Fix all remaining errors
This commit is contained in:
parent
e6f7184193
commit
a1a7c090ed
15 changed files with 82 additions and 208 deletions
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@ -26,10 +26,10 @@ public final class ModItemGroups {
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new ItemStack(ModItems.RIFT_SIGNATURE),
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new ItemStack(ModItems.STABILIZED_RIFT_SIGNATURE),
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new ItemStack(ModItems.RIFT_STABILIZER),
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new ItemStack(ModItems.WOVEN_WORLD_THREAD_HELMET),
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new ItemStack(ModItems.WOVEN_WORLD_THREAD_CHESTPLATE),
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new ItemStack(ModItems.WOVEN_WORLD_THREAD_LEGGINGS),
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new ItemStack(ModItems.WOVEN_WORLD_THREAD_BOOTS),
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new ItemStack(ModItems.WORLD_THREAD_HELMET),
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new ItemStack(ModItems.WORLD_THREAD_CHESTPLATE),
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new ItemStack(ModItems.WORLD_THREAD_LEGGINGS),
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new ItemStack(ModItems.WORLD_THREAD_BOOTS),
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new ItemStack(ModItems.STABLE_FABRIC),
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new ItemStack(ModItems.WHITE_FABRIC),
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new ItemStack(ModItems.ORANGE_FABRIC),
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@ -22,16 +22,16 @@ public final class ModItems {
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public static final Item GOLD_DOOR = register(ModBlocks.GOLD_DOOR);
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public static final Item QUARTZ_DOOR = register(ModBlocks.QUARTZ_DOOR);
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public static final Item IRON_DIMENSIONAL_DOOR = new DimensionalDoorItem(
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public static final Item IRON_DIMENSIONAL_DOOR = register(new DimensionalDoorItem(
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ModBlocks.IRON_DIMENSIONAL_DOOR,
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new Item.Settings().group(ModItemGroups.DIMENSIONAL_DOORS).maxCount(1),
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rift -> {
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PublicPocketTarget destination = new PublicPocketTarget();
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rift.setDestination(destination);
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}
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);
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));
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public static final Item GOLD_DIMENSIONAL_DOOR = new DimensionalDoorItem(
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public static final Item GOLD_DIMENSIONAL_DOOR = register(new DimensionalDoorItem(
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ModBlocks.GOLD_DIMENSIONAL_DOOR,
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new Item.Settings().group(ModItemGroups.DIMENSIONAL_DOORS).maxCount(1),
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rift -> {
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@ -49,9 +49,9 @@ public final class ModItems {
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.noLinkBack(false)
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.newRiftWeight(1).build());
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}
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);
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));
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public static final Item QUARTZ_DIMENSIONAL_DOOR = new DimensionalDoorItem(
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public static final Item QUARTZ_DIMENSIONAL_DOOR = register(new DimensionalDoorItem(
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ModBlocks.QUARTZ_DIMENSIONAL_DOOR,
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new Item.Settings().group(ModItemGroups.DIMENSIONAL_DOORS).maxCount(1),
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rift -> {
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@ -61,17 +61,17 @@ public final class ModItems {
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rift.setDestination(new PrivatePocketTarget()); // entrances
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}
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}
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);
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));
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public static final Item UNSTABLE_DIMENSIONAL_DOOR = new DimensionalDoorItem(
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public static final Item UNSTABLE_DIMENSIONAL_DOOR = register(new DimensionalDoorItem(
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ModBlocks.IRON_DIMENSIONAL_DOOR,
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new Item.Settings().group(ModItemGroups.DIMENSIONAL_DOORS).maxCount(1),
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rift -> {
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// TODO
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}
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);
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));
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public static final Item WOOD_DIMENSIONAL_DOOR = new DimensionalDoorItem(
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public static final Item WOOD_DIMENSIONAL_DOOR = register(new DimensionalDoorItem(
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ModBlocks.WOOD_DIMENSIONAL_DOOR,
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new Item.Settings().group(ModItemGroups.DIMENSIONAL_DOORS).maxCount(1),
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rift -> rift.setDestination(
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@ -84,13 +84,13 @@ public final class ModItems {
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.weightMaximum(100)
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.noLink(false).newRiftWeight(0).build()
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)
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);
