Code readability improvements
- Read through most of the code, fixing small issues, renaming variables to clearer names, explaining less clear things - Remove many fixed todos and remove feature-suggestion todos in favor of the Github issue tracker - class CommonProxy -> interface IProxy (even the name CommonProxy makes no sense, why would you need to proxy something common to both the client and the server!) - Match minecraft naming convention - Autoformat classes A few issues fixed: - Make rift work in both top and bottom door block - Change transient portal material to "portal" for correct vanilla logic - Make doors ignore closeAfterPassThrough (that made no sense lore-wise, dimensional portals close because they are fragile and the player passing through breaks them)
This commit is contained in:
parent
a2e7689935
commit
e080ddaa4a
65 changed files with 632 additions and 706 deletions
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@ -1,26 +1,40 @@
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package org.dimdev.dimdoors;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.text.TextComponentTranslation;
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import org.dimdev.dimdoors.shared.ModConfig;
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import org.dimdev.dimdoors.shared.commands.CommandFabricConvert;
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import org.dimdev.dimdoors.shared.commands.CommandPocket;
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import org.dimdev.dimdoors.shared.commands.CommandDimTeleport;
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import org.dimdev.dimdoors.shared.CommonProxy;
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import org.dimdev.dimdoors.shared.commands.CommandSaveSchem;
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import org.dimdev.dimdoors.shared.items.ModItems;
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import org.dimdev.dimdoors.shared.world.gateways.GatewayGenerator;
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import lombok.Getter;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.Entity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.text.TextComponentTranslation;
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import net.minecraft.world.storage.loot.LootTableList;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.SidedProxy;
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import net.minecraftforge.fml.common.event.*;
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import net.minecraftforge.fml.common.event.FMLInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
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import net.minecraftforge.fml.common.registry.EntityRegistry;
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import net.minecraftforge.fml.common.registry.GameRegistry;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import org.apache.logging.log4j.Logger;
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import org.dimdev.dimdoors.proxy.IProxy;
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import org.dimdev.dimdoors.shared.EventHandler;
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import org.dimdev.dimdoors.shared.ModConfig;
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import org.dimdev.dimdoors.shared.ModRecipes;
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import org.dimdev.dimdoors.shared.blocks.ModBlocks;
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import org.dimdev.dimdoors.shared.commands.CommandDimTeleport;
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import org.dimdev.dimdoors.shared.commands.CommandFabricConvert;
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import org.dimdev.dimdoors.shared.commands.CommandPocket;
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import org.dimdev.dimdoors.shared.commands.CommandSaveSchem;
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import org.dimdev.dimdoors.shared.entities.EntityMonolith;
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import org.dimdev.dimdoors.shared.items.ModItems;
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import org.dimdev.dimdoors.shared.pockets.SchematicHandler;
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import org.dimdev.dimdoors.shared.rifts.RiftDestination;
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import org.dimdev.dimdoors.shared.rifts.destinations.*;
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import org.dimdev.dimdoors.shared.sound.ModSounds;
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import org.dimdev.dimdoors.shared.tileentities.TileEntityEntranceRift;
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import org.dimdev.dimdoors.shared.tileentities.TileEntityFloatingRift;
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import org.dimdev.dimdoors.shared.world.ModBiomes;
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import org.dimdev.dimdoors.shared.world.ModDimensions;
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import org.dimdev.dimdoors.shared.world.gateways.GatewayGenerator;
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import java.io.File;
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@ -33,51 +47,84 @@ public class DimDoors {
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public static final String MODNAME = "Dimensional Doors";
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public static final String MCVERSIONS = "[1.12,1.13)";
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public static final String VERSION = "${version}";
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public static final String DEPENDENCIES = "required-after:forge@[14.21.0.2320,);after:csb_ench_table";
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// after:csb_ench_table as a workaround for https://github.com/crazysnailboy/EnchantingTable/issues/7
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public static final String DEPENDENCIES = "required-after:forge@[14.21.0.2320,)";
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@Mod.Instance(DimDoors.MODID)
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public static DimDoors instance;
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public static Logger log;
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@SidedProxy(clientSide = "org.dimdev.dimdoors.client.ClientProxy",
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serverSide = "org.dimdev.dimdoors.server.ServerProxy")
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public static CommonProxy proxy;
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@SidedProxy(clientSide = "org.dimdev.dimdoors.proxy.ClientProxy",
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serverSide = "org.dimdev.dimdoors.proxy.ServerProxy")
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public static IProxy proxy;
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public static final CreativeTabs DIM_DOORS_CREATIVE_TAB = new CreativeTabs("dimensional_doors_creative_tab") {
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@Override
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@SideOnly(Side.CLIENT)
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public ItemStack getTabIconItem() {
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return new ItemStack(ModItems.IRON_DIMENSIONAL_DOOR);
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}
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};
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@Getter private GatewayGenerator gatewayGenerator;
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@Getter public static File configurationFolder;
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// Initialization
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@Mod.EventHandler
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public void onPreInitialization(FMLPreInitializationEvent event) {
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log = event.getModLog();
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proxy.onPreInitialization(event);
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// Register event handlers
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MinecraftForge.EVENT_BUS.register(EventHandler.class);
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MinecraftForge.EVENT_BUS.register(ModBlocks.class);
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MinecraftForge.EVENT_BUS.register(ModItems.class);
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MinecraftForge.EVENT_BUS.register(ModRecipes.class);
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MinecraftForge.EVENT_BUS.register(ModSounds.class);
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MinecraftForge.EVENT_BUS.register(ModBiomes.class);
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MinecraftForge.EVENT_BUS.register(ModConfig.class);
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// Register rift destinations
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RiftDestination.destinationRegistry.put("available_link", AvailableLinkDestination.class);
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RiftDestination.destinationRegistry.put("escape", EscapeDestination.class);
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RiftDestination.destinationRegistry.put("global", GlobalDestination.class);
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RiftDestination.destinationRegistry.put("limbo", LimboDestination.class);
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RiftDestination.destinationRegistry.put("local", LocalDestination.class);
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RiftDestination.destinationRegistry.put("public_pocket", PublicPocketDestination.class);
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RiftDestination.destinationRegistry.put("pocket_entrance", PocketEntranceMarker.class);
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RiftDestination.destinationRegistry.put("pocket_exit", PocketExitMarker.class);
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RiftDestination.destinationRegistry.put("private", PrivateDestination.class);
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RiftDestination.destinationRegistry.put("private_pocket_exit", PrivatePocketExitDestination.class);
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RiftDestination.destinationRegistry.put("relative", RelativeDestination.class);
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// Register entities
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EntityRegistry.registerModEntity(new ResourceLocation(DimDoors.MODID, "mob_monolith"), EntityMonolith.class, "monoliths", 0, DimDoors.instance, 70, 1, true);
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EntityRegistry.registerEgg(new ResourceLocation(DimDoors.MODID, "mob_monolith"), 0, 0xffffff);
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// Register tile entities
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GameRegistry.registerTileEntity(TileEntityEntranceRift.class, "dimdoors:entrance_rift");
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GameRegistry.registerTileEntity(TileEntityFloatingRift.class, "dimdoors:floating_rift");
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// Register dimensions
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ModDimensions.registerDimensions();
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// Make config folder and check if config needs to be regenerated TODO
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configurationFolder = new File(event.getModConfigurationDirectory(), "/DimDoors");
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if (configurationFolder.exists()) {
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configurationFolder.mkdirs();
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}
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configurationFolder.mkdirs();
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proxy.onPreInitialization(event);
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}
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@Mod.EventHandler
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public void onInitialization(FMLInitializationEvent event) {
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// Register loot tables
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LootTableList.register(new ResourceLocation(DimDoors.MODID, "dungeon_chest"));
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LootTableList.register(new ResourceLocation(DimDoors.MODID, "dispenser_projectiles"));
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LootTableList.register(new ResourceLocation(DimDoors.MODID, "dispenser_splash_potions"));
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LootTableList.register(new ResourceLocation(DimDoors.MODID, "dispenser_potion_arrows"));
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// Load schematics
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SchematicHandler.INSTANCE.loadSchematics();
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// Register world generators
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GameRegistry.registerWorldGenerator(new GatewayGenerator(), 0);
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proxy.onInitialization(event);
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gatewayGenerator = new GatewayGenerator(); //TODO put this in a proxy and structure this modularly instead of writing whole new classes per gateway type...
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GameRegistry.registerWorldGenerator(gatewayGenerator, 0);
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}
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@Mod.EventHandler
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public void serverLoad(FMLServerStartingEvent event) {
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registerCommands(event);
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}
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private void registerCommands(FMLServerStartingEvent event) {
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// Register commands
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event.registerServerCommand(new CommandDimTeleport());
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event.registerServerCommand(new CommandPocket());
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event.registerServerCommand(new CommandSaveSchem());
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@ -14,13 +14,15 @@ import org.lwjgl.opengl.GL11;
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import java.nio.FloatBuffer;
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public final class DimensionalWallRenderer {
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public final class DimensionalPortalRenderer {
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private static final FloatBuffer buffer = GLAllocation.createDirectFloatBuffer(16);
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private static final ResourceLocation warpPath = new ResourceLocation(DimDoors.MODID + ":textures/other/warp.png");
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// TODO: any render angle
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/**
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* Renders a dimensional portal, for use in various situations. Code is mostly based
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* on vanilla's TileEntityEndGatewayRenderer.
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*
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* @param x The x coordinate of the wall's center.
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* @param y The y coordinate of the wall's center.
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* @param z The z coordinate of the wall's center.
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* @param height The height of the wall.
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* @param colors An array containing the color to use on each pass. Its length determines the number of passes to do.
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*/
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public static void renderDimensionalWall(double x, double y, double z, EnumFacing orientation, double width, double height, RGBA[] colors) {
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public static void renderDimensionalPortal(double x, double y, double z, EnumFacing orientation, double width, double height, RGBA[] colors) { // TODO: Make this work at any angle
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GlStateManager.disableLighting();
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GlStateManager.disableCull();
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GlStateManager.texGen(GlStateManager.TexGen.Q, GL11.GL_OBJECT_LINEAR);
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}
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switch (orientation) {
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switch (orientation) { // TODO: Why 0.15F? Is that a door's thickness? If yes, don't hardcode that.
