Finished Server mode
Also added World Thread
This commit is contained in:
parent
e3df3cad08
commit
59489f290f
7 changed files with 175 additions and 122 deletions
135
StevenDimDoors/mod_pocketDim/CraftingManager.java
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135
StevenDimDoors/mod_pocketDim/CraftingManager.java
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package StevenDimDoors.mod_pocketDim;
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import net.minecraft.block.Block;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import cpw.mods.fml.common.registry.GameRegistry;
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import static StevenDimDoors.mod_pocketDim.mod_pocketDim.*;
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public class CraftingManager
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{
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public static void registerRecipies()
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{
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Item coreCraftingItem = Item.enderPearl;
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if(properties.enableServerMode)
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{
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coreCraftingItem = itemWorldThread;
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}
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if (properties.CraftingDimensionalDoorAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(itemDimDoor, 1), new Object[]
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{
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" ", "yxy", " ", 'x', coreCraftingItem, 'y', Item.doorIron
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});
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GameRegistry.addRecipe(new ItemStack(itemDimDoor, 1), new Object[]
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{
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" ", "yxy", " ", 'x', mod_pocketDim.itemStableFabric, 'y', Item.doorIron
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});
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}
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if(properties.CraftingUnstableDoorAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(itemChaosDoor, 1), new Object[]
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{
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" ", "yxy", " ", 'x', Item.eyeOfEnder, 'y', mod_pocketDim.itemDimDoor
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});
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}
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if(properties.CraftingWarpDoorAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(itemExitDoor, 1), new Object[]
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{
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" ", "yxy", " ", 'x', coreCraftingItem, 'y', Item.doorWood
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});
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GameRegistry.addRecipe(new ItemStack(itemExitDoor, 1), new Object[]
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{
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" ", "yxy", " ", 'x', mod_pocketDim.itemStableFabric, 'y', Item.doorWood
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});
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}
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if(properties.CraftingTransTrapdoorAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(transTrapdoor, 1), new Object[]
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{
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" y ", " x ", " y ", 'x', coreCraftingItem, 'y', Block.trapdoor
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});
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GameRegistry.addRecipe(new ItemStack(transTrapdoor, 1), new Object[]
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{
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" y ", " x ", " y ", 'x', mod_pocketDim.itemStableFabric, 'y', Block.trapdoor
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});
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}
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if(properties.CraftingRiftSignatureAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(itemLinkSignature, 1), new Object[]
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{
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" y ", "yxy", " y ", 'x', coreCraftingItem, 'y', Item.ingotIron
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});
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GameRegistry.addRecipe(new ItemStack(itemLinkSignature, 1), new Object[]
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{
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" y ", "yxy", " y ", 'x', mod_pocketDim.itemStableFabric, 'y', Item.ingotIron
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});
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}
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if(properties.CraftingRiftRemoverAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(itemRiftRemover, 1), new Object[]
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{
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" y ", "yxy", " y ", 'x', coreCraftingItem, 'y', Item.ingotGold
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});
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GameRegistry.addRecipe(new ItemStack(itemRiftRemover, 1), new Object[]
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{
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"yyy", "yxy", "yyy", 'x', mod_pocketDim.itemStableFabric, 'y', Item.ingotGold
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});
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}
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if (properties.CraftingRiftBladeAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(itemRiftBlade, 1), new Object[]
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{
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" x ", " x ", " y ", 'x', coreCraftingItem, 'y',mod_pocketDim.itemRiftRemover
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});
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}
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if (properties.CraftingStableFabricAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(itemStableFabric, 1), new Object[]
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{
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" y ", "yxy", " y ", 'x', coreCraftingItem, 'y', mod_pocketDim.itemWorldThread
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});
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}
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if (properties.CraftingStabilizedRiftSignatureAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(mod_pocketDim.itemStabilizedLinkSignature,1), new Object[]
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{
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" y ", "yxy", " y ", 'x', mod_pocketDim.itemLinkSignature, 'y', mod_pocketDim.itemStableFabric
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});
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}
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if (properties.CraftingGoldDimDoorAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(mod_pocketDim.itemGoldDimDoor,1), new Object[]
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{
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" x ", " y ", " x ", 'x', mod_pocketDim.itemGoldDoor, 'y', Item.eyeOfEnder
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});
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}
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if (properties.CraftingGoldDoorAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(mod_pocketDim.itemGoldDoor,1), new Object[]
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{
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"yy ", "yy ", "yy ", 'y', Item.ingotGold
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});
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GameRegistry.addRecipe(new ItemStack(mod_pocketDim.itemGoldDoor,1), new Object[]
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{
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" yy", " yy", " yy", 'y', Item.ingotGold
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});
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}
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}
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}
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@ -43,6 +43,8 @@ public class DDProperties
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public final int DimensionalDoorItemID;
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public final int UnstableDoorItemID;
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public final int WarpDoorItemID;
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public final int ItemWorldThreadID;
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/**
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* Other IDs
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@ -91,6 +93,7 @@ public class DDProperties
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* Other Flags
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*/
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public final boolean enableServerMode;
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public final boolean WorldRiftGenerationEnabled;
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public final boolean RiftSpreadEnabled;
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public final boolean RiftGriefingEnabled;
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@ -100,6 +103,7 @@ public class DDProperties
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public final boolean LimboReturnsInventoryEnabled;
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public final boolean DoorRenderingEnabled;
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public final boolean TNFREAKINGT_Enabled;
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/**
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* Other
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@ -112,11 +116,13 @@ public class DDProperties
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public final int LimboReturnRange;
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public final String CustomSchematicDirectory;
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//Singleton instance
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private static DDProperties instance = null;
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//Path for custom dungeons within configuration directory
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private final String CUSTOM_SCHEMATIC_SUBDIRECTORY = "/DimDoors_Custom_schematics";
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//Names of categories
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private final String CATEGORY_SERVERMODE = "server mode";
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private final String CATEGORY_CRAFTING = "crafting";
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private final String CATEGORY_ENTITY = "entity";
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private final String CATEGORY_DIMENSION = "dimension";
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@ -178,6 +184,11 @@ public class DDProperties
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"Weighs the chance that a block will not be TNT. Must be greater than or equal to 0. " +
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"EXPLOSIONS must be set to true for this to have any effect.").getInt();
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enableServerMode = config.get(CATEGORY_SERVERMODE, "Server Mode", false,
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"Enables servermode, changing all crafting recipies to require stabilized fabric. " +
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"Stabilized fabric, in turn, requires the item World Thread, which is not craftable or obtainable at all. "+
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"It is up to the server manager on how to distribute it.").getBoolean(false);
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DoorRenderEntityID=config.get(CATEGORY_ENTITY, "Door Render Entity ID", 89).getInt();
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MonolithEntityID = config.get(CATEGORY_ENTITY, "Monolith Entity ID", 125).getInt();
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@ -201,7 +212,8 @@ public class DDProperties
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StabilizedRiftSignatureItemID = config.getItem("Stabilized Rift Signature Item ID", 5677).getInt();
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GoldDoorItemID = config.getItem("Gold Door Item ID", 5678).getInt();
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GoldDimDoorItemID = config.getItem("Gold Dim Door Item ID", 5679).getInt();
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ItemWorldThreadID = config.getItem("World Thread Item ID", 5680).getInt();
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LimboBlockID = config.getTerrainBlock("World Generation Block IDs - must be less than 256", "Limbo Block ID", 217,
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"Blocks used for the terrain in Limbo").getInt();
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PermaFabricBlockID = config.getTerrainBlock("World Generation Block IDs - must be less than 256",
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@ -53,9 +53,7 @@ public class ChunkLoaderHelper implements LoadingCallback
