Initial rendering fix for rifts
This commit is contained in:
parent
22654722b6
commit
4d26a2ec31
5 changed files with 184 additions and 176 deletions
src/main/java/StevenDimDoors
mod_pocketDim
mod_pocketDimClient
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@ -53,7 +53,7 @@ public class BlockRift extends Block implements ITileEntityProvider
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private final ArrayList<Block> blocksImmuneToRift; // List of Vanilla blocks immune to rifts
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private final ArrayList<Block> modBlocksImmuneToRift; // List of DD blocks immune to rifts
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public BlockRift(int j, Material par2Material, DDProperties properties)
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public BlockRift(Material par2Material, DDProperties properties)
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{
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super(par2Material);
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this.setTickRandomly(true);
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@ -131,11 +131,7 @@ public class BlockRift extends Block implements ITileEntityProvider
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public int getRenderType()
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{
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// This doesn't do anything yet
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if (mod_pocketDim.isPlayerWearingGoogles)
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{
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return 0;
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}
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return 8;
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return 0;
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}
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/**
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@ -320,12 +316,11 @@ public class BlockRift extends Block implements ITileEntityProvider
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TileEntityRift tile = (TileEntityRift)world.getTileEntity(x, y, z);
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if(rand.nextBoolean())
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{
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//renders an extra little blob on top of the actual rift location so its easier to find. Eventually will only render if the player has the goggles.
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FMLClientHandler.instance().getClient().effectRenderer.addEffect(new GoggleRiftFX(world,x+.5, y+.5, z+.5, rand.nextGaussian() * 0.01D, rand.nextGaussian() * 0.01D, rand.nextGaussian() * 0.01D, FMLClientHandler.instance().getClient().effectRenderer));
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}
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if(tile.shouldClose)
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if(tile.shouldClose)
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{
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//renders an opposite color effect if it is being closed by the rift remover
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FMLClientHandler.instance().getClient().effectRenderer.addEffect(new ClosingRiftFX(world,x+.5, y+.5, z+.5, rand.nextGaussian() * 0.01D, rand.nextGaussian() * 0.01D, rand.nextGaussian() * 0.01D, FMLClientHandler.instance().getClient().effectRenderer));
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@ -140,8 +140,6 @@ public class mod_pocketDim
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public static BiomeGenBase limboBiome;
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public static BiomeGenBase pocketBiome;
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public static boolean isPlayerWearingGoogles = false;
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public static DDProperties properties;
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public static DDWorldProperties worldProperties;
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public static CustomLimboPopulator spawner; //Added this field temporarily. Will be refactored out later.
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@ -206,7 +204,7 @@ public class mod_pocketDim
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blockDimWall = new BlockDimWall(0, Material.iron).setLightLevel(1.0F).setHardness(0.1F).setBlockName("blockDimWall");
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blockDimWallPerm = (new BlockDimWallPerm(0, Material.iron)).setLightLevel(1.0F).setBlockUnbreakable().setResistance(6000000.0F).setBlockName("blockDimWallPerm");
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warpDoor = new WarpDoor(Material.wood, properties).setHardness(1.0F) .setBlockName("dimDoorWarp");
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blockRift = (BlockRift) (new BlockRift(0, Material.air, properties).setHardness(1.0F) .setBlockName("rift"));
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blockRift = (BlockRift) (new BlockRift(Material.fire, properties).setHardness(1.0F) .setBlockName("rift"));
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blockLimbo = new BlockLimbo(15, Material.iron, properties.LimboDimensionID, limboDecay).setHardness(.2F).setBlockName("BlockLimbo").setLightLevel(.0F);
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unstableDoor = (new UnstableDoor(Material.iron, properties).setHardness(.2F).setBlockName("chaosDoor").setLightLevel(.0F) );
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dimensionalDoor = (DimensionalDoor) (new DimensionalDoor(Material.iron, properties).setHardness(1.0F).setResistance(2000.0F) .setBlockName("dimDoor"));
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@ -310,10 +308,10 @@ public class mod_pocketDim
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LanguageRegistry.instance().addStringLocalization("itemGroup.dimDoorsCustomTab", "en_US", "Dimensional Doors Items");
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GameRegistry.registerTileEntity(TileEntityDimDoor.class, "TileEntityDimDoor");
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GameRegistry.registerTileEntity(TileEntityRift.class, "TileEntityRift");
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GameRegistry.registerTileEntity(TileEntityTransTrapdoor.class, "TileEntityDimHatch");
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GameRegistry.registerTileEntity(TileEntityDimDoorGold.class, "TileEntityDimDoorGold");
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GameRegistry.registerTileEntity(TileEntityDimDoor.class, "TileEntityDimDoor");
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GameRegistry.registerTileEntity(TileEntityRift.class, "TileEntityRift");
