Fixed Rotation in SchematicLoader
It turns out that rotation hadn't been implemented in the code I moved during my last commit. I've changed things slightly to implement rotation. I also renamed some coordinate variables to prevent confusion.
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1 changed files with 34 additions and 38 deletions
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@ -731,7 +731,7 @@ public class SchematicLoader
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return metadata;
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}
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public void generateSchematic(int incX, int incY, int incZ, int orientation, int destDimID, int originDimID, String schematicPath)
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public void generateSchematic(int riftX, int riftY, int riftZ, int orientation, int destDimID, int originDimID, String schematicPath)
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{
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short width=0;
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@ -854,14 +854,10 @@ public class SchematicLoader
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world=dimHelper.getWorld(destDimID);
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//coords relative to the schematic, start at 0 and increase up to max height/width/length
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int x;
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int y;
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int z;
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int x, y, z;
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//relative offset between the schematic coords and world coords
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int xCooe=0;
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int yCooe=0;
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int zCooe=0;
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int offsetX, offsetY, offsetZ;
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//first loop through the .schematic to load in all rift locations, and monolith spawn locations.
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//also finds the incomingLink location, which determines the final position of the generated .schematic
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@ -908,7 +904,7 @@ public class SchematicLoader
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}
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//Compute the Y-axis translation that places our structure correctly
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yCooe = incY - incomingLink.getY();
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offsetY = riftY - incomingLink.getY();
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//Loop to actually place the blocks
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for ( x = 0; x < width; x++)
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@ -919,21 +915,21 @@ public class SchematicLoader
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//and rotate our structure properly.
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switch (orientation)
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{
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case 0:
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xCooe = -incomingLink.getX() + incX;
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zCooe = -incomingLink.getZ() + incZ;
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case 0: //South
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offsetX = incomingLink.getZ() + riftX;
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offsetZ = -incomingLink.getX() + riftZ;
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break;
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case 1:
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xCooe = -incomingLink.getX() + incX;
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zCooe = -incomingLink.getZ() + incZ;
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case 1: //West
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offsetX = incomingLink.getX() + riftX;
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offsetZ = incomingLink.getZ() + riftZ;
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break;
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case 2:
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xCooe = -incomingLink.getX() + incX;
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zCooe = -incomingLink.getZ() + incZ;
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case 2: //North
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offsetX = -incomingLink.getZ() + riftX;
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offsetZ = incomingLink.getX() + riftZ;
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break;
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case 3:
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xCooe = -incomingLink.getX() + incX;
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zCooe = -incomingLink.getZ() + incZ;
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case 3: //East
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offsetX = -incomingLink.getX() + riftX;
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offsetZ = -incomingLink.getZ() + riftZ;
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break;
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}
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@ -965,15 +961,15 @@ public class SchematicLoader
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//convert vanilla doors to dim doors, then place vanilla blocks
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if(blockToReplace==Block.doorIron.blockID)
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{
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setBlockDirectly(world,x+xCooe,y+yCooe,z+zCooe,properties.DimensionalDoorID, transMeta );
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setBlockDirectly(world,x+offsetX,y+offsetY,z+offsetZ,properties.DimensionalDoorID, transMeta );
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}
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else if(blockToReplace==Block.doorWood.blockID)
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{
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setBlockDirectly(world,x+xCooe,y+yCooe,z+zCooe,properties.WarpDoorID, transMeta );
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setBlockDirectly(world,x+offsetX,y+offsetY,z+offsetZ,properties.WarpDoorID, transMeta );
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}
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else
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{
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setBlockDirectly(world,x+xCooe,y+yCooe,z+zCooe,blockToReplace, transMeta );
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setBlockDirectly(world,x+offsetX,y+offsetY,z+offsetZ,blockToReplace, transMeta );
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}
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//generate container inventories
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@ -989,17 +985,17 @@ public class SchematicLoader
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**/
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//fill chests
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if(world.getBlockTileEntity(x+xCooe, y+yCooe, z+zCooe) instanceof TileEntityChest)
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if(world.getBlockTileEntity(x+offsetX, y+offsetY, z+offsetZ) instanceof TileEntityChest)
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{
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TileEntityChest chest = (TileEntityChest) world.getBlockTileEntity(x+xCooe, y+yCooe, z+zCooe);
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TileEntityChest chest = (TileEntityChest) world.getBlockTileEntity(x+offsetX, y+offsetY, z+offsetZ);
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ChestGenHooks info = DDLoot.DungeonChestInfo;
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WeightedRandomChestContent.generateChestContents(rand, info.getItems(rand), (TileEntityChest)world.getBlockTileEntity(x+xCooe, y+yCooe, z+zCooe), info.getCount(rand));
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WeightedRandomChestContent.generateChestContents(rand, info.getItems(rand), (TileEntityChest)world.getBlockTileEntity(x+offsetX, y+offsetY, z+offsetZ), info.getCount(rand));
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}
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//fill dispensers
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if(world.getBlockTileEntity(x+xCooe, y+yCooe, z+zCooe) instanceof TileEntityDispenser)
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if(world.getBlockTileEntity(x+offsetX, y+offsetY, z+offsetZ) instanceof TileEntityDispenser)
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{
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TileEntityDispenser dispenser = (TileEntityDispenser) world.getBlockTileEntity(x+xCooe, y+yCooe, z+zCooe);
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TileEntityDispenser dispenser = (TileEntityDispenser) world.getBlockTileEntity(x+offsetX, y+offsetY, z+offsetZ);
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dispenser.addItem(new ItemStack(Item.arrow, 64));
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}
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@ -1017,7 +1013,7 @@ public class SchematicLoader
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int depth = dimHelper.instance.getDimDepth(originDimID);
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int xNoise = 0;
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int zNoise =0;
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switch(world.getBlockMetadata(point.getX()+xCooe, point.getY()+yCooe-1, point.getZ()+zCooe))
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switch(world.getBlockMetadata(point.getX()+offsetX, point.getY()+offsetY-1, point.getZ()+offsetZ))
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{
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case 0:
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xNoise = (int)rand.nextInt(depth+1*200)+depth*50;
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@ -1041,7 +1037,7 @@ public class SchematicLoader
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break;
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}
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LinkData sideLink = new LinkData(destDimID,0,point.getX()+xCooe, point.getY()+yCooe, point.getZ()+zCooe,xNoise+point.getX()+xCooe, point.getY()+yCooe+1, zNoise+point.getZ()+zCooe,true,world.getBlockMetadata(point.getX()+xCooe, point.getY()+yCooe-1, point.getZ()+zCooe));
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LinkData sideLink = new LinkData(destDimID,0,point.getX()+offsetX, point.getY()+offsetY, point.getZ()+offsetZ,xNoise+point.getX()+offsetX, point.getY()+offsetY+1, zNoise+point.getZ()+offsetZ,true,world.getBlockMetadata(point.getX()+offsetX, point.getY()+offsetY-1, point.getZ()+offsetZ));
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dimHelper.instance.createPocket(sideLink, true, true);
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}
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@ -1051,7 +1047,7 @@ public class SchematicLoader
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try
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{
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LinkData randomLink=dimHelper.instance.getRandomLinkData(false);
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LinkData sideLink = new LinkData(destDimID,dimHelper.dimList.get(originDimID).exitDimLink.destDimID,point.getX()+xCooe, point.getY()+yCooe, point.getZ()+zCooe,point.getX()+xCooe, 0, point.getZ()+zCooe,true,world.getBlockMetadata(point.getX()+xCooe, point.getY()+yCooe-1, point.getZ()+zCooe));
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LinkData sideLink = new LinkData(destDimID,dimHelper.dimList.get(originDimID).exitDimLink.destDimID,point.getX()+offsetX, point.getY()+offsetY, point.getZ()+offsetZ,point.getX()+offsetX, 0, point.getZ()+offsetZ,true,world.getBlockMetadata(point.getX()+offsetX, point.getY()+offsetY-1, point.getZ()+offsetZ));
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if(sideLink.destDimID==properties.LimboDimensionID)
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{
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@ -1063,25 +1059,25 @@ public class SchematicLoader
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// System.out.println("randomLink");
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}
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sideLink.destYCoord=yCoordHelper.getFirstUncovered(sideLink.destDimID, point.getX()+xCooe,10,point.getZ()+zCooe);
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sideLink.destYCoord=yCoordHelper.getFirstUncovered(sideLink.destDimID, point.getX()+offsetX,10,point.getZ()+offsetZ);
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if(sideLink.destYCoord<5)
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{
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sideLink.destYCoord=70;
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}
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sideLink.linkOrientation=world.getBlockMetadata(point.getX()+xCooe, point.getY()+yCooe-1, point.getZ()+zCooe);
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sideLink.linkOrientation=world.getBlockMetadata(point.getX()+offsetX, point.getY()+offsetY-1, point.getZ()+offsetZ);
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dimHelper.instance.createLink(sideLink);
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dimHelper.instance.createLink(sideLink.destDimID , sideLink.locDimID, sideLink.destXCoord, sideLink.destYCoord, sideLink.destZCoord, sideLink.locXCoord, sideLink.locYCoord, sideLink.locZCoord, dimHelper.instance.flipDoorMetadata(sideLink.linkOrientation));
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if(world.getBlockId(point.getX()+xCooe, point.getY()+yCooe-3, point.getZ()+zCooe) == properties.FabricBlockID)
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if(world.getBlockId(point.getX()+offsetX, point.getY()+offsetY-3, point.getZ()+offsetZ) == properties.FabricBlockID)
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{
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setBlockDirectly(world,point.getX()+xCooe, point.getY()+yCooe-2, point.getZ()+zCooe,Block.stoneBrick.blockID,0);
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setBlockDirectly(world,point.getX()+offsetX, point.getY()+offsetY-2, point.getZ()+offsetZ,Block.stoneBrick.blockID,0);
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}
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else
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{
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setBlockDirectly(world,point.getX()+xCooe, point.getY()+yCooe-2, point.getZ()+zCooe,world.getBlockId(point.getX()+xCooe, point.getY()+yCooe-3, point.getZ()+zCooe),world.getBlockMetadata(point.getX()+xCooe, point.getY()+yCooe-3, point.getZ()+zCooe));
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setBlockDirectly(world,point.getX()+offsetX, point.getY()+offsetY-2, point.getZ()+offsetZ,world.getBlockId(point.getX()+offsetX, point.getY()+offsetY-3, point.getZ()+offsetZ),world.getBlockMetadata(point.getX()+offsetX, point.getY()+offsetY-3, point.getZ()+offsetZ));
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}
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}
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catch(Exception E)
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@ -1094,7 +1090,7 @@ public class SchematicLoader
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for(Point3D point : monolithSpawns)
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{
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Entity mob = new MobObelisk(world);
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mob.setLocationAndAngles(point.getX()+xCooe,point.getY()+yCooe, point.getZ()+zCooe, 1, 1);
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mob.setLocationAndAngles(point.getX()+offsetX,point.getY()+offsetY, point.getZ()+offsetZ, 1, 1);
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world.spawnEntityInWorld(mob);
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}
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}
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