Converted Eternal Fabric into a proper fluid block
This commit is contained in:
parent
2118ba3cc3
commit
5b1bd232ab
16 changed files with 92 additions and 25 deletions
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@ -7,6 +7,7 @@ import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.text.TextComponentTranslation;
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import net.minecraft.util.text.TextComponentTranslation;
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import net.minecraft.world.storage.loot.LootTableList;
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import net.minecraft.world.storage.loot.LootTableList;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.fluids.FluidRegistry;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.SidedProxy;
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import net.minecraftforge.fml.common.SidedProxy;
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import net.minecraftforge.fml.common.event.FMLInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLInitializationEvent;
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@ -53,7 +54,7 @@ public class DimDoors {
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public static Logger log;
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public static Logger log;
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@SidedProxy(clientSide = "org.dimdev.dimdoors.proxy.ClientProxy",
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@SidedProxy(clientSide = "org.dimdev.dimdoors.proxy.ClientProxy",
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serverSide = "org.dimdev.dimdoors.proxy.ServerProxy")
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serverSide = "org.dimdev.dimdoors.proxy.CommonProxy")
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public static IProxy proxy;
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public static IProxy proxy;
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@Getter public static File configurationFolder;
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@Getter public static File configurationFolder;
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@ -144,4 +145,8 @@ public class DimDoors {
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public static void chat(Entity entity, String text, Object... translationArgs) {
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public static void chat(Entity entity, String text, Object... translationArgs) {
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entity.sendMessage(new TextComponentTranslation(text, translationArgs));
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entity.sendMessage(new TextComponentTranslation(text, translationArgs));
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}
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}
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static {
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FluidRegistry.enableUniversalBucket();
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}
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}
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}
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@ -1,21 +1,30 @@
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package org.dimdev.dimdoors.client;
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package org.dimdev.dimdoors.client;
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import net.minecraft.block.BlockDoor;
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import net.minecraft.block.BlockDoor;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.ItemMeshDefinition;
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import net.minecraft.client.renderer.block.model.ModelBakery;
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import net.minecraft.client.renderer.block.model.ModelBakery;
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import net.minecraft.client.renderer.block.model.ModelResourceLocation;
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import net.minecraft.client.renderer.block.model.ModelResourceLocation;
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import net.minecraft.client.renderer.block.statemap.StateMap;
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import net.minecraft.client.renderer.block.statemap.StateMap;
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import net.minecraft.client.renderer.block.statemap.StateMapperBase;
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import net.minecraft.item.EnumDyeColor;
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import net.minecraft.item.EnumDyeColor;
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import net.minecraft.item.Item;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.event.ModelRegistryEvent;
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import net.minecraftforge.client.event.ModelRegistryEvent;
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import net.minecraftforge.client.model.ModelLoader;
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import net.minecraftforge.client.model.ModelLoader;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import org.dimdev.dimdoors.shared.blocks.BlockFabricEternal;
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import org.dimdev.dimdoors.shared.blocks.ModBlocks;
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import org.dimdev.dimdoors.shared.blocks.ModBlocks;
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import org.dimdev.dimdoors.shared.fluids.FluidLiquid;
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import org.dimdev.dimdoors.shared.items.ModItems;
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import org.dimdev.dimdoors.shared.items.ModItems;
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import static org.dimdev.dimdoors.shared.blocks.ModBlocks.ETERNAL_FABRIC;
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@SideOnly(Side.CLIENT)
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@SideOnly(Side.CLIENT)
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public final class ModelManager {
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public final class ModelManager {
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@ -25,7 +34,6 @@ public final class ModelManager {
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registerColored(ModItems.FABRIC);
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registerColored(ModItems.FABRIC);
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registerColored(ModItems.ANCIENT_FABRIC);
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registerColored(ModItems.ANCIENT_FABRIC);
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register(ModItems.UNRAVELLED_FABRIC);
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register(ModItems.UNRAVELLED_FABRIC);
