fixed servercrash

This commit is contained in:
StevenRS11 2013-05-30 14:32:19 -04:00
parent 364241a162
commit 6dcbc100ed
4 changed files with 10 additions and 10 deletions

View file

@ -727,25 +727,25 @@ public class dimHelper extends DimensionManager
if(orientation==0) if(orientation==0)
{ {
x=x+15; x=x+15;
this.getWorld(incomingLink.destDimID).setSpawnLocation(x-1, y, z); //this.getWorld(incomingLink.destDimID).setSpawnLocation(x-1, y, z);
} }
else if(orientation==1) else if(orientation==1)
{ {
z=z+15; z=z+15;
this.getWorld(incomingLink.destDimID).setSpawnLocation(x, y, z-1); // this.getWorld(incomingLink.destDimID).setSpawnLocation(x, y, z-1);
} }
else if(orientation==2) else if(orientation==2)
{ {
x=x-15; x=x-15;
this.getWorld(incomingLink.destDimID).setSpawnLocation(x+1, y, z); // this.getWorld(incomingLink.destDimID).setSpawnLocation(x+1, y, z);
} }
else if(orientation==3) else if(orientation==3)
{ {
z=z-15; z=z-15;
this.getWorld(incomingLink.destDimID).setSpawnLocation(x, y, z+1); // this.getWorld(incomingLink.destDimID).setSpawnLocation(x, y, z+1);
} }
int searchRadius=19; int searchRadius=19;

View file

@ -133,14 +133,14 @@ public class limboSkyProvider extends IRenderHandler
tessellator1.addVertexWithUV((double)(-f10), 100.0D, (double)f10, 0.0D, 1.0D); tessellator1.addVertexWithUV((double)(-f10), 100.0D, (double)f10, 0.0D, 1.0D);
tessellator1.draw(); tessellator1.draw();
f10 = 20.0F; f10 = 20.0F;
mc.renderEngine.bindTexture("/environment/moon_phases.png"); mc.renderEngine.bindTexture("/mods/DimensionalDoors/textures/other/limboMoon.png");
int k = world.getMoonPhase(); int k = world.getMoonPhase();
int l = k % 4; int l = k % 4;
int i1 = k / 4 % 2; int i1 = k / 4 % 2;
float f14 = (float)(l + 0) / 4.0F; float f14 = (float)(l + 0) ;
float f15 = (float)(i1 + 0) / 2.0F; float f15 = (float)(i1 + 0);
float f16 = (float)(l + 1) / 4.0F; float f16 = (float)(l + 1) ;
float f17 = (float)(i1 + 1) / 2.0F; float f17 = (float)(i1 + 1);
tessellator1.startDrawingQuads(); tessellator1.startDrawingQuads();
tessellator1.addVertexWithUV((double)(-f10), -100.0D, (double)f10, (double)f16, (double)f17); tessellator1.addVertexWithUV((double)(-f10), -100.0D, (double)f10, (double)f16, (double)f17);
tessellator1.addVertexWithUV((double)f10, -100.0D, (double)f10, (double)f14, (double)f17); tessellator1.addVertexWithUV((double)f10, -100.0D, (double)f10, (double)f14, (double)f17);

View file

@ -604,7 +604,7 @@ public class mod_pocketDim
this.deadEnds.add(new DungeonGenerator(0, "smallPond.schematic", true)); this.deadEnds.add(new DungeonGenerator(0, "smallPond.schematic", true));
this.pistonTraps.add(new DungeonGenerator(0, "fakeTNTTrap.schematic", false)); // this.pistonTraps.add(new DungeonGenerator(0, "fakeTNTTrap.schematic", false));
this.pistonTraps.add(new DungeonGenerator(0, "hallwayPitFallTrap.schematic", false)); this.pistonTraps.add(new DungeonGenerator(0, "hallwayPitFallTrap.schematic", false));
this.pistonTraps.add(new DungeonGenerator(0, "hallwayPitFallTrap.schematic", false)); this.pistonTraps.add(new DungeonGenerator(0, "hallwayPitFallTrap.schematic", false));
this.pistonTraps.add(new DungeonGenerator(0, "pistonFallRuins.schematic", false)); this.pistonTraps.add(new DungeonGenerator(0, "pistonFallRuins.schematic", false));

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