loot tweaks

This commit is contained in:
StevenRS11 2014-01-27 18:07:19 -05:00
parent d725ce6b5e
commit ac7dbab39f
2 changed files with 8 additions and 3 deletions

View file

@ -49,12 +49,11 @@ public class DDLoot {
addContent(true, items, Item.diamond.itemID, 40, 1, 2);
addContent(true, items, Item.emerald.itemID, 20, 1, 2);
addContent(true, items, Item.appleGold.itemID, 10);
addContent(true, items, Item.nameTag.itemID, 15);
addContent(true, items, Item.eyeOfEnder.itemID, 15);
addContent(true, items, Item.ghastTear.itemID, 15);
addContent(properties.FabricOfRealityLootEnabled, items, mod_pocketDim.blockDimWall.blockID, 80, 4, 16);
addContent(properties.WorldThreadLootEnabled, items, mod_pocketDim.itemWorldThread.itemID, 120, 1,4);
addContent(properties.WorldThreadLootEnabled, items, mod_pocketDim.itemWorldThread.itemID, 90, 2,10);
// Add all the items to our dungeon chest
addItemsToContainer(DungeonChestInfo, items);

View file

@ -218,7 +218,13 @@ public class MobMonolith extends EntityFlying implements IMob
{
aggro++;
}
}
else
{
if(aggro>0)
{
aggro--;
}
}
}
}