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register(ModItems.ETERNAL_FABRIC);
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register(ModItems.WOOD_DIMENSIONAL_TRAPDOOR);
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register(ModItems.WOOD_DIMENSIONAL_TRAPDOOR);
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register(ModItems.IRON_DIMENSIONAL_DOOR);
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register(ModItems.IRON_DIMENSIONAL_DOOR);
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register(ModItems.GOLD_DIMENSIONAL_DOOR);
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register(ModItems.GOLD_DIMENSIONAL_DOOR);
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@ -65,6 +73,16 @@ public final class ModelManager {
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ModelLoader.setCustomStateMapper(ModBlocks.PERSONAL_DIMENSIONAL_DOOR, ignorePowered);
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ModelLoader.setCustomStateMapper(ModBlocks.PERSONAL_DIMENSIONAL_DOOR, ignorePowered);
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ModelLoader.setCustomStateMapper(ModBlocks.WARP_DIMENSIONAL_DOOR, ignorePowered);
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ModelLoader.setCustomStateMapper(ModBlocks.WARP_DIMENSIONAL_DOOR, ignorePowered);
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ModelLoader.setCustomStateMapper(ETERNAL_FABRIC, new StateMapperBase() {
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@Override
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protected ModelResourceLocation getModelResourceLocation(IBlockState state) {
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return new ModelResourceLocation("dimdoors:eternal_fabric", "fluid");
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}
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});
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ModelLoader.setCustomMeshDefinition(ItemBlock.getItemFromBlock(ETERNAL_FABRIC), stack -> new ModelResourceLocation("dimdoors:eternal_fabric", "fluid"));
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ModelLoader.setCustomStateMapper(ModBlocks.DIMENSIONAL_PORTAL, new StateMap.Builder().ignore(BlockDoor.FACING, BlockDoor.HALF, BlockDoor.HINGE, BlockDoor.OPEN, BlockDoor.POWERED).build());
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ModelLoader.setCustomStateMapper(ModBlocks.DIMENSIONAL_PORTAL, new StateMap.Builder().ignore(BlockDoor.FACING, BlockDoor.HALF, BlockDoor.HINGE, BlockDoor.OPEN, BlockDoor.POWERED).build());
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}
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}
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@ -20,10 +20,11 @@ import org.dimdev.dimdoors.shared.tileentities.TileEntityEntranceRift;
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import org.dimdev.dimdoors.shared.tileentities.TileEntityFloatingRift;
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import org.dimdev.dimdoors.shared.tileentities.TileEntityFloatingRift;
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@SideOnly(Side.CLIENT)
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@SideOnly(Side.CLIENT)
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public class ClientProxy implements IProxy {
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public class ClientProxy extends CommonProxy {
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@Override
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@Override
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public void onPreInitialization(FMLPreInitializationEvent event) {
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public void onPreInitialization(FMLPreInitializationEvent event) {
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super.onPreInitialization(event);
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// Register client-side event handlers
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// Register client-side event handlers
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MinecraftForge.EVENT_BUS.register(ModelManager.class);
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MinecraftForge.EVENT_BUS.register(ModelManager.class);
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@ -5,11 +5,14 @@ import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.world.WorldProvider;
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import net.minecraft.world.WorldProvider;
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import net.minecraftforge.client.IRenderHandler;
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import net.minecraftforge.client.IRenderHandler;
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import org.dimdev.dimdoors.shared.fluids.ModFluids;
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public class ServerProxy implements IProxy {
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public class CommonProxy implements IProxy {
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@Override
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@Override
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public void onPreInitialization(FMLPreInitializationEvent event) {}
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public void onPreInitialization(FMLPreInitializationEvent event) {
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ModFluids.registerFluids();
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}
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@Override
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@Override
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public void onInitialization(FMLInitializationEvent event) {}
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public void onInitialization(FMLInitializationEvent event) {}
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@ -8,18 +8,20 @@ import net.minecraft.entity.Entity;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import net.minecraftforge.fluids.BlockFluidClassic;
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import org.dimdev.dimdoors.DimDoors;
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import org.dimdev.dimdoors.DimDoors;
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import org.dimdev.dimdoors.shared.fluids.ModFluids;
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import org.dimdev.dimdoors.shared.items.ModCreativeTabs;
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import org.dimdev.dimdoors.shared.items.ModCreativeTabs;
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import org.dimdev.dimdoors.shared.rifts.targets.EscapeTarget;
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import org.dimdev.dimdoors.shared.rifts.targets.EscapeTarget;
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public class BlockFabricEternal extends BlockEmptyDrops { // TODO: make this a glowing red liquid
