Fixed pocket lighting not updating properly
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@ -17,6 +17,7 @@ public abstract class WorldProviderPocket extends WorldProvider {
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public void init() {
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public void init() {
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// TODO: save pocket registry nbt here? (see WorldProviderEnd)
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// TODO: save pocket registry nbt here? (see WorldProviderEnd)
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hasSkyLight = false; // TODO: this is only a temporary fix
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hasSkyLight = false; // TODO: this is only a temporary fix
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generateLightBrightnessTable();
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DimDoors.proxy.setCloudRenderer(this, new CloudRenderBlank());
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DimDoors.proxy.setCloudRenderer(this, new CloudRenderBlank());
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}
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}
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