Improvements to TileEntityRift

Cleaned up the code in TileEntityRift. Fixed up some spacing and changed
as many functions and fields to private as possible. Added a performance
improvement by doing the random roll for Enderman spawning before
searching for nearby Endermen.
This commit is contained in:
SenseiKiwi 2014-01-05 01:33:07 -04:00
parent ab17a959bb
commit a5e5ea3921

View file

@ -30,21 +30,24 @@ import StevenDimDoors.mod_pocketDim.util.Point4D;
public class TileEntityRift extends TileEntity
{
private static final int ENDERMAN_SPAWNING_CHANCE = 1;
private static final int MAX_ENDERMAN_SPAWNING_CHANCE = 32;
private static Random random = new Random();
public int xOffset=0;
public int yOffset=0;
public int zOffset=0;
public boolean hasGrownRifts=false;
public boolean shouldClose=false;
private int count=0;
public int xOffset = 0;
public int yOffset = 0;
public int zOffset = 0;
private boolean hasGrownRifts = false;
public boolean shouldClose = false;
private int count = 0;
private int count2 = 0;
public int age = 0;
private int age = 0;
private boolean hasUpdated = false;
public HashMap<Integer, double[]> renderingCenters = new HashMap<Integer, double[]>();
public DimLink nearestRiftData;
public int spawnedEndermenID=0;
public int spawnedEndermenID = 0;
DataWatcher watcher = new DataWatcher();
@Override
@ -68,10 +71,6 @@ public class TileEntityRift extends TileEntity
return;
}
//The code for the new rift rendering hooks in here, as well as in the ClientProxy to bind the TESR to the rift.
//It is inactive for now.
/**
@ -89,7 +88,7 @@ public class TileEntityRift extends TileEntity
{
this.spawnEndermen();
this.calculateOldParticleOffset(); //this also calculates the distance for the particle stuff.
if (mod_pocketDim.properties.RiftSpreadEnabled&&!this.hasGrownRifts) //only grow if rifts are nearby
if (mod_pocketDim.properties.RiftSpreadEnabled && !this.hasGrownRifts) //only grow if rifts are nearby
{
this.grow();
}
@ -108,32 +107,28 @@ public class TileEntityRift extends TileEntity
return true;
}
public void clearBlocksOnRift()
private void clearBlocksOnRift()
{
//clears blocks for the new rending effect
for(double[] coord: this.renderingCenters.values())
{
int x = MathHelper.floor_double(coord[0]+.5);
int y = MathHelper.floor_double(coord[1]+.5);
int z = MathHelper.floor_double(coord[2]+.5);
if (!mod_pocketDim.blockRift.isBlockImmune(worldObj,this.xCoord+x, this.yCoord+y, this.zCoord+z))//right side
if (!mod_pocketDim.blockRift.isBlockImmune(worldObj,this.xCoord + x, this.yCoord + y, this.zCoord + z)) //right side
{
worldObj.setBlockToAir(this.xCoord+x, this.yCoord+y, this.zCoord+z);
}
if (!mod_pocketDim.blockRift.isBlockImmune(worldObj,this.xCoord-x, this.yCoord-y, this.zCoord-z))//left side
if (!mod_pocketDim.blockRift.isBlockImmune(worldObj,this.xCoord - x, this.yCoord - y, this.zCoord - z)) //left side
{
worldObj.setBlockToAir(this.xCoord-x, this.yCoord-y, this.zCoord-z);
}
}
}
public void spawnEndermen()
private void spawnEndermen()
{
if (worldObj.isRemote)
{
@ -150,10 +145,9 @@ public class TileEntityRift extends TileEntity
}
//enderman will only spawn in groups of rifts
nearestRiftData = dimension.findNearestRift(worldObj, 5, xCoord, yCoord, zCoord);
if (nearestRiftData != null)
if (random.nextInt(MAX_ENDERMAN_SPAWNING_CHANCE) < ENDERMAN_SPAWNING_CHANCE)
{
if (random.nextInt(30) == 0)
if (isNearRift())
{
List<Entity> list = worldObj.getEntitiesWithinAABB(EntityEnderman.class,
AxisAlignedBB.getBoundingBox(xCoord - 9, yCoord - 3, zCoord - 9, xCoord + 9, yCoord + 3, zCoord + 9));
@ -168,7 +162,13 @@ public class TileEntityRift extends TileEntity
}
}
public void closeRift()
public boolean isNearRift()
{
nearestRiftData = PocketManager.getDimensionData(worldObj).findNearestRift(this.worldObj, 5, xCoord, yCoord, zCoord);
return (nearestRiftData != null);
}
private void closeRift()
{
NewDimData dimension = PocketManager.getDimensionData(worldObj);
if (count2 > 20 && count2 < 22)
@ -206,7 +206,7 @@ public class TileEntityRift extends TileEntity
}
public void calculateOldParticleOffset()
private void calculateOldParticleOffset()
{
nearestRiftData = PocketManager.getDimensionData(worldObj).findNearestRift(worldObj, 5, xCoord, yCoord, zCoord);
if (nearestRiftData != null)
@ -226,7 +226,7 @@ public class TileEntityRift extends TileEntity
this.onInventoryChanged();
}
public void calculateNextRenderQuad(float age, Random rand)
private void calculateNextRenderQuad(float age, Random rand)
{
int maxSize = MathHelper.floor_double((Math.log(Math.pow(age+1,2))));
int iteration=0;
@ -294,13 +294,13 @@ public class TileEntityRift extends TileEntity
public void grow()
{
if(worldObj.isRemote||this.hasGrownRifts||random.nextInt(3)==0)
if (worldObj.isRemote || this.hasGrownRifts || random.nextInt(3) == 0)
{
return;
}
NewDimData dimension = PocketManager.getDimensionData(worldObj);
if(dimension.findNearestRift(this.worldObj, 5, xCoord, yCoord, zCoord)==null)
if (dimension.findNearestRift(this.worldObj, 5, xCoord, yCoord, zCoord) == null)
{
return;
}
@ -322,9 +322,6 @@ public class TileEntityRift extends TileEntity
}
if (growCount < 100)
{
//look to see if there is a block inbetween the rift and the spread location that should interrupt the spread. With this change,
//rifts cannot spread if there are any blocks nearby that are invularble to rift destruction
//TODO- make this look for blocks breaking line of sight with the rift
@ -360,7 +357,6 @@ public class TileEntityRift extends TileEntity
}
}
@Override
public void readFromNBT(NBTTagCompound nbt)
{
@ -395,7 +391,7 @@ public class TileEntityRift extends TileEntity
public Packet getDescriptionPacket()
{
if(PocketManager.getLink(xCoord, yCoord, zCoord, worldObj)!=null)
if (PocketManager.getLink(xCoord, yCoord, zCoord, worldObj) != null)
{
return ServerPacketHandler.createLinkPacket(PocketManager.getLink(xCoord, yCoord, zCoord, worldObj).link());
}
@ -407,14 +403,4 @@ public class TileEntityRift extends TileEntity
{
readFromNBT(pkt.data);
}
public boolean isNearRift()
{
if(PocketManager.getDimensionData(worldObj).findNearestRift(this.worldObj, 5, xCoord, yCoord, zCoord)==null)
{
return false;
}
return true;
}
}