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GameRegistry.registerTileEntity(TileEntityTransTrapdoor.class, "TileEntityDimHatch");
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GameRegistry.registerTileEntity(TileEntityDimDoorGold.class, "TileEntityDimDoorGold");
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EntityRegistry.registerModEntity(MobMonolith.class, "Monolith", properties.MonolithEntityID, this, 70, 1, true);
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EntityList.IDtoClassMapping.put(properties.MonolithEntityID, MobMonolith.class);
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@ -289,21 +289,30 @@ public class TileEntityRift extends DDTileEntityBase
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@Override
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public Packet getDescriptionPacket()
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{
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NBTTagCompound tag = new NBTTagCompound();
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writeToNBT(tag);
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if(PocketManager.getLink(xCoord, yCoord, zCoord, worldObj)!=null)
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{
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ClientLinkData linkData = new ClientLinkData(PocketManager.getLink(xCoord, yCoord, zCoord, worldObj));
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NBTTagCompound tag = new NBTTagCompound();
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NBTTagCompound link = new NBTTagCompound();
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linkData.writeToNBT(tag);
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return new S35PacketUpdateTileEntity(this.xCoord, this.yCoord, this.zCoord, 1, tag);
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tag.setTag("Link", link);
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}
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return null;
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return new S35PacketUpdateTileEntity(this.xCoord, this.yCoord, this.zCoord, 0, tag);
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}
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@Override
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public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt) {
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NBTTagCompound tag = pkt.func_148857_g();
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ClientLinkData linkData = ClientLinkData.readFromNBT(tag);
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PocketManager.getLinkWatcher().onCreated(linkData);
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readFromNBT(tag);
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if (tag.hasKey("Link")) {
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ClientLinkData linkData = ClientLinkData.readFromNBT(tag.getCompoundTag("Link"));
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PocketManager.getLinkWatcher().onCreated(linkData);
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}
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}
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@Override
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@ -23,8 +23,6 @@ public class ClientProxy extends CommonProxy
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//MinecraftForgeClient.preloadTexture(BLOCK_PNG);
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ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDimDoor.class, new RenderDimDoor());
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ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTransTrapdoor.class, new RenderTransTrapdoor());
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//This code activates the new rift rendering, as well as a bit of code in TileEntityRift
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ClientRegistry.bindTileEntitySpecialRenderer(TileEntityRift.class, new RenderRift());
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//MinecraftForgeClient.preloadTexture(RIFT2_PNG);
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RenderingRegistry.registerEntityRenderingHandler(MobMonolith.class, new RenderMobObelisk(.5F));
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@ -12,180 +12,188 @@ import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class GoggleRiftFX extends EntityFireworkSparkFX
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{
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private int field_92049_a = 160;
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private boolean field_92054_ax;
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private boolean field_92048_ay;
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private final EffectRenderer field_92047_az;
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private float field_92050_aA;
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private float field_92051_aB;
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private float field_92052_aC;
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private boolean field_92053_aD;
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private int field_92049_a = 160;
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private boolean field_92054_ax;
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private boolean field_92048_ay;
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private final EffectRenderer field_92047_az;
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private float field_92050_aA;
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private float field_92051_aB;
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private float field_92052_aC;
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private boolean field_92053_aD;
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public GoggleRiftFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, EffectRenderer par14EffectRenderer)
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{
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public GoggleRiftFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, EffectRenderer par14EffectRenderer)
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{
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super(par1World, par2, par4, par6, par12, par12, par12, par14EffectRenderer);
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this.motionX = par8;
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this.motionY = par10;
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this.motionZ = par12;
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this.field_92047_az = par14EffectRenderer;
