Allow Monoliths to be placed in pockets.

This commit is contained in:
Waterpicker 2017-06-15 23:22:35 -05:00
parent ab4257bdd8
commit 9dcc07ddf1

View file

@ -7,6 +7,7 @@ import com.zixiken.dimdoors.shared.TeleporterDimDoors;
import com.zixiken.dimdoors.shared.util.Location;
import com.zixiken.dimdoors.shared.world.PocketProvider;
import com.zixiken.dimdoors.shared.world.limbodimension.WorldProviderLimbo;
import com.zixiken.dimdoors.shared.world.pocketdimension.WorldProviderPublicPocket;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityFlying;
import net.minecraft.entity.SharedMonsterAttributes;
@ -293,7 +294,7 @@ public class MobMonolith extends EntityFlying implements IMob
}
}
else if(world.provider instanceof PocketProvider)
else if(world.provider instanceof WorldProviderPublicPocket)
{
if (list.size() > 5 || world.canBlockSeeSky(new BlockPos(posX, posY, posZ))) {
return false;