Merge pull request #18 from SenseiKiwi/master
Minor Config Improvements and Overhauled Loot Generation
This commit is contained in:
commit
3b518167c7
4 changed files with 176 additions and 30 deletions
143
StevenDimDoors/mod_pocketDim/DDLoot.java
Normal file
143
StevenDimDoors/mod_pocketDim/DDLoot.java
Normal file
|
@ -0,0 +1,143 @@
|
||||||
|
package StevenDimDoors.mod_pocketDim;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.Hashtable;
|
||||||
|
import java.util.Random;
|
||||||
|
|
||||||
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.util.WeightedRandomChestContent;
|
||||||
|
import net.minecraftforge.common.ChestGenHooks;
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Registers a category of loot chests for Dimensional Doors in Forge.
|
||||||
|
*/
|
||||||
|
public class DDLoot {
|
||||||
|
|
||||||
|
//These are the categories of loot to be merged into our chests
|
||||||
|
static final String[] chestSources = new String[] {
|
||||||
|
ChestGenHooks.MINESHAFT_CORRIDOR,
|
||||||
|
ChestGenHooks.PYRAMID_DESERT_CHEST,
|
||||||
|
ChestGenHooks.PYRAMID_JUNGLE_CHEST,
|
||||||
|
ChestGenHooks.STRONGHOLD_CORRIDOR,
|
||||||
|
ChestGenHooks.STRONGHOLD_CROSSING,
|
||||||
|
ChestGenHooks.VILLAGE_BLACKSMITH,
|
||||||
|
ChestGenHooks.DUNGEON_CHEST
|
||||||
|
};
|
||||||
|
|
||||||
|
public static final String DIMENSIONAL_DUNGEON_CHEST = "dimensionalDungeonChest";
|
||||||
|
public static ChestGenHooks DungeonChestInfo = null;
|
||||||
|
private static final int CHEST_SIZE = 8;
|
||||||
|
|
||||||
|
private static final int COMMON_LOOT_WEIGHT = 10; //As common as iron ingots
|
||||||
|
private static final int UNCOMMON_LOOT_WEIGHT = 5; //As common as iron armor loot
|
||||||
|
private static final int RARE_LOOT_WEIGHT = 3; //As common as diamonds
|
||||||
|
private static final int DUNGEON_CHEST_WEIGHT_INFLATION = 10; // (weight of iron ingots in dungeon) / (weight of iron ingots in other chests)
|
||||||
|
|
||||||
|
public static void registerInfo()
|
||||||
|
{
|
||||||
|
DDProperties properties = DDProperties.instance();
|
||||||
|
|
||||||
|
//Register the dimensional dungeon chest with ChestGenHooks. This isn't necessary, but allows
|
||||||
|
//other mods to add their own loot to our chests if they know our loot category, without having
|
||||||
|
//to interface with our code.
|
||||||
|
DungeonChestInfo = ChestGenHooks.getInfo(DIMENSIONAL_DUNGEON_CHEST);
|
||||||
|
DungeonChestInfo.setMin(CHEST_SIZE);
|
||||||
|
DungeonChestInfo.setMax(CHEST_SIZE);
|
||||||
|
|
||||||
|
//Merge the item lists from source chests
|
||||||
|
//This means chests will include future loot as Minecraft updates! ^_^
|
||||||
|
ArrayList<WeightedRandomChestContent> items = mergeCategories(chestSources);
|
||||||
|
|
||||||
|
//Add any enabled DD loot to the list of items
|
||||||
|
addContent(properties.FabricOfRealityLootEnabled, items, properties.FabricBlockID, 8, 32, COMMON_LOOT_WEIGHT);
|
||||||
|
|
||||||
|
addContent(properties.DimensionalDoorLootEnabled, items, properties.DimensionalDoorItemID, UNCOMMON_LOOT_WEIGHT);
|
||||||
|
addContent(properties.WarpDoorLootEnabled, items, properties.WarpDoorItemID, UNCOMMON_LOOT_WEIGHT);
|
||||||
|
addContent(properties.TransTrapdoorLootEnabled, items, properties.TransTrapdoorID, UNCOMMON_LOOT_WEIGHT);
|
||||||
|
addContent(properties.RiftSignatureLootEnabled, items, properties.RiftSignatureItemID, UNCOMMON_LOOT_WEIGHT);
|
||||||
|
addContent(properties.StableFabricLootEnabled, items, properties.StableFabricItemID, UNCOMMON_LOOT_WEIGHT);
|
||||||
|
addContent(properties.RiftRemoverLootEnabled, items, properties.RiftRemoverItemID, UNCOMMON_LOOT_WEIGHT);
|
||||||
|
|
||||||
|
addContent(properties.UnstableDoorLootEnabled, items, properties.UnstableDoorItemID, RARE_LOOT_WEIGHT);
|
||||||
|
addContent(properties.StabilizedRiftSignatureLootEnabled, items, properties.StabilizedRiftSignatureItemID, RARE_LOOT_WEIGHT);
|
||||||
|
addContent(properties.RiftBladeLootEnabled, items, properties.RiftBladeItemID, RARE_LOOT_WEIGHT);
|
||||||
|
|
||||||
|
//Add all the items to our dungeon chest
|
||||||
|
addItemsToContainer(DungeonChestInfo, items);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static ArrayList<WeightedRandomChestContent> mergeCategories(String[] categories)
|
||||||
|
{
|
||||||
|
//Retrieve the items of each container category and merge the lists together. If two matching items
|
||||||
|
//are found, choose the item with the minimum weight. Special checks are included for DUNGEON_CHEST
|
||||||
|
//because the items in that category have strange weights that are incompatible with all other
|
||||||
|
//chest categories.
|
||||||
|
|
||||||
|
//This function has a flaw. It treats items with the same item ID but different damage values as
|
||||||
|
//the same item. For instance, it cannot distinguish between different types of wood. That shouldn't
|
||||||
|
//matter for most chest loot, though. This could be fixed if we cared enough.
|
||||||
|
Random random = new Random();
|
||||||
|
Hashtable<Integer, WeightedRandomChestContent> container = new Hashtable<Integer, WeightedRandomChestContent>();
|
||||||
|
|
||||||
|
for (String category : categories)
|
||||||
|
{
|
||||||
|
WeightedRandomChestContent[] items = ChestGenHooks.getItems(category, random);
|
||||||
|
for (WeightedRandomChestContent item : items)
|
||||||
|
{
|
||||||
|
int id = item.theItemId.itemID;
|
||||||
|
|
||||||
|
//Correct the weights of Vanilla dungeon chests (DUNGEON_CHEST)
|
||||||
|
//Comparing by String references is valid here since they should match!
|
||||||
|
if (category == ChestGenHooks.DUNGEON_CHEST)
|
||||||
|
{
|
||||||
|
//It's okay to modify the weights directly. These are copies of instances,
|
||||||
|
//not direct references. It won't affect Vanilla chests.
|
||||||
|
item.itemWeight /= DUNGEON_CHEST_WEIGHT_INFLATION;
|
||||||
|
if (item.itemWeight == 0)
|
||||||
|
item.itemWeight = 1;
|
||||||
|
}
|
||||||
|
if (!container.containsKey(id))
|
||||||
|
{
|
||||||
|
//This item has not been seen before. Simply add it to the container.
|
||||||
|
container.put(id, item);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
//This item conflicts with an existing entry. Replace that entry
|
||||||
|
//if our current item has a lower weight.
|
||||||
|
WeightedRandomChestContent other = container.get(id);
|
||||||
|
if (item.itemWeight < other.itemWeight)
|
||||||
|
{
|
||||||
|
container.put(id, item);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//Return merged list
|
||||||
|
return new ArrayList<WeightedRandomChestContent>( container.values() );
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void addContent(boolean include, ArrayList<WeightedRandomChestContent> items,
|
||||||
|
int itemID, int weight)
|
||||||
|
{
|
||||||
|
if (include)
|
||||||
|
items.add(new WeightedRandomChestContent(itemID, 0, 1, 1, weight));
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void addContent(boolean include, ArrayList<WeightedRandomChestContent> items,
|
||||||
|
int itemID, int minAmount, int maxAmount, int weight)
|
||||||
|
{
|
||||||
|
if (include)
|
||||||
|
items.add(new WeightedRandomChestContent(itemID, 0, minAmount, maxAmount, weight));
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void addItemsToContainer(ChestGenHooks container, ArrayList<WeightedRandomChestContent> items)
|
||||||
|
{
|
||||||
|
for (WeightedRandomChestContent item : items)
|
||||||
|
{
|
||||||
|
container.addItem(item);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -64,6 +64,21 @@ public class DDProperties
|
||||||
public final boolean CraftingStabilizedRiftSignatureAllowed;
|
public final boolean CraftingStabilizedRiftSignatureAllowed;
|
||||||
public final boolean CraftingStableFabricAllowed;
|
public final boolean CraftingStableFabricAllowed;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Loot Flags
|
||||||
|
*/
|
||||||
|
|
||||||
|
public final boolean DimensionalDoorLootEnabled;
|
||||||
|
public final boolean WarpDoorLootEnabled;
|
||||||
|
public final boolean UnstableDoorLootEnabled;
|
||||||
|
public final boolean TransTrapdoorLootEnabled;
|
||||||
|
public final boolean RiftSignatureLootEnabled;
|
||||||
|
public final boolean RiftRemoverLootEnabled;
|
||||||
|
public final boolean StabilizedRiftSignatureLootEnabled;
|
||||||
|
public final boolean RiftBladeLootEnabled;
|
||||||
|
public final boolean StableFabricLootEnabled;
|
||||||
|
public final boolean FabricOfRealityLootEnabled;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Other Flags
|
* Other Flags
|
||||||
*/
|
*/
|
||||||
|
@ -107,9 +122,9 @@ public class DDProperties
|
||||||
Configuration config = new Configuration(configFile);
|
Configuration config = new Configuration(configFile);
|
||||||
config.load();
|
config.load();
|
||||||
|
|
||||||
CraftingDimensionaDoorAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Dimesional Door", true).getBoolean(true);
|
CraftingDimensionaDoorAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Dimensional Door", true).getBoolean(true);
|
||||||
CraftingWarpDoorAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Warp Door", true).getBoolean(true);
|
CraftingWarpDoorAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Warp Door", true).getBoolean(true);
|
||||||
CraftingUnstableDoorAllowed = config.get(CATEGORY_CRAFTING, "Allow Crating Unstable Door", true).getBoolean(true);
|
CraftingUnstableDoorAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Unstable Door", true).getBoolean(true);
|
||||||
CraftingTransTrapdoorAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Transdimensional Trapdoor", true).getBoolean(true);
|
CraftingTransTrapdoorAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Transdimensional Trapdoor", true).getBoolean(true);
|
||||||
CraftingRiftSignatureAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Rift Signature", true).getBoolean(true);
|
CraftingRiftSignatureAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Rift Signature", true).getBoolean(true);
|
||||||
CraftingRiftRemoverAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Rift Remover", true).getBoolean(true);
|
CraftingRiftRemoverAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Rift Remover", true).getBoolean(true);
|
||||||
|
@ -117,6 +132,17 @@ public class DDProperties
|
||||||
CraftingRiftBladeAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Rift Blade", true).getBoolean(true);
|
CraftingRiftBladeAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Rift Blade", true).getBoolean(true);
|
||||||
CraftingStableFabricAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Stable Fabric", true).getBoolean(true);
|
CraftingStableFabricAllowed = config.get(CATEGORY_CRAFTING, "Allow Crafting Stable Fabric", true).getBoolean(true);
|
||||||
|
|
||||||
|
DimensionalDoorLootEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Dimensional Door Loot", true).getBoolean(true);
|
||||||
|
WarpDoorLootEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Warp Door Loot", false).getBoolean(false);
|
||||||
|
UnstableDoorLootEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Unstable Door Loot", false).getBoolean(false);
|
||||||
|
TransTrapdoorLootEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Transdimensional Trapdoor Loot", false).getBoolean(false);
|
||||||
|
RiftSignatureLootEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Rift Signature Loot", true).getBoolean(true);
|
||||||
|
RiftRemoverLootEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Rift Remover Loot", true).getBoolean(true);
|
||||||
|
StabilizedRiftSignatureLootEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Stabilized Rift Signature Loot", false).getBoolean(false);
|
||||||
|
RiftBladeLootEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Rift Blade Loot", true).getBoolean(true);
|
||||||
|
StableFabricLootEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Stable Fabric Loot", false).getBoolean(false);
|
||||||
|
FabricOfRealityLootEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Fabric of Reality Loot", true).getBoolean(true);
|
||||||
|
|
||||||
RiftGriefingEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Rift Griefing", true,
|
RiftGriefingEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Rift Griefing", true,
|
||||||
"Sets whether rifts destroy blocks around them or not").getBoolean(true);
|
"Sets whether rifts destroy blocks around them or not").getBoolean(true);
|
||||||
RiftSpreadEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Rift Spread", true,
|
RiftSpreadEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Rift Spread", true,
|
||||||
|
|
|
@ -967,36 +967,12 @@ public class SchematicLoader
|
||||||
|
|
||||||
|
|
||||||
// System.out.println("found container");
|
// System.out.println("found container");
|
||||||
Random rand= new Random();
|
|
||||||
if(world.getBlockTileEntity(i+xCooe, j+yCooe, k+zCooe) instanceof TileEntityChest)
|
if(world.getBlockTileEntity(i+xCooe, j+yCooe, k+zCooe) instanceof TileEntityChest)
|
||||||
{
|
{
|
||||||
TileEntityChest chest = (TileEntityChest) world.getBlockTileEntity(i+xCooe, j+yCooe, k+zCooe);
|
TileEntityChest chest = (TileEntityChest) world.getBlockTileEntity(i+xCooe, j+yCooe, k+zCooe);
|
||||||
|
|
||||||
ChestGenHooks info = ChestGenHooks.getInfo(ChestGenHooks.DUNGEON_CHEST);
|
ChestGenHooks info = ChestGenHooks.getInfo(DDLoot.DIMENSIONAL_DUNGEON_CHEST);
|
||||||
if(rand.nextBoolean())
|
WeightedRandomChestContent.generateChestContents(rand, info.getItems(rand), (TileEntityChest)world.getBlockTileEntity(i+xCooe, j+yCooe, k+zCooe), info.getCount(rand));
|
||||||
{
|
|
||||||
chest.setInventorySlotContents(rand.nextInt(27), new ItemStack(mod_pocketDim.itemDimDoor, 1));
|
|
||||||
}
|
|
||||||
if(rand.nextBoolean())
|
|
||||||
{
|
|
||||||
chest.setInventorySlotContents(rand.nextInt(27), new ItemStack(mod_pocketDim.itemLinkSignature, 1));
|
|
||||||
}
|
|
||||||
if(rand.nextBoolean())
|
|
||||||
{
|
|
||||||
chest.setInventorySlotContents(rand.nextInt(27), new ItemStack(mod_pocketDim.itemRiftRemover, 1));
|
|
||||||
}
|
|
||||||
if(rand.nextBoolean())
|
|
||||||
{
|
|
||||||
chest.setInventorySlotContents(rand.nextInt(27), new ItemStack(mod_pocketDim.itemRiftBlade, 1));
|
|
||||||
}
|
|
||||||
if(rand.nextBoolean())
|
|
||||||
{
|
|
||||||
chest.setInventorySlotContents(rand.nextInt(27), new ItemStack(mod_pocketDim.blockDimWall, rand.nextInt(20)+5));
|
|
||||||
}
|
|
||||||
WeightedRandomChestContent.generateChestContents(rand, info.getItems(rand),(TileEntityChest)world.getBlockTileEntity(i+xCooe, j+yCooe, k+zCooe) , info.getCount(rand));
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
if(world.getBlockTileEntity(i+xCooe, j+yCooe, k+zCooe) instanceof TileEntityDispenser)
|
if(world.getBlockTileEntity(i+xCooe, j+yCooe, k+zCooe) instanceof TileEntityDispenser)
|
||||||
{
|
{
|
||||||
|
@ -1004,8 +980,6 @@ public class SchematicLoader
|
||||||
dispenser.addItem(new ItemStack(Item.arrow, 64));
|
dispenser.addItem(new ItemStack(Item.arrow, 64));
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -395,6 +395,9 @@ public class mod_pocketDim
|
||||||
|
|
||||||
proxy.loadTextures();
|
proxy.loadTextures();
|
||||||
proxy.registerRenderers();
|
proxy.registerRenderers();
|
||||||
|
|
||||||
|
//Register loot chests
|
||||||
|
DDLoot.registerInfo();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue