Fixed monlith sound and spawn

This commit is contained in:
StevenRS11 2013-06-14 15:21:38 -04:00
parent 62cc238d30
commit 44a413f6fb

View file

@ -131,7 +131,7 @@ public class MobObelisk extends EntityFlying implements IMob
EntityPlayer entityPlayer = this.worldObj.getClosestPlayerToEntity(this, 35); EntityPlayer entityPlayer = this.worldObj.getClosestPlayerToEntity(this, 30);
if(entityPlayer != null) if(entityPlayer != null)
{ {
@ -170,15 +170,16 @@ public class MobObelisk extends EntityFlying implements IMob
} }
} }
if(aggro>430) if(aggro>430&&this.soundTime<100)
{ {
this.worldObj.playSoundAtEntity(entityPlayer,"mods.DimDoors.sfx.tearing",2, 1); this.worldObj.playSoundAtEntity(entityPlayer,"mods.DimDoors.sfx.tearing",2, 1);
this.soundTime=100;
} }
if(aggro>445) if(aggro>445&&this.soundTime<200)
{ {
this.worldObj.playSoundAtEntity(entityPlayer,"mods.DimDoors.sfx.tearing",5, 1); this.worldObj.playSoundAtEntity(entityPlayer,"mods.DimDoors.sfx.tearing",5, 1);
this.soundTime=200;
} }
@ -249,33 +250,8 @@ public class MobObelisk extends EntityFlying implements IMob
soundTime--; soundTime--;
} }
if(this.prevPosX==this.posX||this.prevPosY==this.posY||this.prevPosZ==this.posZ)
{
do
{
destX= rand.nextInt(40)-20;
destY= rand.nextInt(40)-20;
destZ= rand.nextInt(40)-20;
}
while(!this.isCourseTraversable(destX, destY, destZ, 1));
}
if(Math.abs(this.posX)-Math.abs(this.destX)+Math.abs(this.posY)-Math.abs(this.destY)+Math.abs(this.posZ)-Math.abs(this.destZ)<5)
{
do
{
destX= rand.nextInt(40)-20;
destY= rand.nextInt(40)-20;
destZ= rand.nextInt(40)-20;
}
while(!this.isCourseTraversable(destX, destY, destZ, 1));
}
{ {
@ -401,14 +377,21 @@ public class MobObelisk extends EntityFlying implements IMob
{ {
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this,AxisAlignedBB.getBoundingBox( this.posX-15, posY-4, this.posZ-15, this.posX+15, this.posY+15, this.posZ+15)); List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this,AxisAlignedBB.getBoundingBox( this.posX-15, posY-4, this.posZ-15, this.posX+15, this.posY+15, this.posZ+15));
if(list.size()>0&&this.worldObj.provider.dimensionId==DDProperties.instance().LimboDimensionID) if(this.worldObj.provider.dimensionId==DDProperties.instance().LimboDimensionID)
{
if(list.size()>0)
{ {
return false; return false;
} }
else if(list.size()>5&&this.worldObj.provider instanceof pocketProvider)
}
else if(this.worldObj.provider instanceof pocketProvider)
{
if(list.size()>5||this.worldObj.canBlockSeeTheSky((int)this.posX, (int)this.posY, (int)this.posZ))
{ {
return false; return false;
} }
}
return this.worldObj.checkNoEntityCollision(this.boundingBox) && this.worldObj.getCollidingBoundingBoxes(this, this.boundingBox).isEmpty() && !this.worldObj.isAnyLiquid(this.boundingBox); return this.worldObj.checkNoEntityCollision(this.boundingBox) && this.worldObj.getCollidingBoundingBoxes(this, this.boundingBox).isEmpty() && !this.worldObj.isAnyLiquid(this.boundingBox);
} }