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case SOUTH:
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GlStateManager.texGen(GlStateManager.TexGen.S, GL11.GL_OBJECT_PLANE, getBuffer(0.0F, 1.0F, 0.0F, 0.0F));
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GlStateManager.texGen(GlStateManager.TexGen.T, GL11.GL_OBJECT_PLANE, getBuffer(1.0F, 0.0F, 0.0F, 0.0F));
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GlStateManager.texGen(GlStateManager.TexGen.Q, GL11.GL_EYE_PLANE, getBuffer(0.0F, 1.0F, 0.0F, 0.0F));
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break;
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case DOWN:
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// TODO: logic for DOWN
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GlStateManager.texGen(GlStateManager.TexGen.S, GL11.GL_OBJECT_PLANE, getBuffer(1.0F, 0.0F, 0.0F, 0.0F));
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GlStateManager.texGen(GlStateManager.TexGen.T, GL11.GL_OBJECT_PLANE, getBuffer(0.0F, 0.0F, 1.0F, 0.0F));
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GlStateManager.texGen(GlStateManager.TexGen.R, GL11.GL_OBJECT_PLANE, getBuffer(0.0F, 0.0F, 0.0F, 1.0F));
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GlStateManager.texGen(GlStateManager.TexGen.Q, GL11.GL_EYE_PLANE, getBuffer(0.0F, 1.0F, 0.0F, 0.0F));
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break;
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}
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GlStateManager.enableTexGenCoord(GlStateManager.TexGen.S);
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GlStateManager.enableLighting();
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}
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private static FloatBuffer getBuffer(float par1, float par2, float par3, float par4) {
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private static FloatBuffer getBuffer(float f1, float f2, float f3, float f4) {
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buffer.clear();
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buffer.put(par1).put(par2).put(par3).put(par4);
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buffer.put(f1).put(f2).put(f3).put(f4);
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buffer.flip();
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return buffer;
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}
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@ -1,36 +1,32 @@
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package org.dimdev.dimdoors.client;
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import net.minecraft.item.EnumDyeColor;
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import org.dimdev.dimdoors.shared.blocks.ModBlocks;
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import org.dimdev.dimdoors.shared.items.ModItems;
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import net.minecraft.block.BlockDoor;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.block.model.ModelBakery;
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import net.minecraft.client.renderer.block.model.ModelResourceLocation;
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import net.minecraft.client.renderer.block.statemap.StateMap;
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import net.minecraft.item.EnumDyeColor;
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import net.minecraft.item.Item;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.event.ModelRegistryEvent;
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import net.minecraftforge.client.model.ModelLoader;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import static net.minecraft.item.Item.getItemFromBlock;
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import org.dimdev.dimdoors.shared.blocks.ModBlocks;
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import org.dimdev.dimdoors.shared.items.ModItems;
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@SideOnly(Side.CLIENT)
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public final class ModelManager {
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public static void registerModels() {
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for (EnumDyeColor color : EnumDyeColor.values()) {
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register(getItemFromBlock(ModBlocks.FABRIC), color.getMetadata(), color.getName());
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register(getItemFromBlock(ModBlocks.ANCIENT_FABRIC), color.getMetadata(), color.getName());
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}
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register(getItemFromBlock(ModBlocks.UNRAVELLED_FABRIC));
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register(getItemFromBlock(ModBlocks.ETERNAL_FABRIC));
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register(getItemFromBlock(ModBlocks.RIFT));
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register(getItemFromBlock(ModBlocks.WOOD_DIMENSIONAL_TRAPDOOR));
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//Item registration
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//@SubscribeEvent
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public static void registerItemModels() {
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// Register item models
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registerColored(ModItems.FABRIC);
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registerColored(ModItems.ANCIENT_FABRIC);
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register(ModItems.UNRAVELLED_FABRIC);
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register(ModItems.ETERNAL_FABRIC);
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register(ModItems.WOOD_DIMENSIONAL_TRAPDOOR);
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register(ModItems.IRON_DIMENSIONAL_DOOR);
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register(ModItems.GOLD_DIMENSIONAL_DOOR);
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register(ModItems.GOLD_DOOR);
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register(ModItems.WOVEN_WORLD_THREAD_LEGGINGS);
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}
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public static void registerModelVariants() {
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@SubscribeEvent
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public static void registerModels(ModelRegistryEvent event) {
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// Register item variants
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registerColoredVariants(ModItems.FABRIC);
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registerColoredVariants(ModItems.ANCIENT_FABRIC);
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ModelBakery.registerItemVariants(ModItems.FABRIC,
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new ResourceLocation(ModBlocks.FABRIC.getRegistryName() + "_white"),
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new ResourceLocation(ModBlocks.FABRIC.getRegistryName() + "_orange"),
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new ResourceLocation(ModBlocks.FABRIC.getRegistryName() + "_magenta"),
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new ResourceLocation(ModBlocks.FABRIC.getRegistryName() + "_light_blue"),
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new ResourceLocation(ModBlocks.FABRIC.getRegistryName() + "_yellow"),
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new ResourceLocation(ModBlocks.FABRIC.getRegistryName() + "_lime"),
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new ResourceLocation(ModBlocks.FABRIC.getRegistryName() + "_pink"),
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new ResourceLocation(ModBlocks.FABRIC.getRegistryName() + "_gray"),
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new ResourceLocation(ModBlocks.FABRIC.getRegistryName() + "_silver"),
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new ResourceLocation(ModBlocks.FABRIC.getRegistryName() + "_cyan"),
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new ResourceLocation(ModBlocks.FABRIC.getRegistryName() + "_purple"),
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new ResourceLocation(ModBlocks.FABRIC.getRegistryName() + "_blue"),
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new ResourceLocation(ModBlocks.FABRIC.getRegistryName() + "_brown"),
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new ResourceLocation(ModBlocks.FABRIC.getRegistryName() + "_green"),
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new ResourceLocation(ModBlocks.FABRIC.getRegistryName() + "_red"),
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new ResourceLocation(ModBlocks.FABRIC.getRegistryName() + "_black"));
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// Register state mappers
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StateMap ignorePowered = new StateMap.Builder().ignore(BlockDoor.POWERED).build();
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ModelLoader.setCustomStateMapper(ModBlocks.GOLD_DOOR, ignorePowered);
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ModelLoader.setCustomStateMapper(ModBlocks.QUARTZ_DOOR, ignorePowered);
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ModelLoader.setCustomStateMapper(ModBlocks.GOLD_DIMENSIONAL_DOOR, ignorePowered);
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ModelLoader.setCustomStateMapper(ModBlocks.IRON_DIMENSIONAL_DOOR, ignorePowered);
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ModelLoader.setCustomStateMapper(ModBlocks.PERSONAL_DIMENSIONAL_DOOR, ignorePowered);
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ModelLoader.setCustomStateMapper(ModBlocks.WARP_DIMENSIONAL_DOOR, ignorePowered);
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ModelBakery.registerItemVariants(ModItems.ANCIENT_FABRIC,
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new ResourceLocation(ModBlocks.ANCIENT_FABRIC.getRegistryName() + "_white"),
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new ResourceLocation(ModBlocks.ANCIENT_FABRIC.getRegistryName() + "_orange"),
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new ResourceLocation(ModBlocks.ANCIENT_FABRIC.getRegistryName() + "_magenta"),
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new ResourceLocation(ModBlocks.ANCIENT_FABRIC.getRegistryName() + "_light_blue"),
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new ResourceLocation(ModBlocks.ANCIENT_FABRIC.getRegistryName() + "_yellow"),
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new ResourceLocation(ModBlocks.ANCIENT_FABRIC.getRegistryName() + "_lime"),
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new ResourceLocation(ModBlocks.ANCIENT_FABRIC.getRegistryName() + "_pink"),
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new ResourceLocation(ModBlocks.ANCIENT_FABRIC.getRegistryName() + "_gray"),
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new ResourceLocation(ModBlocks.ANCIENT_FABRIC.getRegistryName() + "_silver"),
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new ResourceLocation(ModBlocks.ANCIENT_FABRIC.getRegistryName() + "_cyan"),
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new ResourceLocation(ModBlocks.ANCIENT_FABRIC.getRegistryName() + "_purple"),
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new ResourceLocation(ModBlocks.ANCIENT_FABRIC.getRegistryName() + "_blue"),
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new ResourceLocation(ModBlocks.ANCIENT_FABRIC.getRegistryName() + "_brown"),
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new ResourceLocation(ModBlocks.ANCIENT_FABRIC.getRegistryName() + "_green"),
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new ResourceLocation(ModBlocks.ANCIENT_FABRIC.getRegistryName() + "_red"),
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new ResourceLocation(ModBlocks.ANCIENT_FABRIC.getRegistryName() + "_black"));
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ModelLoader.setCustomStateMapper(ModBlocks.DIMENSIONAL_PORTAL, new StateMap.Builder().ignore(BlockDoor.FACING, BlockDoor.HALF, BlockDoor.HINGE, BlockDoor.OPEN, BlockDoor.POWERED).build());
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}
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private static void register(Item item) {
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@ -101,16 +76,19 @@ public final class ModelManager {
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new ModelResourceLocation(item.getRegistryName() + "_" + name, "inventory"));
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}
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public static void addCustomStateMappers() {
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StateMap map = new StateMap.Builder().ignore(BlockDoor.POWERED).build();
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private static void registerColored(Item item) {
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for (EnumDyeColor color : EnumDyeColor.values()) {
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register(item, color.getMetadata(), color.getName());
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}
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}
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ModelLoader.setCustomStateMapper(ModBlocks.GOLD_DOOR, map);
|
||||
ModelLoader.setCustomStateMapper(ModBlocks.QUARTZ_DOOR, map);
|
||||
ModelLoader.setCustomStateMapper(ModBlocks.GOLD_DIMENSIONAL_DOOR, map);
|
||||
ModelLoader.setCustomStateMapper(ModBlocks.IRON_DIMENSIONAL_DOOR, map);
|
||||
ModelLoader.setCustomStateMapper(ModBlocks.PERSONAL_DIMENSIONAL_DOOR, map);
