south,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:gold_door_top" },
|
||||
"facing=west,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:gold_door_top", "y": 90 },
|
||||
"facing=north,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:gold_door_top", "y": 180 },
|
||||
"facing=east,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:gold_door_bottom" },
|
||||
"facing=south,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:gold_door_bottom", "y": 90 },
|
||||
"facing=west,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:gold_door_bottom", "y": 180 },
|
||||
"facing=north,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:gold_door_bottom", "y": 270 },
|
||||
"facing=east,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:gold_door_bottom_rh" },
|
||||
"facing=south,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:gold_door_bottom_rh", "y": 90 },
|
||||
"facing=west,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:gold_door_bottom_rh", "y": 180 },
|
||||
"facing=north,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:gold_door_bottom_rh", "y": 270 },
|
||||
"facing=east,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:gold_door_bottom_rh", "y": 90 },
|
||||
"facing=south,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:gold_door_bottom_rh", "y": 180 },
|
||||
"facing=west,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:gold_door_bottom_rh", "y": 270 },
|
||||
"facing=north,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:gold_door_bottom_rh" },
|
||||
"facing=east,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:gold_door_bottom", "y": 270 },
|
||||
"facing=south,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:gold_door_bottom" },
|
||||
"facing=west,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:gold_door_bottom", "y": 90 },
|
||||
"facing=north,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:gold_door_bottom", "y": 180 },
|
||||
"facing=east,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:gold_door_top" },
|
||||
"facing=south,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:gold_door_top", "y": 90 },
|
||||
"facing=west,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:gold_door_top", "y": 180 },
|
||||
"facing=north,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:gold_door_top", "y": 270 },
|
||||
"facing=east,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:gold_door_top_rh" },
|
||||
"facing=south,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:gold_door_top_rh", "y": 90 },
|
||||
"facing=west,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:gold_door_top_rh", "y": 180 },
|
||||
"facing=north,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:gold_door_top_rh", "y": 270 },
|
||||
"facing=east,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:gold_door_top_rh", "y": 90 },
|
||||
"facing=south,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:gold_door_top_rh", "y": 180 },
|
||||
"facing=west,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:gold_door_top_rh", "y": 270 },
|
||||
"facing=north,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:gold_door_top_rh" },
|
||||
"facing=east,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:gold_door_top", "y": 270 },
|
||||
"facing=south,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:gold_door_top" },
|
||||
"facing=west,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:gold_door_top", "y": 90 },
|
||||
"facing=north,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:gold_door_top", "y": 180 }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,68 @@
|
|||
{
|
||||
"variants": {
|
||||
"facing=east,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:quartz_door_bottom" },
|
||||
"facing=south,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:quartz_door_bottom", "y": 90 },
|
||||
"facing=west,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:quartz_door_bottom", "y": 180 },
|
||||
"facing=north,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:quartz_door_bottom", "y": 270 },
|
||||
"facing=east,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:quartz_door_bottom_rh" },
|
||||
"facing=south,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:quartz_door_bottom_rh", "y": 90 },
|
||||
"facing=west,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:quartz_door_bottom_rh", "y": 180 },
|
||||
"facing=north,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:quartz_door_bottom_rh", "y": 270 },
|
||||
"facing=east,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:quartz_door_bottom_rh", "y": 90 },
|
||||
"facing=south,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:quartz_door_bottom_rh", "y": 180 },
|
||||
"facing=west,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:quartz_door_bottom_rh", "y": 270 },
|
||||
"facing=north,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:quartz_door_bottom_rh" },
|
||||
"facing=east,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:quartz_door_bottom", "y": 270 },
|
||||
"facing=south,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:quartz_door_bottom" },
|
||||
"facing=west,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:quartz_door_bottom", "y": 90 },
|
||||
"facing=north,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:quartz_door_bottom", "y": 180 },
|
||||
"facing=east,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:quartz_door_top" },
|
||||
"facing=south,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:quartz_door_top", "y": 90 },
|
||||
"facing=west,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:quartz_door_top", "y": 180 },
|
||||
"facing=north,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:quartz_door_top", "y": 270 },
|
||||
"facing=east,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:quartz_door_top_rh" },
|
||||
"facing=south,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:quartz_door_top_rh", "y": 90 },
|
||||
"facing=west,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:quartz_door_top_rh", "y": 180 },
|
||||
"facing=north,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:quartz_door_top_rh", "y": 270 },
|
||||
"facing=east,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:quartz_door_top_rh", "y": 90 },
|
||||
"facing=south,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:quartz_door_top_rh", "y": 180 },
|
||||
"facing=west,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:quartz_door_top_rh", "y": 270 },
|
||||
"facing=north,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:quartz_door_top_rh" },
|
||||
"facing=east,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:quartz_door_top", "y": 270 },
|
||||
"facing=south,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:quartz_door_top" },
|
||||
"facing=west,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:quartz_door_top", "y": 90 },
|
||||
"facing=north,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:quartz_door_top", "y": 180 },
|
||||
"facing=east,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:quartz_door_bottom" },
|
||||
"facing=south,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:quartz_door_bottom", "y": 90 },
|
||||
"facing=west,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:quartz_door_bottom", "y": 180 },
|
||||
"facing=north,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:quartz_door_bottom", "y": 270 },
|
||||
"facing=east,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:quartz_door_bottom_rh" },
|
||||
"facing=south,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:quartz_door_bottom_rh", "y": 90 },
|
||||
"facing=west,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:quartz_door_bottom_rh", "y": 180 },
|
||||
"facing=north,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:quartz_door_bottom_rh", "y": 270 },
|
||||
"facing=east,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:quartz_door_bottom_rh", "y": 90 },
|
||||
"facing=south,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:quartz_door_bottom_rh", "y": 180 },
|
||||
"facing=west,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:quartz_door_bottom_rh", "y": 270 },
|
||||
"facing=north,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:quartz_door_bottom_rh" },
|
||||
"facing=east,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:quartz_door_bottom", "y": 270 },
|
||||
"facing=south,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:quartz_door_bottom" },
|
||||
"facing=west,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:quartz_door_bottom", "y": 90 },
|
||||
"facing=north,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:quartz_door_bottom", "y": 180 },
|
||||
"facing=east,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:quartz_door_top" },
|
||||
"facing=south,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:quartz_door_top", "y": 90 },
|
||||
"facing=west,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:quartz_door_top", "y": 180 },
|
||||
"facing=north,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:quartz_door_top", "y": 270 },
|
||||
"facing=east,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:quartz_door_top_rh" },
|
||||
"facing=south,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:quartz_door_top_rh", "y": 90 },
|
||||
"facing=west,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:quartz_door_top_rh", "y": 180 },
|
||||
"facing=north,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:quartz_door_top_rh", "y": 270 },
|
||||
"facing=east,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:quartz_door_top_rh", "y": 90 },
|
||||
"facing=south,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:quartz_door_top_rh", "y": 180 },
|
||||
"facing=west,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:quartz_door_top_rh", "y": 270 },
|
||||
"facing=north,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:quartz_door_top_rh" },
|
||||
"facing=east,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:quartz_door_top", "y": 270 },
|
||||
"facing=south,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:quartz_door_top" },
|
||||
"facing=west,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:quartz_door_top", "y": 90 },
|
||||
"facing=north,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:quartz_door_top", "y": 180 }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,68 @@
|
|||
{
|
||||
"variants": {
|
||||
"facing=east,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:quartz_door_bottom" },
|
||||
"facing=south,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:quartz_door_bottom", "y": 90 },
|
||||
"facing=west,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:quartz_door_bottom", "y": 180 },
|
||||
"facing=north,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:quartz_door_bottom", "y": 270 },
|
||||
"facing=east,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:quartz_door_bottom_rh" },
|
||||
"facing=south,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:quartz_door_bottom_rh", "y": 90 },
|
||||
"facing=west,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:quartz_door_bottom_rh", "y": 180 },
|
||||
"facing=north,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:quartz_door_bottom_rh", "y": 270 },
|
||||
"facing=east,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:quartz_door_bottom_rh", "y": 90 },
|
||||
"facing=south,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:quartz_door_bottom_rh", "y": 180 },
|
||||
"facing=west,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:quartz_door_bottom_rh", "y": 270 },
|
||||
"facing=north,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:quartz_door_bottom_rh" },
|
||||
"facing=east,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:quartz_door_bottom", "y": 270 },
|
||||
"facing=south,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:quartz_door_bottom" },
|
||||
"facing=west,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:quartz_door_bottom", "y": 90 },
|
||||
"facing=north,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:quartz_door_bottom", "y": 180 },
|
||||
"facing=east,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:quartz_door_top" },
|
||||
"facing=south,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:quartz_door_top", "y": 90 },
|
||||
"facing=west,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:quartz_door_top", "y": 180 },
|
||||
"facing=north,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:quartz_door_top", "y": 270 },
|
||||
"facing=east,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:quartz_door_top_rh" },
|
||||
"facing=south,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:quartz_door_top_rh", "y": 90 },
|
||||
"facing=west,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:quartz_door_top_rh", "y": 180 },
|
||||
"facing=north,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:quartz_door_top_rh", "y": 270 },
|
||||
"facing=east,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:quartz_door_top_rh", "y": 90 },
|
||||
"facing=south,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:quartz_door_top_rh", "y": 180 },
|
||||
