Make parts other than the monolith eye visible

This commit is contained in:
CannibalVox 2015-03-10 03:24:02 -05:00
parent 8368c55478
commit c46e08c76e
2 changed files with 3 additions and 20 deletions

View file

@ -39,11 +39,6 @@ public class ModelMobObelisk extends ModelBase
wholemonolith = new ModelRenderer(this, 0, 0);
wholemonolith.addBox(-48/2F,-108F/1.3F, -12/2F, 48, 108, 12);
wholemonolith.setTextureSize(256, 256);
wholemonolith.mirror = true;
this.wholemonolith.rotationPointY=0;
this.wholemonolith.rotationPointX=0;
this.wholemonolith.rotationPointZ=0;
}
@ -51,22 +46,10 @@ public class ModelMobObelisk extends ModelBase
@Override
public void render(Entity par1Entity, float par2, float par3, float par4, float par5, float par6, float par7)
{
super.render(par1Entity, 0, 0, 0, 0, 0, 0);
this.setRotationAngles(0, 0, 0, 0, 0,0, par1Entity);
GL11.glScalef(((MobMonolith) par1Entity).getRenderSizeModifier(), ((MobMonolith) par1Entity).getRenderSizeModifier(), ((MobMonolith) par1Entity).getRenderSizeModifier());
wholemonolith.render(par7);
}
@Override
public void setRotationAngles(float par1, float par2, float par3, float par4, float par5, float par6, Entity par7Entity)
{
super.setRotationAngles( 0, 0, 0, 0, 0, 0, par7Entity);
}
}

View file

@ -121,6 +121,6 @@ public class RenderMobObelisk extends RenderLiving
protected ResourceLocation getEntityTexture(Entity entity)
{
MobMonolith monolith = (MobMonolith) entity;
return new ResourceLocation(mod_pocketDim.modid + ":textures/mobs/Monolith" + monolith.getTextureState() + ".png");
return new ResourceLocation(mod_pocketDim.modid + ":textures/mobs/oldMonolith/Monolith" + monolith.getTextureState() + ".png");
}
}