Made Limbo Ash Rise!

This commit is contained in:
Waterpicker 2021-10-08 06:55:11 -05:00
parent 50fe0bf399
commit 9d8d428a2d

View file

@ -13,9 +13,10 @@ public class LimboAshParticle extends AscendingParticle {
protected LimboAshParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, float scaleMultiplier, SpriteProvider spriteProvider) { protected LimboAshParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, float scaleMultiplier, SpriteProvider spriteProvider) {
super(world, x, y, z, 0.1F, 0.1F, 0.01F, velocityX, velocityY, velocityZ, scaleMultiplier, spriteProvider, 0.0F, 20, 0.0125F, false); super(world, x, y, z, 0.1F, 0.1F, 0.01F, velocityX, velocityY, velocityZ, scaleMultiplier, spriteProvider, 0.0F, 20, 0.0125F, false);
this.colorRed = 0.167F; this.colorRed = 0.0431F;
this.colorGreen = 0.141F; this.colorGreen = 0.0353F;
this.colorBlue = 0.192F; this.colorBlue = 0.0352F;
this.gravityStrength = -gravityStrength;
} }
@Environment(EnvType.CLIENT) @Environment(EnvType.CLIENT)