"facing=west,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:quartz_door_top_rh", "y": 270 },
|
||||
"facing=north,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:quartz_door_top_rh" },
|
||||
"facing=east,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:quartz_door_top", "y": 270 },
|
||||
"facing=south,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:quartz_door_top" },
|
||||
"facing=west,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:quartz_door_top", "y": 90 },
|
||||
"facing=north,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:quartz_door_top", "y": 180 },
|
||||
"facing=east,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:quartz_door_bottom" },
|
||||
"facing=south,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:quartz_door_bottom", "y": 90 },
|
||||
"facing=west,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:quartz_door_bottom", "y": 180 },
|
||||
"facing=north,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:quartz_door_bottom", "y": 270 },
|
||||
"facing=east,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:quartz_door_bottom_rh" },
|
||||
"facing=south,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:quartz_door_bottom_rh", "y": 90 },
|
||||
"facing=west,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:quartz_door_bottom_rh", "y": 180 },
|
||||
"facing=north,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:quartz_door_bottom_rh", "y": 270 },
|
||||
"facing=east,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:quartz_door_bottom_rh", "y": 90 },
|
||||
"facing=south,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:quartz_door_bottom_rh", "y": 180 },
|
||||
"facing=west,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:quartz_door_bottom_rh", "y": 270 },
|
||||
"facing=north,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:quartz_door_bottom_rh" },
|
||||
"facing=east,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:quartz_door_bottom", "y": 270 },
|
||||
"facing=south,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:quartz_door_bottom" },
|
||||
"facing=west,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:quartz_door_bottom", "y": 90 },
|
||||
"facing=north,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:quartz_door_bottom", "y": 180 },
|
||||
"facing=east,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:quartz_door_top" },
|
||||
"facing=south,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:quartz_door_top", "y": 90 },
|
||||
"facing=west,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:quartz_door_top", "y": 180 },
|
||||
"facing=north,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:quartz_door_top", "y": 270 },
|
||||
"facing=east,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:quartz_door_top_rh" },
|
||||
"facing=south,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:quartz_door_top_rh", "y": 90 },
|
||||
"facing=west,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:quartz_door_top_rh", "y": 180 },
|
||||
"facing=north,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:quartz_door_top_rh", "y": 270 },
|
||||
"facing=east,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:quartz_door_top_rh", "y": 90 },
|
||||
"facing=south,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:quartz_door_top_rh", "y": 180 },
|
||||
"facing=west,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:quartz_door_top_rh", "y": 270 },
|
||||
"facing=north,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:quartz_door_top_rh" },
|
||||
"facing=east,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:quartz_door_top", "y": 270 },
|
||||
"facing=south,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:quartz_door_top" },
|
||||
"facing=west,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:quartz_door_top", "y": 90 },
|
||||
"facing=north,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:quartz_door_top", "y": 180 }
|
||||
}
|
||||
}
|
5
src/main/resources/assets/dimdoors/blockstates/rift.json
Normal file
5
src/main/resources/assets/dimdoors/blockstates/rift.json
Normal file
|
@ -0,0 +1,5 @@
|
|||
{
|
||||
"variants": {
|
||||
"normal": {"model": "dimdoors:no_texture"}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
{
|
||||
"variants": {
|
||||
"normal": {"model": "dimdoors:no_texture"}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,68 @@
|
|||
{
|
||||
"variants": {
|
||||
"facing=east,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:unstable_dimensional_door_bottom" },
|
||||
"facing=south,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:unstable_dimensional_door_bottom", "y": 90 },
|
||||
"facing=west,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:unstable_dimensional_door_bottom", "y": 180 },
|
||||
"facing=north,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:unstable_dimensional_door_bottom", "y": 270 },
|
||||
"facing=east,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:unstable_dimensional_door_bottom_rh" },
|
||||
"facing=south,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:unstable_dimensional_door_bottom_rh", "y": 90 },
|
||||
"facing=west,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:unstable_dimensional_door_bottom_rh", "y": 180 },
|
||||
"facing=north,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:unstable_dimensional_door_bottom_rh", "y": 270 },
|
||||
"facing=east,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:unstable_dimensional_door_bottom_rh", "y": 90 },
|
||||
"facing=south,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:unstable_dimensional_door_bottom_rh", "y": 180 },
|
||||
"facing=west,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:unstable_dimensional_door_bottom_rh", "y": 270 },
|
||||
"facing=north,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:unstable_dimensional_door_bottom_rh" },
|
||||
"facing=east,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:unstable_dimensional_door_bottom", "y": 270 },
|
||||
"facing=south,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:unstable_dimensional_door_bottom" },
|
||||
"facing=west,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:unstable_dimensional_door_bottom", "y": 90 },
|
||||
"facing=north,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:unstable_dimensional_door_bottom", "y": 180 },
|
||||
"facing=east,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:unstable_dimensional_door_top" },
|
||||
"facing=south,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:unstable_dimensional_door_top", "y": 90 },
|
||||
"facing=west,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:unstable_dimensional_door_top", "y": 180 },
|
||||
"facing=north,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:unstable_dimensional_door_top", "y": 270 },
|
||||
"facing=east,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:unstable_dimensional_door_top_rh" },
|
||||
"facing=south,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:unstable_dimensional_door_top_rh", "y": 90 },
|
||||
"facing=west,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:unstable_dimensional_door_top_rh", "y": 180 },
|
||||
"facing=north,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:unstable_dimensional_door_top_rh", "y": 270 },
|
||||
"facing=east,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:unstable_dimensional_door_top_rh", "y": 90 },
|
||||
"facing=south,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:unstable_dimensional_door_top_rh", "y": 180 },
|
||||
"facing=west,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:unstable_dimensional_door_top_rh", "y": 270 },
|
||||
"facing=north,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:unstable_dimensional_door_top_rh" },
|
||||
"facing=east,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:unstable_dimensional_door_top", "y": 270 },
|
||||
"facing=south,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:unstable_dimensional_door_top" },
|
||||
"facing=west,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:unstable_dimensional_door_top", "y": 90 },
|
||||
"facing=north,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:unstable_dimensional_door_top", "y": 180 },
|
||||
"facing=east,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:unstable_dimensional_door_bottom" },
|
||||
"facing=south,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:unstable_dimensional_door_bottom", "y": 90 },
|
||||
"facing=west,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:unstable_dimensional_door_bottom", "y": 180 },
|
||||
"facing=north,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:unstable_dimensional_door_bottom", "y": 270 },
|
||||
"facing=east,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:unstable_dimensional_door_bottom_rh" },
|
||||
"facing=south,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:unstable_dimensional_door_bottom_rh", "y": 90 },
|
||||
"facing=west,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:unstable_dimensional_door_bottom_rh", "y": 180 },
|
||||
"facing=north,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:unstable_dimensional_door_bottom_rh", "y": 270 },
|
||||
"facing=east,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:unstable_dimensional_door_bottom_rh", "y": 90 },
|
||||
"facing=south,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:unstable_dimensional_door_bottom_rh", "y": 180 },
|
||||
"facing=west,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:unstable_dimensional_door_bottom_rh", "y": 270 },
|
||||
"facing=north,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:unstable_dimensional_door_bottom_rh" },
|
||||
"facing=east,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:unstable_dimensional_door_bottom", "y": 270 },
|
||||
"facing=south,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:unstable_dimensional_door_bottom" },
|
||||
"facing=west,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:unstable_dimensional_door_bottom", "y": 90 },
|
||||
"facing=north,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:unstable_dimensional_door_bottom", "y": 180 },
|
||||
"facing=east,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:unstable_dimensional_door_top" },
|
||||
"facing=south,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:unstable_dimensional_door_top", "y": 90 },
|
||||
"facing=west,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:unstable_dimensional_door_top", "y": 180 },
|
||||
"facing=north,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:unstable_dimensional_door_top", "y": 270 },
|
||||
"facing=east,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:unstable_dimensional_door_top_rh" },
|
||||
"facing=south,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:unstable_dimensional_door_top_rh", "y": 90 },
|
||||
"facing=west,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:unstable_dimensional_door_top_rh", "y": 180 },
|
||||
"facing=north,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:unstable_dimensional_door_top_rh", "y": 270 },
|
||||
"facing=east,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:unstable_dimensional_door_top_rh", "y": 90 },
|
||||
"facing=south,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:unstable_dimensional_door_top_rh", "y": 180 },
|
||||
"facing=west,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:unstable_dimensional_door_top_rh", "y": 270 },
|
||||
"facing=north,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:unstable_dimensional_door_top_rh" },
|
||||
"facing=east,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:unstable_dimensional_door_top", "y": 270 },
|
||||
"facing=south,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:unstable_dimensional_door_top" },
|
||||
"facing=west,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:unstable_dimensional_door_top", "y": 90 },
|
||||
"facing=north,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:unstable_dimensional_door_top", "y": 180 }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,68 @@
|
|||
{
|
||||
"variants": {
|
||||
"facing=east,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:warp_dimensional_door_bottom" },
|
||||
"facing=south,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:warp_dimensional_door_bottom", "y": 90 },
|
||||
"facing=west,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:warp_dimensional_door_bottom", "y": 180 },
|
||||
"facing=north,half=lower,hinge=left,open=false,powered=false": { "model": "dimdoors:warp_dimensional_door_bottom", "y": 270 },
|
||||
"facing=east,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:warp_dimensional_door_bottom_rh" },
|
||||
"facing=south,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:warp_dimensional_door_bottom_rh", "y": 90 },
|
||||
"facing=west,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:warp_dimensional_door_bottom_rh", "y": 180 },
|
||||
"facing=north,half=lower,hinge=right,open=false,powered=false": { "model": "dimdoors:warp_dimensional_door_bottom_rh", "y": 270 },
|
||||
"facing=east,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:warp_dimensional_door_bottom_rh", "y": 90 },
|
||||