|
||||
ModelLoader.setCustomStateMapper(ModBlocks.WARP_DIMENSIONAL_DOOR, map);
|
||||
private static void registerColoredVariants(Item item) {
|
||||
ResourceLocation itemName = item.getRegistryName();
|
||||
ResourceLocation[] variants = new ResourceLocation[16];
|
||||
for (EnumDyeColor color : EnumDyeColor.values()) {
|
||||
variants[color.getMetadata()] = new ResourceLocation(itemName + "_" + color.getName());
|
||||
}
|
||||
|
||||
ModelLoader.setCustomStateMapper(ModBlocks.DIMENSIONAL_PORTAL, new StateMap.Builder().ignore(BlockDoor.FACING, BlockDoor.HALF, BlockDoor.HINGE, BlockDoor.OPEN, BlockDoor.POWERED).build());
|
||||
ModelBakery.registerItemVariants(item, variants);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,25 +1,24 @@
|
|||
package org.dimdev.dimdoors.client;
|
||||
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import org.dimdev.dimdoors.shared.entities.EntityMonolith;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import org.dimdev.dimdoors.shared.entities.EntityMonolith;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class ModelMonolith extends ModelBase {
|
||||
|
||||
private final ModelRenderer wholeMonolith;
|
||||
private final ModelRenderer monolith;
|
||||
|
||||
public ModelMonolith() {
|
||||
textureWidth = 256;
|
||||
textureHeight = 256;
|
||||
|
||||
wholeMonolith = new ModelRenderer(this, 0, 0);
|
||||
wholeMonolith.addBox(-24F, -108F / 1.3F, -6F, 48, 108, 12);
|
||||
monolith = new ModelRenderer(this, 0, 0);
|
||||
monolith.addBox(-24F, -108F / 1.3F, -6F, 48, 108, 12);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -28,6 +27,6 @@ public class ModelMonolith extends ModelBase {
|
|||
|
||||
setRotationAngles(0, 0, 0, 0, 0, 0, monolith);
|
||||
GlStateManager.scale(monolith.getRenderSizeModifier(), monolith.getRenderSizeModifier(), monolith.getRenderSizeModifier());
|
||||
wholeMonolith.render(scale);
|
||||
this.monolith.render(scale);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,9 +1,7 @@
|
|||
package org.dimdev.dimdoors.client;
|
||||
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import org.dimdev.dimdoors.DimDoors;
|
||||
import org.dimdev.dimdoors.shared.entities.EntityMonolith;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.OpenGlHelper;
|
||||
import net.minecraft.client.renderer.entity.RenderLiving;
|
||||
import net.minecraft.client.renderer.entity.RenderManager;
|
||||
|
@ -12,6 +10,8 @@ import net.minecraftforge.client.event.RenderLivingEvent;
|
|||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import org.dimdev.dimdoors.DimDoors;
|
||||
import org.dimdev.dimdoors.shared.entities.EntityMonolith;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
@ -20,9 +20,7 @@ import java.util.List;
|
|||
@SideOnly(Side.CLIENT)
|
||||
public class RenderMonolith extends RenderLiving<EntityMonolith> {
|
||||
|
||||
protected ModelMonolith monolithModel;
|
||||
|
||||
protected static final List<ResourceLocation> monolith_textures = Arrays.asList(
|
||||
protected static final List<ResourceLocation> MONOLITH_TEXTURES = Arrays.asList(
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/monolith0.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/monolith1.png"),
|
||||
new ResourceLocation(DimDoors.MODID + ":textures/mobs/monolith/monolith2.png"),
|
||||
|
@ -45,7 +43,6 @@ public class RenderMonolith extends RenderLiving<EntityMonolith> {
|
|||
|
||||
public RenderMonolith(RenderManager manager, float f) {
|
||||
super(manager, new ModelMonolith(), f);
|
||||
monolithModel = (ModelMonolith) mainModel;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -53,52 +50,51 @@ public class RenderMonolith extends RenderLiving<EntityMonolith> {
|
|||
final float minScaling = 0;
|
||||
final float maxScaling = 0.1f;
|
||||
|
||||
float aggroScaling = 0;
|
||||
float jitterScale = 0;
|
||||
if (monolith.isDangerous()) {
|
||||
// Use linear interpolation to scale how much jitter we want for our given aggro level
|
||||
aggroScaling = minScaling + (maxScaling - minScaling) * monolith.getAggroProgress();
|
||||
jitterScale = minScaling + (maxScaling - minScaling) * monolith.getAggroProgress();
|
||||
}
|
||||
|
||||
// Calculate jitter - include entity ID to give Monoliths individual jitters
|
||||
float time = ((Minecraft.getSystemTime() + 0xF1234568 * monolith.getEntityId()) % 200000) / 50.0F;
|
||||
|
||||
// We use random constants here on purpose just to get different wave forms
|
||||
double xJitter = aggroScaling * Math.sin(1.1f * time) * Math.sin(0.8f * time);
|
||||
double yJitter = aggroScaling * Math.sin(1.2f * time) * Math.sin(0.9f * time);
|
||||
double zJitter = aggroScaling * Math.sin(1.3f * time) * Math.sin(0.7f * time);
|
||||
double xJitter = jitterScale * Math.sin(1.1f * time) * Math.sin(0.8f * time);
|
||||
double yJitter = jitterScale * Math.sin(1.2f * time) * Math.sin(0.9f * time);
|
||||
double zJitter = jitterScale * Math.sin(1.3f * time) * Math.sin(0.7f * time);
|
||||
|
||||
// Render with jitter
|
||||
render(monolith, x + xJitter, y + yJitter, z + zJitter, entityYaw, partialTicks);
|
||||
//this.renderLeash(entity, x, y, z, par8, par9);
|
||||
}
|
||||
|
||||
public void render(EntityMonolith monolith, double x, double y, double z, float par8, float partialTickTime) {
|
||||
public void render(EntityMonolith monolith, double x, double y, double z, float entityYaw, float partialTicks) {
|
||||
if (MinecraftForge.EVENT_BUS.post(new RenderLivingEvent.Pre<>(monolith, this, 1, x, y, z))) return;
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.disableCull();
|
||||
GlStateManager.disableLighting();
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
mainModel.swingProgress = getSwingProgress(monolith, partialTickTime);
|
||||
mainModel.swingProgress = getSwingProgress(monolith, partialTicks);
|
||||
|
||||
try {
|
||||
float interpolatedYaw = interpolateRotation(monolith.prevRenderYawOffset, monolith.renderYawOffset, partialTickTime);
|
||||
float interpolatedYaw = interpolateRotation(monolith.prevRenderYawOffset, monolith.renderYawOffset, partialTicks);
|
||||
float rotation;
|
||||
float pitch = monolith.prevRotationPitch + (monolith.rotationPitch - monolith.prevRotationPitch) * partialTickTime;
|
||||
float pitch = monolith.prevRotationPitch + (monolith.rotationPitch - monolith.prevRotationPitch) * partialTicks;
|
||||
renderLivingAt(monolith, x, y, z);
|
||||
|
||||
rotation = handleRotationFloat(monolith, partialTickTime);
|
||||
applyRotations(monolith, rotation, interpolatedYaw, partialTickTime);
|
||||
rotation = handleRotationFloat(monolith, partialTicks);
|
||||
applyRotations(monolith, rotation, interpolatedYaw, partialTicks);
|
||||
|
||||
float f6 = 0.0625F;
|
||||
float scaleFactor = 0.0625F;
|
||||
GlStateManager.enableRescaleNormal();
|
||||
|
||||
GlStateManager.scale(-1.0F, -1.0F, 1.0F);
|
||||
preRenderCallback(monolith, partialTickTime);
|
||||
preRenderCallback(monolith, partialTicks);
|
||||
GlStateManager.rotate(monolith.pitchLevel, 1.0F, 0.0F, 0.0F);
|
||||
GlStateManager.translate(0.0F, 24.0F * f6 - 0.0078125F, 0.0F);
|
||||
GlStateManager.translate(0.0F, 24.0F * scaleFactor - 0.0078125F, 0.0F);
|
||||
|
||||
renderModel(monolith, 0, 0, rotation, interpolatedYaw, pitch, f6);
|
||||
renderModel(monolith, 0, 0, rotation, interpolatedYaw, pitch, scaleFactor);
|
||||
|
||||
OpenGlHelper.setActiveTexture(OpenGlHelper.lightmapTexUnit);
|
||||
GlStateManager.disableTexture2D();
|
||||
|
@ -106,7 +102,7 @@ public class RenderMonolith extends RenderLiving<EntityMonolith> {
|
|||
|
||||
GlStateManager.disableRescaleNormal();
|
||||
} catch (Exception e) {
|
||||
DimDoors.log.error(e);
|
||||
DimDoors.log.error("Couldn't render entity", e);
|
||||
}
|
||||
|
||||
OpenGlHelper.setActiveTexture(OpenGlHelper.lightmapTexUnit);
|
||||
|
@ -121,6 +117,6 @@ public class RenderMonolith extends RenderLiving<EntityMonolith> {
|
|||
|
||||
@Override
|
||||
protected ResourceLocation getEntityTexture(EntityMonolith monolith) {
|
||||
return monolith_textures.get(monolith.getTextureState());
|
||||
return MONOLITH_TEXTURES.get(monolith.getTextureState());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,7 +6,7 @@ import org.dimdev.ddutils.lsystem.LSystem;
|
|||
import org.dimdev.dimdoors.shared.ModConfig;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import java.awt.Point; // TODO: wrong point class!
|
||||
import java.awt.*;
|
||||
|
||||
import static org.lwjgl.opengl.GL11.*;
|
||||
|
||||
|
@ -16,59 +16,57 @@ public final class RiftCrackRenderer {
|
|||
// Calculate the proper size for the rift render
|
||||
double scale = size / (poly.maxX - poly.minX);
|
||||
|
||||
// Calculate the midpoint of the fractal bounding box
|
||||
// Calculate the midpoint of the fractal's bounding box
|
||||
double offsetX = (poly.maxX + poly.minX) / 2d;
|
||||
double offsetY = (poly.maxY + poly.minY) / 2d;
|
||||
double offsetZ = 0;
|
||||
|
||||
// Changes how far the triangles move
|
||||
// TODO: Actually seems to control the glow around the rift
|
||||
float motionMagnitude = 0.6F;
|
||||
// Jitters that make rifts shake
|
||||
float jitterSpeed = 0.014f; // Changes how quickly the rift jitters
|
||||
|
||||
// Changes how quickly the triangles move
|
||||
float motionSpeed = 0.014f;
|
||||
|
||||
// Number of individual jitter waveforms to generate
|
||||
// changes how "together" the overall motions are
|
||||
int jCount = 10;
|
||||
|
||||
|
||||
// Calculate jitter like for monoliths
|
||||
// Used to be: 0xF1234568 * hashCode(), this is probably to avoid syncing all rifts
|
||||
long riftRandom = 0;//(long) (0xF1234568L * (xWorld + yWorld * (2L << 21) + zWorld * (2L << 42)));
|
||||
float time = ((Minecraft.getSystemTime() + riftRandom) % 2000000) * motionSpeed;
|
||||
double[] jitters = new double[jCount];
|
||||
// Calculate jitter like for monoliths, depending x, y and z coordinates to avoid all rifts syncing
|
||||
long riftRandom = (long) (0xF1234568L * (xWorld + yWorld * (2L << 21) + zWorld * (2L << 42)));
|
||||
float time = (Minecraft.getSystemTime() + riftRandom) % 2000000;
|
||||
|
||||
double jitterScale = ModConfig.graphics.riftJitter * size * size * size / 2000f;
|
||||
// We use random constants here on purpose just to get different wave forms
|
||||
double xJitter = jitterScale * Math.sin(1.1f * time*size) * Math.sin(0.8f * time);
|
||||
double yJitter = jitterScale * Math.sin(1.2f * time*size) * Math.sin(0.9f * time);
|
||||
double zJitter = jitterScale * Math.sin(1.3f * time*size) * Math.sin(0.7f * time);
|
||||
double xJitter = jitterScale * Math.sin(1.1f * time * size * jitterSpeed) * Math.sin(0.8f * time * jitterSpeed);
|
||||
double yJitter = jitterScale * Math.sin(1.2f * time * size * jitterSpeed) * Math.sin(0.9f * time * jitterSpeed);
|
||||
double zJitter = jitterScale * Math.sin(1.3f * time * size * jitterSpeed) * Math.sin(0.7f * time * jitterSpeed);
|
||||
|
||||
// generate a series of waveforms
|
||||
for (int i = 0; i < jCount; i += 1) {
|
||||
jitters[i] = Math.sin((1F + i / 10F) * time) * Math.cos(1F - i / 10F * time) * motionMagnitude;
|
||||
// Flutters in the rift's triangles (most noticed in the edges)
|
||||
float flutterMagnitude = 0.6F; // Changes how far the triangles move
|
||||
int flutterModulo = 10; // Changes how "together" the overall motions are
|
||||
float flutterSpeed = 0.014f; // Changes the speed at which the rift flutters
|
||||
|
||||
double[] flutters = new double[flutterModulo];
|
||||
for (int i = 0; i < flutterModulo; i += 1) {
|
||||
flutters[i] = Math.sin((1F + i / 10F) * time * flutterSpeed) * Math.cos(1F - i / 10F * time * flutterSpeed) * flutterMagnitude;
|
||||
}
|
||||
|
||||
// Set color (nearly black, but inverts background)
|
||||
GlStateManager.color(0.08f, 0.08f, 0.08f, .3F);
|
||||
glBlendFunc(GL_ONE_MINUS_DST_COLOR, GL_ZERO); // Invert the backgrounds
|
||||
glBlendFunc(GL_ONE_MINUS_DST_COLOR, GL_ZERO);
|
||||
|
||||
// Draw the next set of triangles to form a background and change their color slightly over time
|
||||
// Draw the rift
|
||||
GlStateManager.glBegin(GL11.GL_TRIANGLES);
|
||||
for (Point p : poly.points) {
|
||||
int jIndex = Math.abs((p.x + p.y) * (p.x + p.y + 1) / 2 + p.y);
|
||||
// Reduces most overlap between triangles inside the rift's center
|
||||
int flutterIndex = Math.abs((p.x + p.y) * (p.x + p.y + 1) / 2 + p.y);
|
||||
|
||||
double x = (p.x + jitters[(jIndex + 1) % jCount] - offsetX) * Math.cos(Math.toRadians(riftRotation)) - jitters[(jIndex + 2) % jCount] * Math.sin(Math.toRadians(riftRotation));
|
||||
double y = p.y + jitters[jIndex % jCount] - offsetY;
|
||||
double z = (p.x + jitters[(jIndex + 2) % jCount] - offsetZ) * Math.sin(Math.toRadians(riftRotation)) + jitters[(jIndex + 2) % jCount] * Math.cos(Math.toRadians(riftRotation));
|
||||
// Apply flutter and jitter
|
||||
double x = (p.x + flutters[(flutterIndex + 1) % flutterModulo] - offsetX) * Math.cos(Math.toRadians(riftRotation)) - flutters[(flutterIndex + 2) % flutterModulo] * Math.sin(Math.toRadians(riftRotation));
|
||||
double y = p.y + flutters[flutterIndex % flutterModulo] - offsetY;
|
||||
double z = (p.x + flutters[(flutterIndex + 2) % flutterModulo] - offsetZ) * Math.sin(Math.toRadians(riftRotation)) + flutters[(flutterIndex + 2) % flutterModulo] * Math.cos(Math.toRadians(riftRotation));
|
||||
|
||||
// Scale the rift
|
||||
x *= scale;
|
||||
y *= scale;
|
||||
z *= scale;
|
||||
|
||||
// Draw the vertex
|
||||
GL11.glVertex3d(xWorld + x + xJitter, yWorld + y + yJitter, zWorld + z + zJitter);
|
||||
}
|
||||
|
||||
// Stop drawing triangles
|
||||
GlStateManager.glEnd();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,15 +6,11 @@ import net.minecraft.entity.Entity;
|
|||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import org.dimdev.dimdoors.shared.world.ModDimensions;
|
||||
|
||||
// This has exactly the same appearence as the 1.6.4 mod.
