Houston we have a mask!

This commit is contained in:
Waterpicker 2021-05-26 02:09:56 -05:00
parent 59c64d8ee8
commit b3c23a1cca
10 changed files with 987 additions and 18 deletions

View file

@ -158,6 +158,8 @@ dependencies {
modCompileOnly "worldedit:worldedit:7.2.3" modCompileOnly "worldedit:worldedit:7.2.3"
modRuntime "worldedit:worldedit:7.2.3" modRuntime "worldedit:worldedit:7.2.3"
modImplementation "geckolib:geckolib:3.0.31"
datagenImplementation sourceSets.main.output datagenImplementation sourceSets.main.output
datagenImplementation sourceSets.main.compileClasspath datagenImplementation sourceSets.main.compileClasspath
datagenRuntimeOnly sourceSets.main.runtimeClasspath datagenRuntimeOnly sourceSets.main.runtimeClasspath

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@ -0,0 +1,23 @@
package org.dimdev.dimdoors.client;
import net.minecraft.util.Identifier;
import org.dimdev.dimdoors.entity.MaskEntity;
import software.bernie.geckolib3.model.AnimatedGeoModel;
public class MaskModel extends AnimatedGeoModel<MaskEntity> {
@Override
public Identifier getModelLocation(MaskEntity object) {
return new Identifier("dimdoors:geo/mob/mask/mask.geo.json");
}
@Override
public Identifier getTextureLocation(MaskEntity object) {
return new Identifier("dimdoors:textures/mob/mask/mask.png");
}
@Override
public Identifier getAnimationFileLocation(MaskEntity animatable) {
return new Identifier("dimdoors:animations/mob/mask/mask.animation.json");
}
}

View file

@ -1,24 +1,17 @@
package org.dimdev.dimdoors.client; package org.dimdev.dimdoors.client;
import net.minecraft.client.render.entity.EntityRendererFactory;
import net.fabricmc.api.EnvType; import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment; import net.fabricmc.api.Environment;
import org.dimdev.dimdoors.entity.MaskEntity; import org.dimdev.dimdoors.entity.MaskEntity;
import software.bernie.geckolib3.model.AnimatedGeoModel;
import net.minecraft.client.render.entity.EntityRenderDispatcher; import software.bernie.geckolib3.renderer.geo.GeoEntityRenderer;
import net.minecraft.client.render.entity.EntityRenderer;
import net.minecraft.client.render.entity.EntityRendererFactory;
import net.minecraft.util.Identifier;
import net.fabricmc.fabric.api.client.rendereregistry.v1.EntityRendererRegistry;
@Environment(EnvType.CLIENT) @Environment(EnvType.CLIENT)
public class MaskRenderer extends EntityRenderer<MaskEntity> { public class MaskRenderer extends GeoEntityRenderer<MaskEntity> {
public MaskRenderer(EntityRendererFactory.Context ctx) { public MaskRenderer(EntityRendererFactory.Context ctx) {
super(ctx); super(ctx, new MaskModel());
} this.shadowRadius = 0.7f;
@Override
public Identifier getTexture(MaskEntity entity) {
return new Identifier("dimdoors:mask");
} }
} }

View file

@ -2,10 +2,36 @@ package org.dimdev.dimdoors.entity;
import net.minecraft.entity.EntityType; import net.minecraft.entity.EntityType;
import net.minecraft.entity.mob.MobEntity; import net.minecraft.entity.mob.MobEntity;
import net.minecraft.entity.mob.PathAwareEntity;
import net.minecraft.world.World; import net.minecraft.world.World;
public class MaskEntity extends MobEntity { // TODO import software.bernie.geckolib3.core.IAnimatable;
protected MaskEntity(EntityType<? extends MobEntity> entityType, World world) { import software.bernie.geckolib3.core.PlayState;
import software.bernie.geckolib3.core.builder.AnimationBuilder;
import software.bernie.geckolib3.core.controller.AnimationController;
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
import software.bernie.geckolib3.core.manager.AnimationData;
import software.bernie.geckolib3.core.manager.AnimationFactory;
public class MaskEntity extends PathAwareEntity implements IAnimatable { // TODO
private AnimationFactory factory = new AnimationFactory(this);
protected MaskEntity(EntityType<? extends MaskEntity> entityType, World world) {
super(entityType, world); super(entityType, world);
} }
}
private <E extends IAnimatable> PlayState predicate(AnimationEvent<E> event) {
event.getController().setAnimation(new AnimationBuilder().addAnimation("animation.mask.hover", true));
return PlayState.CONTINUE;
}
@Override
public void registerControllers(AnimationData data) {
data.addAnimationController(new AnimationController(this, "controller", 0, this::predicate));
}
@Override
public AnimationFactory getFactory() {
return this.factory;
}
}

View file

@ -0,0 +1,764 @@
{
"format_version": "1.8.0",
"animations": {
"animation.mask.hover": {
"loop": true,
"animation_length": 3.6,
"bones": {
"mask": {
"position": {
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"vector": [0, 0, 0],
"lerp_mode": "catmullrom"
},
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"lerp_mode": "catmullrom"
},
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"vector": [0, 1.5, 0],
"lerp_mode": "catmullrom"
},
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"vector": [0, 2, 0],
"lerp_mode": "catmullrom"
},
"2.0": {
"vector": [0, 2, 0],
"lerp_mode": "catmullrom"
},
"2.5": {
"vector": [0, 1.5, 0],
"lerp_mode": "catmullrom"
},
"3.0": {
"vector": [0, 0.5, 0],
"lerp_mode": "catmullrom"
},
"3.5": {
"vector": [0, 0, 0],
"lerp_mode": "catmullrom"
}
}
},
"toprightlimb": {
"rotation": {
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"vector": [0, 0, 0],
"lerp_mode": "catmullrom"
},
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},
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}
}
}
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},
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}
},
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},
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View file

@ -0,0 +1,161 @@
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