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this.particleScale *= .55F;
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this.particleMaxAge = 30 + this.rand.nextInt(16);
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this.noClip = true;
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}
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@Override
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public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
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{
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if (!this.field_92048_ay || this.particleAge < this.particleMaxAge / 3 || (this.particleAge + this.particleMaxAge) / 3 % 2 == 0)
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{
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this.doRenderParticle(par1Tessellator, par2, par3, par4, par5, par6, par7);
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}
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}
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super(par1World, par2, par4, par6, par12, par12, par12, par14EffectRenderer);
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this.motionX = par8;
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this.motionY = par10;
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this.motionZ = par12;
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this.field_92047_az = par14EffectRenderer;
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this.particleScale *= 0.75F;
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this.particleMaxAge = 40 + this.rand.nextInt(26);
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this.noClip = true;
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}
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public void doRenderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
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{
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float var8 = super.particleTextureIndexX % 16 / 16.0F;
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float var9 = var8 + 0.0624375F;
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float var10 = this.particleTextureIndexX / 16 / 16.0F;
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float var11 = var10 + 0.0624375F;
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float var12 = 0.1F * this.particleScale;
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float var13 = (float)(this.prevPosX + (this.posX - this.prevPosX) * par2 - interpPosX);
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float var14 = (float)(this.prevPosY + (this.posY - this.prevPosY) * par2 - interpPosY);
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float var15 = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * par2 - interpPosZ);
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float var16 = .0F;
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public void func_92045_e(boolean par1)
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{
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this.field_92054_ax = par1;
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}
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if (PocketManager.createDimensionData(worldObj).isPocketDimension())
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{
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var16 = .7F;
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}
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public void func_92043_f(boolean par1)
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{
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this.field_92048_ay = par1;
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}
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par1Tessellator.setColorRGBA_F(this.particleRed * var16, this.particleGreen * var16, this.particleBlue * var16, (float) .7);
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public void func_92044_a(int par1)
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{
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float var2 = ((par1 & 16711680) >> 16) / 255.0F;
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float var3 = ((par1 & 65280) >> 8) / 255.0F;
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float var4 = ((par1 & 255) >> 0) / 255.0F;
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float var5 = 1.0F;
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this.setRBGColorF(var2 * var5, var3 * var5, var4 * var5);
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}
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par1Tessellator.addVertexWithUV(var13 - par3 * var12 - par6 * var12, var14 - par4 * var12, var15 - par5 * var12 - par7 * var12, var9, var11);
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par1Tessellator.addVertexWithUV(var13 - par3 * var12 + par6 * var12, var14 + par4 * var12, var15 - par5 * var12 + par7 * var12, var9, var10);
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par1Tessellator.addVertexWithUV(var13 + par3 * var12 + par6 * var12, var14 + par4 * var12, var15 + par5 * var12 + par7 * var12, var8, var10);
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par1Tessellator.addVertexWithUV(var13 + par3 * var12 - par6 * var12, var14 - par4 * var12, var15 + par5 * var12 - par7 * var12, var8, var11);
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}
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public void func_92046_g(int par1)
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{
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this.field_92050_aA = ((par1 & 16711680) >> 16) / 255.0F;
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this.field_92051_aB = ((par1 & 65280) >> 8) / 255.0F;
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this.field_92052_aC = ((par1 & 255) >> 0) / 255.0F;
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this.field_92053_aD = true;
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}
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/**
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* returns the bounding box for this entity
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*/
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@Override
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public AxisAlignedBB getBoundingBox()
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{
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return null;
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}
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/**
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* Returns true if this entity should push and be pushed by other entities when colliding.
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*/
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@Override
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public boolean canBePushed()
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{
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return false;
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}
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@Override
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public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
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{
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if (!this.field_92048_ay || this.particleAge < this.particleMaxAge / 3 || (this.particleAge + this.particleMaxAge) / 3 % 2 == 0)
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{
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public void func_92045_e(boolean par1)
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{
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this.field_92054_ax = par1;
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}
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this.doRenderParticle(par1Tessellator, par2, par3, par4, par5, par6, par7);
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}
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}
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public void func_92043_f(boolean par1)
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{
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this.field_92048_ay = par1;
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}
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public void doRenderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
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{
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float f6 = this.particleTextureIndexX / 16.0F;
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float f7 = f6 + 0.0624375F;
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float f8 = this.particleTextureIndexY / 16.0F;
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float f9 = f8 + 0.0624375F;
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float f10 = 0.1F * this.particleScale;
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public void func_92044_a(int par1)
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{
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float var2 = ((par1 & 16711680) >> 16) / 255.0F;
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float var3 = ((par1 & 65280) >> 8) / 255.0F;
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float var4 = ((par1 & 255) >> 0) / 255.0F;
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float var5 = 1.0F;
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this.setRBGColorF(var2 * var5, var3 * var5, var4 * var5);
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}
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if (this.particleIcon != null)
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{
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f6 = this.particleIcon.getMinU();
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f7 = this.particleIcon.getMaxU();
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f8 = this.particleIcon.getMinV();
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f9 = this.particleIcon.getMaxV();
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}
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public void func_92046_g(int par1)
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{
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this.field_92050_aA = ((par1 & 16711680) >> 16) / 255.0F;
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this.field_92051_aB = ((par1 & 65280) >> 8) / 255.0F;
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this.field_92052_aC = ((par1 & 255) >> 0) / 255.0F;
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this.field_92053_aD = true;
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}
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float f11 = (float)(this.prevPosX + (this.posX - this.prevPosX) * par2 - interpPosX);
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float f12 = (float)(this.prevPosY + (this.posY - this.prevPosY) * par2 - interpPosY);
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float f13 = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * par2 - interpPosZ);
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float f14 = 0F;
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/**
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* returns the bounding box for this entity
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*/
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@Override
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public AxisAlignedBB getBoundingBox()
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{
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return null;
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}
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if (PocketManager.createDimensionData(worldObj).isPocketDimension())
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{
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f14 = 0.7F;
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}
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/**
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* Returns true if this entity should push and be pushed by other entities when colliding.
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*/
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@Override
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public boolean canBePushed()
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{
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return false;
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}
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par1Tessellator.setColorRGBA_F(this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, (float) .7);
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par1Tessellator.addVertexWithUV(f11 - par3 * f10 - par6 * f10, f12 - par4 * f10, f13 - par5 * f10 - par7 * f10, f7, f9);
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par1Tessellator.addVertexWithUV(f11 - par3 * f10 + par6 * f10, f12 + par4 * f10, f13 - par5 * f10 + par7 * f10, f7, f8);
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par1Tessellator.addVertexWithUV(f11 + par3 * f10 + par6 * f10, f12 + par4 * f10, f13 + par5 * f10 + par7 * f10, f6, f8);
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par1Tessellator.addVertexWithUV(f11 + par3 * f10 - par6 * f10, f12 - par4 * f10, f13 + par5 * f10 - par7 * f10, f6, f9);
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}
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/**
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* Called to update the entity's position/logic.
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*/
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@Override
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public void onUpdate()
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{
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this.prevPosX = this.posX;
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this.prevPosY = this.posY;
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this.prevPosZ = this.posZ;
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if (this.particleAge++ >= this.particleMaxAge)
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{
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this.setDead();
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}
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/**
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* Called to update the entity's position/logic.