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public class BlockFabricEternal extends BlockFluidClassic { // TODO: make this a glowing red liquid
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public static final Material ETERNAL_FABRIC = new Material(MapColor.PINK);
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public static final Material ETERNAL_FABRIC = new Material(MapColor.PINK);
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public static final String ID = "eternal_fabric";
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public static final String ID = "eternal_fabric";
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public static EscapeTarget exitLimbo = new EscapeTarget(true);
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public static EscapeTarget exitLimbo = new EscapeTarget(true);
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public BlockFabricEternal() {
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public BlockFabricEternal() {
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super(ETERNAL_FABRIC);
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super(ModFluids.ETERNAL_FABRIC, ETERNAL_FABRIC);
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setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
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setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
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setTranslationKey(ID);
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setTranslationKey(ID);
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setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB);
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setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB);
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@ -0,0 +1,11 @@
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package org.dimdev.dimdoors.shared.fluids;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.fluids.Fluid;
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public class FluidLiquid extends Fluid {
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public FluidLiquid(String fluidName) {
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super(fluidName, new ResourceLocation(String.format("dimdoors:blocks/%s_still", fluidName)), new ResourceLocation(String.format("dimdoors:blocks/%s_flow", fluidName)));
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this.setUnlocalizedName(fluidName);
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}
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}
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@ -0,0 +1,19 @@
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package org.dimdev.dimdoors.shared.fluids;
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import net.minecraftforge.fluids.Fluid;
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import net.minecraftforge.fluids.FluidRegistry;
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import org.dimdev.dimdoors.shared.blocks.BlockFabricEternal;
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public class ModFluids {
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public static final Fluid ETERNAL_FABRIC = new FluidLiquid(BlockFabricEternal.ID);
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public static void registerFluids() {
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registerFluid(ETERNAL_FABRIC);
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}
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public static void registerFluid(Fluid fluid)
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{
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FluidRegistry.registerFluid(fluid);
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FluidRegistry.addBucketForFluid(fluid);
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}
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}
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@ -50,7 +50,6 @@ public final class ModItems {
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public static final ItemColored FABRIC = (ItemColored) new ItemColored(ModBlocks.FABRIC, true).setSubtypeNames(new String[]{"white", "orange", "magenta", "lightBlue", "yellow", "lime", "pink", "gray", "silver", "cyan", "purple", "blue", "brown", "green", "red", "black"}).setRegistryName(ModBlocks.FABRIC.getRegistryName());
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public static final ItemColored FABRIC = (ItemColored) new ItemColored(ModBlocks.FABRIC, true).setSubtypeNames(new String[]{"white", "orange", "magenta", "lightBlue", "yellow", "lime", "pink", "gray", "silver", "cyan", "purple", "blue", "brown", "green", "red", "black"}).setRegistryName(ModBlocks.FABRIC.getRegistryName());
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public static final ItemColored ANCIENT_FABRIC = (ItemColored) new ItemColored(ModBlocks.ANCIENT_FABRIC, true).setSubtypeNames(new String[]{"white", "orange", "magenta", "lightBlue", "yellow", "lime", "pink", "gray", "silver", "cyan", "purple", "blue", "brown", "green", "red", "black"}).setRegistryName(ModBlocks.ANCIENT_FABRIC.getRegistryName());
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public static final ItemColored ANCIENT_FABRIC = (ItemColored) new ItemColored(ModBlocks.ANCIENT_FABRIC, true).setSubtypeNames(new String[]{"white", "orange", "magenta", "lightBlue", "yellow", "lime", "pink", "gray", "silver", "cyan", "purple", "blue", "brown", "green", "red", "black"}).setRegistryName(ModBlocks.ANCIENT_FABRIC.getRegistryName());
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public static final ItemBlock UNRAVELLED_FABRIC = (ItemBlock) new ItemBlock(ModBlocks.UNRAVELLED_FABRIC).setRegistryName(ModBlocks.UNRAVELLED_FABRIC.getRegistryName());
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public static final ItemBlock UNRAVELLED_FABRIC = (ItemBlock) new ItemBlock(ModBlocks.UNRAVELLED_FABRIC).setRegistryName(ModBlocks.UNRAVELLED_FABRIC.getRegistryName());
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public static final ItemBlock ETERNAL_FABRIC = (ItemBlock) new ItemBlock(ModBlocks.ETERNAL_FABRIC).setRegistryName(ModBlocks.ETERNAL_FABRIC.getRegistryName());
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public static final ItemDimensionalTrapdoorWood WOOD_DIMENSIONAL_TRAPDOOR = new ItemDimensionalTrapdoorWood();
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public static final ItemDimensionalTrapdoorWood WOOD_DIMENSIONAL_TRAPDOOR = new ItemDimensionalTrapdoorWood();
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public static final ItemBlock MARKING_PLATE = (ItemBlock) new ItemBlock(ModBlocks.MARKING_PLATE).setRegistryName(ModBlocks.MARKING_PLATE.getRegistryName());
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public static final ItemBlock MARKING_PLATE = (ItemBlock) new ItemBlock(ModBlocks.MARKING_PLATE).setRegistryName(ModBlocks.MARKING_PLATE.getRegistryName());
