Merge pull request #174 from SenseiKiwi/master

Fixed Crash on World Creation
This commit is contained in:
StevenRS11 2014-07-13 14:36:14 -05:00
commit 7f99801e1b
3 changed files with 107 additions and 103 deletions

View file

@ -230,8 +230,11 @@ public class EventHookContainer
{
// Schedule rift regeneration for any links located in this chunk.
// This event runs on both the client and server. Allow server only.
// Also, check that PocketManager is loaded, because onChunkLoad() can
// fire while chunks are being initialized in a new world, before
// onWorldLoad() fires.
Chunk chunk = event.getChunk();
if (!chunk.worldObj.isRemote)
if (!chunk.worldObj.isRemote && PocketManager.isLoaded())
{
NewDimData dimension = PocketManager.getDimensionData(chunk.worldObj);
for (DimLink link : dimension.getChunkLinks(chunk.xPosition, chunk.zPosition))

View file

@ -1,6 +1,5 @@
package StevenDimDoors.mod_pocketDim.tileentities;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
@ -42,8 +41,7 @@ public class TileEntityRift extends DDTileEntityBase
public int yOffset = 0;
public int zOffset = 0;
public boolean shouldClose = false;
public DimLink nearestRiftData;
public Point4D nearestRiftLocation = null;
public int spawnedEndermenID = 0;
public TileEntityRift()
@ -64,20 +62,20 @@ public class TileEntityRift extends DDTileEntityBase
}
else
{
this.invalidate();
invalidate();
}
return;
}
if (worldObj.getBlockId(xCoord, yCoord, zCoord) != mod_pocketDim.blockRift.blockID)
{
this.invalidate();
invalidate();
return;
}
// Check if this rift should render white closing particles and
// spread the closing effect to other rifts nearby.
if (this.shouldClose)
if (shouldClose)
{
closeRift();
return;
@ -85,13 +83,13 @@ public class TileEntityRift extends DDTileEntityBase
if (updateTimer >= UPDATE_PERIOD)
{
this.spawnEndermen(mod_pocketDim.properties);
spawnEndermen(mod_pocketDim.properties);
updateTimer = 0;
}
else if (updateTimer == UPDATE_PERIOD / 2)
{
this.calculateParticleOffsets();
this.spread(mod_pocketDim.properties);
updateNearestRift();
spread(mod_pocketDim.properties);
}
updateTimer++;
}
@ -137,56 +135,59 @@ public class TileEntityRift extends DDTileEntityBase
}
}
public boolean updateNearestRift()
{
nearestRiftData = PocketManager.getDimensionData(worldObj).findNearestRift(this.worldObj, 5, xCoord, yCoord, zCoord);
return (nearestRiftData != null);
}
private void closeRift()
{
NewDimData dimension = PocketManager.getDimensionData(worldObj);
if (closeTimer == CLOSING_PERIOD / 2)
{
ArrayList<DimLink> riftLinks = dimension.findRiftsInRange(worldObj, 6, xCoord, yCoord, zCoord);
if (riftLinks.size() > 0)
{
for (DimLink riftLink : riftLinks)
for (DimLink riftLink : dimension.findRiftsInRange(worldObj, 6, xCoord, yCoord, zCoord))
{
Point4D location = riftLink.source();
TileEntityRift rift = (TileEntityRift) worldObj.getBlockTileEntity(location.getX(), location.getY(), location.getZ());
if (rift != null)
if (rift != null && !rift.shouldClose)
{
rift.shouldClose = true;
rift.onInventoryChanged();
}
}
}
}
if (closeTimer >= CLOSING_PERIOD)
{
if (!this.worldObj.isRemote)
{
DimLink link = PocketManager.getLink(this.xCoord, this.yCoord, this.zCoord, worldObj);
if (link != null)
{
dimension.deleteLink(link);
}
}
worldObj.setBlockToAir(xCoord, yCoord, zCoord);
worldObj.playSound(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5, "mods.DimDoors.sfx.riftClose", 0.7f, 1, false);
}
closeTimer++;
}
private void calculateParticleOffsets()
public boolean updateNearestRift()
{
if (updateNearestRift())
Point4D previousNearest = nearestRiftLocation;
DimLink nearestRiftLink = PocketManager.getDimensionData(worldObj).findNearestRift(
worldObj, RIFT_INTERACTION_RANGE, xCoord, yCoord, zCoord);
nearestRiftLocation = (nearestRiftLink == null) ? null : nearestRiftLink.source();
// If the nearest rift location changed, then update particle offsets
if (previousNearest != nearestRiftLocation &&
(previousNearest == null || nearestRiftLocation == null || !previousNearest.equals(nearestRiftLocation)))
{
Point4D location = nearestRiftData.source();
this.xOffset = this.xCoord - location.getX();
this.yOffset = this.yCoord - location.getY();
this.zOffset = this.zCoord - location.getZ();
updateParticleOffsets();
}
return (nearestRiftLocation != null);
}
private void updateParticleOffsets()
{
if (nearestRiftLocation != null)
{
this.xOffset = this.xCoord - nearestRiftLocation.getX();
this.yOffset = this.yCoord - nearestRiftLocation.getY();
this.zOffset = this.zCoord - nearestRiftLocation.getZ();
}
else
{