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class ParticleRiftEffect extends ParticleSimpleAnimated { // TODO: colors, density
|
||||
public class RiftParticle extends ParticleSimpleAnimated {
|
||||
|
||||
private float colorMultiplier;
|
||||
|
||||
public ParticleRiftEffect(World world, double x, double y, double z, double motionX, double motionY, double motionZ, float nonPocketColorMultiplier, float pocketColorMultiplier, float scale, int averageAge, int ageSpread) {
|
||||
public RiftParticle(World world, double x, double y, double z, double motionX, double motionY, double motionZ, float color, float scale, int averageAge, int ageSpread) {
|
||||
super(world, x, y, z, 160, 8, 0);
|
||||
this.motionX = motionX;
|
||||
this.motionY = motionY;
|
||||
|
@ -22,19 +18,13 @@ public class ParticleRiftEffect extends ParticleSimpleAnimated { // TODO: colors
|
|||
|
||||
particleScale *= scale;
|
||||
particleMaxAge = averageAge - ageSpread / 2 + rand.nextInt(ageSpread);
|
||||
colorMultiplier = ModDimensions.isDimDoorsPocketDimension(world) ? pocketColorMultiplier : nonPocketColorMultiplier;
|
||||
|
||||
setRBGColorF(color, color, color);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderParticle(BufferBuilder buffer, Entity entity, float partialTicks, float rotationX, float rotationZ, float rotationYZ, float rotationXY, float rotationXZ) {
|
||||
float oldRed = particleRed;
|
||||
float oldGreen = particleGreen;
|
||||
float oldBlue = particleBlue;
|
||||
float oldAlpha = particleAlpha;
|
||||
setRBGColorF(colorMultiplier * particleRed, colorMultiplier * particleGreen, colorMultiplier * particleBlue);
|
||||
setAlphaF(1 - (float) particleAge / particleMaxAge);
|
||||
super.renderParticle(buffer, entity, partialTicks, rotationX, rotationZ, rotationYZ, rotationXY, rotationXZ);
|
||||
setRBGColorF(oldRed, oldGreen, oldBlue);
|
||||
setAlphaF(oldAlpha);
|
||||
}
|
||||
}
|
|
@ -10,30 +10,15 @@ import net.minecraft.util.ResourceLocation;
|
|||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import org.dimdev.ddutils.RGBA;
|
||||
import org.dimdev.dimdoors.DimDoors;
|
||||
import org.dimdev.dimdoors.shared.tileentities.TileEntityEntranceRift;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Random;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class TileEntityEntranceRiftRenderer extends TileEntitySpecialRenderer<TileEntityEntranceRift> { // TODO: see TileEntityEndGatewayRenderer
|
||||
public class TileEntityEntranceRiftRenderer extends TileEntitySpecialRenderer<TileEntityEntranceRift> {
|
||||
|
||||
private final ResourceLocation keyPath = new ResourceLocation(DimDoors.MODID + ":textures/other/keyhole.png");
|
||||
private final ResourceLocation keyholeLight = new ResourceLocation(DimDoors.MODID + ":textures/other/keyhole_light.png");
|
||||
private final Map<TileEntityEntranceRift, RGBA[]> colorMap = new HashMap<>();
|
||||
|
||||
private RGBA[] getColors(TileEntityEntranceRift entrance) {
|
||||
if (colorMap.containsKey(entrance)) return colorMap.get(entrance);
|
||||
Random rand = new Random(31100L);
|
||||
RGBA[] colors = new RGBA[16];
|
||||
for (int i = 0; i < 16; i++) colors[i] = entrance.getEntranceRenderColor(rand);
|
||||
colorMap.put(entrance, colors);
|
||||
return colors;
|
||||
}
|
||||
|
||||
private void renderKeyHole(TileEntityEntranceRift tile, double x, double y, double z, int i) {
|
||||
EnumFacing rotation = EnumFacing.getHorizontal((tile.orientation.getHorizontalIndex() + 3) % 4);
|
||||
|
@ -101,7 +86,7 @@ public class TileEntityEntranceRiftRenderer extends TileEntitySpecialRenderer<Ti
|
|||
entrance.orientation == EnumFacing.NORTH ||
|
||||
entrance.orientation == EnumFacing.WEST ||
|
||||
entrance.orientation == EnumFacing.UP ? entrance.pushIn : entrance.pushIn - 1);
|
||||
DimensionalWallRenderer.renderDimensionalWall(
|
||||
DimensionalPortalRenderer.renderDimensionalPortal(
|
||||
x + offset.x,
|
||||
y + offset.y,
|
||||
z + offset.z,
|
||||
|
@ -110,7 +95,7 @@ public class TileEntityEntranceRiftRenderer extends TileEntitySpecialRenderer<Ti
|
|||
entrance.orientation,
|
||||
entrance.extendLeft + entrance.extendRight,
|
||||
entrance.extendDown + entrance.extendUp,
|
||||
getColors(entrance));
|
||||
entrance.getColors(16));
|
||||
|
||||
if (entrance.lockStatus >= 1) {
|
||||
for (int i = 0; i < 1 + entrance.lockStatus; i++) {
|
||||
|
|
|
@ -26,7 +26,7 @@ public class TileEntityFloatingRiftRenderer extends TileEntitySpecialRenderer<Ti
|
|||
renderTesseract(rift, x, y, z, partialTicks);
|
||||
} else {
|
||||
long timeLeft = showRiftCoreUntil - System.currentTimeMillis();
|
||||
if (timeLeft >= 0/*3000 || timeLeft >= 0 && timeLeft / 500 % 2 == 0*/) {
|
||||
if (timeLeft >= 0) {
|
||||
renderTesseract(rift, x, y, z, partialTicks);
|
||||
}
|
||||
}
|
||||
|
@ -35,7 +35,6 @@ public class TileEntityFloatingRiftRenderer extends TileEntitySpecialRenderer<Ti
|
|||
|
||||
private void renderCrack(TileEntityFloatingRift rift, double x, double y, double z) {
|
||||
GL11.glPushMatrix();
|
||||
// TODO: Make the sky get dark when a player approaches a rift?
|
||||
|
||||
// Make the rift render on both sides, disable texture mapping and lighting
|
||||
GlStateManager.disableLighting();
|
||||
|
|
|
@ -8,18 +8,18 @@ import org.dimdev.ddutils.RGBA;
|
|||
public class Cube {
|
||||
Plane[] planes = new Plane[6];
|
||||
|
||||
public Cube(Vector4f first, Vector4f second, Vector4f third, Vector4f fourth, Vector4f fifth, Vector4f sixth, Vector4f seventh, Vector4f eighth) {
|
||||
planes[0] = new Plane(first, second, third, fourth);
|
||||
planes[1] = new Plane(fifth, sixth, seventh, eighth);
|
||||
planes[2] = new Plane(first, third, fifth, seventh);
|
||||
planes[3] = new Plane(third, fourth, seventh, eighth);
|
||||
planes[4] = new Plane(second, fourth, sixth, eighth);
|
||||
planes[5] = new Plane(first, second, fifth, sixth);
|
||||
public Cube(Vector4f vec1, Vector4f vec2, Vector4f vec3, Vector4f vec4, Vector4f vec5, Vector4f vec6, Vector4f vec7, Vector4f vec8) {
|
||||
planes[0] = new Plane(vec1, vec2, vec3, vec4);
|
||||
planes[1] = new Plane(vec5, vec6, vec7, vec8);
|
||||
planes[2] = new Plane(vec1, vec3, vec5, vec7);
|
||||
planes[3] = new Plane(vec3, vec4, vec7, vec8);
|
||||
planes[4] = new Plane(vec2, vec4, vec6, vec8);
|
||||
planes[5] = new Plane(vec1, vec2, vec5, vec6);
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void draw(RGBA color, double radian) {
|
||||
for(Plane plane : planes) {
|
||||
for (Plane plane : planes) {
|
||||
plane.draw(color, radian);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -16,11 +16,10 @@ import static com.flowpowered.math.TrigMath.cos;
|
|||
import static com.flowpowered.math.TrigMath.sin;
|
||||
|
||||
public class Plane {
|
||||
|
||||
Vector4f[] vectors;
|
||||
|
||||
public Plane(Vector4f first, Vector4f second, Vector4f third, Vector4f foruth) {
|
||||
vectors = new Vector4f[] {first, second, third, foruth};
|
||||
public Plane(Vector4f vec1, Vector4f vec2, Vector4f vec3, Vector4f vec4) {
|
||||
vectors = new Vector4f[]{vec1, vec2, vec3, vec4};
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
|
@ -30,57 +29,54 @@ public class Plane {
|
|||
|
||||
worldRenderer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
GlStateManager.color(color.getRed(), color.getGreen(), color.getBlue(), color.getAlpha());
|
||||
project(worldRenderer, rotYW(vectors[0], radian),0,0, color);
|