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));
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public static final Item WOOD_DIMENSIONAL_TRAPDOOR = new DimensionalTrapdoorItem(
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public static final Item WOOD_DIMENSIONAL_TRAPDOOR = register(new DimensionalTrapdoorItem(
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ModBlocks.WOOD_DIMENSIONAL_DOOR,
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new Item.Settings().group(ModItemGroups.DIMENSIONAL_DOORS).maxCount(1),
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rift -> rift.setDestination(new EscapeTarget(false))
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);
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));
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public static final Item WHITE_FABRIC = register(ModBlocks.WHITE_FABRIC);
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public static final Item ORANGE_FABRIC = register(ModBlocks.ORANGE_FABRIC);
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@ -133,20 +133,20 @@ public final class ModItems {
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// Dimensional doors
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public static final Item WORLD_THREAD = new Item(new Item.Settings().group(ModItemGroups.DIMENSIONAL_DOORS));
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public static final Item STABLE_FABRIC = new Item(new Item.Settings().group(ModItemGroups.DIMENSIONAL_DOORS));
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public static final Item RIFT_CONFIGURATION_TOOL = new RiftConfigurationToolItem();
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public static final Item RIFT_BLADE = new RiftBladeItem(new Item.Settings().maxDamage(100).group(ModItemGroups.DIMENSIONAL_DOORS));
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public static final Item RIFT_REMOVER = new RiftRemoverItem(new Item.Settings().maxCount(1).maxDamage(100).group(ModItemGroups.DIMENSIONAL_DOORS));
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public static final Item RIFT_SIGNATURE = new RiftSignatureItem(new Item.Settings().maxCount(1).maxDamage(1).group(ModItemGroups.DIMENSIONAL_DOORS));
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public static final Item STABILIZED_RIFT_SIGNATURE = new StabilizedRiftSignatureItem(new Item.Settings().maxCount(1).maxDamage(20).group(ModItemGroups.DIMENSIONAL_DOORS));
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public static final Item RIFT_STABILIZER = new RiftStabilizerItem(new Item.Settings().maxCount(1).maxDamage(6).group(ModItemGroups.DIMENSIONAL_DOORS));
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public static final Item WOVEN_WORLD_THREAD_HELMET = new WorldThreadArmorItem("world_thread_helmet", EquipmentSlot.HEAD, new Item.Settings());
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public static final Item WOVEN_WORLD_THREAD_CHESTPLATE = new WorldThreadArmorItem("world_thread_chestplate", EquipmentSlot.CHEST, new Item.Settings());
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public static final Item WOVEN_WORLD_THREAD_LEGGINGS = new WorldThreadArmorItem("world_thread_leggings", EquipmentSlot.LEGS, new Item.Settings());
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public static final Item WOVEN_WORLD_THREAD_BOOTS = new WorldThreadArmorItem("world_thread_boots", EquipmentSlot.FEET, new Item.Settings());
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public static final Item CREEPY_RECORD = new MusicDiscItem(10, ModSoundEvents.CREEPY, new Item.Settings().group(ModItemGroups.DIMENSIONAL_DOORS));
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public static final Item WHITE_VOID_RECORD = new MusicDiscItem(10, ModSoundEvents.CREEPY, new Item.Settings().group(ModItemGroups.DIMENSIONAL_DOORS));
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public static final Item WORLD_THREAD = register(new Identifier("dimdoors:world_thread"), new Item(new Item.Settings().group(ModItemGroups.DIMENSIONAL_DOORS)));
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public static final Item STABLE_FABRIC = register(new Identifier("dimdoors:stable_fabric"), new Item(new Item.Settings().group(ModItemGroups.DIMENSIONAL_DOORS)));
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public static final Item RIFT_CONFIGURATION_TOOL = register(new Identifier("dimdoors:rift_configuration_tool"), new RiftConfigurationToolItem());
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public static final Item RIFT_BLADE = register(new Identifier("dimdoors:rift_blade"), new RiftBladeItem(new Item.Settings().maxDamage(100).group(ModItemGroups.DIMENSIONAL_DOORS)));
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public static final Item RIFT_REMOVER = register(new Identifier("dimdoors:rift_remover"), new RiftRemoverItem(new Item.Settings().maxCount(1).maxDamage(100).group(ModItemGroups.DIMENSIONAL_DOORS)));
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public static final Item RIFT_SIGNATURE = register(new Identifier("dimdoors:rift_signature"), new RiftSignatureItem(new Item.Settings().maxCount(1).maxDamage(1).group(ModItemGroups.DIMENSIONAL_DOORS)));
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public static final Item STABILIZED_RIFT_SIGNATURE = register(new Identifier("dimdoors:stabilized_rift_signature"), new StabilizedRiftSignatureItem(new Item.Settings().maxCount(1).maxDamage(20).group(ModItemGroups.DIMENSIONAL_DOORS)));
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public static final Item RIFT_STABILIZER = register(new Identifier("dimdoors:rift_stabilizer"), new RiftStabilizerItem(new Item.Settings().maxCount(1).maxDamage(6).group(ModItemGroups.DIMENSIONAL_DOORS)));
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public static final Item WORLD_THREAD_HELMET = register(new Identifier("dimdoors:world_thread_helmet"), new WorldThreadArmorItem("world_thread_helmet", EquipmentSlot.HEAD, new Item.Settings()));
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public static final Item WORLD_THREAD_CHESTPLATE = register(new Identifier("dimdoors:world_thread_chestplate"), new WorldThreadArmorItem("world_thread_chestplate", EquipmentSlot.CHEST, new Item.Settings()));
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public static final Item WORLD_THREAD_LEGGINGS = register(new Identifier("dimdoors:world_thread_leggings"), new WorldThreadArmorItem("world_thread_leggings", EquipmentSlot.LEGS, new Item.Settings()));
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public static final Item WORLD_THREAD_BOOTS = register(new Identifier("dimdoors:world_thread_boots"), new WorldThreadArmorItem("world_thread_boots", EquipmentSlot.FEET, new Item.Settings()));
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public static final Item CREEPY_RECORD = register(new Identifier("dimdoors:creepy_record"), new MusicDiscItem(10, ModSoundEvents.CREEPY, new Item.Settings().group(ModItemGroups.DIMENSIONAL_DOORS)));
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public static final Item WHITE_VOID_RECORD = register(new Identifier("dimdoors:white_void_record"), new MusicDiscItem(10, ModSoundEvents.CREEPY, new Item.Settings().group(ModItemGroups.DIMENSIONAL_DOORS)));
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private static Item register(Block block) {
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return register(new BlockItem(block, new Item.Settings()));
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@ -23,7 +23,6 @@ import org.dimdev.dimdoors.sound.ModSoundEvents;
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import org.dimdev.util.Location;
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import org.dimdev.util.RotatedLocation;
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import java.util.List;
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public class StabilizedRiftSignatureItem extends Item { // TODO: common superclass with rift signature
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@ -63,19 +62,19 @@ public class StabilizedRiftSignatureItem extends Item { // TODO: common supercla
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if (target == null) {
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// The link signature has not been used. Store its current target as the first location.
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setSource(stack, new RotatedLocation(world, pos, player.yaw, 0));
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player.sendMessage(new TranslatableText(getTranslationKey() + ".stored"), true);
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world.playSound(null, player.getBlockPos(), ModSoundEvents.RIFT_START, SoundCategory.BLOCKS, 0.6f, 1);
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setSource(stack, new RotatedLocation((ServerWorld) world, pos, player.yaw, 0));
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player.sendMessage(new TranslatableText(getTranslationKey() + ".stored"));
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world.playSound(null, player.getSenseCenterPos(), ModSoundEvents.RIFT_START, SoundCategory.BLOCKS, 0.6f, 1);
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} else {
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// Place a rift at the target point
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if (target.getBlockState().getBlock() != ModBlocks.DETACHED_RIFT) {
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if (!target.getBlockState().getBlock().canReplace(world.getBlockState(((Location) target).getBlockPos()), itemPlacementContext)) {
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if (!target.getBlockState().getBlock().canReplace(world.getBlockState(target.getBlockPos()), itemPlacementContext)) {
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player.sendMessage(new TranslatableText("tools.target_became_block"));
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// Don't clear source, stabilized signatures always stay bound
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return ActionResult.FAIL;
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}
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World targetWorld = ((Location) target).world;
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targetWorld.setBlockState(((Location) target).getBlockPos(), ModBlocks.DETACHED_RIFT.getDefaultState());
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World targetWorld = target.world;
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targetWorld.setBlockState(target.getBlockPos(), ModBlocks.DETACHED_RIFT.getDefaultState());
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DetachedRiftBlockEntity rift1 = (DetachedRiftBlockEntity) target.getBlockEntity();
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rift1.register();
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}
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@ -88,8 +87,8 @@ public class StabilizedRiftSignatureItem extends Item { // TODO: common supercla
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stack.damage(1, player, playerEntity -> {});
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player.sendMessage(new TranslatableText(getTranslationKey() + ".created"), true);
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world.playSound(null, player.getBlockPos(), ModSoundEvents.RIFT_END, SoundCategory.BLOCKS, 0.6f, 1);
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player.sendMessage(new TranslatableText(getTranslationKey() + ".created"));
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world.playSound(null, player.getSenseCenterPos(), ModSoundEvents.RIFT_END, SoundCategory.BLOCKS, 0.6f, 1);
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}
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return ActionResult.SUCCESS;
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@ -116,11 +115,11 @@ public class StabilizedRiftSignatureItem extends Item { // TODO: common supercla
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}
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@Override
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public void appendTooltip(ItemStack itemStack, World world, List<Text> list, TooltipContext tooltipContext) {
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public void appendTooltip(ItemStack itemStack, World world, List<Text> list, TooltipContext tooltipContext) {
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RotatedLocation transform = getTarget(itemStack);
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if (transform != null) {
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list.add(new TranslatableText(getTranslationKey() + ".bound.info", transform.getX(), transform.getY(), transform.getZ(), ((Location) transform).getWorldId()));
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list.add(new TranslatableText(getTranslationKey() + ".bound.info", transform.getX(), transform.getY(), transform.getZ(), transform.getWorldId()));
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} else {
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list.add(new TranslatableText(getTranslationKey() + ".unbound.info"));
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}
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@ -168,12 +168,12 @@ public class PocketTemplate {
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}
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public void place(Pocket pocket, boolean setup) {
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pocket.setSize(size);
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pocket.setSize(size * 16, size * 16, size * 16);
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int gridSize = PocketRegistry.instance(pocket.world).getGridSize();
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World world = pocket.world;
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int xBase = pocket.getX() * gridSize * 16;
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int yBase = 0;
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int zBase = pocket.getZ() * gridSize * 16;
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int xBase = pocket.box.minX;
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int yBase = pocket.box.minY;
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int zBase = pocket.box.minZ;
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//Converting the schematic from bytearray if needed
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if (schematic == null) {
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@ -195,10 +195,10 @@ public class PocketTemplate {
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public void setup(Pocket pocket, VirtualTarget linkTo, LinkProperties linkProperties) {
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int gridSize = PocketRegistry.instance(pocket.world).getGridSize();
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World world = pocket.world;
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int xBase = pocket.getX() * gridSize * 16;
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int yBase = 0;
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int zBase = pocket.getZ() * gridSize * 16;
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ServerWorld world = pocket.world;
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int xBase = pocket.box.minX;
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int yBase = pocket.box.minY;
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int zBase = pocket.box.minZ;
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// Fill chests and make rift list
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List<RiftBlockEntity> rifts = new ArrayList<>();
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@ -221,12 +221,12 @@ public class PocketTemplate {
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LootTable table;
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if (tile instanceof ChestBlockEntity) {
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LOGGER.debug("Now populating chest.");
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table = world.getServer().getLootManager().getSupplier(new Identifier("dimdoors:dungeon_chest"));
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table = world.getServer().getLootManager().getTable(new Identifier("dimdoors:dungeon_chest"));
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} else { //(tile instanceof TileEntityDispenser)
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LOGGER.debug("Now populating dispenser.");
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table = world.getServer().getLootManager().getSupplier(new Identifier("dimdoors:dispenser_projectiles"));
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table = world.getServer().getLootManager().getTable(new Identifier("dimdoors:dispenser_projectiles"));
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}
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LootContext ctx = new LootContext.Builder().setRandom(world.random).build(LootContextTypes.CHEST);
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LootContext ctx = new LootContext.Builder(world).setRandom(world.random).build(LootContextTypes.CHEST);
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table.supplyInventory(inventory, ctx);
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LOGGER.debug("Inventory should be populated now. Chest is: " + (inventory.isInvEmpty() ? "empty." : "filled."));
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if (inventory.isInvEmpty()) {
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@ -24,7 +24,7 @@ public class RiftPlaceholder extends Rift { // TODO: don't extend rift
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@Override
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public void markDirty() {
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RiftRegistry.instance().markSubregistryDirty(world);
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}
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@Override
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@ -25,7 +25,7 @@ public class PublicPocketTarget extends RestoringTarget {
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VirtualLocation newVirtualLocation = null;
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if (riftVirtualLocation != null) {
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int depth = Math.max(riftVirtualLocation.depth, 1);
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newVirtualLocation = new VirtualLocation(riftVirtualLocation.dimension, riftVirtualLocation.x, riftVirtualLocation.z, depth);
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newVirtualLocation = new VirtualLocation(riftVirtualLocation.world, riftVirtualLocation.x, riftVirtualLocation.z, depth);
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}
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Pocket pocket = PocketGenerator.generatePublicPocket(newVirtualLocation, new GlobalReference(location), null);
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@ -1,33 +1,19 @@
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package org.dimdev.dimdoors.world;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.registry.Registry;
