Fixed pocket lighting not updating properly

This commit is contained in:
ZombieHDGaming 2018-01-02 13:56:50 -05:00
parent f5cc44e868
commit abdfd49822

View file

@ -17,6 +17,7 @@ public abstract class WorldProviderPocket extends WorldProvider {
public void init() { public void init() {
// TODO: save pocket registry nbt here? (see WorldProviderEnd) // TODO: save pocket registry nbt here? (see WorldProviderEnd)
hasSkyLight = false; // TODO: this is only a temporary fix hasSkyLight = false; // TODO: this is only a temporary fix
generateLightBrightnessTable();
DimDoors.proxy.setCloudRenderer(this, new CloudRenderBlank()); DimDoors.proxy.setCloudRenderer(this, new CloudRenderBlank());
} }