Merge pull request #18 from SenseiKiwi/master

Minor Config Improvements and Overhauled Loot Generation
This commit is contained in:
StevenRS11 2013-06-14 12:31:41 -07:00
commit 3b518167c7
4 changed files with 176 additions and 30 deletions

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@ -0,0 +1,143 @@
package StevenDimDoors.mod_pocketDim;
import java.util.ArrayList;
import java.util.Hashtable;
import java.util.Random;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.WeightedRandomChestContent;
import net.minecraftforge.common.ChestGenHooks;
/*
* Registers a category of loot chests for Dimensional Doors in Forge.
*/
public class DDLoot {
//These are the categories of loot to be merged into our chests
static final String[] chestSources = new String[] {
ChestGenHooks.MINESHAFT_CORRIDOR,
ChestGenHooks.PYRAMID_DESERT_CHEST,
ChestGenHooks.PYRAMID_JUNGLE_CHEST,
ChestGenHooks.STRONGHOLD_CORRIDOR,
ChestGenHooks.STRONGHOLD_CROSSING,
ChestGenHooks.VILLAGE_BLACKSMITH,
ChestGenHooks.DUNGEON_CHEST
};
public static final String DIMENSIONAL_DUNGEON_CHEST = "dimensionalDungeonChest";
public static ChestGenHooks DungeonChestInfo = null;
private static final int CHEST_SIZE = 8;
private static final int COMMON_LOOT_WEIGHT = 10; //As common as iron ingots
private static final int UNCOMMON_LOOT_WEIGHT = 5; //As common as iron armor loot
private static final int RARE_LOOT_WEIGHT = 3; //As common as diamonds
private static final int DUNGEON_CHEST_WEIGHT_INFLATION = 10; // (weight of iron ingots in dungeon) / (weight of iron ingots in other chests)
public static void registerInfo()
{
DDProperties properties = DDProperties.instance();
//Register the dimensional dungeon chest with ChestGenHooks. This isn't necessary, but allows
//other mods to add their own loot to our chests if they know our loot category, without having
//to interface with our code.
DungeonChestInfo = ChestGenHooks.getInfo(DIMENSIONAL_DUNGEON_CHEST);
DungeonChestInfo.setMin(CHEST_SIZE);
DungeonChestInfo.setMax(CHEST_SIZE);
//Merge the item lists from source chests
//This means chests will include future loot as Minecraft updates! ^_^
ArrayList<WeightedRandomChestContent> items = mergeCategories(chestSources);
//Add any enabled DD loot to the list of items
addContent(properties.FabricOfRealityLootEnabled, items, properties.FabricBlockID, 8, 32, COMMON_LOOT_WEIGHT);
addContent(properties.DimensionalDoorLootEnabled, items, properties.DimensionalDoorItemID, UNCOMMON_LOOT_WEIGHT);
addContent(properties.WarpDoorLootEnabled, items, properties.WarpDoorItemID, UNCOMMON_LOOT_WEIGHT);
addContent(properties.TransTrapdoorLootEnabled, items, properties.TransTrapdoorID, UNCOMMON_LOOT_WEIGHT);
addContent(properties.RiftSignatureLootEnabled, items, properties.RiftSignatureItemID, UNCOMMON_LOOT_WEIGHT);
addContent(properties.StableFabricLootEnabled, items, properties.StableFabricItemID, UNCOMMON_LOOT_WEIGHT);
addContent(properties.RiftRemoverLootEnabled, items, properties.RiftRemoverItemID, UNCOMMON_LOOT_WEIGHT);
addContent(properties.UnstableDoorLootEnabled, items, properties.UnstableDoorItemID, RARE_LOOT_WEIGHT);
addContent(properties.StabilizedRiftSignatureLootEnabled, items, properties.StabilizedRiftSignatureItemID, RARE_LOOT_WEIGHT);
addContent(properties.RiftBladeLootEnabled, items, properties.RiftBladeItemID, RARE_LOOT_WEIGHT);
//Add all the items to our dungeon chest
addItemsToContainer(DungeonChestInfo, items);
}
private static ArrayList<WeightedRandomChestContent> mergeCategories(String[] categories)
{
//Retrieve the items of each container category and merge the lists together. If two matching items
//are found, choose the item with the minimum weight. Special checks are included for DUNGEON_CHEST
//because the items in that category have strange weights that are incompatible with all other
//chest categories.
//This function has a flaw. It treats items with the same item ID but different damage values as
//the same item. For instance, it cannot distinguish between different types of wood. That shouldn't
//matter for most chest loot, though. This could be fixed if we cared enough.
Random random = new Random();
Hashtable<Integer, WeightedRandomChestContent> container = new Hashtable<Integer, WeightedRandomChestContent>();
for (String category : categories)
{
WeightedRandomChestContent[] items = ChestGenHooks.getItems(category, random);
for (WeightedRandomChestContent item : items)
{
int id = item.theItemId.itemID;
//Correct the weights of Vanilla dungeon chests (DUNGEON_CHEST)
//Comparing by String references is valid here since they should match!
if (category == ChestGenHooks.DUNGEON_CHEST)
{
//It's okay to modify the weights directly. These are copies of instances,
//not direct references. It won't affect Vanilla chests.
item.itemWeight /= DUNGEON_CHEST_WEIGHT_INFLATION;
if (item.itemWeight == 0)
item.itemWeight = 1;
}
if (!container.containsKey(id))
{
//This item has not been seen before. Simply add it to the container.
container.put(id, item);
}
else
{
//This item conflicts with an existing entry. Replace that entry
//if our current item has a lower weight.
WeightedRandomChestContent other = container.get(id);
if (item.itemWeight < other.itemWeight)
{
container.put(id, item);
}
}
}
}
//Return merged list
return new ArrayList<WeightedRandomChestContent>( container.values() );
}
private static void addContent(boolean include, ArrayList<WeightedRandomChestContent> items,
int itemID, int weight)
{
if (include)
items.add(new WeightedRandomChestContent(itemID, 0, 1, 1, weight));
}
private static void addContent(boolean include, ArrayList<WeightedRandomChestContent> items,
int itemID, int minAmount, int maxAmount, int weight)
{
if (include)
items.add(new WeightedRandomChestContent(itemID, 0, minAmount, maxAmount, weight));
}
private static void addItemsToContainer(ChestGenHooks container, ArrayList<WeightedRandomChestContent> items)
{
for (WeightedRandomChestContent item : items)
{
container.addItem(item);
}
}
}

