Made Limbo Ash Rise!
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1 changed files with 4 additions and 3 deletions
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@ -13,9 +13,10 @@ public class LimboAshParticle extends AscendingParticle {
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protected LimboAshParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, float scaleMultiplier, SpriteProvider spriteProvider) {
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protected LimboAshParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, float scaleMultiplier, SpriteProvider spriteProvider) {
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super(world, x, y, z, 0.1F, 0.1F, 0.01F, velocityX, velocityY, velocityZ, scaleMultiplier, spriteProvider, 0.0F, 20, 0.0125F, false);
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super(world, x, y, z, 0.1F, 0.1F, 0.01F, velocityX, velocityY, velocityZ, scaleMultiplier, spriteProvider, 0.0F, 20, 0.0125F, false);
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this.colorRed = 0.167F;
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this.colorRed = 0.0431F;
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this.colorGreen = 0.141F;
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this.colorGreen = 0.0353F;
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this.colorBlue = 0.192F;
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this.colorBlue = 0.0352F;
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this.gravityStrength = -gravityStrength;
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}
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}
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@Environment(EnvType.CLIENT)
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@Environment(EnvType.CLIENT)
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