Moved dimension jsons

Changes to be committed:
	modified:   src/main/java/org/dimdev/dimdoors/world/ModDimensions.java
	modified:   src/main/java/org/dimdev/dimdoors/world/limbo/LimboChunkGenerator.java
	renamed:    src/main/resources/data/dimdoors/dimension/dimdoors/dungeon_pockets.json -> src/main/resources/data/dimdoors/dimension/dungeon_pockets.json
	renamed:    src/main/resources/data/dimdoors/dimension/dimdoors/limbo.json -> src/main/resources/data/dimdoors/dimension/limbo.json
	renamed:    src/main/resources/data/dimdoors/dimension/dimdoors/personal_pockets.json -> src/main/resources/data/dimdoors/dimension/personal_pockets.json
	renamed:    src/main/resources/data/dimdoors/dimension/dimdoors/public_pockets.json -> src/main/resources/data/dimdoors/dimension/public_pockets.json
	renamed:    src/main/resources/data/dimdoors/dimension_type/dimdoors/limbo.json -> src/main/resources/data/dimdoors/dimension_type/limbo.json
	renamed:    src/main/resources/data/dimdoors/dimension_type/dimdoors/pocket.json -> src/main/resources/data/dimdoors/dimension_type/pocket.json
This commit is contained in:
SD 2020-08-15 08:25:35 +05:30
parent bfab065e02
commit 380bbb836d
No known key found for this signature in database
GPG key ID: E36B57EE08544BC5
8 changed files with 42 additions and 61 deletions

View file

@ -30,6 +30,5 @@ public final class ModDimensions {
public static void init() {
Registry.register(Registry.CHUNK_GENERATOR, new Identifier("dimdoors", "blank"), BlankChunkGenerator.CODEC);
Registry.register(Registry.CHUNK_GENERATOR, new Identifier("dimdoors", "limbo"), LimboChunkGenerator.CODEC);
// just loads the class
}
}

