Formatted DungeonGenerator

Changed the formatting in DungeonGenerator. Autocorrected indentation
and removed extra empty lines to improve readability. None of the
variables were changed since that would break compability with previous
serialized instances.
This commit is contained in:
SenseiKiwi 2013-06-15 07:50:00 -04:00
parent 4c23e5c7b8
commit 4e8b8deab7

View file

@ -7,11 +7,8 @@ import java.util.Random;
import net.minecraft.world.World;
public class DungeonGenerator implements Serializable
{
public int weight;
public String schematicPath;
public ArrayList<HashMap> sideRifts = new ArrayList<HashMap>();
@ -22,21 +19,10 @@ public class DungeonGenerator implements Serializable
public int exitDoorsSoFar=0;
public int deadEndsSoFar=0;
public DungeonGenerator(int weight, String schematicPath, Boolean isOpen)
{
this.weight=weight;
this.schematicPath=schematicPath;
this.isOpen=isOpen;
}
}