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*/
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@Override
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public void onUpdate()
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{
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this.prevPosX = this.posX;
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this.prevPosY = this.posY;
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this.prevPosZ = this.posZ;
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if (this.particleAge > this.particleMaxAge / 2)
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{
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this.setAlphaF(1.0F - ((float)this.particleAge - (float)(this.particleMaxAge / 2)) / this.particleMaxAge);
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if (this.particleAge++ >= this.particleMaxAge)
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{
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this.setDead();
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}
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if (this.field_92053_aD)
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{
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this.particleRed += (this.field_92050_aA - this.particleRed) * 0.2F;
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this.particleGreen += (this.field_92051_aB - this.particleGreen) * 0.2F;
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this.particleBlue += (this.field_92052_aC - this.particleBlue) * 0.2F;
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}
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}
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if (this.particleAge > this.particleMaxAge / 2)
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{
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this.setAlphaF(1.0F - ((float)this.particleAge - (float)(this.particleMaxAge / 2)) / this.particleMaxAge);
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this.setParticleTextureIndex(this.field_92049_a + (7 - this.particleAge * 8 / this.particleMaxAge));
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// this.motionY -= 0.004D;
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this.moveEntity(this.motionX, this.motionY, this.motionZ);
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this.motionX *= 0.9100000262260437D;
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this.motionY *= 0.9100000262260437D;
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this.motionZ *= 0.9100000262260437D;
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if (this.field_92053_aD)
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{
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this.particleRed += (this.field_92050_aA - this.particleRed) * 0.2F;
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this.particleGreen += (this.field_92051_aB - this.particleGreen) * 0.2F;
|
||||
this.particleBlue += (this.field_92052_aC - this.particleBlue) * 0.2F;
|
||||
}
|
||||
}
|
||||
if (this.onGround)
|
||||
{
|
||||
this.motionX *= 0.699999988079071D;
|
||||
this.motionZ *= 0.699999988079071D;
|
||||
}
|
||||
|
||||
this.setParticleTextureIndex(this.field_92049_a + (7 - this.particleAge * 8 / this.particleMaxAge));
|
||||
// this.motionY -= 0.004D;
|
||||
this.moveEntity(this.motionX, this.motionY, this.motionZ);
|
||||
this.motionX *= 0.9100000262260437D;
|
||||
this.motionY *= 0.9100000262260437D;
|
||||
this.motionZ *= 0.9100000262260437D;
|
||||
if (this.field_92054_ax && this.particleAge < this.particleMaxAge / 2 && (this.particleAge + this.particleMaxAge) % 2 == 0)
|
||||
{
|
||||
GoggleRiftFX var1 = new GoggleRiftFX(this.worldObj, this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D, this.field_92047_az);
|
||||
var1.setRBGColorF(this.particleRed, this.particleGreen, this.particleBlue);
|
||||
var1.particleAge = var1.particleMaxAge / 2;
|
||||
|
||||
if (this.onGround)
|
||||
{
|
||||
this.motionX *= 0.699999988079071D;
|
||||
this.motionZ *= 0.699999988079071D;
|
||||
}
|
||||
if (this.field_92053_aD)
|
||||
{
|
||||
var1.field_92053_aD = true;
|
||||
var1.field_92050_aA = this.field_92050_aA;
|
||||
var1.field_92051_aB = this.field_92051_aB;
|
||||
var1.field_92052_aC = this.field_92052_aC;
|
||||
}
|
||||
|
||||
if (this.field_92054_ax && this.particleAge < this.particleMaxAge / 2 && (this.particleAge + this.particleMaxAge) % 2 == 0)
|
||||
{
|
||||
GoggleRiftFX var1 = new GoggleRiftFX(this.worldObj, this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D, this.field_92047_az);
|
||||
var1.setRBGColorF(this.particleRed, this.particleGreen, this.particleBlue);
|
||||
var1.particleAge = var1.particleMaxAge / 2;
|
||||
var1.field_92048_ay = this.field_92048_ay;
|
||||
this.field_92047_az.addEffect(var1);
|
||||
}
|
||||
}
|
||||
|
||||
if (this.field_92053_aD)
|
||||
{
|
||||
var1.field_92053_aD = true;
|
||||
var1.field_92050_aA = this.field_92050_aA;
|
||||
var1.field_92051_aB = this.field_92051_aB;
|
||||
var1.field_92052_aC = this.field_92052_aC;
|
||||
}
|
||||
@Override
|
||||
public int getBrightnessForRender(float par1)
|
||||
{
|
||||
return 15728880;
|
||||
}
|
||||
|
||||
var1.field_92048_ay = this.field_92048_ay;
|
||||
this.field_92047_az.addEffect(var1);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getBrightnessForRender(float par1)
|
||||
{
|
||||
return 15728880;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets how bright this entity is.
|
||||
*/
|
||||
@Override
|
||||
public float getBrightness(float par1)
|
||||
{
|
||||
return 1.0F;
|
||||
}
|
||||
/**
|
||||
* Gets how bright this entity is.
|
||||
*/
|
||||
@Override
|
||||
public float getBrightness(float par1)
|
||||
{
|
||||
return 1.0F;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue