Changed Monolith Config
Changed the Monolith teleportation setting so that it's always written to the config file instead of being secret. Steven agreed to this. o_o
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1 changed files with 3 additions and 8 deletions
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@ -119,7 +119,6 @@ public class DDProperties
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//Names of categories
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private final String CATEGORY_CRAFTING = "crafting";
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private final String CATEGORY_ENTITY = "entity";
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private final String CATEGORY_SPECIAL = "special";
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private final String CATEGORY_DIMENSION = "dimension";
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private final String CATEGORY_PROVIDER = "provider";
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private final String CATEGORY_BIOME = "biome";
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@ -209,6 +208,9 @@ public class DDProperties
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WorldRiftGenerationEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Rift World Generation", true,
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"Sets whether dungeon rifts generate in dimensions other than Limbo").getBoolean(true);
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MonolithTeleportationEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Monolith Teleportation", true,
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"Sets whether Monoliths can teleport players").getBoolean(true);
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MonolithSpawningChance = config.get(Configuration.CATEGORY_GENERAL, "Monolith Spawning Chance", 28,
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"Sets the chance (out of " + CustomLimboPopulator.MAX_MONOLITH_SPAWNING_CHANCE + ") that Monoliths will " +
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"spawn in a given Limbo chunk. The default chance is 28.").getInt();
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@ -237,13 +239,6 @@ public class DDProperties
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{
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throw new IllegalStateException("World generation blocks MUST have block IDs less than 256. Fix your configuration!");
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}
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// SPECIAL CONFIG SETTINGS
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// I'm adding this category because one of our users convinced me, personally, to please allow this.
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// These settings are checked _after_ we save the config file, so Forge won't generate them automatically.
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// Whoever wants to use them must intentionally write them into the config file.
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MonolithTeleportationEnabled = config.get(CATEGORY_SPECIAL, "Enable Monolith Teleportation", true).getBoolean(true);
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}
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public static DDProperties initialize(File configFile)
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