more monolith spawning
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parent
def71a1da8
commit
c0b7e7d2d3
2 changed files with 23 additions and 8 deletions
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@ -122,10 +122,7 @@ public class MobObelisk extends EntityFlying implements IMob
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if (this.isEntityAlive() && this.isEntityInsideOpaqueBlock())
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{
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this.pushOutOfBlocks(this.posX - (double)this.width * 0.35D, this.boundingBox.minY + 0.5D, this.posZ + (double)this.width * 0.35D);
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this.pushOutOfBlocks(this.posX - (double)this.width * 0.35D, this.boundingBox.minY + 0.5D, this.posZ - (double)this.width * 0.35D);
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this.pushOutOfBlocks(this.posX + (double)this.width * 0.35D, this.boundingBox.minY + 0.5D, this.posZ - (double)this.width * 0.35D);
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this.pushOutOfBlocks(this.posX + (double)this.width * 0.35D, this.boundingBox.minY + 0.5D, this.posZ + (double)this.width * 0.35D);
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this.setDead();
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}
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@ -137,7 +134,7 @@ public class MobObelisk extends EntityFlying implements IMob
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{
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if(this.soundTime<=0)
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{
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this.playSound("mods.DimDoors.sfx.monk", 1.5F, 1F);
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this.playSound("mods.DimDoors.sfx.monk", 1F, 1F);
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this.soundTime=100;
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}
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@ -67,18 +67,26 @@ public class pocketGenerator extends ChunkProviderGenerate implements IChunkProv
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{
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if(dimHelper.dimList.containsKey(worldObj.provider.dimensionId))
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{
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if(!dimHelper.dimList.get(worldObj.provider.dimensionId).isDimRandomRift)
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if(dimHelper.dimList.get(worldObj.provider.dimensionId).dungeonGenerator==null)
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{
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return;
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}
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else
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{
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if(dimHelper.dimList.get(worldObj.provider.dimensionId).dungeonGenerator.isOpen)
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{
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return;
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}
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}
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}
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int y =0;
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int x = var2*16 + rand.nextInt(32)-8;
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int z = var3*16 + rand.nextInt(32)-8;
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int yTest;
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do
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{
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x = var2*16 + rand.nextInt(32-8);
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x = var2*16 + rand.nextInt(32)-8;
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z = var3*16 + rand.nextInt(32)-8;
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while(this.worldObj.getBlockId(x, y, z)==0&&y<255)
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@ -87,8 +95,18 @@ public class pocketGenerator extends ChunkProviderGenerate implements IChunkProv
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}
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y = yCoordHelper.getFirstUncovered(this.worldObj,x , y+2, z);
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if(this.worldObj.getBlockId(x, y-1, z)!=mod_pocketDim.blockDimWall.blockID)
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{
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y= yCoordHelper.getFirstUncovered(this.worldObj,x , y+4+rand.nextInt(4), z);
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}
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if(y>245)
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{
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return;
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}
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Entity mob = new MobObelisk(this.worldObj);
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mob.setLocationAndAngles(x, y+rand.nextInt(4), z, 1, 1);
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mob.setLocationAndAngles(x, y, z, 1, 1);
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this.worldObj.spawnEntityInWorld(mob);
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}
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