View file

@ -64,6 +64,21 @@ public class DDProperties
public final boolean CraftingStabilizedRiftSignatureAllowed; public final boolean CraftingStabilizedRiftSignatureAllowed;
public final boolean CraftingStableFabricAllowed; public final boolean CraftingStableFabricAllowed;
/**
* Loot Flags
*/
public final boolean DimensionalDoorLootEnabled;
public final boolean WarpDoorLootEnabled;
public final boolean UnstableDoorLootEnabled;
public final boolean TransTrapdoorLootEnabled;
public final boolean RiftSignatureLootEnabled;
public final boolean RiftRemoverLootEnabled;
public final boolean StabilizedRiftSignatureLootEnabled;
public final boolean RiftBladeLootEnabled;
public final boolean StableFabricLootEnabled;
public final boolean FabricOfRealityLootEnabled;
/** /**
* Other Flags * Other Flags
*/ */
@ -107,9 +122,9 @@ public class DDProperties
Configuration config = new Configuration(configFile); Configuration config = new Configuration(configFile);
config.load(); config.load();
CraftingDimensionaDoorAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Dimesional Door", true).getBoolean(true); CraftingDimensionaDoorAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Dimensional Door", true).getBoolean(true);
CraftingWarpDoorAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Warp Door", true).getBoolean(true); CraftingWarpDoorAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Warp Door", true).getBoolean(true);
CraftingUnstableDoorAllowed = config.get(CATEGORY_CRAFTING, "Allow Crating Unstable Door", true).getBoolean(true); CraftingUnstableDoorAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Unstable Door", true).getBoolean(true);
CraftingTransTrapdoorAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Transdimensional Trapdoor", true).getBoolean(true); CraftingTransTrapdoorAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Transdimensional Trapdoor", true).getBoolean(true);
CraftingRiftSignatureAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Rift Signature", true).getBoolean(true); CraftingRiftSignatureAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Rift Signature", true).getBoolean(true);
CraftingRiftRemoverAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Rift Remover", true).getBoolean(true); CraftingRiftRemoverAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Rift Remover", true).getBoolean(true);
@ -117,6 +132,17 @@ public class DDProperties
CraftingRiftBladeAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Rift Blade", true).getBoolean(true); CraftingRiftBladeAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Rift Blade", true).getBoolean(true);
CraftingStableFabricAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Stable Fabric", true).getBoolean(true); CraftingStableFabricAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Stable Fabric", true).getBoolean(true);
DimensionalDoorLootEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Dimensional Door Loot", true).getBoolean(true);
WarpDoorLootEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Warp Door Loot", false).getBoolean(false);
UnstableDoorLootEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Unstable Door Loot", false).getBoolean(false);
TransTrapdoorLootEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Transdimensional Trapdoor Loot", false).getBoolean(false);
RiftSignatureLootEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Rift Signature Loot", true).getBoolean(true);
RiftRemoverLootEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Rift Remover Loot", true).getBoolean(true);
StabilizedRiftSignatureLootEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Stabilized Rift Signature Loot", false).getBoolean(false);
RiftBladeLootEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Rift Blade Loot", true).getBoolean(true);
StableFabricLootEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Stable Fabric Loot", false).getBoolean(false);
FabricOfRealityLootEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Fabric of Reality Loot", true).getBoolean(true);
RiftGriefingEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Rift Griefing", true, RiftGriefingEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Rift Griefing", true,
"Sets whether rifts destroy blocks around them or not").getBoolean(true); "Sets whether rifts destroy blocks around them or not").getBoolean(true);
RiftSpreadEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Rift Spread", true, RiftSpreadEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Rift Spread", true,

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@ -967,36 +967,12 @@ public class SchematicLoader
// System.out.println("found container"); // System.out.println("found container");
Random rand= new Random();
if(world.getBlockTileEntity(i+xCooe, j+yCooe, k+zCooe) instanceof TileEntityChest) if(world.getBlockTileEntity(i+xCooe, j+yCooe, k+zCooe) instanceof TileEntityChest)
{ {
TileEntityChest chest = (TileEntityChest) world.getBlockTileEntity(i+xCooe, j+yCooe, k+zCooe); TileEntityChest chest = (TileEntityChest) world.getBlockTileEntity(i+xCooe, j+yCooe, k+zCooe);
ChestGenHooks info = ChestGenHooks.getInfo(ChestGenHooks.DUNGEON_CHEST); ChestGenHooks info = ChestGenHooks.getInfo(DDLoot.DIMENSIONAL_DUNGEON_CHEST);
if(rand.nextBoolean())
{
chest.setInventorySlotContents(rand.nextInt(27), new ItemStack(mod_pocketDim.itemDimDoor, 1));
}
if(rand.nextBoolean())
{
chest.setInventorySlotContents(rand.nextInt(27), new ItemStack(mod_pocketDim.itemLinkSignature, 1));
}
if(rand.nextBoolean())
{
chest.setInventorySlotContents(rand.nextInt(27), new ItemStack(mod_pocketDim.itemRiftRemover, 1));
}
if(rand.nextBoolean())
{
chest.setInventorySlotContents(rand.nextInt(27), new ItemStack(mod_pocketDim.itemRiftBlade, 1));
}
if(rand.nextBoolean())
{
chest.setInventorySlotContents(rand.nextInt(27), new ItemStack(mod_pocketDim.blockDimWall, rand.nextInt(20)+5));
}
WeightedRandomChestContent.generateChestContents(rand, info.getItems(rand), (TileEntityChest)world.getBlockTileEntity(i+xCooe, j+yCooe, k+zCooe), info.getCount(rand)); WeightedRandomChestContent.generateChestContents(rand, info.getItems(rand), (TileEntityChest)world.getBlockTileEntity(i+xCooe, j+yCooe, k+zCooe), info.getCount(rand));
} }
if(world.getBlockTileEntity(i+xCooe, j+yCooe, k+zCooe) instanceof TileEntityDispenser) if(world.getBlockTileEntity(i+xCooe, j+yCooe, k+zCooe) instanceof TileEntityDispenser)
{ {
@ -1004,8 +980,6 @@ public class SchematicLoader
dispenser.addItem(new ItemStack(Item.arrow, 64)); dispenser.addItem(new ItemStack(Item.arrow, 64));
} }
} }
} }
} }

View file

@ -395,6 +395,9 @@ public class mod_pocketDim
proxy.loadTextures(); proxy.loadTextures();
proxy.registerRenderers(); proxy.registerRenderers();
//Register loot chests
DDLoot.registerInfo();
} }