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import net.minecraft.world.biome.Biome;
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import net.minecraftforge.common.BiomeDictionary;
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import net.minecraftforge.event.RegistryEvent;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import org.dimdev.dimdoors.world.limbo.LimboBiome;
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import org.dimdev.dimdoors.world.pocketdimension.BlankBiome;
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public final class ModBiomes {
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public static final LimboBiome LIMBO = new LimboBiome();
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public static final BlankBiome WHITE_VOID = new BlankBiome(true, false);
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public static final BlankBiome BLACK_VOID = new BlankBiome(false, false);
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public static final BlankBiome DANGEROUS_BLACK_VOID = new BlankBiome(false, true);
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public static final Biome LIMBO = register(new Identifier("dimdoors:limbo"), new LimboBiome());
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public static final Biome WHITE_VOID = register(new Identifier("dimdoors:white_void"), new BlankBiome(true, false));
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public static final Biome BLACK_VOID = register(new Identifier("dimdoors:black_void"), new BlankBiome(false, false));
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public static final Biome DANGEROUS_BLACK_VOID = register(new Identifier("dimdoors:dangeroud_black_void"), new BlankBiome(false, true));
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@SubscribeEvent
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public static void registerBiomes(RegistryEvent.Register<Biome> event) {
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LIMBO.setRegistryName(new Identifier("dimdoors", "limbo"));
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WHITE_VOID.setRegistryName(new Identifier("dimdoors", "white_void"));
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BLACK_VOID.setRegistryName(new Identifier("dimdoors", "black_void"));
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DANGEROUS_BLACK_VOID.setRegistryName(new Identifier("dimdoors", "dangerous_black_void"));
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event.getRegistry().registerAll(
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LIMBO,
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WHITE_VOID,
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BLACK_VOID,
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DANGEROUS_BLACK_VOID);
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BiomeDictionary.addTypes(LIMBO, BiomeDictionary.Type.VOID);
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BiomeDictionary.addTypes(WHITE_VOID, BiomeDictionary.Type.VOID);
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BiomeDictionary.addTypes(BLACK_VOID, BiomeDictionary.Type.VOID);
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BiomeDictionary.addTypes(DANGEROUS_BLACK_VOID, BiomeDictionary.Type.VOID);
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private static Biome register(Identifier id, Biome biome) {
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Registry.register(Registry.BIOME, id, biome);
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return biome;
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}
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}
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@ -23,7 +23,11 @@ public class LimboGateway extends BaseGateway {
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world.setBlockState(new BlockPos(x, y + 1, z - 1), unravelledFabric);
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world.setBlockState(new BlockPos(x, y + 1, z + 1), unravelledFabric);
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DimensionalDoorItem.placeDoor(world, new BlockPos(x, y + 1, z), Direction.NORTH, ModBlocks.DIMENSIONAL_PORTAL, false);
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placePortal(world, new BlockPos(x, y + 1, z), Direction.NORTH);
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}
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private void placePortal(World world, BlockPos pos, Direction facing) {
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// todo
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}
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@Override
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@ -1,66 +1,9 @@
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package org.dimdev.dimdoors.world.limbo;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.chunk.ChunkPrimer;
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import org.dimdev.dimdoors.entity.MonolithEntity;
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import java.util.Random;
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public class LimboBiome extends Biome {
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public LimboBiome() {
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super(new Biome.BiomeProperties("Limbo")
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.setRainDisabled()
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.setRainfall(0)
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.setWaterColor(0x000000));
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// topBlock = Blocks.AIR.getDefaultState();
|
||||
// fillerBlock = Blocks.AIR.getDefaultState();
|
||||
|
||||
spawnableMonsterList.clear();
|
||||
spawnableCreatureList.clear();
|
||||
spawnableWaterCreatureList.clear();
|
||||
spawnableCaveCreatureList.clear();
|
||||
spawnableMonsterList.add(new SpawnListEntry(MonolithEntity.class, 100, 1, 1));
|
||||
|
||||
flowers.clear();
|
||||
|
||||
decorator.extraTreeChance = 0;
|
||||
decorator.flowersPerChunk = 0;
|
||||
decorator.grassPerChunk = 0;
|
||||
decorator.gravelPatchesPerChunk = 0;
|
||||
decorator.sandPatchesPerChunk = 0;
|
||||
decorator.clayPerChunk = 0;
|
||||
decorator.generateFalls = false;
|
||||
}
|
||||
|
||||
// Some mods like RFTools rely on the decorator being present, so we need to create one even if we don't use it.
