diff --git a/src/main/java/StevenDimDoors/mod_pocketDim/mod_pocketDim.java b/src/main/java/StevenDimDoors/mod_pocketDim/mod_pocketDim.java index 4f4f3146..d5544ace 100644 --- a/src/main/java/StevenDimDoors/mod_pocketDim/mod_pocketDim.java +++ b/src/main/java/StevenDimDoors/mod_pocketDim/mod_pocketDim.java @@ -200,11 +200,11 @@ public class mod_pocketDim blockDimWall = new BlockDimWall(0, Material.iron).setLightLevel(1.0F).setHardness(0.1F).setBlockName("blockDimWall"); blockDimWallPerm = (new BlockDimWallPerm(0, Material.iron)).setLightLevel(1.0F).setBlockUnbreakable().setResistance(6000000.0F).setBlockName("blockDimWallPerm"); warpDoor = new WarpDoor(Material.wood, properties).setHardness(1.0F) .setBlockName("dimDoorWarp").setBlockTextureName("itemDimDoorWarp"); - blockRift = (BlockRift) (new BlockRift(Material.fire, properties).setHardness(1.0F) .setBlockName("rift")); blockLimbo = new BlockLimbo(15, Material.iron, properties.LimboDimensionID, limboDecay).setHardness(.2F).setBlockName("BlockLimbo").setLightLevel(.0F); unstableDoor = (new UnstableDoor(Material.iron, properties).setHardness(.2F).setBlockName("chaosDoor").setLightLevel(.0F).setBlockTextureName("itemChaosDoor") ); dimensionalDoor = (DimensionalDoor) (new DimensionalDoor(Material.iron, properties).setHardness(1.0F).setResistance(2000.0F) .setBlockName("dimDoor").setBlockTextureName("itemDimDoor")); transTrapdoor = (TransTrapdoor) (new TransTrapdoor(Material.wood).setHardness(1.0F) .setBlockName("dimHatch")); + blockRift = (BlockRift) (new BlockRift(Material.fire, properties).setHardness(1.0F) .setBlockName("rift")); itemDDKey = (new ItemDDKey()).setUnlocalizedName("itemDDKey"); itemQuartzDoor = (new ItemQuartzDoor(Material.rock)).setUnlocalizedName("itemQuartzDoor");