reset entity fall distance after EscapeTarget teleport
comment out redundant teleportation in EscapeTarget
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parent
270b2c81a2
commit
912839afbe
2 changed files with 20 additions and 18 deletions
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@ -7,7 +7,6 @@ import java.util.List;
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import java.util.Set;
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import java.util.function.Supplier;
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import net.minecraft.client.render.WorldRenderer;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import org.dimdev.dimdoors.client.CustomBreakBlockHandler;
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@ -59,18 +59,18 @@ public class EscapeTarget extends VirtualTarget implements EntityTarget { // TOD
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chat(entity, new TranslatableText("rifts.destinations.escape.cannot_escape_limbo"));
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return false;
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}
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if(entity.getEntityWorld().isClient)
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if (entity.getEntityWorld().isClient)
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return false;
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UUID uuid = entity.getUuid();
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if (uuid != null) {
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//Location destLoc = DimensionalRegistry.getRiftRegistry().getOverworldRift(uuid);
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if(entity.world.getPlayerByUuid(uuid) == null) {
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if (entity.world.getPlayerByUuid(uuid) == null) {
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LOGGER.log(Level.ERROR, "Tried to get player for escape target from uuid, but player does not exist, uh oh");
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return false;
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}
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LOGGER.log(Level.INFO, "sending player from limbo to their spawnpoint, good luck!");
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Location destLoc;
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if(((ServerPlayerEntity)entity.world.getPlayerByUuid(uuid)).getSpawnPointPosition() != null) {
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if (((ServerPlayerEntity) entity.world.getPlayerByUuid(uuid)).getSpawnPointPosition() != null) {
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destLoc = new Location(((ServerPlayerEntity) entity.world.getPlayerByUuid(uuid)).getSpawnPointDimension(), ((ServerPlayerEntity) entity.world.getPlayerByUuid(uuid)).getSpawnPointPosition());
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} else {
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destLoc = new Location(World.OVERWORLD, new BlockPos(0, 0, 0));
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@ -78,6 +78,7 @@ public class EscapeTarget extends VirtualTarget implements EntityTarget { // TOD
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}
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/*
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if (destLoc != null && destLoc.getBlockEntity() instanceof RiftBlockEntity || this.canEscapeLimbo) {
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//Location location = VirtualLocation.fromLocation(new Location((ServerWorld) entity.world, entity.getBlockPos())).projectToWorld(false);
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TeleportUtil.teleport(entity, destLoc.getWorld(), destLoc.getBlockPos(), relativeAngle, relativeVelocity);
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@ -91,31 +92,33 @@ public class EscapeTarget extends VirtualTarget implements EntityTarget { // TOD
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TeleportUtil.teleport(entity, ModDimensions.LIMBO_DIMENSION, new BlockPos(this.location.getX(), this.location.getY(), this.location.getZ()), relativeAngle, relativeVelocity);
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}
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}
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*/
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if(destLoc != null && this.canEscapeLimbo) {
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if (destLoc != null && this.canEscapeLimbo) {
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Location location = VirtualLocation.fromLocation(new Location((ServerWorld) entity.world, destLoc.pos)).projectToWorld(false);
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TeleportUtil.teleport(entity, location.getWorld(), location.getBlockPos(), relativeAngle, relativeVelocity);
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entity = TeleportUtil.teleport(entity, location.getWorld(), location.getBlockPos(), relativeAngle, relativeVelocity);
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entity.fallDistance = 0;
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Random random = new Random();
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BlockPos.iterateOutwards(location.pos.add(0, -4, 0), 3, 2, 3).forEach((pos1 -> {
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if(random.nextFloat() < (1/((float)location.pos.getSquaredDistance(pos1)))* DimensionalDoorsInitializer.getConfig().getLimboConfig().limboBlocksCorruptingOverworldAmount) {
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if (random.nextFloat() < (1 / ((float) location.pos.getSquaredDistance(pos1))) * DimensionalDoorsInitializer.getConfig().getLimboConfig().limboBlocksCorruptingOverworldAmount) {
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Block block = location.getWorld().getBlockState(pos1).getBlock();
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if(UnravelUtil.unravelBlocksMap.containsKey(block))
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if (UnravelUtil.unravelBlocksMap.containsKey(block))
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location.getWorld().setBlockState(pos1, UnravelUtil.unravelBlocksMap.get(block).getDefaultState());
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else if(UnravelUtil.whitelistedBlocksForLimboRemoval.contains(block)) {
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else if (UnravelUtil.whitelistedBlocksForLimboRemoval.contains(block)) {
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location.getWorld().setBlockState(pos1, ModBlocks.UNRAVELLED_FABRIC.getDefaultState());
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}
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}
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}));
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}
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else {
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} else {
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if (destLoc == null) {
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chat(entity, new TranslatableText("rifts.destinations.escape.did_not_use_rift"));
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} else {
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chat(entity, new TranslatableText("rifts.destinations.escape.rift_has_closed"));
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}
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if (ModDimensions.LIMBO_DIMENSION != null) {
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TeleportUtil.teleport(entity, ModDimensions.LIMBO_DIMENSION, new BlockPos(this.location.getX(), this.location.getY(), this.location.getZ()), relativeAngle, relativeVelocity);
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entity = TeleportUtil.teleport(entity, ModDimensions.LIMBO_DIMENSION, new BlockPos(this.location.getX(), this.location.getY(), this.location.getZ()), relativeAngle, relativeVelocity);
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entity.fallDistance = 0;
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}
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}
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return true;
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