Fix ChunkGenerator
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parent
39e7692127
commit
40c0c59576
3 changed files with 10 additions and 10 deletions
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@ -1,15 +1,14 @@
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<component name="ProjectCodeStyleConfiguration">
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<code_scheme name="Project" version="173">
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<JavaCodeStyleSettings>
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<option name="CLASS_COUNT_TO_USE_IMPORT_ON_DEMAND" value="50" />
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<option name="NAMES_COUNT_TO_USE_IMPORT_ON_DEMAND" value="50" />
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<option name="CLASS_COUNT_TO_USE_IMPORT_ON_DEMAND" value="999" />
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<option name="NAMES_COUNT_TO_USE_IMPORT_ON_DEMAND" value="999" />
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<option name="PACKAGES_TO_USE_IMPORT_ON_DEMAND">
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<value />
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</option>
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<option name="IMPORT_LAYOUT_TABLE">
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<value>
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<package name="java" withSubpackages="true" static="false" />
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<emptyLine />
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<package name="javax" withSubpackages="true" static="false" />
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<emptyLine />
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<package name="" withSubpackages="true" static="false" />
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@ -18,7 +17,7 @@
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<emptyLine />
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<package name="net.fabricmc" withSubpackages="true" static="false" />
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<emptyLine />
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<package name="net.legacyfabric" withSubpackages="true" static="false" />
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<package name="org.dimdev.dimdoors" withSubpackages="true" static="false" />
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<emptyLine />
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<package name="" withSubpackages="true" static="true" />
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</value>
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@ -1,5 +1,5 @@
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<component name="ProjectCodeStyleConfiguration">
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<state>
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<option name="PREFERRED_PROJECT_CODE_STYLE" value="Default" />
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<option name="USE_PER_PROJECT_SETTINGS" value="true" />
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</state>
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</component>
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@ -20,6 +20,7 @@ import net.minecraft.resource.ResourceManager;
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import net.minecraft.server.world.ServerLightingProvider;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.Util;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Box;
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import net.minecraft.util.math.ChunkPos;
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@ -96,19 +97,19 @@ public class ChunkGenerator extends PocketGenerator {
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ServerWorld genWorld = DimensionalDoors.getWorld(RegistryKey.of(RegistryKeys.WORLD, dimensionID));
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net.minecraft.world.gen.chunk.ChunkGenerator genWorldChunkGenerator = genWorld.getChunkManager().getChunkGenerator();
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NoiseConfig config = NoiseConfig.create(ChunkGeneratorSettings.createMissingSettings(), world.getRegistryManager().get(Registry.NOISE_KEY), world.getSeed());
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NoiseConfig config = NoiseConfig.create(ChunkGeneratorSettings.createMissingSettings(), world.getRegistryManager().get(RegistryKeys.NOISE_PARAMETERS).getReadOnlyWrapper(), world.getSeed());
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ArrayList<Chunk> protoChunks = new ArrayList<>();
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for (int z = 0; z < chunkSizeZ; z++) {
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for (int x = 0; x < chunkSizeX; x++) {
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ProtoChunk protoChunk = new ProtoChunk(new ChunkPos(pocket.getOrigin().add(x * 16, 0, z * 16)), UpgradeData.NO_UPGRADE_DATA, world, genWorld.getRegistryManager().get(Registry.BIOME_KEY), null);
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ProtoChunk protoChunk = new ProtoChunk(new ChunkPos(pocket.getOrigin().add(x * 16, 0, z * 16)), UpgradeData.NO_UPGRADE_DATA, world, genWorld.getRegistryManager().get(RegistryKeys.BIOME), null);
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protoChunk.setLightingProvider(genWorld.getLightingProvider());
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protoChunks.add(protoChunk);
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}
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}
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ChunkRegion protoRegion = new ChunkRegionHack(genWorld, protoChunks);//TODO Redo?
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for (Chunk protoChunk : protoChunks) { // TODO: check wether structures are even activated
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genWorldChunkGenerator.setStructureStarts(genWorld.getRegistryManager(), config, genWorld.getStructureAccessor().forRegion(protoRegion), protoChunk, genWorld.getStructureTemplateManager(), genWorld.getSeed());
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genWorldChunkGenerator.setStructureStarts(genWorld.getRegistryManager(), genWorld.getChunkManager().getStructurePlacementCalculator(), genWorld.getStructureAccessor(), protoChunk, genWorld.getStructureTemplateManager());
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((ProtoChunk) protoChunk).setStatus(ChunkStatus.STRUCTURE_STARTS);
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}
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for (Chunk protoChunk : protoChunks) {
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@ -116,7 +117,7 @@ public class ChunkGenerator extends PocketGenerator {
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((ProtoChunk) protoChunk).setStatus(ChunkStatus.STRUCTURE_REFERENCES);
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}
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for (Chunk protoChunk : protoChunks) {
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genWorldChunkGenerator.populateBiomes(genWorld.getRegistryManager().get(RegistryKeys.BIOME), net.minecraft.util.Util.getMainWorkerExecutor(), config, Blender.getNoBlending(), genWorld.getStructureAccessor(), protoChunk);
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genWorldChunkGenerator.populateBiomes(Util.getMainWorkerExecutor(), config, Blender.getNoBlending(), genWorld.getStructureAccessor(), protoChunk);
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((ProtoChunk) protoChunk).setStatus(ChunkStatus.BIOMES);
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}
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for (Chunk protoChunk : protoChunks) {
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@ -215,7 +216,7 @@ public class ChunkGenerator extends PocketGenerator {
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@Override
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public Chunk getChunk(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create) {
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Chunk chunk = super.getChunk(chunkX, chunkZ, leastStatus, false);
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return chunk == null ? new ProtoChunkHack(new ChunkPos(chunkX, chunkZ), UpgradeData.NO_UPGRADE_DATA, this, this.getRegistryManager().get(Registry.BIOME_KEY)) : chunk;
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return chunk == null ? new ProtoChunkHack(new ChunkPos(chunkX, chunkZ), UpgradeData.NO_UPGRADE_DATA, this, this.getRegistryManager().get(RegistryKeys.BIOME)) : chunk;
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}
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// TODO: Override getSeed()
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