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@ -82,7 +81,6 @@ public final class ModItems {
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FABRIC,
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FABRIC,
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ANCIENT_FABRIC,
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ANCIENT_FABRIC,
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UNRAVELLED_FABRIC,
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UNRAVELLED_FABRIC,
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ETERNAL_FABRIC,
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WOOD_DIMENSIONAL_TRAPDOOR,
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WOOD_DIMENSIONAL_TRAPDOOR,
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CREEPY_RECORD,
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CREEPY_RECORD,
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MARKING_PLATE);
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MARKING_PLATE);
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@ -11,7 +11,7 @@ import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
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import net.minecraftforge.registries.GameData;
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import net.minecraftforge.registries.GameData;
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import net.minecraftforge.registries.RegistryManager;
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import net.minecraftforge.registries.RegistryManager;
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import org.dimdev.dimdoors.DimDoors;
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import org.dimdev.dimdoors.DimDoors;
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import org.dimdev.dimdoors.proxy.ServerProxy;
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import org.dimdev.dimdoors.proxy.CommonProxy;
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import org.dimdev.dimdoors.shared.blocks.ModBlocks;
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import org.dimdev.dimdoors.shared.blocks.ModBlocks;
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public final class Initializer {
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public final class Initializer {
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Loader.instance().setActiveModContainer(mc);
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Loader.instance().setActiveModContainer(mc);
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DimDoors.instance = new DimDoors();
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DimDoors.instance = new DimDoors();
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DimDoors.proxy = new ServerProxy();
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DimDoors.proxy = new CommonProxy();
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DimDoors.instance.onPreInitialization(new FMLPreInitializationEvent());
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DimDoors.instance.onPreInitialization(new FMLPreInitializationEvent());
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ModBlocks.registerBlocks(new RegistryEvent.Register<Block>(GameData.BLOCKS, RegistryManager.ACTIVE.getRegistry(GameData.BLOCKS)));
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ModBlocks.registerBlocks(new RegistryEvent.Register<Block>(GameData.BLOCKS, RegistryManager.ACTIVE.getRegistry(GameData.BLOCKS)));
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@ -70,7 +70,7 @@ public final class LimboDecay {
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public static void applySpreadDecay(World world, BlockPos pos) {
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public static void applySpreadDecay(World world, BlockPos pos) {
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//Check if we randomly apply decay spread or not. This can be used to moderate the frequency of
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//Check if we randomly apply decay spread or not. This can be used to moderate the frequency of
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//full spread decay checks, which can also shift its performance impact on the game.
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//full spread decay checks, which can also shift its performance impact on the game.
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if (random.nextInt(MAX_DECAY_SPREAD_CHANCE) < DECAY_SPREAD_CHANCE) {
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//if (random.nextInt(MAX_DECAY_SPREAD_CHANCE) < DECAY_SPREAD_CHANCE) {
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//Apply decay to the blocks above, below, and on all four sides.
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//Apply decay to the blocks above, below, and on all four sides.
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//World.getBlockId() implements bounds checking, so we don't have to worry about reaching out of the world
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//World.getBlockId() implements bounds checking, so we don't have to worry about reaching out of the world
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decayBlock(world, pos.up());
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decayBlock(world, pos.up());
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decayBlock(world, pos.south());
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decayBlock(world, pos.south());
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decayBlock(world, pos.west());
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decayBlock(world, pos.west());
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decayBlock(world, pos.east());
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decayBlock(world, pos.east());
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}
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//}
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}
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}
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/**
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/**
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@ -136,17 +136,11 @@ public final class LimboDecay {
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if (canDecayBlock(block, world, pos)) {
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if (canDecayBlock(block, world, pos)) {
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//Loop over the block IDs that decay can go through.
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//Loop over the block IDs that decay can go through.
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//Find an index matching the current blockID, if any.
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//Find an index matching the current blockID, if any.
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if (block.isNormalCube()) {
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if(getDecaySequence().containsKey(block)) {
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if(getDecaySequence().containsKey(block)) {
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IBlockState decay = getDecaySequence().get(block);
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IBlockState decay = getDecaySequence().get(block);
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System.out.println(I18n.format(block.getBlock().getTranslationKey()) + " -> " + I18n.format(decay.getBlock().getTranslationKey()));
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world.setBlockState(pos, decay);
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world.setBlockState(pos, decay);
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} else {
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} else if (!block.isNormalCube()) {
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return false;
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}
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} else {
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world.setBlockState(pos, AIR.getDefaultState());
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world.setBlockState(pos, AIR.getDefaultState());
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}
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}
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return true;
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return true;
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@ -207,6 +201,9 @@ public final class LimboDecay {
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stateConsumer.accept(
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stateConsumer.accept(
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STONE.getDefaultState().withProperty(BlockStone.VARIANT, BlockStone.EnumType.ANDESITE_SMOOTH),
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STONE.getDefaultState().withProperty(BlockStone.VARIANT, BlockStone.EnumType.ANDESITE_SMOOTH),
|
||||||
STONE.getDefaultState().withProperty(BlockStone.VARIANT, BlockStone.EnumType.ANDESITE));
|
STONE.getDefaultState().withProperty(BlockStone.VARIANT, BlockStone.EnumType.ANDESITE));
|
||||||
|
stateConsumer.accept(
|
||||||
|
STONE.getDefaultState().withProperty(BlockStone.VARIANT, BlockStone.EnumType.ANDESITE),
|
||||||
|
STONE.getDefaultState().withProperty(BlockStone.VARIANT, BlockStone.EnumType.DIORITE));
|
||||||
stateConsumer.accept(
|
stateConsumer.accept(
|
||||||
STONE.getDefaultState().withProperty(BlockStone.VARIANT, BlockStone.EnumType.DIORITE_SMOOTH),
|
STONE.getDefaultState().withProperty(BlockStone.VARIANT, BlockStone.EnumType.DIORITE_SMOOTH),
|
||||||
STONE.getDefaultState().withProperty(BlockStone.VARIANT, BlockStone.EnumType.DIORITE));
|
STONE.getDefaultState().withProperty(BlockStone.VARIANT, BlockStone.EnumType.DIORITE));
|
||||||
|
@ -235,6 +232,7 @@ public final class LimboDecay {
|
||||||
STONEBRICK.getDefaultState(),
|
STONEBRICK.getDefaultState(),
|
||||||
COBBLESTONE.getDefaultState());
|
COBBLESTONE.getDefaultState());
|
||||||
blockConsumer.accept(REDSTONE_BLOCK, REDSTONE_ORE);
|
blockConsumer.accept(REDSTONE_BLOCK, REDSTONE_ORE);
|
||||||
|
blockConsumer.accept(LIT_REDSTONE_ORE, STONE);
|
||||||
blockConsumer.accept(REDSTONE_ORE, STONE);
|
blockConsumer.accept(REDSTONE_ORE, STONE);
|
||||||
blockConsumer.accept(EMERALD_BLOCK, EMERALD_ORE);
|
blockConsumer.accept(EMERALD_BLOCK, EMERALD_ORE);
|
||||||
blockConsumer.accept(EMERALD_ORE, STONE);
|
blockConsumer.accept(EMERALD_ORE, STONE);
|
||||||
|
|
|
@ -1,5 +1,9 @@
|
||||||
{
|
{
|
||||||
|
"forge_marker": 1,
|
||||||
"variants": {
|
"variants": {
|
||||||
"normal": { "model": "dimdoors:eternal_fabric" }
|
"fluid": {
|
||||||
|
"model": "forge:fluid",
|
||||||
|
"custom": { "fluid": "eternal_fabric" }
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -105,6 +105,8 @@ item.oak_dimensional_door.info=Place on the block under a rift \nto create a por
|
||||||
|
|
||||||
item.record.creepy.desc=Creepy - The sound of Limbo
|
item.record.creepy.desc=Creepy - The sound of Limbo
|
||||||
|
|
||||||
|
fluid.eternal_fabric=Eternal Fabric
|
||||||
|
|
||||||
entity.dimdoors.monolith.name=Monolith
|
entity.dimdoors.monolith.name=Monolith
|
||||||
|
|
||||||
commands.dimteleport.usage=/dimteleport <dimension> <x> <y> <z> [yaw] [pitch]
|
commands.dimteleport.usage=/dimteleport <dimension> <x> <y> <z> [yaw] [pitch]
|
||||||
|
|
Binary file not shown.
After Width: | Height: | Size: 33 KiB |
|
@ -0,0 +1,3 @@
|
||||||
|
{
|
||||||
|
"animation": { "frametime": 2 }
|
||||||
|
}
|
Binary file not shown.
After Width: | Height: | Size: 33 KiB |
|
@ -0,0 +1,3 @@
|
||||||
|
{
|
||||||
|
"animation": { "frametime": 2 }
|
||||||
|
}
|
Loading…
Reference in a new issue