From 705b2963eeef869b156eca71c135d912c4454a6a Mon Sep 17 00:00:00 2001 From: zangamj Date: Mon, 22 Aug 2016 19:14:29 -0400 Subject: [PATCH] Fixed door rendering on only bottom block --- .../dimdoors/client/RenderDimDoor.java | 20 +++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/src/main/java/com/zixiken/dimdoors/client/RenderDimDoor.java b/src/main/java/com/zixiken/dimdoors/client/RenderDimDoor.java index 87ba542c..5ec72f96 100644 --- a/src/main/java/com/zixiken/dimdoors/client/RenderDimDoor.java +++ b/src/main/java/com/zixiken/dimdoors/client/RenderDimDoor.java @@ -137,28 +137,28 @@ public class RenderDimDoor extends TileEntitySpecialRenderer switch (tile.orientation) { case SOUTH: - worldRenderer.pos(x + .01F, y - 1, z).endVertex(); + worldRenderer.pos(x + .01, y - 1, z).endVertex(); worldRenderer.pos(x + .01, y - 1, z + 1.0D).endVertex(); - worldRenderer.pos(x + .01, y + 1, z + 1.0D).endVertex(); - worldRenderer.pos(x + .01, y + 1, z).endVertex(); + worldRenderer.pos(x + .01, y + 2, z + 1.0D).endVertex(); + worldRenderer.pos(x + .01, y + 2, z).endVertex(); break; case WEST: - worldRenderer.pos(x, y + 1, z + .01).endVertex(); - worldRenderer.pos(x + 1, y + 1, z + .01).endVertex(); + worldRenderer.pos(x, y + 2, z + .01).endVertex(); + worldRenderer.pos(x + 1, y + 2, z + .01).endVertex(); worldRenderer.pos(x + 1, y -1, z + .01).endVertex(); worldRenderer.pos(x, y -1, z + .01).endVertex(); break; case NORTH: - worldRenderer.pos(x + .99, y + 1, z).endVertex(); - worldRenderer.pos(x + .99, y + 1, z + 1.0D).endVertex(); + worldRenderer.pos(x + .99, y + 2, z).endVertex(); + worldRenderer.pos(x + .99, y + 2, z + 1.0D).endVertex(); worldRenderer.pos(x + .99, y - 1, z + 1.0D).endVertex(); worldRenderer.pos(x + .99, y - 1, z).endVertex(); break; case EAST: worldRenderer.pos(x, y -1, z + .99).endVertex(); worldRenderer.pos(x + 1, y -1, z + .99).endVertex(); - worldRenderer.pos(x + 1, y + 1, z + .99).endVertex(); - worldRenderer.pos(x, y + 1, z + .99).endVertex(); + worldRenderer.pos(x + 1, y + 2, z + .99).endVertex(); + worldRenderer.pos(x, y + 2, z + .99).endVertex(); break; /*case 4: GL11.glVertex3d(x + .15F, y - 1 , z); @@ -285,7 +285,7 @@ public class RenderDimDoor extends TileEntitySpecialRenderer } if (tile.openOrClosed) { - renderDimDoorTileEntity((TileEntityDimDoor) te, x, y, z); + renderDimDoorTileEntity(te, x, y, z); if(tile.lockStatus>=1) { for(int i = 0; i<1+tile.lockStatus; i++ ) { this.renderKeyHole(tile, x, y, z, i);