More work on BaseDimDoor. Corrected mistake in CommonProxy.

This commit is contained in:
zangamj 2016-06-18 19:10:31 -04:00
parent e6cc4c292f
commit 563c950c17
3 changed files with 35 additions and 53 deletions

View file

@ -74,6 +74,7 @@ public class CommonProxy {
TileEntityDimDoor dimTile = (TileEntityDimDoor) tile;
dimTile.openOrClosed = door.isDoorOnRift(world, pos) && door.isUpperDoorBlock(state);
dimTile.orientation = state.getValue(BlockDoor.FACING).rotateY().getHorizontalIndex();
if(state.getValue(BlockDoor.OPEN)) dimTile.orientation |= 4;
dimTile.lockStatus = door.getLockStatus(world, pos);
}
}

View file

@ -17,6 +17,7 @@ import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.IBlockAccess;
@ -36,66 +37,45 @@ public abstract class BaseDimDoor extends BlockDoor implements IDimDoor, ITileEn
}
@Override
public void onEntityCollidedWithBlock(World world, int x, int y, int z, Entity entity)
{
this.enterDimDoor(world, x, y, z, entity);
public void onEntityCollidedWithBlock(World world, BlockPos pos, Entity entity) {
enterDimDoor(world, pos, entity);
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ)
{
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player,
EnumFacing side, float hitX, float hitY, float hitZ) {
ItemStack stack = player.inventory.getCurrentItem();
if (stack != null && stack.getItem() instanceof ItemDDKey)
{
return false;
}
if (stack != null && stack.getItem() instanceof ItemDDKey) {return false;}
if(!checkCanOpen(world, x, y, z, player))
{
return false;
}
if(!checkCanOpen(world, pos, player)) {return false;}
int metadata = this.func_150012_g(world, x, y, z);
int newMetadata = metadata & 7;
newMetadata ^= 4;
if ((metadata & 8) == 0)
{
world.setBlockMetadataWithNotify(x, y, z, newMetadata, 2);
world.markBlockRangeForRenderUpdate(x, y, z, x, y, z);
}
else
{
world.setBlockMetadataWithNotify(x, y - 1, z, newMetadata, 2);
world.markBlockRangeForRenderUpdate(x, y - 1, z, x, y, z);
if(state.getValue(BlockDoor.HALF) == EnumDoorHalf.UPPER) {
pos = pos.down();
state = world.getBlockState(pos);
}
world.playAuxSFXAtEntity(player, 1003, x, y, z, 0);
return true;
if(state.getBlock() != this) return false;
else {
state = state.cycleProperty(BlockDoor.OPEN);
world.setBlockState(pos, state, 2);
world.markBlockRangeForRenderUpdate(pos, pos.up());
world.playAuxSFXAtEntity(player, state.getValue(BlockDoor.OPEN) ? 1003 : 1006, pos, 0);
return true;
}
}
@Override
public void onBlockAdded(World world, int x, int y, int z)
{
this.placeLink(world, x, y, z);
world.setTileEntity(x, y, z, this.createNewTileEntity(world, world.getBlockMetadata(x, y, z)));
this.updateAttachedTile(world, x, y, z);
public void onBlockAdded(World world, BlockPos pos, IBlockState state) {
placeLink(world, pos);
world.setTileEntity(pos, createNewTileEntity(world, 0));
updateAttachedTile(world, pos);
}
//Called to update the render information on the tile entity. Could probably implement a data watcher,
//but this works fine and is more versatile I think.
public BaseDimDoor updateAttachedTile(World world, int x, int y, int z)
{
DimDoors.proxy.updateDoorTE(this, world, x, y, z);
TileEntity tile = world.getTileEntity(x, y, z);
if (tile instanceof TileEntityDimDoor)
{
int metadata = world.getBlockMetadata(x, y, z);
TileEntityDimDoor dimTile = (TileEntityDimDoor) tile;
dimTile.openOrClosed = isDoorOnRift(world, x, y, z) && isUpperDoorBlock(metadata);
dimTile.orientation = this.func_150012_g(world, x, y, z) & 7;
}
public BaseDimDoor updateAttachedTile(World world, BlockPos pos) {
DimDoors.proxy.updateDoorTE(this, world, pos);
return this;
}
@ -304,7 +284,7 @@ public abstract class BaseDimDoor extends BlockDoor implements IDimDoor, ITileEn
}
@Override
public void enterDimDoor(World world, int x, int y, int z, Entity entity)
public void enterDimDoor(World world, BlockPos pos, Entity entity)
{
// FX entities dont exist on the server
if (world.isRemote)
@ -386,14 +366,14 @@ public abstract class BaseDimDoor extends BlockDoor implements IDimDoor, ITileEn
}
public boolean checkCanOpen(World world, int x, int y, int z)
public boolean checkCanOpen(World world, BlockPos pos)
{
return this.checkCanOpen(world, x, y, z, null);
return this.checkCanOpen(world, pos, null);
}
public boolean checkCanOpen(World world, int x, int y, int z, EntityPlayer player)
public boolean checkCanOpen(World world, BlockPos pos, EntityPlayer player)
{
DimLink link = getLink(world, x, y, z);
DimLink link = getLink(world, pos);
if(link==null||player==null)
{
return link==null;

View file

@ -3,6 +3,7 @@ package com.zixiken.dimdoors.blocks;
import net.minecraft.entity.Entity;
import net.minecraft.item.Item;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
public interface IDimDoor
@ -15,7 +16,7 @@ public interface IDimDoor
* @param z
* @param entity
*/
public void enterDimDoor(World world, int x, int y, int z, Entity entity);
public void enterDimDoor(World world, BlockPos pos, Entity entity);
/**
* called when a door is placed to determine how it will place a link
@ -24,11 +25,11 @@ public interface IDimDoor
* @param y
* @param z
*/
public void placeLink(World world, int x, int y, int z);
public void placeLink(World world, BlockPos pos);
public Item getDoorItem();
public TileEntity initDoorTE(World world, int x, int y, int z);
public TileEntity initDoorTE(World world, BlockPos pos);
/**
* checks if any of this doors blocks are overlapping with a rift
@ -38,6 +39,6 @@ public interface IDimDoor
* @param z
* @return
*/
public boolean isDoorOnRift(World world, int x, int y, int z);
public boolean isDoorOnRift(World world, BlockPos pos);
}