||||
project(worldRenderer, rotYW(vectors[1], radian),0,1, color);
|
||||
project(worldRenderer, rotYW(vectors[2], radian),1,1, color);
|
||||
project(worldRenderer, rotYW(vectors[3], radian),1,0, color);
|
||||
project(worldRenderer, rotYW(vectors[0], radian), 0, 0, color);
|
||||
project(worldRenderer, rotYW(vectors[1], radian), 0, 1, color);
|
||||
project(worldRenderer, rotYW(vectors[2], radian), 1, 1, color);
|
||||
project(worldRenderer, rotYW(vectors[3], radian), 1, 0, color);
|
||||
tessellator.draw();
|
||||
}
|
||||
|
||||
private static Vector4f rotXW(Vector4f v, double angle) {
|
||||
return Matrix4f.from(
|
||||
cos(angle),0,0,sin(angle),
|
||||
0,1,0,0,
|
||||
0,0, 1, 0,
|
||||
-sin(angle),0, 0,cos(angle))
|
||||
cos(angle), 0, 0, sin(angle),
|
||||
0, 1, 0, 0,
|
||||
0, 0, 1, 0,
|
||||
-sin(angle), 0, 0, cos(angle))
|
||||
.transform(v);
|
||||
}
|
||||
|
||||
private static Vector4f rotZW(Vector4f v, double angle) {
|
||||
return Matrix4f.from(
|
||||
1,0,0,0,
|
||||
0,1,0,0,
|
||||
0,0,cos(angle),-sin(angle),
|
||||
0,0,sin(angle),cos(angle))
|
||||
1, 0, 0, 0,
|
||||
0, 1, 0, 0,
|
||||
0, 0, cos(angle), -sin(angle),
|
||||
0, 0, sin(angle), cos(angle))
|
||||
.transform(v);
|
||||
}
|
||||
|
||||
private static Vector4f rotYW(Vector4f v, double angle) {
|
||||
return Matrix4f.from(
|
||||
1,0,0,0,
|
||||
0,cos(angle),0,sin(angle),
|
||||
0,0,1,0,
|
||||
0,-sin(angle),0,cos(angle))
|
||||
1, 0, 0, 0,
|
||||
0, cos(angle), 0, sin(angle),
|
||||
0, 0, 1, 0,
|
||||
0, -sin(angle), 0, cos(angle))
|
||||
.transform(v);
|
||||
}
|
||||
|
||||
private static Vector4f rotXY(Vector4f v, double angle) {
|
||||
return Matrix4f.from(
|
||||
cos(angle),-sin(angle),0,0,
|
||||
sin(angle),cos(angle),0,0,
|
||||
0,0,1,0,
|
||||
0,0,0,1)
|
||||
cos(angle), -sin(angle), 0, 0,
|
||||
sin(angle), cos(angle), 0, 0,
|
||||
0, 0, 1, 0,
|
||||
0, 0, 0, 1)
|
||||
.transform(v);
|
||||
}
|
||||
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static void project(BufferBuilder buffer, Vector4f vector, int u, int v, RGBA color) {
|
||||
double scalar = 1d/(vector.getW()+1);
|
||||
double scalar = 1d / (vector.getW() + 1);
|
||||
Vector3f vector1 = vector.toVector3().mul(scalar);
|
||||
|
||||
buffer.pos(vector1.getX(), vector1.getY(), vector1.getZ()).tex(u,v).color(color.getRed(), color.getGreen(), color.getBlue(), color.getAlpha()).endVertex();
|
||||
buffer.pos(vector1.getX(), vector1.getY(), vector1.getZ()).tex(u, v).color(color.getRed(), color.getGreen(), color.getBlue(), color.getAlpha()).endVertex();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
|
|
@ -12,172 +12,172 @@ public class Tesseract {
|
|||
planes = new Plane[24];
|
||||
|
||||
planes[0] = new Plane(
|
||||
new Vector4f(-0.5f,-0.5f,-0.5f,-0.5f),
|
||||
new Vector4f(0.5f,-0.5f,-0.5f,-0.5f),
|
||||
new Vector4f(0.5f,-0.5f,0.5f,-0.5f),
|
||||
new Vector4f(-0.5f,-0.5f,0.5f,-0.5f)
|
||||
);
|
||||
new Vector4f(-0.5f, -0.5f, -0.5f, -0.5f),
|
||||
new Vector4f(0.5f, -0.5f, -0.5f, -0.5f),
|
||||
new Vector4f(0.5f, -0.5f, 0.5f, -0.5f),
|
||||
new Vector4f(-0.5f, -0.5f, 0.5f, -0.5f)
|
||||
);
|
||||
|
||||
planes[1] = new Plane(
|
||||
new Vector4f(-0.5f,0.5f,-0.5f,-0.5f),
|
||||
new Vector4f(0.5f,0.5f,-0.5f,-0.5f),
|
||||
new Vector4f(0.5f,0.5f,0.5f,-0.5f),
|
||||
new Vector4f(-0.5f,0.5f,0.5f,-0.5f)
|
||||
);
|
||||
new Vector4f(-0.5f, 0.5f, -0.5f, -0.5f),
|
||||
new Vector4f(0.5f, 0.5f, -0.5f, -0.5f),
|
||||
new Vector4f(0.5f, 0.5f, 0.5f, -0.5f),
|
||||
new Vector4f(-0.5f, 0.5f, 0.5f, -0.5f)
|
||||
);
|
||||
|
||||
planes[2] = new Plane(
|
||||
new Vector4f(-0.5f,-0.5f,-0.5f,-0.5f),
|
||||
new Vector4f(0.5f,-0.5f,-0.5f,-0.5f),
|
||||
new Vector4f(0.5f,0.5f,-0.5f,-0.5f),
|
||||
new Vector4f(-0.5f,0.5f,-0.5f,-0.5f)
|
||||
);
|
||||
new Vector4f(-0.5f, -0.5f, -0.5f, -0.5f),
|
||||
new Vector4f(0.5f, -0.5f, -0.5f, -0.5f),
|
||||
new Vector4f(0.5f, 0.5f, -0.5f, -0.5f),
|
||||
new Vector4f(-0.5f, 0.5f, -0.5f, -0.5f)
|
||||
);
|
||||
|
||||
planes[3] = new Plane(
|
||||
new Vector4f(-0.5f,-0.5f,0.5f,-0.5f),
|
||||
new Vector4f(0.5f,-0.5f,0.5f,-0.5f),
|
||||
new Vector4f(0.5f,0.5f,0.5f,-0.5f),
|
||||
new Vector4f(-0.5f,0.5f,0.5f,-0.5f)
|
||||
);
|
||||
new Vector4f(-0.5f, -0.5f, 0.5f, -0.5f),
|
||||
new Vector4f(0.5f, -0.5f, 0.5f, -0.5f),
|
||||
new Vector4f(0.5f, 0.5f, 0.5f, -0.5f),
|
||||
new Vector4f(-0.5f, 0.5f, 0.5f, -0.5f)
|
||||
);
|
||||
|
||||
planes[4] = new Plane(
|
||||
new Vector4f(-0.5f,-0.5f,-0.5f,-0.5f),
|
||||
new Vector4f(-0.5f,0.5f,-0.5f,-0.5f),
|
||||
new Vector4f(-0.5f,0.5f,0.5f,-0.5f),
|
||||
new Vector4f(-0.5f,-0.5f,0.5f,-0.5f)
|
||||
);
|
||||
new Vector4f(-0.5f, -0.5f, -0.5f, -0.5f),
|
||||
new Vector4f(-0.5f, 0.5f, -0.5f, -0.5f),
|
||||
new Vector4f(-0.5f, 0.5f, 0.5f, -0.5f),
|
||||
new Vector4f(-0.5f, -0.5f, 0.5f, -0.5f)
|
||||
);
|
||||
|
||||
planes[5] = new Plane(
|
||||
new Vector4f(0.5f,-0.5f,-0.5f,-0.5f),
|
||||
new Vector4f(0.5f,0.5f,-0.5f,-0.5f),
|
||||
new Vector4f(0.5f,0.5f,0.5f,-0.5f),
|
||||
new Vector4f(0.5f,-0.5f,0.5f,-0.5f)
|
||||
);
|
||||
new Vector4f(0.5f, -0.5f, -0.5f, -0.5f),
|
||||
new Vector4f(0.5f, 0.5f, -0.5f, -0.5f),
|
||||
new Vector4f(0.5f, 0.5f, 0.5f, -0.5f),
|
||||
new Vector4f(0.5f, -0.5f, 0.5f, -0.5f)
|
||||
);
|
||||
|
||||
planes[6] = new Plane(
|
||||
new Vector4f(-0.5f,-0.5f,-0.5f,0.5f),
|
||||
new Vector4f(0.5f,-0.5f,-0.5f,0.5f),
|
||||
new Vector4f(0.5f,-0.5f,0.5f,0.5f),
|
||||
new Vector4f(-0.5f,-0.5f,0.5f,0.5f)
|
||||
);
|
||||
new Vector4f(-0.5f, -0.5f, -0.5f, 0.5f),
|
||||
new Vector4f(0.5f, -0.5f, -0.5f, 0.5f),
|
||||
new Vector4f(0.5f, -0.5f, 0.5f, 0.5f),
|
||||
new Vector4f(-0.5f, -0.5f, 0.5f, 0.5f)
|
||||
);
|
||||
|
||||
planes[7] = new Plane(
|
||||
new Vector4f(-0.5f,0.5f,-0.5f,0.5f),
|
||||
new Vector4f(0.5f,0.5f,-0.5f,0.5f),
|
||||
new Vector4f(0.5f,0.5f,0.5f,0.5f),
|
||||
new Vector4f(-0.5f,0.5f,0.5f,0.5f)
|
||||
);
|
||||
new Vector4f(-0.5f, 0.5f, -0.5f, 0.5f),
|
||||
new Vector4f(0.5f, 0.5f, -0.5f, 0.5f),
|
||||
new Vector4f(0.5f, 0.5f, 0.5f, 0.5f),
|
||||
new Vector4f(-0.5f, 0.5f, 0.5f, 0.5f)
|
||||
);
|
||||
|
||||
planes[8] = new Plane(
|
||||
new Vector4f(-0.5f,-0.5f,-0.5f,0.5f),
|
||||
new Vector4f(0.5f,-0.5f,-0.5f,0.5f),
|
||||
new Vector4f(0.5f,0.5f,-0.5f,0.5f),
|
||||
new Vector4f(-0.5f,0.5f,-0.5f,0.5f)
|
||||
);
|
||||
new Vector4f(-0.5f, -0.5f, -0.5f, 0.5f),
|
||||
new Vector4f(0.5f, -0.5f, -0.5f, 0.5f),
|
||||
new Vector4f(0.5f, 0.5f, -0.5f, 0.5f),
|
||||
new Vector4f(-0.5f, 0.5f, -0.5f, 0.5f)
|
||||
);
|
||||
|
||||
planes[9] = new Plane(
|
||||
new Vector4f(-0.5f,-0.5f,0.5f,0.5f),
|
||||
new Vector4f(0.5f,-0.5f,0.5f,0.5f),
|
||||
new Vector4f(0.5f,0.5f,0.5f,0.5f),
|
||||
new Vector4f(-0.5f,0.5f,0.5f,0.5f)
|
||||
);
|
||||
new Vector4f(-0.5f, -0.5f, 0.5f, 0.5f),
|
||||
new Vector4f(0.5f, -0.5f, 0.5f, 0.5f),
|
||||
new Vector4f(0.5f, 0.5f, 0.5f, 0.5f),
|
||||
new Vector4f(-0.5f, 0.5f, 0.5f, 0.5f)
|
||||
);
|
||||
|
||||
planes[10] = new Plane(
|
||||
new Vector4f(-0.5f,-0.5f,-0.5f,0.5f),
|
||||
new Vector4f(-0.5f,0.5f,-0.5f,0.5f),
|
||||
new Vector4f(-0.5f,0.5f,0.5f,0.5f),
|
||||
new Vector4f(-0.5f,-0.5f,0.5f,0.5f)
|
||||
);
|
||||
new Vector4f(-0.5f, -0.5f, -0.5f, 0.5f),
|
||||
new Vector4f(-0.5f, 0.5f, -0.5f, 0.5f),
|
||||
new Vector4f(-0.5f, 0.5f, 0.5f, 0.5f),
|
||||
new Vector4f(-0.5f, -0.5f, 0.5f, 0.5f)
|
||||
);
|
||||
|
||||
planes[11] = new Plane(
|
||||
new Vector4f(0.5f,-0.5f,-0.5f,0.5f),
|
||||
new Vector4f(0.5f,0.5f,-0.5f,0.5f),