"facing=south,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:warp_dimensional_door_bottom_rh", "y": 180 },
|
||||
"facing=west,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:warp_dimensional_door_bottom_rh", "y": 270 },
|
||||
"facing=north,half=lower,hinge=left,open=true,powered=false": { "model": "dimdoors:warp_dimensional_door_bottom_rh" },
|
||||
"facing=east,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:warp_dimensional_door_bottom", "y": 270 },
|
||||
"facing=south,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:warp_dimensional_door_bottom" },
|
||||
"facing=west,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:warp_dimensional_door_bottom", "y": 90 },
|
||||
"facing=north,half=lower,hinge=right,open=true,powered=false": { "model": "dimdoors:warp_dimensional_door_bottom", "y": 180 },
|
||||
"facing=east,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:warp_dimensional_door_top" },
|
||||
"facing=south,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:warp_dimensional_door_top", "y": 90 },
|
||||
"facing=west,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:warp_dimensional_door_top", "y": 180 },
|
||||
"facing=north,half=upper,hinge=left,open=false,powered=false": { "model": "dimdoors:warp_dimensional_door_top", "y": 270 },
|
||||
"facing=east,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:warp_dimensional_door_top_rh" },
|
||||
"facing=south,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:warp_dimensional_door_top_rh", "y": 90 },
|
||||
"facing=west,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:warp_dimensional_door_top_rh", "y": 180 },
|
||||
"facing=north,half=upper,hinge=right,open=false,powered=false": { "model": "dimdoors:warp_dimensional_door_top_rh", "y": 270 },
|
||||
"facing=east,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:warp_dimensional_door_top_rh", "y": 90 },
|
||||
"facing=south,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:warp_dimensional_door_top_rh", "y": 180 },
|
||||
"facing=west,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:warp_dimensional_door_top_rh", "y": 270 },
|
||||
"facing=north,half=upper,hinge=left,open=true,powered=false": { "model": "dimdoors:warp_dimensional_door_top_rh" },
|
||||
"facing=east,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:warp_dimensional_door_top", "y": 270 },
|
||||
"facing=south,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:warp_dimensional_door_top" },
|
||||
"facing=west,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:warp_dimensional_door_top", "y": 90 },
|
||||
"facing=north,half=upper,hinge=right,open=true,powered=false": { "model": "dimdoors:warp_dimensional_door_top", "y": 180 },
|
||||
"facing=east,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:warp_dimensional_door_bottom" },
|
||||
"facing=south,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:warp_dimensional_door_bottom", "y": 90 },
|
||||
"facing=west,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:warp_dimensional_door_bottom", "y": 180 },
|
||||
"facing=north,half=lower,hinge=left,open=false,powered=true": { "model": "dimdoors:warp_dimensional_door_bottom", "y": 270 },
|
||||
"facing=east,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:warp_dimensional_door_bottom_rh" },
|
||||
"facing=south,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:warp_dimensional_door_bottom_rh", "y": 90 },
|
||||
"facing=west,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:warp_dimensional_door_bottom_rh", "y": 180 },
|
||||
"facing=north,half=lower,hinge=right,open=false,powered=true": { "model": "dimdoors:warp_dimensional_door_bottom_rh", "y": 270 },
|
||||
"facing=east,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:warp_dimensional_door_bottom_rh", "y": 90 },
|
||||
"facing=south,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:warp_dimensional_door_bottom_rh", "y": 180 },
|
||||
"facing=west,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:warp_dimensional_door_bottom_rh", "y": 270 },
|
||||
"facing=north,half=lower,hinge=left,open=true,powered=true": { "model": "dimdoors:warp_dimensional_door_bottom_rh" },
|
||||
"facing=east,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:warp_dimensional_door_bottom", "y": 270 },
|
||||
"facing=south,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:warp_dimensional_door_bottom" },
|
||||
"facing=west,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:warp_dimensional_door_bottom", "y": 90 },
|
||||
"facing=north,half=lower,hinge=right,open=true,powered=true": { "model": "dimdoors:warp_dimensional_door_bottom", "y": 180 },
|
||||
"facing=east,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:warp_dimensional_door_top" },
|
||||
"facing=south,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:warp_dimensional_door_top", "y": 90 },
|
||||
"facing=west,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:warp_dimensional_door_top", "y": 180 },
|
||||
"facing=north,half=upper,hinge=left,open=false,powered=true": { "model": "dimdoors:warp_dimensional_door_top", "y": 270 },
|
||||
"facing=east,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:warp_dimensional_door_top_rh" },
|
||||
"facing=south,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:warp_dimensional_door_top_rh", "y": 90 },
|
||||
"facing=west,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:warp_dimensional_door_top_rh", "y": 180 },
|
||||
"facing=north,half=upper,hinge=right,open=false,powered=true": { "model": "dimdoors:warp_dimensional_door_top_rh", "y": 270 },
|
||||
"facing=east,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:warp_dimensional_door_top_rh", "y": 90 },
|
||||
"facing=south,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:warp_dimensional_door_top_rh", "y": 180 },
|
||||
"facing=west,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:warp_dimensional_door_top_rh", "y": 270 },
|
||||
"facing=north,half=upper,hinge=left,open=true,powered=true": { "model": "dimdoors:warp_dimensional_door_top_rh" },
|
||||
"facing=east,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:warp_dimensional_door_top", "y": 270 },
|
||||
"facing=south,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:warp_dimensional_door_top" },
|
||||
"facing=west,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:warp_dimensional_door_top", "y": 90 },
|
||||
"facing=north,half=upper,hinge=right,open=true,powered=true": { "model": "dimdoors:warp_dimensional_door_top", "y": 180 }
|
||||
}
|
||||
}
|
|
@ -1,59 +1,79 @@
|
|||
itemGroup.dimDoorsCreativeTab=Dimensional Doors: Items
|
||||
tile.doorGold.name=Goldtür
|
||||
tile.transientDoor.name=Vergängliche Tür
|
||||
tile.dimDoorGold.name=Goldene Dimensionaltür
|
||||
tile.doorQuartz.name=Quarztür
|
||||
tile.dimDoorPersonal.name=Persönliche Dimensionaltür
|
||||
tile.blockDimWall.name=Stoff der Realität
|
||||
tile.blockAlteredWall.name=Veränderter Stoff
|
||||
tile.blockAncientWall.name=Antiker Stoff
|
||||
tile.blockDimWallPerm.name=Ewiger Stoff
|
||||
tile.dimDoorWarp.name=Warp-Tür
|
||||
itemGroup.dimensional_doors_creative_tab=Dimensional Doors: Items
|
||||
|
||||
tile.gold_door.name=Goldtür
|
||||
tile.quartz_door.name=Quarztür
|
||||
|
||||
tile.dimensional_door.name=Dimensionaltür
|
||||
tile.gold_dimensional_door.name=Goldene Dimensionaltür
|
||||
tile.quartz_dimensional_door.name=Persönliche Dimensionaltür
|
||||
tile.unstable_dimensional_door.name=Instabile Tür
|
||||
tile.warp_dimensional_door.name=Warp-Tür
|
||||
tile.dimensional_trapdoor.name=Transdimensionale Falltür
|
||||
tile.transient_dimensional_door.name=Vergängliche Tür
|
||||
|
||||
tile.fabric_reality.name=Stoff der Realität
|
||||
tile.fabric_altered.name=Veränderter Stoff
|
||||
tile.fabric_ancient.name=Antiker Stoff
|
||||
tile.fabric_eternal.name=Ewiger Stoff
|
||||
tile.fabric_unraveled.name=Entwirrter Stoff
|
||||
tile.rift.name=Spalt
|
||||
tile.BlockLimbo.name=Entwirrter Stoff
|
||||
tile.chaosDoor.name=Instabile Tür
|
||||
tile.dimDoor.name=Dimensionaltür
|
||||
tile.dimHatch.name=Transdimensionale Falltür
|
||||
item.itemGoldDoor.name=Goldtür
|
||||
item.itemDDKey=Spaltschlüssel
|
||||
item.itemQuartzDoor.name=Quarztür
|
||||
item.itemQuartzDimDoor.name=Persönliche Dimensionaltür
|
||||
item.itemGoldDimDoor.name=Goldene Dimensionaltür
|
||||
item.itemDimDoor.name=Dimensionaltür
|
||||
item.itemDimDoorWarp.name=Warp-Tür
|
||||
item.itemLinkSignature.name=Spaltsignatur
|
||||
item.itemStabilizedRiftSig.name=Stabilisierte Spaltsignatur
|
||||
item.itemRiftRemover.name=Spaltentferner
|
||||
item.itemStableFabric.name=Stabiler Stoff
|
||||
item.itemChaosDoor.name=Instabile Tür
|
||||
item.ItemRiftBlade.name=Spaltklinge
|
||||
item.itemWorldThread.name=Weltenfaden
|
||||
info.riftkey.bound=Gebunden
|
||||
info.riftkey.unbound=Nicht gebunden
|
||||
info.dimDoor0=Platziere auf dem Block unterhalb eines Spalts,
|
||||
info.dimDoor1=um diesen Spalt zu aktivieren, oder
|
||||
info.dimDoor2=irgendwo anders, um eine
|
||||
info.dimDoor3=kleine Dimension to erschaffen.
|
||||
info.goldDimDoor0=Ähnlich einer Dimensionaltür,
|
||||
info.goldDimDoor1=aber hält die kleine Dimension geladen,
|
||||
info.goldDimDoor2=sollte sie in einer solchen platziert sein.
|
||||
info.personalDimDoor0=Erstellt einen Pfad zu
|
||||
info.personalDimDoor1=deiner persönlichen Dimension
|
||||
info.riftblade0=Öffnet temporäre Türen auf Spalten
|
||||
info.riftblade1=und hat einen Teleport-Angriff.
|
||||
info.riftRemover0=Verwende nahe eines offenen Spalts,
|
||||
info.riftRemover1=um ihn und jegliche Spalte
|
||||
info.riftRemover2=in der Nähe zu entfernen.
|
||||
info.riftSignature.bound=Führt zu(%d, %d, %d) in Dimension #%d
|
||||
info.riftSignature.unbound0=Erster Klick speichert die Position;
|
||||
info.riftSignature.unbound1=zweiter Klick kreiert ein Paar von Spalten,
|
||||
info.riftSignature.unbound2=welche zu den zwei Positionen führen.
|
||||
info.riftSignature.stable0=Erster Klick speichert die Position,
|
||||
info.riftSignature.stable1=weitere Klicks kreieren Spalte, die
|
||||
info.riftSignature.stable2=die erste und die aktuelle Position verbinden.
|
||||
info.chaosDoor=Vorsicht: Führt zu einem zufälligen Ziel
|
||||
info.warpDoor0=Platziere auf dem Block unterhalb eines
|
||||
info.warpDoor1=Spalts, um ein Portal zu erstellen,
|
||||
info.warpDoor2=oder platziere irgendwo in einer
|
||||
info.warpDoor3=kleinen Dimension, um sie zu verlassen.
|
||||
entity.dimdoors.Monolith.name=Monolith
|
||||
|
||||
item.gold_door.name=Goldtür
|
||||
item.quartz_door.name=Quarztür
|
||||
|
||||
item.dimensional_door.name=Dimensionaltür
|
||||
item.gold_dimensional_door.name=Goldene Dimensionaltür
|
||||
item.quartz_dimensional_door.name=Persönliche Dimensionaltür
|
||||
item.unstable_dimensional_door.name=Instabile Tür
|
||||
item.warp_dimensional_door.name=Warp-Tür
|
||||
|
||||
item.rift_key=Spaltschlüssel
|
||||
item.rift_signature.name=Spaltsignatur
|
||||
item.stabilized_rift_signature.name=Stabilisierte Spaltsignatur
|
||||
item.rift_connection_tool.name=Below Average Rift Connection Tool
|
||||
item.rift_remover.name=Spaltentferner
|
||||
item.rift_blade.name=Spaltklinge
|
||||
|
||||
item.world_thread.name=Weltenfaden
|
||||
item.stable_fabric.name=Stabiler Stoff
|
||||
|
||||
info.rift_key.bound=Gebunden
|
||||
info.rift_key.unbound=Nicht gebunden
|
||||
|
||||
info.dimensional_door0=Platziere auf dem Block unterhalb eines Spalts,
|
||||
info.dimensional_door1=um diesen Spalt zu aktivieren, oder
|
||||
info.dimensional_door2=irgendwo anders, um eine
|
||||
info.dimensional_door3=kleine Dimension to erschaffen.
|
||||
|
||||
info.gold_dimensional_door0=Ähnlich einer Dimensionaltür,
|
||||
info.gold_dimensional_door1=aber hält die kleine Dimension geladen,
|
||||
info.gold_dimensional_door2=sollte sie in einer solchen platziert sein.
|
||||
|
||||
info.quartz_dimensional_door0=Erstellt einen Pfad zu
|
||||
info.quartz_dimensional_door1=deiner persönlichen Dimension
|
||||
|
||||
info.rift_blade0=Öffnet temporäre Türen auf Spalten
|
||||
info.rift_blade1=und hat einen Teleport-Angriff.
|
||||
|
||||
info.rift_remover0=Verwende nahe eines offenen Spalts,
|
||||
info.rift_remover1=um ihn und jegliche Spalte
|
||||
info.rift_remover2=in der Nähe zu entfernen.
|
||||
|
||||
info.rift_signature.bound=Führt zu(%d, %d, %d) in Dimension #%d
|
||||
|
||||
info.rift_signature.unbound0=Erster Klick speichert die Position;
|
||||
info.rift_signature.unbound1=zweiter Klick kreiert ein Paar von Spalten,
|
||||
info.rift_signature.unbound2=welche zu den zwei Positionen führen.
|
||||
|
||||
info.rift_signature.stable0=Erster Klick speichert die Position,
|
||||
info.rift_signature.stable1=weitere Klicks kreieren Spalte, die
|
||||
info.rift_signature.stable2=die erste und die aktuelle Position verbinden.
|
||||
|
||||
info.unstable_dimensional_door=Vorsicht: Führt zu einem zufälligen Ziel
|
||||
|
||||
info.warp_dimensional_door0=Platziere auf dem Block unterhalb eines
|
||||
info.warp_dimensional_door1=Spalts, um ein Portal zu erstellen,
|
||||
info.warp_dimensional_door2=oder platziere irgendwo in einer
|
||||
info.warp_dimensional_door3=kleinen Dimension, um sie zu verlassen.
|
||||
|
||||
entity.dimdoors.monolith.name=Monolith
|
|
@ -1,60 +1,79 @@
|
|||
itemGroup.dimDoorsCreativeTab=Dimensional Doors Items
|
||||
tile.doorGold.name=Golden Door
|
||||
tile.transientDoor.name=Transient Door
|
||||
tile.dimDoorGold.name=Golden Dimensional Door
|
||||
tile.doorQuartz.name=Quartz Door
|
||||
tile.dimDoorPersonal.name=Personal Dimensional Door
|
||||
tile.blockFabricReality.name=Fabric of Reality
|
||||
tile.blockFabricAltered.name=Altered Fabric
|
||||
tile.blockFabricAncient.name=Ancient Fabric
|
||||
tile.blockFabricEternal.name=Eternal Fabric
|
||||
tile.blockFabricUnraveled.name=Unraveled Fabric
|
||||
tile.dimDoorWarp.name=Warp Door
|
||||
tile.blockRift.name=Rift
|
||||
tile.chaosDoor.name=Chaos Door
|
||||
tile.dimDoor.name=Dimensional Door
|
||||
tile.blockDimHatch.name=Transdimensional Trapdoor
|
||||
item.itemDoorGold.name=Golden Door
|
||||
item.itemDDKey=Rift Key
|
||||
item.itemDoorQuartz.name=Quartz Door
|
||||
item.itemDimDoorQuartz.name=Personal Dimensional Door
|
||||
item.itemDimDoorGold.name=Golden Dimensional Door
|
||||
item.itemDimDoor.name=Dimensional Door
|
||||
item.itemDimDoorWarp.name=Warp Door
|
||||
item.itemLinkSignature.name=Rift Signature
|
||||
item.itemStabilizedRiftSig.name=Stabilized Rift Signature
|
||||
item.itemRiftConnectionTool.name=Below Average Rift Connection Tool
|
||||
item.itemRiftRemover.name=Rift Remover
|
||||
item.itemStableFabric.name=Stable Fabric
|
||||
item.itemDimDoorChaos.name=Chaos Door
|
||||
item.itemRiftBlade.name=Rift Blade
|
||||
item.itemWorldThread.name=World Thread
|
||||
info.riftkey.bound=Bound
|
||||
info.riftkey.unbound=Unbound
|
||||
info.dimDoor0=Place on the block under a rift
|
||||
info.dimDoor1=to activate that rift or place
|
||||
info.dimDoor2=anywhere else to create a
|
||||
info.dimDoor3=pocket dimension.
|
||||
info.goldDimDoor0=Similar to a Dimensional Door
|
||||
info.goldDimDoor1=but keeps a pocket dimension
|
||||
info.goldDimDoor2=loaded if placed on the inside.
|
||||
info.personalDimDoor0=Creates a pathway to
|
||||
info.personalDimDoor1=your personal pocket
|
||||
info.riftblade0=Opens temporary doors on rifts
|
||||
info.riftblade1=and has a teleport attack.
|
||||
info.riftRemover0=Use near exposed rift
|
||||
info.riftRemover1=to remove it and
|
||||
info.riftRemover2=any nearby rifts.
|
||||
info.riftSignature.bound=Leads to (%d, %d, %d) at dimension #%d
|
||||
info.riftSignature.unbound0=First click stores a location;
|
||||
info.riftSignature.unbound1=second click creates a pair of
|
||||
info.riftSignature.unbound2=rifts linking the two locations.
|
||||
info.riftSignature.stable0=First click stores a location,
|
||||
info.riftSignature.stable1=other clicks create rifts linking
|
||||
info.riftSignature.stable2=the first and last locations together.
|
||||
info.chaosDoor=Caution: Leads to random destination
|
||||
info.warpDoor0=Place on the block under
|
||||
info.warpDoor1=a rift to create a portal,
|
||||
info.warpDoor2=or place anywhere in a
|
||||
info.warpDoor3=pocket dimension to exit.
|
||||
entity.dimdoors.Monolith.name=Monolith
|
||||
itemGroup.dimensional_doors_creative_tab=Dimensional Doors Items
|
||||
|
||||
tile.gold_door.name=Golden Door
|
||||
tile.quartz_door.name=Quartz Door
|
||||
|
||||
tile.dimensional_door.name=Dimensional Door
|
||||
tile.gold_dimensional_door.name=Golden Dimensional Door
|
||||
tile.quartz_dimensional_door.name=Personal Dimensional Door
|
||||
tile.unstable_dimensional_door.name=Unstable Door
|
||||
tile.warp_dimensional_door.name=Warp Door
|
||||
tile.dimensional_trapdoor.name=Transdimensional Trapdoor
|
||||
tile.transient_dimensional_door.name=Transient Door
|
||||
|
||||
tile.fabric_reality.name=Fabric of Reality
|
||||
tile.fabric_altered.name=Altered Fabric
|
||||
tile.fabric_ancient.name=Ancient Fabric
|
||||
tile.fabric_eternal.name=Eternal Fabric
|
||||
tile.fabric_unraveled.name=Unraveled Fabric
|
||||
tile.rift.name=Rift
|
||||
|
||||
item.gold_door.name=Golden Door
|
||||
item.quartz_door.name=Quartz Door
|
||||
|
||||
item.dimensional_door.name=Dimensional Door
|
||||
item.gold_dimensional_door.name=Golden Dimensional Door
|
||||
item.quartz_dimensional_door.name=Personal Dimensional Door
|
||||
item.unstable_dimensional_door.name=Unstable Door
|
||||
item.warp_dimensional_door.name=Warp Door
|
||||
|
||||
item.rift_key=Rift Key
|
||||
item.rift_signature.name=Rift Signature
|
||||
item.stabilized_rift_signature.name=Stabilized Rift Signature
|
||||
item.rift_connection_tool.name=Below Average Rift Connection Tool
|
||||
item.rift_remover.name=Rift Remover
|
||||
item.rift_blade.name=Rift Blade
|
||||
|
||||
item.world_thread.name=World Thread
|
||||
item.stable_fabric.name=Stable Fabric
|
||||
|
||||
info.rift_key.bound=Bound
|
||||
info.rift_key.unbound=Unbound
|
||||
|
||||
info.dimensional_door0=Place on the block under a rift
|
||||
info.dimensional_door1=to activate that rift or place
|
||||
info.dimensional_door2=anywhere else to create a
|
||||
info.dimensional_door3=pocket dimension.
|
||||
|
||||
info.gold_dimensional_door0=Similar to a Dimensional Door
|
||||
info.gold_dimensional_door1=but keeps a pocket dimension
|
||||
info.gold_dimensional_door2=loaded if placed on the inside.
|
||||
|
||||
info.quartz_dimensional_door0=Creates a pathway to
|
||||
info.quartz_dimensional_door1=your personal pocket
|
||||
|
||||
info.rift_blade0=Opens temporary doors on rifts
|
||||
info.rift_blade1=and has a teleport attack.
|
||||
|
||||
info.rift_remover0=Use near exposed rift
|
||||
info.rift_remover1=to remove it and
|
||||
info.rift_remover2=any nearby rifts.
|
||||
|
||||
info.rift_signature.bound=Leads to (%d, %d, %d) at dimension #%d
|
||||
|
||||
info.rift_signature.unbound0=First click stores a location;
|
||||
info.rift_signature.unbound1=second click creates a pair of
|
||||
info.rift_signature.unbound2=rifts linking the two locations.
|
||||
|
||||
info.rift_signature.stable0=First click stores a location,
|
||||
info.rift_signature.stable1=other clicks create rifts linking
|
||||
info.rift_signature.stable2=the first and last locations together.
|
||||
|
||||
info.unstable_dimensional_door=Caution: Leads to random destination
|
||||
|
||||
info.warp_dimensional_door0=Place on the block under
|
||||
info.warp_dimensional_door1=a rift to create a portal,
|
||||
info.warp_dimensional_door2=or place anywhere in a
|
||||
info.warp_dimensional_door3=pocket dimension to exit.
|
||||
|
||||
entity.dimdoors.monolith.name=Monolith
|
|
@ -1,63 +1,79 @@
|
|||
itemGroup.dimDoorsCreativeTab=Dimensional Doors
|
||||
itemGroup.dimensional_doors_creative_tab=Objets Dimensional Doors
|
||||
|
||||
tile.doorGold.name=Porte dorée
|
||||
tile.transientDoor.name=Porte transitoire
|
||||
tile.dimDoorGold.name=Porte dorée dimensionnelle
|
||||
tile.doorQuartz.name=Porte de quartz
|
||||
tile.dimDoorPersonal.name=Porte dimensionnelle personnelle
|
||||
tile.blockDimWall.name=Étoffe de la réalité
|
||||
tile.blockAlteredWall.name=Étoffe altérée
|
||||
tile.blockAncientWall.name=Étoffe ancienne
|
||||
tile.blockDimWallPerm.name=Étoffe éternelle
|
||||
tile.dimDoorWarp.name=Porte-raccourci
|
||||
tile.gold_door.name=Porte dorée
|
||||
tile.quartz_door.name=Porte de quartz
|
||||
|
||||
tile.dimensional_door.name=Porte dimensionnelle
|
||||
tile.gold_dimensional_door.name=Porte dorée dimensionnelle
|
||||
tile.quartz_dimensional_door.name=Porte dimensionnelle personnelle
|
||||
tile.unstable_dimensional_door.name=Porte instable
|
||||
tile.warp_dimensional_door.name=Porte-raccourci
|
||||
tile.dimensional_trapdoor.name=Trappe transdimensionnelle
|
||||
tile.transient_dimensional_door.name=Porte transitoire
|
||||
|
||||
tile.fabric_reality.name=Étoffe de la réalité
|
||||
tile.fabric_altered.name=Étoffe altérée
|
||||
tile.fabric_ancient.name=Étoffe ancienne
|
||||
tile.fabric_eternal.name=Étoffe éternelle
|
||||
tile.fabric_unraveled.name=Étoffe effilochée
|
||||
tile.rift.name=Fissure
|
||||
tile.BlockLimbo.name=Étoffe effilochée
|
||||
tile.chaosDoor.name=Porte instable
|
||||
tile.dimDoor.name=Porte dimensionnelle
|
||||
tile.dimHatch.name=Trappe transdimensionnelle
|
||||
|
||||
item.itemGoldDoor.name=Porte dorée
|
||||
item.itemDDKey=Clé de fissure
|
||||
item.itemQuartzDoor.name=Porte de quartz
|
||||
item.itemQuartzDimDoor.name=Porte dimensionnelle personnelle
|
||||
item.itemGoldDimDoor.name=Porte dorée dimensionnelle
|
||||
item.itemDimDoor.name=Porte dimensionnelle
|
||||
item.itemDimDoorWarp.name=Porte-raccourci
|
||||
item.itemLinkSignature.name=Signature de fissure
|
||||
item.itemStabilizedRiftSig.name=Signature de fissure stabilisée
|
||||
item.itemRiftRemover.name=Enleveur de fissure
|
||||
item.itemStableFabric.name=Étoffe stable
|
||||
item.itemChaosDoor.name=Porte instable
|
||||
item.ItemRiftBlade.name=Lame de fissure
|
||||
item.itemWorldThread.name=Fil du monde
|
||||
item.gold_door.name=Porte dorée
|
||||
item.quartz_door.name=Porte de quartz
|
||||
|
||||
info.riftkey.bound=Liée
|
||||
info.riftkey.unbound=Non liée
|
||||
info.dimDoor0=Placez sur le bloc sous une fissure
|
||||
info.dimDoor1=pour activer cette fissure ou placez
|
||||
info.dimDoor2=n'importe où ailleurs pour créer une
|
||||
info.dimDoor3=dimension de poche.
|
||||
info.goldDimDoor0=Similaire à une porte dimensionnelle
|
||||
info.goldDimDoor1=mais garde une dimension de poche
|
||||
info.goldDimDoor2=chargée si elle est placée à l'intérieur.
|
||||
info.personalDimDoor0=Crée un passage vers votre
|
||||
info.personalDimDoor1=dimension de poche personnelle.
|
||||
info.riftblade0=Ouvre des portes temporaires sur des fissures
|
||||
info.riftblade1=et possède une attaque de téléporation.
|
||||
info.riftRemover0=Utilisez près d'une fissure
|
||||
info.riftRemover1=exposée pour l'enlever ainsi
|
||||
info.riftRemover2=que celles à proximité.
|
||||
info.riftSignature.bound=Mène aux coordonnées (%d, %d, %d) à la dimension #%d
|
||||
info.riftSignature.unbound0=Le premier clic stocke un emplacement ;
|
||||
info.riftSignature.unbound1=le deuxième clic crée une paire de
|
||||
info.riftSignature.unbound2=fissures qui lient les deux emplacements.
|
||||
info.riftSignature.stable0=Le premier clic stocke un emplacement,
|
||||
info.riftSignature.stable1=les autres clics créent des fissurent qui lient
|
||||
info.riftSignature.stable2=le premier et les derniers emplacements ensemble.
|
||||
info.chaosDoor=Attention : mène vers une destination aléatoire
|
||||
info.warpDoor0=Placez sur le bloc sous une
|
||||
info.warpDoor1=fissure pour créer un portail,
|
||||
info.warpDoor2=ou placez n'importe où dans une
|
||||
info.warpDoor3=dimension de poche pour sortir.
|
||||
item.dimensional_door.name=Porte dimensionnelle
|
||||
item.gold_dimensional_door.name=Porte dorée dimensionnelle
|
||||
item.quartz_dimensional_door.name=Porte dimensionnelle personnelle
|
||||
item.unstable_dimensional_door.name=Porte instable
|
||||
item.warp_dimensional_door.name=Porte-raccourci
|
||||
|
||||
entity.dimdoors.Monolith.name=Monolithe
|
||||
item.rift_key=Clé de fissure
|
||||
item.rift_signature.name=Signature de fissure
|
||||
item.stabilized_rift_signature.name=Signature de fissure stabilisée
|
||||
item.rift_connection_tool.name=Below Average Rift Connection Tool
|
||||
item.rift_remover.name=Enleveur de fissure
|
||||
item.rift_blade.name=Lame de fissure
|
||||
|
||||
item.world_thread.name=Fil du monde
|
||||
item.stable_fabric.name=Étoffe stable
|
||||
|
||||
info.rift_key.bound=Liée
|
||||
info.rift_key.unbound=Non liée
|
||||
|
||||
info.dimensional_door0=Placez sur le bloc sous une fissure
|
||||
info.dimensional_door1=pour activer cette fissure ou placez
|
||||
info.dimensional_door2=n'importe où ailleurs pour créer une
|
||||
info.dimensional_door3=dimension de poche.
|
||||
|
||||
info.gold_dimensional_door0=Similaire à une porte dimensionnelle
|
||||
info.gold_dimensional_door1=mais garde une dimension de poche
|
||||
info.gold_dimensional_door2=chargée si elle est placée à l'intérieur.
|
||||
|
||||
info.quartz_dimensional_door0=Crée un passage vers votre
|
||||
info.quartz_dimensional_door1=dimension de poche personnelle.
|
||||
|
||||
info.rift_blade0=Ouvre des portes temporaires sur des fissures
|
||||
info.rift_blade1=et possède une attaque de téléporation.
|
||||
|
||||
info.rift_remover0=Utilisez près d'une fissure
|
||||
info.rift_remover1=exposée pour l'enlever ainsi
|
||||
info.rift_remover2=que celles à proximité.
|
||||
|
||||
info.rift_signature.bound=Mène aux coordonnées (%d, %d, %d) à la dimension #%d
|
||||
|
||||
info.rift_signature.unbound0=Le premier clic stocke un emplacement ;
|
||||
info.rift_signature.unbound1=le deuxième clic crée une paire de
|
||||
info.rift_signature.unbound2=fissures qui lient les deux emplacements.
|
||||
|
||||
info.rift_signature.stable0=Le premier clic stocke un emplacement,
|
||||
info.rift_signature.stable1=les autres clics créent des fissurent qui lient
|
||||
info.rift_signature.stable2=le premier et les derniers emplacements ensemble.
|
||||
|
||||
info.unstable_dimensional_door=Attention : mène vers une destination aléatoire
|
||||
|
||||
info.warp_dimensional_door0=Placez sur le bloc sous une
|
||||
info.warp_dimensional_door1=fissure pour créer un portail,
|
||||
info.warp_dimensional_door2=ou placez n'importe où dans une
|
||||
info.warp_dimensional_door3=dimension de poche pour sortir.
|
||||
|
||||
entity.dimdoors.monolith.name=Monolithe
|
|
@ -1,59 +1,79 @@
|
|||
itemGroup.dimDoorsCreativeTab=Dimensional Doors oggetti
|
||||
tile.doorGold.name=Porta d'oro
|
||||
tile.transientDoor.name=Porta transitoria
|
||||
tile.dimDoorGold.name=Porta d'oro dimensionale
|
||||
tile.doorQuartz.name=Porta di quarzo
|
||||
tile.dimDoorPersonal.name=Porta dimensionale personale
|
||||
tile.blockDimWall.name=Tessuto della realtà
|
||||
tile.blockAlteredWall.name=Tessuto alterato
|
||||
tile.blockAncientWall.name=Tessuto antico
|
||||
tile.blockDimWallPerm.name=Tessuto eterno
|
||||
tile.dimDoorWarp.name=Porta distorta
|
||||
itemGroup.dimensional_doors_creative_tab=Dimensional Doors oggetti
|
||||
|
||||
tile.gold_door.name=Porta d'oro
|
||||
tile.quartz_door.name=Porta di quarzo
|
||||
|
||||
tile.dimensional_door.name=Porta dimensionale
|
||||
tile.gold_dimensional_door.name=Porta d'oro dimensionale
|
||||
tile.quartz_dimensional_door.name=Porta dimensionale personale
|
||||
tile.unstable_dimensional_door.name=Porta instabile
|
||||
tile.warp_dimensional_door.name=Porta distorta
|
||||
tile.dimensional_trapdoor.name=Botola transdimensionale
|
||||
tile.transient_dimensional_door.name=Porta transitoria
|
||||
|
||||
tile.fabric_reality.name=Tessuto della realtà
|
||||
tile.fabric_altered.name=Tessuto alterato
|
||||
tile.fabric_ancient.name=Tessuto antico
|
||||
tile.fabric_eternal.name=Tessuto eterno
|
||||
tile.fabric_unraveled.name=Tessuto disfatto
|
||||
tile.rift.name=Frattura
|
||||
tile.BlockLimbo.name=Tessuto disfatto
|
||||
tile.chaosDoor.name=Porta instabile
|
||||
tile.dimDoor.name=Porta dimensionale
|
||||
tile.dimHatch.name=Botola transdimensionale
|
||||
item.itemGoldDoor.name=Porta d'oro
|
||||
item.itemDDKey=Chiave per frattura
|
||||
item.itemQuartzDoor.name=Porta di quarzo
|
||||
item.itemQuartzDimDoor.name=Porta dimensionale personale
|
||||
item.itemGoldDimDoor.name=Porta d'oro dimensionale
|
||||
item.itemDimDoor.name=Porta dimensionale
|
||||
item.itemDimDoorWarp.name=Porta distorta
|
||||
item.itemLinkSignature.name=Segno di frattura
|
||||
item.itemStabilizedRiftSig.name=Segno di frattura stabilizzato
|
||||
item.itemRiftRemover.name=Rimovitore di frattura
|
||||
item.itemStableFabric.name=Tessuto stabile
|
||||
item.itemChaosDoor.name=Porta instabile
|
||||
item.ItemRiftBlade.name=Lama dimensionale
|
||||
item.itemWorldThread.name=Filo di mondo
|
||||
info.riftkey.bound=Legato
|
||||
info.riftkey.unbound=Non legato
|
||||
info.dimDoor0=Piazzalo sul blocco sotto una
|
||||
info.dimDoor1=frattura per attivarla o piazzalo
|
||||
info.dimDoor2=da qualunque altra parte per creare
|
||||
info.dimDoor3=una dimensione tascabile.
|
||||
info.goldDimDoor0=Simile a una Porta dimensionale
|
||||
info.goldDimDoor1=ma tiene la dimensione tascabile
|
||||
info.goldDimDoor2=caricata se piazzata all'interno.
|
||||
info.personalDimDoor0=Crea un sentiero alla
|
||||
info.personalDimDoor1=tua dimensione tascabile
|
||||
info.riftblade0=Apre porte temporanee su fratture
|
||||
info.riftblade1=e ha un colpo che teletrasporta.
|
||||
info.riftRemover0=Usalo presso una frattura
|
||||
info.riftRemover1=esposta per rimuovere quello
|
||||
info.riftRemover2=e altre fratture vicine.
|
||||
info.riftSignature.bound=Porta a (%d, %d, %d) nella dimensione #%d
|
||||
info.riftSignature.unbound0=Al primo clic salva la posizione; al
|
||||
info.riftSignature.unbound1=secondo clic crea un paio di fratture
|
||||
info.riftSignature.unbound2=che collegano le due posizioni.
|
||||
info.riftSignature.stable0=Al primo clic salva la posizione; al
|
||||
info.riftSignature.stable1=secondo clic crea fratture che
|
||||
info.riftSignature.stable2=collegano la prima e ultima posizione.
|
||||
info.chaosDoor=Attenziione: Porta a una destinazione casuale
|
||||
info.warpDoor0=Piazzalo sul blocco sotto una
|
||||
info.warpDoor1=frattura per creare un portale,
|
||||
info.warpDoor2=o piazzalo da qualunque altra parte
|
||||
info.warpDoor3=in una dimensione tascabile per uscire.
|
||||
entity.dimdoors.Monolith.name=Monolito
|
||||
|
||||
item.gold_door.name=Porta d'oro
|
||||
item.quartz_door.name=Porta di quarzo
|
||||
|
||||
item.dimensional_door.name=Porta dimensionale
|
||||
item.gold_dimensional_door.name=Porta d'oro dimensionale
|
||||
item.quartz_dimensional_door.name=Porta dimensionale personale
|
||||
item.unstable_dimensional_door.name=Porta instabile
|
||||
item.warp_dimensional_door.name=Porta distorta
|
||||
|
||||
item.rift_key=Chiave per frattura
|
||||
item.rift_signature.name=Segno di frattura
|
||||
item.stabilized_rift_signature.name=Segno di frattura stabilizzato
|
||||
item.rift_connection_tool.name=Below Average Rift Connection Tool
|
||||
item.rift_remover.name=Rimovitore di frattura
|
||||
item.rift_blade.name=Lama dimensionale
|
||||
|
||||
item.world_thread.name=Filo di mondo
|
||||
item.stable_fabric.name=Tessuto stabile
|
||||
|
||||
info.rift_key.bound=Legato
|
||||
info.rift_key.unbound=Non legato
|
||||
|
||||
info.dimensional_door0=Piazzalo sul blocco sotto una
|
||||
info.dimensional_door1=frattura per attivarla o piazzalo
|
||||
info.dimensional_door2=da qualunque altra parte per creare
|
||||
info.dimensional_door3=una dimensione tascabile.
|
||||
|
||||
info.gold_dimensional_door0=Simile a una Porta dimensionale
|
||||
info.gold_dimensional_door1=ma tiene la dimensione tascabile
|
||||
info.gold_dimensional_door2=caricata se piazzata all'interno.
|
||||
|
||||
info.quartz_dimensional_door0=Crea un sentiero alla
|
||||
info.quartz_dimensional_door1=tua dimensione tascabile
|
||||
|
||||
info.rift_blade0=Apre porte temporanee su fratture
|
||||
info.rift_blade1=e ha un colpo che teletrasporta.
|
||||
|
||||
info.rift_remover0=Usalo presso una frattura
|
||||
info.rift_remover1=esposta per rimuovere quello
|
||||
info.rift_remover2=e altre fratture vicine.
|
||||
|
||||
info.rift_signature.bound=Porta a (%d, %d, %d) nella dimensione #%d
|
||||
|
||||
info.rift_signature.unbound0=Al primo clic salva la posizione; al
|
||||
info.rift_signature.unbound1=secondo clic crea un paio di fratture
|
||||
info.rift_signature.unbound2=che collegano le due posizioni.
|
||||
|
||||
info.rift_signature.stable0=Al primo clic salva la posizione; al
|
||||
info.rift_signature.stable1=secondo clic crea fratture che
|
||||
info.rift_signature.stable2=collegano la prima e ultima posizione.
|
||||
|
||||
info.unstable_dimensional_door=Attenziione: Porta a una destinazione casuale
|
||||
|
||||
info.warp_dimensional_door0=Piazzalo sul blocco sotto una
|
||||
info.warp_dimensional_door1=frattura per creare un portale,
|
||||
info.warp_dimensional_door2=o piazzalo da qualunque altra parte
|
||||
info.warp_dimensional_door3=in una dimensione tascabile per uscire.
|
||||
|
||||
entity.dimdoors.monolith.name=Monolito
|
|
@ -1,60 +1,79 @@
|
|||
itemGroup.dimDoorsCreativeTab=Dimensional Doors Voorwerpen
|
||||
tile.doorGold.name=Gouden Deur
|
||||
tile.transientDoor.name=Vergankelijke Deur
|
||||
tile.dimDoorGold.name=Gouden Dimensiedeur
|
||||
tile.doorQuartz.name=Kwartsen Deur
|
||||
tile.dimDoorPersonal.name=Persoonlijke Dimensiedeur
|
||||
tile.blockFabricReality.name=Werkelijkheidsweefsel
|
||||
tile.blockFabricAltered.name=Veranderd Weefsel
|
||||
tile.blockFabricAncient.name=Aloud Weefsel
|
||||
tile.blockFabricEternal.name=Oneindig Weefsel
|
||||
tile.blockFabricUnraveled.name=Ontraveld Weefsel
|
||||
tile.dimDoorWarp.name=Verdraaideur
|
||||
tile.blockRift.name=Scheur
|
||||
tile.chaosDoor.name=Chaos Deur
|
||||
tile.dimDoor.name=Dimensiedeur
|
||||
tile.blockDimHatch.name=Transdimensionale Valdeur
|
||||
item.itemDoorGold.name=Gouden Deur
|
||||
item.itemDDKey=Scheur Sleutel
|
||||
item.itemDoorQuartz.name=Kwartsen Deur
|
||||
item.itemDimDoorQuartz.name=Persoonlijke Dimensiedeur
|
||||
item.itemDimDoorGold.name=Gouden Dimensiedeur
|
||||
item.itemDimDoor.name=Dimensiedeur
|
||||
item.itemDimDoorWarp.name=Verdraaideur
|
||||
item.itemLinkSignature.name=Scheurtekening
|
||||
item.itemStabilizedRiftSig.name=Gestabiliseerde Scheurtekening
|
||||
item.itemRiftConnectionTool.name=Ondergemiddeld Scheurverbindingsgereedschap
|
||||
item.itemRiftRemover.name=Scheurverwijderaar
|
||||
item.itemStableFabric.name=Stabiel Weefsel
|
||||
item.itemDimDoorChaos.name=Chaos Deur
|
||||
item.itemRiftBlade.name=Scheurkling
|
||||
item.itemWorldThread.name=Werelddraad
|
||||
info.riftkey.bound=Gebonden
|
||||
info.riftkey.unbound=Ontbonden
|
||||
info.dimDoor0=Plaats op het blok onder een scheur
|
||||
info.dimDoor1=om deze scheur te activeren of
|
||||
info.dimDoor2=op een andere plaats om een
|
||||
info.dimDoor3=publieke broekzak-dimensie te creëren.
|
||||
info.goldDimDoor0=Net als een Dimensiedeur, maar houdt
|
||||
info.goldDimDoor1=een broekzak dimensie geladen als
|
||||
info.goldDimDoor2=deze er binnen geplaatst wordt.
|
||||
info.personalDimDoor0=Creëert een pad naar
|
||||
info.personalDimDoor1=je persoonlijke broekzak
|
||||
info.riftblade0=Opent tijdelijke deuren op scheuren
|
||||
info.riftblade1=en heeft een teleportatie aanval.
|
||||
info.riftRemover0=Gebruik dichtbij een scheur
|
||||
info.riftRemover1=om het te verwijderen en
|
||||
info.riftRemover2=alle dichtbijzijnde scheuren.
|
||||
info.riftSignature.bound=Leidt naar (%d, %d, %d) in dimensie #%d
|
||||
info.riftSignature.unbound0=De eerste klik slaat een locatie op;
|
||||
info.riftSignature.unbound1=de tweede creëert een paar scheuren
|
||||
info.riftSignature.unbound2=die beide locaties met elkaar verbinden.
|
||||
info.riftSignature.stable0=De eerste klik slaat een locatie op,
|
||||
info.riftSignature.stable1=andere klikken creëren scheuren die de eerste
|
||||
info.riftSignature.stable2=en laatste locaties met elkaar verbinden.
|
||||
info.chaosDoor=Pas op: Leidt naar een willekeurige bestemming
|
||||
info.warpDoor0=Plaats op het blok onder een scheur
|
||||
info.warpDoor1=om een portaal te creëren,
|
||||
info.warpDoor2=of plaats het ergens in een
|
||||
info.warpDoor3=broekzak dimensie om deze te verlaten.
|
||||
entity.dimdoors.Monolith.name=Monoliet
|
||||
itemGroup.dimensional_doors_creative_tab=Dimensional Doors Voorwerpen
|
||||
|
||||
tile.gold_door.name=Gouden Deur
|
||||
tile.quartz_door.name=Kwartsen Deur
|
||||
|
||||
tile.dimensional_door.name=Dimensiedeur
|
||||
tile.gold_dimensional_door.name=Gouden Dimensiedeur
|
||||
tile.quartz_dimensional_door.name=Persoonlijke Dimensiedeur
|
||||
tile.unstable_dimensional_door.name=Chaos Deur
|
||||
tile.warp_dimensional_door.name=Verdraaideur
|
||||
tile.dimensional_trapdoor.name=Transdimensionale Valdeur
|
||||
tile.transient_dimensional_door.name=Vergankelijke Deur
|
||||
|
||||
tile.fabric_reality.name=Werkelijkheidsweefsel
|
||||
tile.fabric_altered.name=Veranderd Weefsel
|
||||
tile.fabric_ancient.name=Aloud Weefsel
|
||||
tile.fabric_eternal.name=Oneindig Weefsel
|
||||
tile.fabric_unraveled.name=Ontraveld Weefsel
|
||||
tile.rift.name=Scheur
|
||||
|
||||
item.gold_door.name=Golden Door
|
||||
item.quartz_door.name=Quartz Door
|
||||
|
||||
item.dimensional_door.name=Dimensiedeur
|
||||
item.gold_dimensional_door.name=Gouden Dimensiedeur
|
||||
item.quartz_dimensional_door.name=Persoonlijke Dimensiedeur
|
||||
item.unstable_dimensional_door.name=Chaos Deur
|
||||
item.warp_dimensional_door.name=Verdraaideur
|
||||
|
||||
item.rift_key=Scheur Sleutel
|
||||
item.rift_signature.name=Scheurtekening
|
||||
item.stabilized_rift_signature.name=Gestabiliseerde Scheurtekening
|
||||
item.rift_connection_tool.name=Ondergemiddeld Scheurverbindingsgereedschap
|
||||
item.rift_remover.name=Scheurverwijderaar
|
||||
item.rift_blade.name=Scheurkling
|
||||
|
||||
item.world_thread.name=Werelddraad
|
||||
item.stable_fabric.name=Stabiel Weefsel
|
||||
|
||||
info.rift_key.bound=Gebonden
|
||||
info.rift_key.unbound=Ontbonden
|
||||
|
||||
info.dimensional_door0=Plaats op het blok onder een scheur
|
||||
info.dimensional_door1=om deze scheur te activeren of
|
||||
info.dimensional_door2=op een andere plaats om een
|
||||
info.dimensional_door3=publieke broekzak-dimensie te creëren.
|
||||
|
||||
info.gold_dimensional_door0=Net als een Dimensiedeur, maar houdt
|
||||
info.gold_dimensional_door1=een broekzak dimensie geladen als
|
||||
info.gold_dimensional_door2=deze er binnen geplaatst wordt.
|
||||
|
||||
info.quartz_dimensional_door0=Creëert een pad naar
|
||||
info.quartz_dimensional_door1=je persoonlijke broekzak
|
||||
|
||||
info.rift_blade0=Opent tijdelijke deuren op scheuren
|
||||
info.rift_blade1=en heeft een teleportatie aanval.
|
||||
|
||||
info.rift_remover0=Gebruik dichtbij een scheur
|
||||
info.rift_remover1=om het te verwijderen en
|
||||
info.rift_remover2=alle dichtbijzijnde scheuren.
|
||||
|
||||
info.rift_signature.bound=Leidt naar (%d, %d, %d) in dimensie #%d
|
||||
|
||||
info.rift_signature.unbound0=De eerste klik slaat een locatie op;
|
||||
info.rift_signature.unbound1=de tweede creëert een paar scheuren
|
||||
info.rift_signature.unbound2=die beide locaties met elkaar verbinden.
|
||||
|
||||
info.rift_signature.stable0=De eerste klik slaat een locatie op,
|
||||
info.rift_signature.stable1=andere klikken creëren scheuren die de eerste
|
||||
info.rift_signature.stable2=en laatste locaties met elkaar verbinden.
|
||||
|
||||
info.unstable_dimensional_door=Pas op: Leidt naar een willekeurige bestemming
|
||||
|
||||
info.warp_dimensional_door0=Plaats op het blok onder een scheur
|
||||
info.warp_dimensional_door1=om een portaal te creëren,
|
||||
info.warp_dimensional_door2=of plaats het ergens in een
|
||||
info.warp_dimensional_door3=broekzak dimensie om deze te verlaten.
|
||||
|
||||
entity.dimdoors.monolith.name=Monoliet
|
|
@ -1,59 +1,79 @@
|
|||
itemGroup.dimDoorsCreativeTab=Dimensional Doors: Предметы
|
||||
tile.doorGold.name=Золотая дверь
|
||||
tile.transientDoor.name=Временная дверь
|
||||
tile.dimDoorGold.name=Золотая пространственная дверь
|
||||
tile.doorQuartz.name=Кварцевая дверь
|
||||
tile.dimDoorPersonal.name=Личная пространственная дверь
|
||||
tile.blockDimWall.name=Ткань Мироздания
|
||||
tile.blockAlteredWall.name=Изменённая ткань
|
||||
tile.blockAncientWall.name=Древняя ткань
|
||||
tile.blockDimWallPerm.name=Вечная ткань
|
||||
tile.dimDoorWarp.name=Дверь искажения
|
||||
itemGroup.dimensional_doors_creative_tab=Dimensional Doors: Предметы
|
||||
|
||||
tile.gold_door.name=Золотая дверь
|
||||
tile.quartz_door.name=Кварцевая дверь
|
||||
|
||||
tile.dimensional_door.name=Пространственная дверь
|
||||
tile.gold_dimensional_door.name=Золотая пространственная дверь
|
||||
tile.quartz_dimensional_door.name=Личная пространственная дверь
|
||||
tile.unstable_dimensional_door.name=Нестабильная дверь
|
||||
tile.warp_dimensional_door.name=Дверь искажения
|
||||
tile.dimensional_trapdoor.name=Межпространственный люк
|
||||
tile.transient_dimensional_door.name=Временная дверь
|
||||
|
||||
tile.fabric_reality.name=Ткань Мироздания
|
||||
tile.fabric_altered.name=Изменённая ткань
|
||||
tile.fabric_ancient.name=Древняя ткань
|
||||
tile.fabric_eternal.name=Вечная ткань
|
||||
tile.fabric_unraveled.name=Распутанная ткань
|
||||
tile.rift.name=Разлом
|
||||
tile.BlockLimbo.name=Распутанная ткань
|
||||
tile.chaosDoor.name=Нестабильная дверь
|
||||
tile.dimDoor.name=Пространственная дверь
|
||||
tile.dimHatch.name=Межпространственный люк
|
||||
item.itemGoldDoor.name=Золотая дверь
|
||||
item.itemDDKey=Ключ разлома
|
||||
item.itemQuartzDoor.name=Кварцевая дверь
|
||||
item.itemQuartzDimDoor.name=Личная пространственная дверь
|
||||
item.itemGoldDimDoor.name=Золотая пространственная дверь
|
||||
item.itemDimDoor.name=Пространственная дверь
|
||||
item.itemDimDoorWarp.name=Дверь искажения
|
||||
item.itemLinkSignature.name=Подписыватель разлома
|
||||
item.itemStabilizedRiftSig.name=Стабилизированный подписыватель разлома
|
||||
item.itemRiftRemover.name=Уничтожитель разломов
|
||||
item.itemStableFabric.name=Стабильная ткань
|
||||
item.itemChaosDoor.name=Нестабильная дверь
|
||||
item.ItemRiftBlade.name=Клинок разлома
|
||||
item.itemWorldThread.name=Мировая нить
|
||||
info.riftkey.bound=Связан
|
||||
info.riftkey.unbound=Не связан
|
||||
info.dimDoor0=Поставьте на блок под разломом,
|
||||
info.dimDoor1=чтобы активировать этот разлом или
|
||||
info.dimDoor2=поставьте куда угодно, чтобы создать
|
||||
info.dimDoor3=карманное измерение.
|
||||
info.goldDimDoor0=Схожа с пространственной дверью,
|
||||
info.goldDimDoor1=но она также держит карманное измерение
|
||||
info.goldDimDoor2=загруженным, если она размещена внутри его.
|
||||
info.personalDimDoor0=Создает путь к
|
||||
info.personalDimDoor1=Вашему карману
|
||||
info.riftblade0=Открывает временные двери на разломах
|
||||
info.riftblade1=и наносит урон при телепортации.
|
||||
info.riftRemover0=Используйте рядом с разломом,
|
||||
info.riftRemover1=чтобы убрать его и
|
||||
info.riftRemover2=другие ближайшие разломы.
|
||||
info.riftSignature.bound=Ведёт в (%d, %d, %d) в измерение #%d
|
||||
info.riftSignature.unbound0=Первое нажатие сохраняет расположение;
|
||||
info.riftSignature.unbound1=второе нажатие создаёт пару
|
||||
info.riftSignature.unbound2=разломов, соединяющих два расположения.
|
||||
info.riftSignature.stable0=Первое нажатие сохраняет расположение,
|
||||
info.riftSignature.stable1=остальные нажатия создают разломы, соединяющие
|
||||
info.riftSignature.stable2=первое и последнее расположения вместе.
|
||||
info.chaosDoor=Внимание: Ведёт неизвестно куда
|
||||
info.warpDoor0=Поставьте на блок под
|
||||
info.warpDoor1=разломом, чтобы создать портал
|
||||
info.warpDoor2=или поставьте куда угодно в
|
||||
info.warpDoor3=карманном измерении, чтобы выйти из него.
|
||||
entity.dimdoors.Monolith.name=Монолит
|
||||
|
||||
item.gold_door.name=Золотая дверь
|
||||
item.quartz_door.name=Кварцевая дверь
|
||||
|
||||
item.dimensional_door.name=Пространственная дверь
|
||||
item.gold_dimensional_door.name=Золотая пространственная дверь
|
||||
item.quartz_dimensional_door.name=Личная пространственная дверь
|
||||
item.unstable_dimensional_door.name=Нестабильная дверь
|
||||
item.warp_dimensional_door.name=Дверь искажения
|
||||
|
||||
item.rift_key=Ключ разлома
|
||||
item.rift_signature.name=Подписыватель разлома
|
||||
item.stabilized_rift_signature.name=Стабилизированный подписыватель разлома
|
||||
item.rift_connection_tool.name=Below Average Rift Connection Tool
|
||||
item.rift_remover.name=Уничтожитель разломов
|
||||
item.rift_blade.name=Клинок разлома
|
||||
|
||||
item.world_thread.name=Мировая нить
|
||||
item.stable_fabric.name=Стабильная ткань
|
||||
|
||||
info.rift_key.bound=Связан
|
||||
info.rift_key.unbound=Не связан
|
||||
|
||||
info.dimensional_door0=Поставьте на блок под разломом,
|
||||
info.dimensional_door1=чтобы активировать этот разлом или
|
||||
info.dimensional_door2=поставьте куда угодно, чтобы создать
|
||||
info.dimensional_door3=карманное измерение.
|
||||
|
||||
info.gold_dimensional_door0=Схожа с пространственной дверью,
|
||||
info.gold_dimensional_door1=но она также держит карманное измерение
|
||||
info.gold_dimensional_door2=загруженным, если она размещена внутри его.
|
||||
|
||||
info.quartz_dimensional_door0=Создает путь к
|
||||
info.quartz_dimensional_door1=Вашему карману
|
||||
|
||||
info.rift_blade0=Открывает временные двери на разломах
|
||||
info.rift_blade1=и наносит урон при телепортации.
|
||||
|
||||
info.rift_remover0=Используйте рядом с разломом,
|
||||
info.rift_remover1=чтобы убрать его и
|
||||
info.rift_remover2=другие ближайшие разломы.
|
||||
|
||||
info.rift_signature.bound=Ведёт в (%d, %d, %d) в измерение #%d
|
||||
|
||||
info.rift_signature.unbound0=Первое нажатие сохраняет расположение;
|
||||
info.rift_signature.unbound1=второе нажатие создаёт пару
|
||||
info.rift_signature.unbound2=разломов, соединяющих два расположения.
|
||||
|
||||
info.rift_signature.stable0=Первое нажатие сохраняет расположение,
|
||||
info.rift_signature.stable1=остальные нажатия создают разломы, соединяющие
|
||||
info.rift_signature.stable2=первое и последнее расположения вместе.
|
||||
|
||||
info.unstable_dimensional_door=Внимание: Ведёт неизвестно куда
|
||||
|
||||
info.warp_dimensional_door0=Поставьте на блок под
|
||||
info.warp_dimensional_door1=разломом, чтобы создать портал
|
||||
info.warp_dimensional_door2=или поставьте куда угодно в
|
||||
info.warp_dimensional_door3=карманном измерении, чтобы выйти из него.
|
||||
|
||||
entity.dimdoors.monolith.name=Монолит
|
|
@ -1,59 +1,79 @@
|
|||
itemGroup.dimDoorsCreativeTab=次元门物品
|
||||
tile.doorGold.name=金门
|
||||
tile.transientDoor.name=瞬息之门
|
||||
tile.dimDoorGold.name=金制次元门
|
||||
tile.doorQuartz.name=石英门
|
||||
tile.dimDoorPersonal.name=私人次元门
|
||||
tile.blockDimWall.name=现实之壁
|
||||
tile.blockAlteredWall.name=变化之壁
|
||||
tile.blockAncientWall.name=远古之壁
|
||||
tile.blockDimWallPerm.name=永恒之壁
|
||||
tile.dimDoorWarp.name=扭曲之门
|
||||
itemGroup.dimensional_doors_creative_tab=次元门物品
|
||||
|
||||
tile.gold_door.name=金门
|
||||
tile.quartz_door.name=石英门
|
||||
|
||||
tile.dimensional_door.name=次元门
|
||||
tile.gold_dimensional_door.name=金制次元门
|
||||
tile.quartz_dimensional_door.name=私人次元门
|
||||
tile.unstable_dimensional_door.name=不稳定的门
|
||||
tile.warp_dimensional_door.name=扭曲之门
|
||||
tile.dimensional_trapdoor.name=空间活板门
|
||||
tile.transient_dimensional_door.name=瞬息之门
|
||||
|
||||
tile.fabric_reality.name=现实之壁
|
||||
tile.fabric_altered.name=变化之壁
|
||||
tile.fabric_ancient.name=远古之壁
|
||||
tile.fabric_eternal.name=永恒之壁
|
||||
tile.fabric_unraveled.name=边境之壁
|
||||
tile.rift.name=裂痕
|
||||
tile.BlockLimbo.name=边境之壁
|
||||
tile.chaosDoor.name=不稳定的门
|
||||
tile.dimDoor.name=次元门
|
||||
tile.dimHatch.name=空间活板门
|
||||
item.itemGoldDoor.name=金门
|
||||
item.itemDDKey=裂痕钥匙
|
||||
item.itemQuartzDoor.name=石英门
|
||||
item.itemQuartzDimDoor.name=私人次元门
|
||||
item.itemGoldDimDoor.name=金制次元门
|
||||
item.itemDimDoor.name=次元门
|
||||
item.itemDimDoorWarp.name=扭曲之门
|
||||
item.itemLinkSignature.name=裂痕印记
|
||||
item.itemStabilizedRiftSig.name=裂痕印记(稳定)
|
||||
item.itemRiftRemover.name=裂痕移除器
|
||||
item.itemStableFabric.name=稳定构造
|
||||
item.itemChaosDoor.name=不稳定门
|
||||
item.ItemRiftBlade.name=裂痕之刃
|
||||
item.itemWorldThread.name=世界纤维
|
||||
info.riftkey.bound=绑定
|
||||
info.riftkey.unbound=取消绑定
|
||||
info.dimDoor0=放在裂痕下方的方块上
|
||||
info.dimDoor1=来激活裂痕
|
||||
info.dimDoor2=或放在任意地点生成
|
||||
info.dimDoor3=一个口袋次元.
