restricted brightness inversion to dungeons only

This commit is contained in:
StevenRS11 2014-06-26 02:16:57 -04:00
parent 9baceb8e3c
commit 46f55b22d9

View file

@ -11,6 +11,7 @@ import net.minecraftforge.common.DimensionManager;
import StevenDimDoors.mod_pocketDim.CloudRenderBlank;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import StevenDimDoors.mod_pocketDim.config.DDProperties;
import StevenDimDoors.mod_pocketDim.core.DimensionType;
import StevenDimDoors.mod_pocketDim.core.PocketManager;
import StevenDimDoors.mod_pocketDim.ticking.CustomLimboPopulator;
import cpw.mods.fml.relauncher.Side;
@ -88,13 +89,18 @@ public class PocketProvider extends WorldProvider
@Override
protected void generateLightBrightnessTable()
{
{
if(PocketManager.getDimensionData(this.dimensionId).getDimensionType() == DimensionType.POCKET)
{
super.generateLightBrightnessTable();
return;
}
float modifier = 0.0F;
for (int steps = 0; steps <= 15; ++steps)
{
float var3 = 1.0F - steps / 15.0F;
this.lightBrightnessTable[steps] = var3;
float var3 = (float) (Math.pow(steps,1.5) / Math.pow(15.0F,1.5));
this.lightBrightnessTable[15-steps] = var3;
System.out.println( this.lightBrightnessTable[steps]+"light");
}
}