|
||||
//@Override public BiomeDecorator createBiomeDecorator() { return null; }
|
||||
|
||||
@Override
|
||||
public void decorate(World world, Random rand, BlockPos pos) {}
|
||||
|
||||
@Override
|
||||
public void genTerrainBlocks(World world, Random rand, ChunkPrimer chunkPrimer, int x, int z, double noiseVal) {}
|
||||
|
||||
// TODO: check that black/white grass and foliage in getModdedBiomeGrassColor is compatible with other mods such as Quark's greener grass option
|
||||
@Override
|
||||
@Environment(EnvType.CLIENT)
|
||||
public int getGrassColorAtPos(BlockPos pos) {
|
||||
return getModdedBiomeGrassColor(0x000000);
|
||||
}
|
||||
|
||||
@Override
|
||||
@Environment(EnvType.CLIENT)
|
||||
public int getFoliageColorAtPos(BlockPos pos) {
|
||||
return getModdedBiomeFoliageColor(0x000000);
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getSpawningChance() {
|
||||
return 0.1F;
|
||||
super(new Settings());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,8 +12,8 @@ import org.dimdev.util.Location;
|
|||
|
||||
|
||||
public class LimboDimension extends Dimension {
|
||||
public LimboDimension(World world, DimensionType dimensionType, float f) {
|
||||
super(world, dimensionType, f);
|
||||
public LimboDimension(World world, DimensionType dimensionType) {
|
||||
super(world, dimensionType, 0);
|
||||
}
|
||||
|
||||
public static Location getLimboSkySpawn(Entity entity) {
|
||||
|
|
|
@ -1,71 +1,9 @@
|
|||
package org.dimdev.dimdoors.world.pocketdimension;
|
||||
|
||||
import net.fabricmc.api.EnvType;
|
||||
import net.fabricmc.api.Environment;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.biome.Biome;
|
||||
import net.minecraft.world.chunk.ChunkPrimer;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
public class BlankBiome extends Biome {
|
||||
|
||||
private final boolean white;
|
||||
|
||||
public BlankBiome(boolean white, boolean monoliths) {
|
||||
super(new BiomeProperties((monoliths ? "Dangerous " : "") + (white ? "White" : "Black") + " Void")
|
||||
.setBaseHeight(0F)
|
||||
.setHeightVariation(0F)
|
||||
.setRainDisabled()
|
||||
.setRainfall(0)
|
||||
.setWaterColor(white ? 0xFFFFFF : 0x000055));
|
||||
this.white = white;
|
||||
|
||||
topBlock = Blocks.AIR.getDefaultState();
|
||||
fillerBlock = Blocks.AIR.getDefaultState();
|
||||
|
||||
spawnableMonsterList.clear();
|
||||
spawnableCreatureList.clear();
|
||||
spawnableWaterCreatureList.clear();
|
||||
spawnableCaveCreatureList.clear();
|
||||
|
||||
flowers.clear();
|
||||
|
||||
decorator.extraTreeChance = 0;
|
||||
decorator.flowersPerChunk = 0;
|
||||
decorator.grassPerChunk = 0;
|
||||
decorator.gravelPatchesPerChunk = 0;
|
||||
decorator.sandPatchesPerChunk = 0;
|
||||
decorator.clayPerChunk = 0;
|
||||
decorator.generateFalls = false;
|
||||
}
|
||||
|
||||
// Some mods like RFTools rely on the decorator being present, so we need to create one even if we don't use it.
