Changes to Schematics
Added SK-RaceTheLight to our schematics. Changed the weights on Cere-FloatingAltar and Cere-PuzzleWall to 75 (previously 100). Fixed what appears to be a mistake pasted into ruins.txt and also updated it for the latest dungeons.
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4 changed files with 3 additions and 3 deletions
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@ -1,4 +1,5 @@
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/schematics/ruins/complexHall_buggyTopEntry1_open_100.schematic
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/schematics/ruins/ComplexHall_Cere-PuzzleWall_Open_75.schematic
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/schematics/ruins/complexHall_exitRuinsWithHiddenDoor_open_100.schematic
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/schematics/ruins/complexHall_hallwayHiddenTreasure_closed_100.schematic
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/schematics/ruins/complexHall_largeBrokenHall_closed_100.schematic
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@ -15,6 +16,7 @@
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/schematics/ruins/complexHall_tntPuzzleTrap_closed_50.schematic
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/schematics/ruins/deadEnd_azersDungeonO_closed_100.schematic
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/schematics/ruins/deadEnd_brokenPillarsO_open_100.schematic
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/schematics/ruins/DeadEnd_Cere-FloatingAltar_Open_75.schematic
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/schematics/ruins/deadEnd_diamondTowerTemple1_open_100.schematic
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/schematics/ruins/deadEnd_fallingTrapO_open_100.schematic
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/schematics/ruins/deadEnd_hiddenStaircaseO_open_100.schematic
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@ -72,6 +74,7 @@
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/schematics/ruins/trap_pistonSmasherHall_closed_100.schematic
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/schematics/ruins/Trap_SK-FakeTNTTrap-B_Closed_50.schematic
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/schematics/ruins/Trap_SK-NicolesTower_Open_50.schematic
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/schematics/ruins/Trap_SK-RaceTheLight_Closed_50.schematic
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/schematics/ruins/Trap_SK-RestlessCorridor_Open_40.schematic
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/schematics/ruins/Trap_SK-SimpleLeftTrap_Closed_50.schematic
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/schematics/ruins/Trap_SK-SimpleRightTrap_Closed_50.schematic
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@ -79,6 +82,3 @@
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/schematics/ruins/Trap_SK-TrappedStairsUp_Closed_50.schematic
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/schematics/ruins/Trap_SK-UTrapRight_Open_50.schematic
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/schematics/ruins/trap_wallFallcomboPistonHall_closed_200.schematic
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/schematics/ruins/DeadEnd_Floating-Altar_Open_100.schematic
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/schematics/ruins/complexHall_exitRuinsWithHiddenDoor_open_100
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.schematic
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