|
||||
info.goldDimDoor0=类似于次元门
|
||||
info.goldDimDoor1=但它放在次元内部时
|
||||
info.goldDimDoor2=会保持次元的加载.
|
||||
info.personalDimDoor0=生成一个通向你
|
||||
info.personalDimDoor1=口袋次元的路径
|
||||
info.riftblade0=在裂痕上开启临时的门
|
||||
info.riftblade1=它还拥有瞬移攻击的能力.
|
||||
info.riftRemover0=在外露的裂痕附近使用
|
||||
info.riftRemover1=来移除它以及附近的其他
|
||||
info.riftRemover2=裂痕.
|
||||
info.riftSignature.bound=指向(%d, %d, %d) 位于#%d
|
||||
info.riftSignature.unbound0=第一次点击记录一个位置;
|
||||
info.riftSignature.unbound1=第二次点击在两地间创造
|
||||
info.riftSignature.unbound2=一对相互连接的裂痕.
|
||||
info.riftSignature.stable0=首次点击记录一个位置,
|
||||
info.riftSignature.stable1=再次点击生成连接两地的
|
||||
info.riftSignature.stable2=裂痕.
|
||||
info.chaosDoor=注意: 将会随机传送
|
||||
info.warpDoor0=放在裂痕下方的方块上
|
||||
info.warpDoor1=来制造传送门,
|
||||
info.warpDoor2=放在口袋次元中
|
||||
info.warpDoor3=以退出空间.
|
||||
entity.dimdoors.Monolith.name=巨石
|
||||
|
||||
item.gold_door.name=金门
|
||||
item.quartz_door.name=石英门
|
||||
|
||||
item.dimensional_door.name=次元门
|
||||
item.gold_dimensional_door.name=金制次元门
|
||||
item.quartz_dimensional_door.name=私人次元门
|
||||
item.unstable_dimensional_door.name=不稳定的门
|
||||
item.warp_dimensional_door.name=扭曲之门
|
||||
|
||||
item.rift_key=裂痕钥匙
|
||||
item.rift_signature.name=裂痕印记
|
||||
item.stabilized_rift_signature.name=裂痕印记(稳定)
|
||||
item.rift_connection_tool.name=Below Average Rift Connection Tool
|
||||
item.rift_remover.name=裂痕移除器
|
||||
item.rift_blade.name=裂痕之刃
|
||||
|
||||
item.world_thread.name=世界纤维
|
||||
item.stable_fabric.name=稳定构造
|
||||
|
||||
info.rift_key.bound=绑定
|
||||
info.rift_key.unbound=取消绑定
|
||||
|
||||
info.dimensional_door0=放在裂痕下方的方块上
|
||||
info.dimensional_door1=来激活裂痕
|
||||
info.dimensional_door2=或放在任意地点生成
|
||||
info.dimensional_door3=一个口袋次元.
|
||||
|
||||
info.gold_dimensional_door0=类似于次元门
|
||||
info.gold_dimensional_door1=但它放在次元内部时
|
||||
info.gold_dimensional_door2=会保持次元的加载.
|
||||
|
||||
info.quartz_dimensional_door0=生成一个通向你
|
||||
info.quartz_dimensional_door1=口袋次元的路径
|
||||
|
||||
info.rift_blade0=在裂痕上开启临时的门
|
||||
info.rift_blade1=它还拥有瞬移攻击的能力.
|
||||
|
||||
info.rift_remover0=在外露的裂痕附近使用
|
||||
info.rift_remover1=来移除它以及附近的其他
|
||||
info.rift_remover2=裂痕.
|
||||
|
||||
info.rift_signature.bound=指向(%d, %d, %d) 位于#%d
|
||||
|
||||
info.rift_signature.unbound0=第一次点击记录一个位置;
|
||||
info.rift_signature.unbound1=第二次点击在两地间创造
|
||||
info.rift_signature.unbound2=一对相互连接的裂痕.
|
||||
|
||||
info.rift_signature.stable0=首次点击记录一个位置,
|
||||
info.rift_signature.stable1=再次点击生成连接两地的
|
||||
info.rift_signature.stable2=裂痕.
|
||||
|
||||
info.unstable_dimensional_door=注意: 将会随机传送
|
||||
|
||||
info.warp_dimensional_door0=放在裂痕下方的方块上
|
||||
info.warp_dimensional_door1=来制造传送门,
|
||||
info.warp_dimensional_door2=放在口袋次元中
|
||||
info.warp_dimensional_door3=以退出空间.
|
||||
|
||||
entity.dimdoors.monolith.name=巨石
|
|
@ -1,7 +0,0 @@
|
|||
{
|
||||
"parent": "block/door_bottom",
|
||||
"textures": {
|
||||
"bottom": "dimdoors:blocks/blockDimDoorWarp_lower",
|
||||
"top": "dimdoors:blocks/blockDimDoorWarp_upper"
|
||||
}
|
||||
}
|
|
@ -1,7 +0,0 @@
|
|||
{
|
||||
"parent": "block/door_bottom_rh",
|
||||
"textures": {
|
||||
"bottom": "dimdoors:blocks/blockDimDoorWarp_lower",
|
||||
"top": "dimdoors:blocks/blockDimDoorWarp_upper"
|
||||
}
|
||||
}
|
|
@ -1,7 +0,0 @@
|
|||
{
|
||||
"parent": "block/door_top",
|
||||
"textures": {
|
||||
"bottom": "dimdoors:blocks/blockDimDoorWarp_lower",
|
||||
"top": "dimdoors:blocks/blockDimDoorWarp_upper"
|
||||
}
|
||||
}
|
|
@ -1,7 +0,0 @@
|
|||
{
|
||||
"parent": "block/door_top_rh",
|
||||
"textures": {
|
||||
"bottom": "dimdoors:blocks/blockDimDoorWarp_lower",
|
||||
"top": "dimdoors:blocks/blockDimDoorWarp_upper"
|
||||
}
|
||||
}
|
|
@ -1,7 +0,0 @@
|
|||
{
|
||||
"parent": "block/door_bottom",
|
||||
"textures": {
|
||||
"bottom": "dimdoors:blocks/blockDimDoor_lower",
|
||||
"top": "dimdoors:blocks/blockDimDoor_upper"
|
||||
}
|
||||
}
|
|
@ -1,7 +0,0 @@
|
|||
{
|
||||
"parent": "block/door_bottom_rh",
|
||||
"textures": {
|
||||
"bottom": "dimdoors:blocks/blockDimDoor_lower",
|
||||
"top": "dimdoors:blocks/blockDimDoor_upper"
|
||||
}
|
||||
}
|
|
@ -1,7 +0,0 @@
|
|||
{
|
||||
"parent": "block/door_top",
|
||||
"textures": {
|
||||
"bottom": "dimdoors:blocks/blockDimDoor_lower",
|
||||
"top": "dimdoors:blocks/blockDimDoor_upper"
|
||||
}
|
||||
}
|
|
@ -1,7 +0,0 @@
|
|||
{
|
||||
"parent": "block/door_top_rh",
|
||||
"textures": {
|
||||
"bottom": "dimdoors:blocks/blockDimDoor_lower",
|
||||
"top": "dimdoors:blocks/blockDimDoor_upper"
|
||||
}
|
||||
}
|
|
@ -1,7 +0,0 @@
|
|||
{
|
||||
"parent": "block/door_bottom",
|
||||
"textures": {
|
||||
"bottom": "dimdoors:blocks/blockDoorGold_lower",
|
||||
"top": "dimdoors:blocks/blockDoorGold_upper"
|
||||
}
|
||||
}
|
|
@ -1,7 +0,0 @@
|
|||
{
|
||||
"parent": "block/door_bottom_rh",
|
||||
"textures": {
|
||||
"bottom": "dimdoors:blocks/blockDoorGold_lower",
|
||||
"top": "dimdoors:blocks/blockDoorGold_upper"
|
||||
}
|
||||
}
|
|
@ -1,7 +0,0 @@
|
|||
{
|
||||
"parent": "block/door_top",
|
||||
"textures": {
|
||||
"bottom": "dimdoors:blocks/blockDoorGold_lower",
|
||||
"top": "dimdoors:blocks/blockDoorGold_upper"
|
||||
}
|
||||
}
|
|
@ -1,7 +0,0 @@
|
|||
{
|
||||
"parent": "block/door_top_rh",
|
||||
"textures": {
|
||||
"bottom": "dimdoors:blocks/blockDoorGold_lower",
|
||||
"top": "dimdoors:blocks/blockDoorGold_upper"
|
||||
}
|
||||
}
|
|
@ -1,7 +0,0 @@
|
|||
{
|
||||
"parent": "block/door_bottom",
|
||||
"textures": {
|
||||
"bottom": "dimdoors:blocks/blockDoorQuartz_lower",
|
||||
"top": "dimdoors:blocks/blockDoorQuartz_upper"
|
||||
}
|
||||
}
|
|
@ -1,7 +0,0 @@
|
|||
{
|
||||
"parent": "block/door_bottom_rh",
|
||||
"textures": {
|
||||
"bottom": "dimdoors:blocks/blockDoorQuartz_lower",
|
||||
"top": "dimdoors:blocks/blockDoorQuartz_upper"
|
||||
}
|
||||
}
|
|
@ -1,7 +0,0 @@
|
|||
{
|
||||
"parent": "block/door_top",
|
||||
"textures": {
|
||||
"bottom": "dimdoors:blocks/blockDoorQuartz_lower",
|
||||
"top": "dimdoors:blocks/blockDoorQuartz_upper"
|
||||
}
|
||||
}
|
|
@ -1,7 +0,0 @@
|
|||
{
|
||||
"parent": "block/door_top_rh",
|
||||
"textures": {
|
||||
"bottom": "dimdoors:blocks/blockDoorQuartz_lower",
|
||||
"top": "dimdoors:blocks/blockDoorQuartz_upper"
|
||||
}
|
||||
}
|
|
@ -1,4 +0,0 @@
|
|||
{
|
||||
"parent": "block/cube_all",
|
||||
"textures": { "all": "dimdoors:blocks/blockFabricAltered" }
|
||||
}
|
|
@ -1,4 +0,0 @@
|
|||
{
|
||||
"parent": "block/cube_all",
|
||||
"textures": { "all": "dimdoors:blocks/blockFabricAncient" }
|
||||
}
|
|
@ -1,4 +0,0 @@
|
|||
{
|
||||
"parent": "block/cube_all",
|
||||
"textures": { "all": "dimdoors:blocks/blockFabricEternal" }
|
||||
}
|
|
@ -1,4 +0,0 @@
|
|||
{
|
||||
"parent": "block/cube_all",
|
||||
"textures": { "all": "dimdoors:blocks/blockFabricReality" }
|
||||
}
|
|
@ -1,4 +0,0 @@
|
|||
{
|
||||
"parent": "block/cube_all",
|
||||
"textures": { "all": "dimdoors:blocks/blockFabricUnraveled" }
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Reference in a new issue