Made limbo look a bit more relatable

Changes to be committed:
	modified:   src/main/java/org/dimdev/dimdoors/world/ModBiomes.java
	modified:   src/main/java/org/dimdev/dimdoors/world/limbo/LimboBiomeSource.java
	modified:   src/main/java/org/dimdev/dimdoors/world/limbo/LimboChunkGenerator.java
	modified:   src/main/resources/data/dimdoors/dimension/limbo.json
This commit is contained in:
SD 2020-08-20 22:19:02 +05:30
parent 24ff5a04bf
commit 9151e53c8e
No known key found for this signature in database
GPG key ID: E36B57EE08544BC5
4 changed files with 29 additions and 15 deletions

View file

@ -4,8 +4,8 @@ import org.dimdev.dimdoors.block.ModBlocks;
import org.dimdev.dimdoors.entity.ModEntityTypes;
import org.dimdev.dimdoors.mixin.BuiltinBiomesAccessor;
import org.dimdev.dimdoors.sound.ModSoundEvents;
import org.dimdev.dimdoors.util.BlankBiomeBuilder;
import net.minecraft.entity.SpawnGroup;
import net.minecraft.sound.BiomeMoodSound;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.BuiltinRegistries;
@ -50,21 +50,22 @@ public final class ModBiomes {
.depth(0.1f)
.downfall(0.0f)
.effects(new BiomeEffects.Builder()
.fogColor(0)
.fogColor(0x222222)
.waterColor(0)
.foliageColor(0)
.waterFogColor(0)
.moodSound(new BiomeMoodSound(ModSoundEvents.CREEPY, 6000, 8, 2.0))
.skyColor(0x404040)
.skyColor(0x222222)
.grassColor(0)
.build())
.generationSettings(new GenerationSettings.Builder()
.surfaceBuilder(SurfaceBuilder.NETHER.method_30478(new TernarySurfaceConfig(ModBlocks.UNRAVELLED_FABRIC.getDefaultState(), ModBlocks.UNRAVELLED_FABRIC.getDefaultState(), ModBlocks.ETERNAL_FLUID.getDefaultState())))
.build())
.precipitation(Biome.Precipitation.NONE)
.scale(0.9f)
.scale(2F)
.spawnSettings(new SpawnSettings.Builder()
.creatureSpawnProbability(0.2f)
.spawnCost(ModEntityTypes.MONOLITH, 5, 5)
.spawn(SpawnGroup.MONSTER, new SpawnSettings.SpawnEntry(ModEntityTypes.MONOLITH, 1, 1, 1))
.build())
.temperature(0.2f)
.temperatureModifier(Biome.TemperatureModifier.NONE)

View file

@ -1,7 +1,9 @@
package org.dimdev.dimdoors.world.limbo;
import java.util.Collections;
import java.util.Set;
import com.google.common.collect.ImmutableSet;
import com.mojang.serialization.Codec;
import com.mojang.serialization.Decoder;
import com.mojang.serialization.Encoder;
@ -28,6 +30,11 @@ public class LimboBiomeSource extends BiomeSource {
return this;
}
@Override
public Set<Biome> getBiomesInArea(int x, int y, int z, int radius) {
return ImmutableSet.of(ModBiomes.LIMBO_BIOME);
}
@Override
public Biome getBiomeForNoiseGen(int biomeX, int biomeY, int biomeZ) {
return ModBiomes.LIMBO_BIOME;

View file

@ -4,7 +4,9 @@ import it.unimi.dsi.fastutil.objects.ObjectArrayList;
import it.unimi.dsi.fastutil.objects.ObjectList;
import it.unimi.dsi.fastutil.objects.ObjectListIterator;
import java.util.Arrays;
import java.util.Iterator;
import java.util.List;
import java.util.Random;
import java.util.function.Predicate;
import java.util.function.Supplier;
@ -13,10 +15,12 @@ import java.util.stream.IntStream;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import org.dimdev.dimdoors.block.ModBlocks;
import org.dimdev.dimdoors.entity.ModEntityTypes;
import org.jetbrains.annotations.Nullable;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.entity.SpawnGroup;
import net.minecraft.structure.JigsawJunction;
import net.minecraft.structure.PoolStructurePiece;
import net.minecraft.structure.StructurePiece;
@ -39,6 +43,7 @@ import net.minecraft.world.Heightmap;
import net.minecraft.world.SpawnHelper;
import net.minecraft.world.WorldAccess;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.biome.SpawnSettings;
import net.minecraft.world.biome.source.BiomeSource;
import net.minecraft.world.biome.source.TheEndBiomeSource;
import net.minecraft.world.chunk.Chunk;
@ -138,7 +143,7 @@ public class LimboChunkGenerator extends ChunkGenerator {
}
public Codec<? extends ChunkGenerator> getCodec() {
public final Codec<? extends ChunkGenerator> getCodec() {
return CODEC;
}
@ -147,6 +152,7 @@ public class LimboChunkGenerator extends ChunkGenerator {
return new LimboChunkGenerator(this.biomeSource.withSeed(seed), this.settings);
}
public boolean equals(long l, RegistryKey<ChunkGeneratorSettings> registryKey) {
return this.worldSeed == l && this.settings.get().equals(registryKey);
}

View file

@ -9,7 +9,7 @@
"bedrock_floor_position": 0,
"bedrock_roof_position": -1,
"disable_mob_generation": false,
"sea_level": 32,
"sea_level": 8,
"structures": {
"structures": {}
},
@ -20,22 +20,22 @@
"random_density_offset": true,
"island_noise_override": false,
"amplified": true,
"size_horizontal": 1,
"size_horizontal": 2,
"size_vertical": 4,
"height": 192,
"height": 128,
"sampling": {
"xz_scale": 0.9999999814507745,
"y_scale": 0.632539814507745,
"y_scale": 1.502539814507745,
"xz_factor": 80,
"y_factor": 240
"y_factor": 120
},
"bottom_slide": {
"target": -30,
"size": 0,
"offset": 0
"target": 60,
"size": 2,
"offset": 2
},
"top_slide": {
"target": -10,
"target": -1,
"size": 3,
"offset": 0
}