|
||||
//@Override public BiomeDecorator createBiomeDecorator() { return null; }
|
||||
|
||||
@Override
|
||||
public void decorate(World world, Random rand, BlockPos pos) {}
|
||||
|
||||
@Override
|
||||
public void genTerrainBlocks(World world, Random rand, ChunkPrimer chunkPrimer, int x, int z, double noiseVal) {}
|
||||
|
||||
@Override
|
||||
@Environment(EnvType.CLIENT)
|
||||
public int getSkyColorByTemp(float currentTemperature) {
|
||||
return white ? 0xFCFCFC : 0x000000; // https://bugs.mojang.com/projects/MC/issues/MC-123703
|
||||
}
|
||||
|
||||
@Override
|
||||
@Environment(EnvType.CLIENT)
|
||||
public int getGrassColorAtPos(BlockPos pos) {
|
||||
return getModdedBiomeGrassColor(white ? 0xFFFFFF : 0x003300);
|
||||
}
|
||||
|
||||
@Override
|
||||
@Environment(EnvType.CLIENT)
|
||||
public int getFoliageColorAtPos(BlockPos pos) {
|
||||
return getModdedBiomeFoliageColor(white ? 0xFFFFFF : 0x003300);
|
||||
public BlankBiome(boolean white, boolean dangerous) {
|
||||
super(new Biome.Settings());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -9,8 +9,8 @@ import net.minecraft.world.gen.chunk.ChunkGenerator;
|
|||
import org.dimdev.pocketlib.PocketWorldDimension;
|
||||
|
||||
public class DungeonPocketDimension extends PocketWorldDimension {
|
||||
public DungeonPocketDimension(World world, DimensionType dimensionType, float f) {
|
||||
super(world, dimensionType, f);
|
||||
public DungeonPocketDimension(World world, DimensionType dimensionType) {
|
||||
super(world, dimensionType, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -9,8 +9,8 @@ import net.minecraft.world.gen.chunk.ChunkGenerator;
|
|||
import org.dimdev.pocketlib.PocketWorldDimension;
|
||||
|
||||
public class PersonalPocketDimension extends PocketWorldDimension {
|
||||
public PersonalPocketDimension(World world, DimensionType dimensionType, float f) {
|
||||
super(world, dimensionType, f);
|
||||
public PersonalPocketDimension(World world, DimensionType dimensionType) {
|
||||
super(world, dimensionType, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -9,8 +9,8 @@ import net.minecraft.world.gen.chunk.ChunkGenerator;
|
|||
import org.dimdev.pocketlib.PocketWorldDimension;
|
||||
|
||||
public class PublicPocketDimension extends PocketWorldDimension {
|
||||
public PublicPocketDimension(World world, DimensionType dimensionType, float f) {
|
||||
super(world, dimensionType, f);
|
||||
public PublicPocketDimension(World world, DimensionType dimensionType) {
|
||||
super(world, dimensionType, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -28,7 +28,7 @@ public final class Pocket {
|
|||
public Pocket(int id, ServerWorld world, int x, int z) {
|
||||
this.id = id;
|
||||
this.world = world;
|
||||
new BlockBox(x * 16, 0, z * 16, (x + 1) * 16, 255, (z + 1) * 16);
|
||||
new BlockBox(x * 16, 0, z * 16, (x + 1) * 16, 0, (z + 1) * 16);
|
||||
}
|
||||
|
||||
boolean isInBounds(BlockPos pos) {
|
||||
|
@ -99,4 +99,8 @@ public final class Pocket {
|
|||
|
||||
return (outerVolume - innerVolume) / BLOCKS_PAINTED_PER_DYE;
|
||||
}
|
||||
|
||||
public void setSize(int x, int y, int z) {
|
||||
box = new BlockBox(box.minX, box.minY, box.minZ, box.minX + x, box.minY + y, box.minZ + z);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue