From a8c3dfb5245606f716c6a30cda5f34b85ee6648c Mon Sep 17 00:00:00 2001 From: SenseiKiwi Date: Mon, 6 Jan 2014 00:08:25 -0400 Subject: [PATCH] Fixed Bug in DungeonSchematic Fixed a bug in DungeonSchematic that would cause a mysterious NullPointerException if a dungeon schematic was missing it's entrance door. --- .../StevenDimDoors/mod_pocketDim/dungeon/DungeonSchematic.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/StevenDimDoors/mod_pocketDim/dungeon/DungeonSchematic.java b/src/main/java/StevenDimDoors/mod_pocketDim/dungeon/DungeonSchematic.java index 1ae82842..e1da0c85 100644 --- a/src/main/java/StevenDimDoors/mod_pocketDim/dungeon/DungeonSchematic.java +++ b/src/main/java/StevenDimDoors/mod_pocketDim/dungeon/DungeonSchematic.java @@ -68,7 +68,7 @@ public class DungeonSchematic extends Schematic { public Point3D getEntranceDoorLocation() { - return entranceDoorLocation.clone(); + return (entranceDoorLocation != null) ? entranceDoorLocation.clone() : null; } private DungeonSchematic()