View file

@ -55,16 +55,9 @@ import net.minecraft.world.gen.feature.StructureFeature;
import org.dimdev.dimdoors.mixin.ChunkGeneratorSettingsAccessor;
import org.jetbrains.annotations.Nullable;
public final class LimboChunkGenerator extends ChunkGenerator {
public static final Codec<LimboChunkGenerator> CODEC = RecordCodecBuilder.create((instance) -> {
return instance.group(BiomeSource.CODEC.fieldOf("biome_source").forGetter((noiseChunkGenerator) -> {
return noiseChunkGenerator.biomeSource;
}), Codec.LONG.fieldOf("seed").stable().forGetter((noiseChunkGenerator) -> {
return new Random().nextLong();
}), ChunkGeneratorSettings.REGISTRY_CODEC.fieldOf("settings").forGetter((noiseChunkGenerator) -> {
return noiseChunkGenerator.settings;
})).apply(instance, instance.stable(LimboChunkGenerator::new));
});
@SuppressWarnings("deprecated")
public class LimboChunkGenerator extends ChunkGenerator {
public static final Codec<LimboChunkGenerator> CODEC = RecordCodecBuilder.create((instance) -> instance.group(BiomeSource.CODEC.fieldOf("biome_source").forGetter((noiseChunkGenerator) -> noiseChunkGenerator.biomeSource), Codec.LONG.fieldOf("seed").stable().forGetter((noiseChunkGenerator) -> new Random().nextLong()), ChunkGeneratorSettings.REGISTRY_CODEC.fieldOf("settings").forGetter((noiseChunkGenerator) -> noiseChunkGenerator.settings)).apply(instance, instance.stable(LimboChunkGenerator::new)));
private static final float[] NOISE_WEIGHT_TABLE = Util.make(new float[13824], (array) -> {
for(int i = 0; i < 24; ++i) {
for(int j = 0; j < 24; ++j) {
@ -104,13 +97,13 @@ public final class LimboChunkGenerator extends ChunkGenerator {
protected final Supplier<ChunkGeneratorSettings> settings;
private final int worldHeight;
public LimboChunkGenerator(BiomeSource biomeSource, long l, Supplier<ChunkGeneratorSettings> supplier) {
this(biomeSource, biomeSource, l, supplier);
public LimboChunkGenerator(BiomeSource biomeSource, long seed, Supplier<ChunkGeneratorSettings> supplier) {
this(biomeSource, biomeSource, seed, supplier);
}
private LimboChunkGenerator(BiomeSource biomeSource, BiomeSource biomeSource2, long worldSeed, Supplier<ChunkGeneratorSettings> supplier) {
super(biomeSource, biomeSource2, supplier.get().getStructuresConfig(), worldSeed);
this.worldSeed = worldSeed;
private LimboChunkGenerator(BiomeSource biomeSource, BiomeSource biomeSource2, long seed, Supplier<ChunkGeneratorSettings> supplier) {
super(biomeSource, biomeSource2, supplier.get().getStructuresConfig(), seed);
this.worldSeed = seed;
ChunkGeneratorSettings chunkGeneratorSettings = supplier.get();
this.settings = supplier;
GenerationShapeConfig generationShapeConfig = chunkGeneratorSettings.getGenerationShapeConfig();
@ -122,7 +115,7 @@ public final class LimboChunkGenerator extends ChunkGenerator {
this.noiseSizeX = 16 / this.horizontalNoiseResolution;
this.noiseSizeY = generationShapeConfig.getHeight() / this.verticalNoiseResolution;
this.noiseSizeZ = 16 / this.horizontalNoiseResolution;
this.random = new ChunkRandom(worldSeed);
this.random = new ChunkRandom(seed);
this.lowerInterpolatedNoise = new OctavePerlinNoiseSampler(this.random, IntStream.rangeClosed(-15, 0));
this.upperInterpolatedNoise = new OctavePerlinNoiseSampler(this.random, IntStream.rangeClosed(-15, 0));
this.interpolationNoise = new OctavePerlinNoiseSampler(this.random, IntStream.rangeClosed(-7, 0));
@ -130,7 +123,7 @@ public final class LimboChunkGenerator extends ChunkGenerator {
this.random.consume(2620);
this.densityNoise = new OctavePerlinNoiseSampler(this.random, IntStream.rangeClosed(-15, 0));
if (generationShapeConfig.hasIslandNoiseOverride()) {
ChunkRandom chunkRandom = new ChunkRandom(worldSeed);
ChunkRandom chunkRandom = new ChunkRandom(seed);
chunkRandom.consume(17292);
this.islandNoise = new SimplexNoiseSampler(chunkRandom);
} else {
@ -148,7 +141,7 @@ public final class LimboChunkGenerator extends ChunkGenerator {
return new LimboChunkGenerator(this.biomeSource.withSeed(seed), seed, this.settings);
}
public boolean method_28548(long l, RegistryKey<ChunkGeneratorSettings> registryKey) {
public boolean equals(long l, RegistryKey<ChunkGeneratorSettings> registryKey) {
return this.worldSeed == l && this.settings.get().equals(registryKey);
}
@ -156,7 +149,6 @@ public final class LimboChunkGenerator extends ChunkGenerator {
double d = 0.0D;
double e = 0.0D;
double f = 0.0D;
boolean bl = true;
double g = 1.0D;
for(int i = 0; i < 16; ++i) {
@ -210,7 +202,6 @@ public final class LimboChunkGenerator extends ChunkGenerator {
float g = 0.0F;
float h = 0.0F;
float i = 0.0F;
int j = 1;
int k = this.getSeaLevel();
float l = this.biomeSource.getBiomeForNoiseGen(x, k, z).getDepth();
@ -368,7 +359,6 @@ public final class LimboChunkGenerator extends ChunkGenerator {
ChunkPos chunkPos2 = chunk.getPos();
int k = chunkPos2.getStartX();
int l = chunkPos2.getStartZ();
double d = 0.0625D;
BlockPos.Mutable mutable = new BlockPos.Mutable();
for(int m = 0; m < 16; ++m) {
@ -391,7 +381,6 @@ public final class LimboChunkGenerator extends ChunkGenerator {
ChunkGeneratorSettings chunkGeneratorSettings = this.settings.get();
int k = chunkGeneratorSettings.getBedrockFloorY();
int l = this.worldHeight - 1 - chunkGeneratorSettings.getBedrockCeilingY();
int m = 1;
boolean bl = l + 4 >= 0 && l < this.worldHeight;
boolean bl2 = k + 4 >= 0 && k < this.worldHeight;
if (bl || bl2) {
@ -425,51 +414,44 @@ public final class LimboChunkGenerator extends ChunkGenerator {
}
public void populateNoise(WorldAccess world, StructureAccessor accessor, Chunk chunk) {
ObjectList<StructurePiece> objectList = new ObjectArrayList(10);
ObjectList<JigsawJunction> objectList2 = new ObjectArrayList(32);
ObjectList<StructurePiece> objectList = new ObjectArrayList<>(10);
ObjectList<JigsawJunction> objectList2 = new ObjectArrayList<>(32);
ChunkPos chunkPos = chunk.getPos();
int i = chunkPos.x;
int j = chunkPos.z;
int k = i << 4;
int l = j << 4;
Iterator var11 = StructureFeature.JIGSAW_STRUCTURES.iterator();
while(var11.hasNext()) {
StructureFeature<?> structureFeature = (StructureFeature)var11.next();
for (StructureFeature<?> structureFeature : StructureFeature.JIGSAW_STRUCTURES) {
accessor.getStructuresWithChildren(ChunkSectionPos.from(chunkPos, 0), structureFeature).forEach((start) -> {
Iterator var6 = start.getChildren().iterator();
Iterator<StructurePiece> var6 = start.getChildren().iterator();
while(true) {
while(true) {
StructurePiece structurePiece;
do {
if (!var6.hasNext()) {
return;
}
structurePiece = (StructurePiece)var6.next();
} while(!structurePiece.intersectsChunk(chunkPos, 12));
if (structurePiece instanceof PoolStructurePiece) {
PoolStructurePiece poolStructurePiece = (PoolStructurePiece)structurePiece;
StructurePool.Projection projection = poolStructurePiece.getPoolElement().getProjection();
if (projection == StructurePool.Projection.RIGID) {
objectList.add(poolStructurePiece);
}
Iterator var10 = poolStructurePiece.getJunctions().iterator();
while(var10.hasNext()) {
JigsawJunction jigsawJunction = (JigsawJunction)var10.next();
int kx = jigsawJunction.getSourceX();
int lx = jigsawJunction.getSourceZ();
if (kx > k - 12 && lx > l - 12 && kx < k + 15 + 12 && lx < l + 15 + 12) {
objectList2.add(jigsawJunction);
}
}
} else {
objectList.add(structurePiece);
while (true) {
StructurePiece structurePiece;
do {
if (!var6.hasNext()) {
return;
}
structurePiece = var6.next();
} while (!structurePiece.intersectsChunk(chunkPos, 12));
if (structurePiece instanceof PoolStructurePiece) {
PoolStructurePiece poolStructurePiece = (PoolStructurePiece) structurePiece;
StructurePool.Projection projection = poolStructurePiece.getPoolElement().getProjection();
if (projection == StructurePool.Projection.RIGID) {
objectList.add(poolStructurePiece);
}
for (JigsawJunction jigsawJunction : poolStructurePiece.getJunctions()) {
int kx = jigsawJunction.getSourceX();
int lx = jigsawJunction.getSourceZ();
if (kx > k - 12 && lx > l - 12 && kx < k + 15 + 12 && lx < l + 15 + 12) {
objectList2.add(jigsawJunction);
}
}
} else {
objectList.add(structurePiece);
}
}
});

View file

@ -1,7 +1,7 @@
{
"type": "dimdoors:limbo",
"generator": {
"type": "minecraft:noise",
"type": "minecraft:limbo",
"seed": 341873128713,
"biome_source": {
"type": "minecraft:multi_noise",
@ -10,7 +10,7 @@
{
"parameters": {
"altitude": 0.00,
"weirdness": -0.5,
"weirdness": 2.5,
"offset": 1.00,
"temperature": 0.00,
"humidity": 0.00