reset entity fall distance after EscapeTarget teleport
comment out redundant teleportation in EscapeTarget
This commit is contained in:
parent
270b2c81a2
commit
912839afbe
2 changed files with 20 additions and 18 deletions
|
@ -7,7 +7,6 @@ import java.util.List;
|
|||
import java.util.Set;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
import net.minecraft.client.render.WorldRenderer;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
import org.dimdev.dimdoors.client.CustomBreakBlockHandler;
|
||||
|
|
|
@ -78,6 +78,7 @@ public class EscapeTarget extends VirtualTarget implements EntityTarget { // TOD
|
|||
}
|
||||
|
||||
|
||||
/*
|
||||
if (destLoc != null && destLoc.getBlockEntity() instanceof RiftBlockEntity || this.canEscapeLimbo) {
|
||||
//Location location = VirtualLocation.fromLocation(new Location((ServerWorld) entity.world, entity.getBlockPos())).projectToWorld(false);
|
||||
TeleportUtil.teleport(entity, destLoc.getWorld(), destLoc.getBlockPos(), relativeAngle, relativeVelocity);
|
||||
|
@ -91,11 +92,13 @@ public class EscapeTarget extends VirtualTarget implements EntityTarget { // TOD
|
|||
TeleportUtil.teleport(entity, ModDimensions.LIMBO_DIMENSION, new BlockPos(this.location.getX(), this.location.getY(), this.location.getZ()), relativeAngle, relativeVelocity);
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
if (destLoc != null && this.canEscapeLimbo) {
|
||||
Location location = VirtualLocation.fromLocation(new Location((ServerWorld) entity.world, destLoc.pos)).projectToWorld(false);
|
||||
TeleportUtil.teleport(entity, location.getWorld(), location.getBlockPos(), relativeAngle, relativeVelocity);
|
||||
entity = TeleportUtil.teleport(entity, location.getWorld(), location.getBlockPos(), relativeAngle, relativeVelocity);
|
||||
entity.fallDistance = 0;
|
||||
Random random = new Random();
|
||||
BlockPos.iterateOutwards(location.pos.add(0, -4, 0), 3, 2, 3).forEach((pos1 -> {
|
||||
if (random.nextFloat() < (1 / ((float) location.pos.getSquaredDistance(pos1))) * DimensionalDoorsInitializer.getConfig().getLimboConfig().limboBlocksCorruptingOverworldAmount) {
|
||||
|
@ -107,15 +110,15 @@ public class EscapeTarget extends VirtualTarget implements EntityTarget { // TOD
|
|||
}
|
||||
}
|
||||
}));
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
if (destLoc == null) {
|
||||
chat(entity, new TranslatableText("rifts.destinations.escape.did_not_use_rift"));
|
||||
} else {
|
||||
chat(entity, new TranslatableText("rifts.destinations.escape.rift_has_closed"));
|
||||
}
|
||||
if (ModDimensions.LIMBO_DIMENSION != null) {
|
||||
TeleportUtil.teleport(entity, ModDimensions.LIMBO_DIMENSION, new BlockPos(this.location.getX(), this.location.getY(), this.location.getZ()), relativeAngle, relativeVelocity);
|
||||
entity = TeleportUtil.teleport(entity, ModDimensions.LIMBO_DIMENSION, new BlockPos(this.location.getX(), this.location.getY(), this.location.getZ()), relativeAngle, relativeVelocity);
|
||||
entity.fallDistance = 0;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
|
|
Loading…
Reference in a new issue