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PocketManager.loadDimension(data.id());
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}
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}
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}
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}
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}
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}
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19
StevenDimDoors/mod_pocketDim/items/ItemWorldThread.java
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19
StevenDimDoors/mod_pocketDim/items/ItemWorldThread.java
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package StevenDimDoors.mod_pocketDim.items;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.item.Item;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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public class ItemWorldThread extends Item
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{
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public ItemWorldThread(int itemID)
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{
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super(itemID);
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this.setCreativeTab(mod_pocketDim.dimDoorsCreativeTab);
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}
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public void registerIcons(IconRegister par1IconRegister)
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{
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this.itemIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName().replace("item.", ""));
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}
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}
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@ -44,6 +44,7 @@ import StevenDimDoors.mod_pocketDim.items.ItemStabilizedRiftSignature;
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import StevenDimDoors.mod_pocketDim.items.ItemStableFabric;
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import StevenDimDoors.mod_pocketDim.items.ItemUnstableDoor;
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import StevenDimDoors.mod_pocketDim.items.ItemWarpDoor;
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import StevenDimDoors.mod_pocketDim.items.ItemWorldThread;
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import StevenDimDoors.mod_pocketDim.items.itemRiftRemover;
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import StevenDimDoors.mod_pocketDim.ticking.CommonTickHandler;
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import StevenDimDoors.mod_pocketDim.ticking.LimboDecay;
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@ -117,6 +118,8 @@ public class mod_pocketDim
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public static Item itemGoldDimDoor;
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public static Item itemGoldDoor;
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public static Item itemWorldThread;
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public static Item itemRiftBlade;
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public static Item itemDimDoor;
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public static Item itemExitDoor;
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@ -201,7 +204,9 @@ public class mod_pocketDim
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itemChaosDoor = (new ItemUnstableDoor(properties.UnstableDoorItemID, Material.iron)).setUnlocalizedName("itemChaosDoor");
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itemRiftBlade = (new ItemRiftBlade(properties.RiftBladeItemID, EnumToolMaterial.GOLD, properties)).setUnlocalizedName("ItemRiftBlade");
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itemStabilizedLinkSignature = (new ItemStabilizedRiftSignature(properties.StabilizedRiftSignatureItemID)).setUnlocalizedName("itemStabilizedRiftSig");
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itemWorldThread = (new ItemWorldThread(properties.ItemWorldThreadID)).setUnlocalizedName("itemWorldThread");
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mod_pocketDim.limboBiome= (new BiomeGenLimbo(properties.LimboBiomeID));
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mod_pocketDim.pocketBiome= (new BiomeGenPocket(properties.PocketBiomeID));
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@ -246,6 +251,8 @@ public class mod_pocketDim
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LanguageRegistry.addName(itemChaosDoor , "Unstable Door");
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LanguageRegistry.addName(itemDimDoor, "Dimensional Door");
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LanguageRegistry.addName(itemRiftBlade , "Rift Blade");
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LanguageRegistry.addName(itemWorldThread, "World Thread");
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/**
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* Add names for multiblock inventory item
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@ -266,120 +273,8 @@ public class mod_pocketDim
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EntityList.entityEggs.put(properties.MonolithEntityID, new EntityEggInfo(properties.MonolithEntityID, 0, 0xffffff));
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LanguageRegistry.instance().addStringLocalization("entity.DimDoors.Obelisk.name", "Monolith");
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//GameRegistry.addBiome(this.limboBiome);
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//GameRegistry.addBiome(this.pocketBiome);
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if (properties.CraftingDimensionalDoorAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(itemDimDoor, 1), new Object[]
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{
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" ", "yxy", " ", 'x', Item.enderPearl, 'y', Item.doorIron
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});
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GameRegistry.addRecipe(new ItemStack(itemDimDoor, 1), new Object[]
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{
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" ", "yxy", " ", 'x', mod_pocketDim.itemStableFabric, 'y', Item.doorIron
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});
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}
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if(properties.CraftingUnstableDoorAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(itemChaosDoor, 1), new Object[]
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{
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" ", "yxy", " ", 'x', Item.eyeOfEnder, 'y', mod_pocketDim.itemDimDoor
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});
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}
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if(properties.CraftingWarpDoorAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(itemExitDoor, 1), new Object[]
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{
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" ", "yxy", " ", 'x', Item.enderPearl, 'y', Item.doorWood
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});
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GameRegistry.addRecipe(new ItemStack(itemExitDoor, 1), new Object[]
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{
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" ", "yxy", " ", 'x', mod_pocketDim.itemStableFabric, 'y', Item.doorWood
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});
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}
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if(properties.CraftingTransTrapdoorAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(transTrapdoor, 1), new Object[]
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{
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" y ", " x ", " y ", 'x', Item.enderPearl, 'y', Block.trapdoor
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});
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GameRegistry.addRecipe(new ItemStack(transTrapdoor, 1), new Object[]
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{
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" y ", " x ", " y ", 'x', mod_pocketDim.itemStableFabric, 'y', Block.trapdoor
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});
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}
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if(properties.CraftingRiftSignatureAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(itemLinkSignature, 1), new Object[]
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{
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" y ", "yxy", " y ", 'x', Item.enderPearl, 'y', Item.ingotIron
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});
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GameRegistry.addRecipe(new ItemStack(itemLinkSignature, 1), new Object[]
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{
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" y ", "yxy", " y ", 'x', mod_pocketDim.itemStableFabric, 'y', Item.ingotIron
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});
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}
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if(properties.CraftingRiftRemoverAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(itemRiftRemover, 1), new Object[]
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{
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" y ", "yxy", " y ", 'x', Item.enderPearl, 'y', Item.ingotGold
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});
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GameRegistry.addRecipe(new ItemStack(itemRiftRemover, 1), new Object[]
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{
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"yyy", "yxy", "yyy", 'x', mod_pocketDim.itemStableFabric, 'y', Item.ingotGold
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});
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}
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if (properties.CraftingRiftBladeAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(itemRiftBlade, 1), new Object[]
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{
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" x ", " x ", " y ", 'x', Item.enderPearl, 'y',mod_pocketDim.itemRiftRemover
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});
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}
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if (properties.CraftingStableFabricAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(itemStableFabric, 4), new Object[]
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{
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" y ", "yxy", " y ", 'x', Item.enderPearl, 'y', mod_pocketDim.blockDimWall
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});
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}
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if (properties.CraftingStabilizedRiftSignatureAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(mod_pocketDim.itemStabilizedLinkSignature,1), new Object[]
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{
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" y ", "yxy", " y ", 'x', mod_pocketDim.itemLinkSignature, 'y', mod_pocketDim.itemStableFabric
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});
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}
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if (properties.CraftingGoldDimDoorAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(mod_pocketDim.itemGoldDimDoor,1), new Object[]
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{
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" x ", " y ", " x ", 'x', mod_pocketDim.itemGoldDoor, 'y', Item.eyeOfEnder
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});
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}
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if (properties.CraftingGoldDoorAllowed)
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{
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GameRegistry.addRecipe(new ItemStack(mod_pocketDim.itemGoldDoor,1), new Object[]
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{
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"yy ", "yy ", "yy ", 'y', Item.ingotGold
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});
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GameRegistry.addRecipe(new ItemStack(mod_pocketDim.itemGoldDoor,1), new Object[]
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{
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" yy", " yy", " yy", 'y', Item.ingotGold
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});
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}
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CraftingManager.registerRecipies();
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DungeonHelper.initialize();
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proxy.loadTextures();
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@ -1,6 +0,0 @@
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package StevenDimDoors.mod_pocketDim.world;
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public class ItemWorldThread
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{
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}
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BIN
resources/mods/DimDoors/textures/items/ItemWorldThread.png
Normal file
BIN
resources/mods/DimDoors/textures/items/ItemWorldThread.png
Normal file
Binary file not shown.
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