|
||||
new Vector4f(0.5f,0.5f,0.5f,0.5f),
|
||||
new Vector4f(0.5f,-0.5f,0.5f,0.5f)
|
||||
);
|
||||
new Vector4f(0.5f, -0.5f, -0.5f, 0.5f),
|
||||
new Vector4f(0.5f, 0.5f, -0.5f, 0.5f),
|
||||
new Vector4f(0.5f, 0.5f, 0.5f, 0.5f),
|
||||
new Vector4f(0.5f, -0.5f, 0.5f, 0.5f)
|
||||
);
|
||||
|
||||
planes[12] = new Plane(
|
||||
new Vector4f(-0.5f,-0.5f,-0.5f,-0.5f),
|
||||
new Vector4f(-0.5f,0.5f,-0.5f,-0.5f),
|
||||
new Vector4f(-0.5f,0.5f,-0.5f,0.5f),
|
||||
new Vector4f(-0.5f,-0.5f,-0.5f,0.5f)
|
||||
);
|
||||
new Vector4f(-0.5f, -0.5f, -0.5f, -0.5f),
|
||||
new Vector4f(-0.5f, 0.5f, -0.5f, -0.5f),
|
||||
new Vector4f(-0.5f, 0.5f, -0.5f, 0.5f),
|
||||
new Vector4f(-0.5f, -0.5f, -0.5f, 0.5f)
|
||||
);
|
||||
|
||||
planes[13] = new Plane(
|
||||
new Vector4f(-0.5f,-0.5f,0.5f,-0.5f),
|
||||
new Vector4f(-0.5f,0.5f,0.5f,-0.5f),
|
||||
new Vector4f(-0.5f,0.5f,0.5f,0.5f),
|
||||
new Vector4f(-0.5f,-0.5f,0.5f,0.5f)
|
||||
);
|
||||
new Vector4f(-0.5f, -0.5f, 0.5f, -0.5f),
|
||||
new Vector4f(-0.5f, 0.5f, 0.5f, -0.5f),
|
||||
new Vector4f(-0.5f, 0.5f, 0.5f, 0.5f),
|
||||
new Vector4f(-0.5f, -0.5f, 0.5f, 0.5f)
|
||||
);
|
||||
|
||||
planes[14] = new Plane(
|
||||
new Vector4f(-0.5f,-0.5f,-0.5f,-0.5f),
|
||||
new Vector4f(-0.5f,0.5f,-0.5f,-0.5f),
|
||||
new Vector4f(-0.5f,0.5f,0.5f,-0.5f),
|
||||
new Vector4f(-0.5f,-0.5f,0.5f,-0.5f)
|
||||
);
|
||||
new Vector4f(-0.5f, -0.5f, -0.5f, -0.5f),
|
||||
new Vector4f(-0.5f, 0.5f, -0.5f, -0.5f),
|
||||
new Vector4f(-0.5f, 0.5f, 0.5f, -0.5f),
|
||||
new Vector4f(-0.5f, -0.5f, 0.5f, -0.5f)
|
||||
);
|
||||
|
||||
planes[15] = new Plane(
|
||||
new Vector4f(-0.5f,-0.5f,-0.5f,0.5f),
|
||||
new Vector4f(-0.5f,0.5f,-0.5f,0.5f),
|
||||
new Vector4f(-0.5f,0.5f,0.5f,0.5f),
|
||||
new Vector4f(-0.5f,-0.5f,0.5f,0.5f)
|
||||
);
|
||||
new Vector4f(-0.5f, -0.5f, -0.5f, 0.5f),
|
||||
new Vector4f(-0.5f, 0.5f, -0.5f, 0.5f),
|
||||
new Vector4f(-0.5f, 0.5f, 0.5f, 0.5f),
|
||||
new Vector4f(-0.5f, -0.5f, 0.5f, 0.5f)
|
||||
);
|
||||
|
||||
planes[16] = new Plane(
|
||||
new Vector4f(-0.5f,-0.5f,-0.5f,-0.5f),
|
||||
new Vector4f(-0.5f,-0.5f,0.5f,-0.5f),
|
||||
new Vector4f(-0.5f,-0.5f,0.5f,0.5f),
|
||||
new Vector4f(-0.5f,-0.5f,-0.5f,0.5f)
|
||||
);
|
||||
new Vector4f(-0.5f, -0.5f, -0.5f, -0.5f),
|
||||
new Vector4f(-0.5f, -0.5f, 0.5f, -0.5f),
|
||||
new Vector4f(-0.5f, -0.5f, 0.5f, 0.5f),
|
||||
new Vector4f(-0.5f, -0.5f, -0.5f, 0.5f)
|
||||
);
|
||||
|
||||
planes[17] = new Plane(
|
||||
new Vector4f(-0.5f,0.5f,-0.5f,-0.5f),
|
||||
new Vector4f(-0.5f,0.5f,0.5f,-0.5f),
|
||||
new Vector4f(-0.5f,0.5f,0.5f,0.5f),
|
||||
new Vector4f(-0.5f,0.5f,-0.5f,0.5f)
|
||||
);
|
||||
new Vector4f(-0.5f, 0.5f, -0.5f, -0.5f),
|
||||
new Vector4f(-0.5f, 0.5f, 0.5f, -0.5f),
|
||||
new Vector4f(-0.5f, 0.5f, 0.5f, 0.5f),
|
||||
new Vector4f(-0.5f, 0.5f, -0.5f, 0.5f)
|
||||
);
|
||||
|
||||
planes[18] = new Plane(
|
||||
new Vector4f(0.5f,-0.5f,-0.5f,-0.5f),
|
||||
new Vector4f(0.5f,0.5f,-0.5f,-0.5f),
|
||||
new Vector4f(0.5f,0.5f,-0.5f,0.5f),
|
||||
new Vector4f(0.5f,-0.5f,-0.5f,0.5f)
|
||||
);
|
||||
new Vector4f(0.5f, -0.5f, -0.5f, -0.5f),
|
||||
new Vector4f(0.5f, 0.5f, -0.5f, -0.5f),
|
||||
new Vector4f(0.5f, 0.5f, -0.5f, 0.5f),
|
||||
new Vector4f(0.5f, -0.5f, -0.5f, 0.5f)
|
||||
);
|
||||
|
||||
planes[19] = new Plane(
|
||||
new Vector4f(0.5f,-0.5f,0.5f,-0.5f),
|
||||
new Vector4f(0.5f,0.5f,0.5f,-0.5f),
|
||||
new Vector4f(0.5f,0.5f,0.5f,0.5f),
|
||||
new Vector4f(0.5f,-0.5f,0.5f,0.5f)
|
||||
);
|
||||
new Vector4f(0.5f, -0.5f, 0.5f, -0.5f),
|
||||
new Vector4f(0.5f, 0.5f, 0.5f, -0.5f),
|
||||
new Vector4f(0.5f, 0.5f, 0.5f, 0.5f),
|
||||
new Vector4f(0.5f, -0.5f, 0.5f, 0.5f)
|
||||
);
|
||||
|
||||
planes[20] = new Plane(
|
||||
new Vector4f(0.5f,-0.5f,-0.5f,-0.5f),
|
||||
new Vector4f(0.5f,0.5f,-0.5f,-0.5f),
|
||||
new Vector4f(0.5f,0.5f,0.5f,-0.5f),
|
||||
new Vector4f(0.5f,-0.5f,0.5f,-0.5f)
|
||||
);
|
||||
new Vector4f(0.5f, -0.5f, -0.5f, -0.5f),
|
||||
new Vector4f(0.5f, 0.5f, -0.5f, -0.5f),
|
||||
new Vector4f(0.5f, 0.5f, 0.5f, -0.5f),
|
||||
new Vector4f(0.5f, -0.5f, 0.5f, -0.5f)
|
||||
);
|
||||
|
||||
planes[21] = new Plane(
|
||||
new Vector4f(0.5f,-0.5f,-0.5f,0.5f),
|
||||
new Vector4f(0.5f,0.5f,-0.5f,0.5f),
|
||||
new Vector4f(0.5f,0.5f,0.5f,0.5f),
|
||||
new Vector4f(0.5f,-0.5f,0.5f,0.5f)
|
||||
);
|
||||
new Vector4f(0.5f, -0.5f, -0.5f, 0.5f),
|
||||
new Vector4f(0.5f, 0.5f, -0.5f, 0.5f),
|
||||
new Vector4f(0.5f, 0.5f, 0.5f, 0.5f),
|
||||
new Vector4f(0.5f, -0.5f, 0.5f, 0.5f)
|
||||
);
|
||||
|
||||
planes[22] = new Plane(
|
||||
new Vector4f(0.5f,-0.5f,-0.5f,-0.5f),
|
||||
new Vector4f(0.5f,-0.5f,0.5f,-0.5f),
|
||||
new Vector4f(0.5f,-0.5f,0.5f,0.5f),
|
||||
new Vector4f(0.5f,-0.5f,-0.5f,0.5f)
|
||||
);
|
||||
new Vector4f(0.5f, -0.5f, -0.5f, -0.5f),
|
||||
new Vector4f(0.5f, -0.5f, 0.5f, -0.5f),
|
||||
new Vector4f(0.5f, -0.5f, 0.5f, 0.5f),
|
||||
new Vector4f(0.5f, -0.5f, -0.5f, 0.5f)
|
||||
);
|
||||
|
||||
planes[23] = new Plane(
|
||||
new Vector4f(0.5f,0.5f,-0.5f,-0.5f),
|
||||
new Vector4f(0.5f,0.5f,0.5f,-0.5f),
|
||||
new Vector4f(0.5f,0.5f,0.5f,0.5f),
|
||||
new Vector4f(0.5f,0.5f,-0.5f,0.5f)
|
||||
);
|
||||
new Vector4f(0.5f, 0.5f, -0.5f, -0.5f),
|
||||
new Vector4f(0.5f, 0.5f, 0.5f, -0.5f),
|
||||
new Vector4f(0.5f, 0.5f, 0.5f, 0.5f),
|
||||
new Vector4f(0.5f, 0.5f, -0.5f, 0.5f)
|
||||
);
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
|
|
|
@ -1,50 +1,43 @@
|
|||
package org.dimdev.dimdoors.client;
|
||||
package org.dimdev.dimdoors.proxy;
|
||||
|
||||
import org.dimdev.dimdoors.shared.CommonProxy;
|
||||
import org.dimdev.dimdoors.shared.entities.EntityMonolith;
|
||||
import org.dimdev.dimdoors.shared.tileentities.TileEntityEntranceRift;
|
||||
import org.dimdev.dimdoors.shared.tileentities.TileEntityFloatingRift;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.WorldProvider;
|
||||
import net.minecraftforge.client.IRenderHandler;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.fml.client.registry.ClientRegistry;
|
||||
import net.minecraftforge.fml.client.registry.RenderingRegistry;
|
||||
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import org.dimdev.dimdoors.client.ModelManager;
|
||||
import org.dimdev.dimdoors.client.RenderMonolith;
|
||||
import org.dimdev.dimdoors.client.TileEntityEntranceRiftRenderer;
|
||||
import org.dimdev.dimdoors.client.TileEntityFloatingRiftRenderer;
|
||||
import org.dimdev.dimdoors.shared.entities.EntityMonolith;
|
||||
import org.dimdev.dimdoors.shared.tileentities.TileEntityEntranceRift;
|
||||
import org.dimdev.dimdoors.shared.tileentities.TileEntityFloatingRift;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class ClientProxy extends CommonProxy {
|
||||
public class ClientProxy implements IProxy {
|
||||
|
||||
@Override
|
||||
public void onPreInitialization(FMLPreInitializationEvent event) {
|
||||
super.onPreInitialization(event);
|
||||
registerRenderers();
|
||||
}
|
||||
// Register client-side event handlers
|
||||
MinecraftForge.EVENT_BUS.register(ModelManager.class);
|
||||
|
||||
@Override
|
||||
public void afterItemsRegistered() {
|
||||
// Model variants can't be registered from onInitialization because that's too late (models have
|
||||
// already been loaded by minecraft), but they can't be registered from the onPreInitialization
|
||||
// event because that's too early (items haven't been registered yet, so RegistryDelegate.name == null.
|
||||
// causing all item variants to be added to the same item (RegistryDelegate.equals compares the names
|
||||
// of the delegates only).
|
||||
ModelManager.registerModelVariants();
|
||||
ModelManager.addCustomStateMappers();
|
||||
// Register tile entity renderers
|
||||
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityEntranceRift.class, new TileEntityEntranceRiftRenderer());
|
||||
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityFloatingRift.class, new TileEntityFloatingRiftRenderer());
|
||||
|
||||
// Register monolith renderers
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityMonolith.class, manager -> new RenderMonolith(manager, 0.5f));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onInitialization(FMLInitializationEvent event) {
|
||||
super.onInitialization(event);
|
||||
ModelManager.registerModels();
|
||||
}
|
||||
|
||||
public void registerRenderers() {
|
||||
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityEntranceRift.class, new TileEntityEntranceRiftRenderer());
|
||||
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityFloatingRift.class, new TileEntityFloatingRiftRenderer());
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityMonolith.class, manager -> new RenderMonolith(manager, 0.5f));
|
||||
ModelManager.registerItemModels();
|
||||
}
|
||||
|
||||
@Override
|
22
src/main/java/org/dimdev/dimdoors/proxy/IProxy.java
Normal file
22
src/main/java/org/dimdev/dimdoors/proxy/IProxy.java
Normal file
|
@ -0,0 +1,22 @@
|
|||
package org.dimdev.dimdoors.proxy;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.WorldProvider;
|
||||
import net.minecraftforge.client.IRenderHandler;
|
||||
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
|
||||
|
||||
public interface IProxy {
|
||||
|
||||
public void onPreInitialization(FMLPreInitializationEvent event);
|
||||
|
||||
public void onInitialization(FMLInitializationEvent event);
|
||||
|
||||
public boolean isClient();
|
||||
|
||||
public EntityPlayer getLocalPlayer();
|
||||
|
||||
public void setCloudRenderer(WorldProvider provider, IRenderHandler renderer);
|
||||
|
||||
public void setSkyRenderer(WorldProvider provider, IRenderHandler renderer);
|
||||
}
|
|
@ -1,14 +1,18 @@
|
|||
package org.dimdev.dimdoors.server;
|
||||
package org.dimdev.dimdoors.proxy;
|
||||
|
||||
import org.dimdev.dimdoors.shared.CommonProxy;
|
||||
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.WorldProvider;
|
||||
import net.minecraftforge.client.IRenderHandler;
|
||||
|
||||
/**
|
||||
* @author Robijnvogel
|
||||
*/
|
||||
public class ServerProxy extends CommonProxy {
|
||||
public class ServerProxy implements IProxy {
|
||||
|
||||
@Override
|
||||
public void onPreInitialization(FMLPreInitializationEvent event) {}
|
||||
|
||||
@Override
|
||||
public void onInitialization(FMLInitializationEvent event) {}
|
||||
|
||||
@Override
|
||||
public boolean isClient() {
|
|
@ -1,80 +0,0 @@
|
|||
package org.dimdev.dimdoors.shared;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.WorldProvider;
|
||||
import net.minecraftforge.client.IRenderHandler;
|
||||
import org.dimdev.dimdoors.DimDoors;
|
||||
import org.dimdev.dimdoors.shared.blocks.ModBlocks;
|
||||
import org.dimdev.dimdoors.shared.entities.EntityMonolith;
|
||||
import org.dimdev.dimdoors.shared.items.ModItems;
|
||||
import org.dimdev.dimdoors.shared.pockets.SchematicHandler;
|
||||
import org.dimdev.dimdoors.shared.rifts.*;
|
||||
import org.dimdev.dimdoors.shared.rifts.destinations.*;
|
||||
import org.dimdev.dimdoors.shared.sound.ModSounds;
|
||||
import org.dimdev.dimdoors.shared.tileentities.*;
|
||||
import org.dimdev.dimdoors.shared.world.ModDimensions;
|
||||
import org.dimdev.dimdoors.shared.world.ModBiomes;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.world.storage.loot.LootTableList;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
|
||||
import net.minecraftforge.fml.common.registry.EntityRegistry;
|
||||
import net.minecraftforge.fml.common.registry.GameRegistry;
|
||||
|
||||
public abstract class CommonProxy {
|
||||
|
||||
public void onPreInitialization(FMLPreInitializationEvent event) {
|
||||
MinecraftForge.EVENT_BUS.register(EventHandler.class);
|
||||
MinecraftForge.EVENT_BUS.register(ModBlocks.class);
|
||||
MinecraftForge.EVENT_BUS.register(ModItems.class);
|
||||
MinecraftForge.EVENT_BUS.register(ModRecipes.class);
|
||||
MinecraftForge.EVENT_BUS.register(ModSounds.class);
|
||||
MinecraftForge.EVENT_BUS.register(ModBiomes.class);
|
||||
|
||||
registerTileEntities();
|
||||
ModDimensions.registerDimensions();
|
||||
|
||||
EntityRegistry.registerModEntity(new ResourceLocation(DimDoors.MODID, "mob_monolith"), EntityMonolith.class, "monoliths", 0, DimDoors.instance, 70, 1, true);
|
||||
EntityRegistry.registerEgg(new ResourceLocation(DimDoors.MODID, "mob_monolith"), 0, 0xffffff);
|
||||
registerRiftDestinations();
|
||||
}
|
||||
|
||||
public void afterItemsRegistered() {}
|
||||
|
||||
public void registerRiftDestinations() {
|
||||
RiftDestination.destinationRegistry.put("available_link", AvailableLinkDestination.class);
|
||||
RiftDestination.destinationRegistry.put("escape", EscapeDestination.class);
|
||||
RiftDestination.destinationRegistry.put("global", GlobalDestination.class);
|
||||
RiftDestination.destinationRegistry.put("limbo", LimboDestination.class);
|
||||
RiftDestination.destinationRegistry.put("local", LocalDestination.class);
|
||||
RiftDestination.destinationRegistry.put("public_pocket", PublicPocketDestination.class);
|
||||
RiftDestination.destinationRegistry.put("pocket_entrance", PocketEntranceMarker.class);
|
||||
RiftDestination.destinationRegistry.put("pocket_exit", PocketExitMarker.class);
|
||||
RiftDestination.destinationRegistry.put("private", PrivateDestination.class);
|
||||
RiftDestination.destinationRegistry.put("private_pocket_exit", PrivatePocketExitDestination.class);
|
||||
RiftDestination.destinationRegistry.put("relative", RelativeDestination.class);
|
||||
}
|
||||
|
||||
public void onInitialization(FMLInitializationEvent event) {
|
||||
SchematicHandler.INSTANCE.loadSchematics();
|
||||
LootTableList.register(new ResourceLocation(DimDoors.MODID, "dungeon_chest"));
|
||||
LootTableList.register(new ResourceLocation(DimDoors.MODID, "dispenser_projectiles"));
|
||||
LootTableList.register(new ResourceLocation(DimDoors.MODID, "dispenser_splash_potions"));
|
||||
LootTableList.register(new ResourceLocation(DimDoors.MODID, "dispenser_potion_arrows"));
|
||||
}
|
||||
|
||||
public void registerTileEntities() {
|
||||
GameRegistry.registerTileEntity(TileEntityEntranceRift.class, "dimdoors:entrance_rift");
|
||||
GameRegistry.registerTileEntity(TileEntityFloatingRift.class, "dimdoors:floating_rift");
|
||||
}
|
||||
|
||||
public abstract boolean isClient();
|
||||
|
||||
public abstract EntityPlayer getLocalPlayer();
|
||||
|
||||
public abstract void setCloudRenderer(WorldProvider provider, IRenderHandler renderer);
|
||||
|
||||
public abstract void setSkyRenderer(WorldProvider provider, IRenderHandler renderer);
|
||||
|
||||
}
|
|
@ -1,21 +1,17 @@
|
|||
package org.dimdev.dimdoors.shared;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.event.entity.EntityEvent;
|
||||
import net.minecraftforge.event.entity.living.LivingHurtEvent;
|
||||
import net.minecraftforge.fml.common.eventhandler.EventPriority;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.gameevent.PlayerEvent;
|
||||
import org.dimdev.pocketlib.PocketRegistry;
|
||||
import org.dimdev.dimdoors.shared.rifts.registry.RiftRegistry;
|
||||
import org.dimdev.dimdoors.shared.world.ModDimensions;
|
||||
|
||||
public final class EventHandler {
|
||||
|
||||
@SubscribeEvent(priority = EventPriority.HIGHEST) // don't let other mods do something based on the event
|
||||
@SubscribeEvent(priority = EventPriority.HIGHEST)
|
||||
public static void onLivingHurt(LivingHurtEvent event) {
|
||||
Entity entity = event.getEntity();
|
||||
if (entity.dimension == ModDimensions.LIMBO.getId() && event.getSource() == DamageSource.FALL) {
|
||||
|
@ -23,26 +19,9 @@ public final class EventHandler {
|
|||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onEntityEnterChunk(EntityEvent.EnteringChunk event) {
|
||||
// TODO: Pass to PocketLib
|
||||
Entity entity = event.getEntity();
|
||||
if (entity instanceof EntityPlayerMP) {
|
||||
EntityPlayerMP player = (EntityPlayerMP) entity;
|
||||
World world = entity.world;
|
||||
int dim = world.provider.getDimension();
|
||||
if (!world.isRemote
|
||||
&& !player.isDead
|
||||
&& ModDimensions.isDimDoorsPocketDimension(world)
|
||||
&& !PocketRegistry.instance(dim).isPlayerAllowedToBeAt(player, player.getPosition())) {
|
||||
// TODO: make the world circular
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent(priority = EventPriority.LOWEST)
|
||||
public static void onDimensionChange(PlayerEvent.PlayerChangedDimensionEvent event) { // TODO: what about non-players (EntityTravelToDimensionEvent)?
|
||||
// TODO: PocketLib compatibility
|
||||
public static void onDimensionChange(PlayerEvent.PlayerChangedDimensionEvent event) {
|
||||
// TODO: Make this work with other mods (such as Dimensional Industry)
|
||||
if (!ModDimensions.isDimDoorsPocketDimension(event.fromDim) && ModDimensions.isDimDoorsPocketDimension(event.toDim)) {
|
||||
RiftRegistry.instance().setOverworldRift(event.player.getUniqueID(), null);
|
||||
}
|
||||
|
|
|
@ -3,15 +3,12 @@ package org.dimdev.dimdoors.shared;
|
|||
import net.minecraftforge.common.config.Config;
|
||||
import net.minecraftforge.common.config.ConfigManager;
|
||||
import net.minecraftforge.fml.client.event.ConfigChangedEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import org.dimdev.dimdoors.DimDoors;
|
||||
|
||||
import static net.minecraftforge.common.config.Config.*;
|
||||
|
||||
// TODO: fix missing/removed config options automatically on load
|
||||
@Config(modid = DimDoors.MODID, name = DimDoors.MODID, category = "")
|
||||
@Mod.EventBusSubscriber(modid = DimDoors.MODID)
|
||||
public final class ModConfig {
|
||||
|
||||
public static General general = new General();
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
package org.dimdev.dimdoors.shared.blocks;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockDoor;
|
||||
import net.minecraft.block.material.EnumPushReaction;
|
||||
import net.minecraft.block.material.Material;
|
||||
|
@ -11,6 +10,7 @@ import net.minecraft.entity.player.EntityPlayer;
|
|||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
@ -32,27 +32,32 @@ public abstract class BlockDimensionalDoor extends BlockDoor implements IRiftPro
|
|||
|
||||
@Override
|
||||
public void onEntityCollidedWithBlock(World world, BlockPos pos, IBlockState state, Entity entity) {
|
||||
// Run server-side only
|
||||
if (world.isRemote) return;
|
||||
|
||||
IBlockState doorState = world.getBlockState(state.getValue(HALF) == EnumDoorHalf.UPPER ? pos.down() : pos); // .down() because only the bottom block has open=true
|
||||
// Get the door's state (many door blockstates are available for the bottom door half only)
|
||||
IBlockState doorState = world.getBlockState(state.getValue(HALF) == EnumDoorHalf.UPPER ? pos.down() : pos);
|
||||
if (doorState.getBlock() != this) return; // The door is in a half-broken state
|
||||
|
||||
// Check that it's a door and that the entity portal timer is 0
|
||||
if (doorState.getBlock().equals(this) && doorState.getValue(BlockDoor.OPEN) && entity.timeUntilPortal == 0) {
|
||||
entity.timeUntilPortal = 50; // Disable another teleport for that entity for 2.5s
|
||||
// Check that the door is open and the teleport timer is 0
|
||||
if (doorState.getValue(BlockDoor.OPEN) && entity.timeUntilPortal == 0) {
|
||||
entity.timeUntilPortal = 50; // Disable another teleport for 2.5s to avoid duplicate teleports
|
||||
|
||||
// Get the rift tile entity and teleport the entity
|
||||
TileEntityEntranceRift rift = getRift(world, pos, state);
|
||||
boolean successful = rift.teleport(entity);
|
||||
if (successful) entity.timeUntilPortal = 0; // Allow the entity to teleport if successful
|
||||
if (successful && entity instanceof EntityPlayer) {
|
||||
if (ModConfig.general.closeDoorBehind && !state.getValue(POWERED)) toggleDoor(world, pos, false);
|
||||
if (rift.isCloseAfterPassThrough()) world.destroyBlock(pos, false);
|
||||
|
||||
if (successful) entity.timeUntilPortal = 0; // Allow teleportation again
|
||||
|
||||
// Close the door when player passes through if enabled in config and door isn't powered
|
||||
if (successful && entity instanceof EntityPlayer && ModConfig.general.closeDoorBehind && !doorState.getValue(POWERED)) {
|
||||
toggleDoor(world, pos, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@Override // Open door even if material is iron
|
||||
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
|
||||
if (!canOpen(world, pos, player)) return false;
|
||||
|
||||
BlockPos blockpos = state.getValue(HALF) == BlockDoor.EnumDoorHalf.LOWER ? pos : pos.down();
|
||||
IBlockState iblockstate = pos.equals(blockpos) ? state : world.getBlockState(blockpos);
|
||||
|
||||
|
@ -75,17 +80,6 @@ public abstract class BlockDimensionalDoor extends BlockDoor implements IRiftPro
|
|||
return blockMaterial == Material.IRON ? 1005 : 1006;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block block, BlockPos fromPos) {
|
||||
if (canOpen(world, pos, null)) {
|
||||
super.neighborChanged(state, world, pos, block, fromPos);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean canOpen(World world, BlockPos pos, EntityPlayer player) {
|
||||
return true; // TODO: locking system
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasTileEntity(IBlockState state) {
|
||||
return state.getValue(BlockDoor.HALF) == EnumDoorHalf.LOWER;
|
||||
|
@ -93,16 +87,23 @@ public abstract class BlockDimensionalDoor extends BlockDoor implements IRiftPro
|
|||
|
||||
@Override
|
||||
public boolean canPlaceBlockAt(World world, BlockPos pos) {
|
||||
// Any door block can be placed on rifts now, items will enforce restrictions now.
|
||||
// Check that door won't exceed world height.
|
||||
if (pos.getY() >= world.getHeight() - 1) {
|
||||
return false;
|
||||
} else {
|
||||
IBlockState state = world.getBlockState(pos.down());
|
||||
return (state.isSideSolid(world, pos, EnumFacing.UP)
|
||||
|| state.getBlockFaceShape(world, pos.down(), EnumFacing.UP) == BlockFaceShape.SOLID)
|
||||
&& (world.getBlockState(pos).getBlock().isReplaceable(world, pos) || world.getBlockState(pos).getBlock().equals(ModBlocks.RIFT))
|
||||
&& world.getBlockState(pos.up()).getBlock().isReplaceable(world, pos.up());
|
||||
}
|
||||
|
||||
IBlockState stateUnder = world.getBlockState(pos.down());
|
||||
|
||||
// Check that the bottom block is solid
|
||||
if (!stateUnder.isSideSolid(world, pos, EnumFacing.UP) || stateUnder.getBlockFaceShape(world, pos.down(), EnumFacing.UP) != BlockFaceShape.SOLID) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check that the bottom block is replaceable or a rift, and that the top block is replaceable
|
||||
IBlockState stateBottom = world.getBlockState(pos);
|
||||
IBlockState stateTop = world.getBlockState(pos.up());
|
||||
return (stateBottom.getBlock().isReplaceable(world, pos) || stateBottom.getBlock() == ModBlocks.RIFT) &&
|
||||
stateTop.getBlock().isReplaceable(world, pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -131,10 +132,8 @@ public abstract class BlockDimensionalDoor extends BlockDoor implements IRiftPro
|
|||
TileEntityEntranceRift rift = getRift(world, pos, state);
|
||||
super.breakBlock(world, pos, state);
|
||||
if (world.isRemote) return;
|
||||
if (rift == null) {
|
||||
DimDoors.log.error("Rift tile entity was null when breaking block at " + new Location(world, pos) + ", please report this error.");
|
||||
}
|
||||
if (rift.isLeaveScarWhenClosed() || rift.isRegistered() && RiftRegistry.instance().getSources(new Location(rift.getWorld(), rift.getPos())).size() > 0 && !rift.isAlwaysDelete()) {
|
||||
|
||||
if (rift.isLeaveRiftOnBreak() || rift.isRegistered() && RiftRegistry.instance().getSources(new Location(rift.getWorld(), rift.getPos())).size() > 0 && !rift.isAlwaysDelete()) {
|
||||
world.setBlockState(pos, ModBlocks.RIFT.getDefaultState());
|
||||
// This isn't run when we change the block from within block break
|
||||
TileEntityFloatingRift newRift = (TileEntityFloatingRift) world.getTileEntity(pos);
|
||||
|
@ -155,10 +154,27 @@ public abstract class BlockDimensionalDoor extends BlockDoor implements IRiftPro
|
|||
|
||||
@Override
|
||||
public TileEntityEntranceRift getRift(World world, BlockPos pos, IBlockState state) {
|
||||
// Rift can be in either top or bottom block
|
||||
TileEntity bottomEntity;
|
||||
TileEntity topEntity;
|
||||
if (state.getValue(BlockDoor.HALF) == EnumDoorHalf.LOWER) {
|
||||
return (TileEntityEntranceRift) world.getTileEntity(pos);
|
||||
bottomEntity = world.getTileEntity(pos);
|
||||
topEntity = world.getTileEntity(pos.up());
|
||||
} else {
|
||||
return (TileEntityEntranceRift) world.getTileEntity(pos.down());
|
||||
bottomEntity = world.getTileEntity(pos.down());
|
||||
topEntity = world.getTileEntity(pos);
|
||||
}
|
||||
|
||||
// TODO: Also notify player in case of error, don't crash
|
||||
if (bottomEntity instanceof TileEntityEntranceRift && topEntity instanceof TileEntityEntranceRift) {
|
||||
DimDoors.log.error("Dimensional door at " + pos + " in world " + world + " contained two rifts, please report this. Defaulting to bottom.");
|
||||
return (TileEntityEntranceRift) bottomEntity;
|
||||
} else if (bottomEntity instanceof TileEntityEntranceRift) {
|
||||
return (TileEntityEntranceRift) bottomEntity;
|
||||
} else if (topEntity instanceof TileEntityEntranceRift) {
|
||||
return (TileEntityEntranceRift) topEntity;
|
||||
} else {
|
||||
throw new RuntimeException("Dimensional door at " + pos + " in world " + world + " contained no rift.");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,11 +1,11 @@
|
|||
package org.dimdev.dimdoors.shared.blocks;
|
||||
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import org.dimdev.dimdoors.DimDoors;
|
||||
import org.dimdev.dimdoors.shared.items.ModItems;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import org.dimdev.dimdoors.DimDoors;
|
||||
import org.dimdev.dimdoors.shared.items.ModItems;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
|
|
|
@ -1,25 +1,25 @@
|
|||
package org.dimdev.dimdoors.shared.blocks;
|
||||
|
||||
import net.minecraft.block.BlockDoor;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import org.dimdev.dimdoors.DimDoors;
|
||||
import org.dimdev.dimdoors.shared.tileentities.TileEntityEntranceRift;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
public class BlockDimensionalPortal extends BlockDimensionalDoor { // TODO: convert to a more general entrances block (like nether portals)
|
||||
|
||||
public static final String ID = "dimensional_portal";
|
||||
|
||||
public BlockDimensionalPortal() {
|
||||
super(Material.IRON);
|
||||
super(Material.PORTAL); // This is the only way to make it collide with water but not other entities, but still have a collision box.
|
||||
setHardness(1.0F);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
|
@ -44,16 +44,22 @@ public class BlockDimensionalPortal extends BlockDimensionalDoor { // TODO: conv
|
|||
|
||||
@Override
|
||||
public void onEntityCollidedWithBlock(World world, BlockPos pos, IBlockState state, Entity entity) {
|
||||
// Run server-side only
|
||||
if (world.isRemote) return;
|
||||
|
||||
// Check that the entity portal timer is 0
|
||||
// Check that the teleport timer is 0
|
||||
if (entity.timeUntilPortal == 0) {
|
||||
entity.timeUntilPortal = 50; // Disable another teleport for that entity for 2.5s
|
||||
entity.timeUntilPortal = 50; // Disable another teleport for 2.5s to avoid duplicate teleports
|
||||
|
||||
// Get the rift tile entity and teleport the entity
|
||||
TileEntityEntranceRift rift = getRift(world, pos, state);
|
||||
boolean successful = rift.teleport(entity);
|
||||
if (successful) entity.timeUntilPortal = 0; // Allow the entity to teleport if successful
|
||||
|
||||
if (successful) entity.timeUntilPortal = 0; // Allow teleportation again
|
||||
|
||||
// Break the entrance if necessary
|
||||
if (successful && entity instanceof EntityPlayer && rift.isCloseAfterPassThrough()) {
|
||||
world.destroyBlock(pos, false);
|
||||
world.setBlockToAir(pos);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,9 +1,10 @@
|
|||
package org.dimdev.dimdoors.shared.blocks;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockDoor;
|
||||
import net.minecraft.block.BlockTrapDoor;
|
||||
import net.minecraft.block.ITileEntityProvider;
|
||||
import net.minecraft.block.material.EnumPushReaction;
|
||||
import org.dimdev.dimdoors.DimDoors;
|
||||
import org.dimdev.dimdoors.shared.tileentities.TileEntityEntranceRift;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
|
@ -12,7 +13,10 @@ import net.minecraft.util.EnumFacing;
|
|||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import org.dimdev.dimdoors.DimDoors;
|
||||
import org.dimdev.dimdoors.shared.tileentities.TileEntityEntranceRift;
|
||||
|
||||
// TODO: Make this placeable on rifts
|
||||
public abstract class BlockDimensionalTrapdoor extends BlockTrapDoor implements ITileEntityProvider, IRiftProvider<TileEntityEntranceRift> {
|
||||
|
||||
public BlockDimensionalTrapdoor(Material material) {
|
||||
|
@ -30,33 +34,20 @@ public abstract class BlockDimensionalTrapdoor extends BlockTrapDoor implements
|
|||
boolean successful = rift.teleport(entity);
|
||||
if (successful) entity.timeUntilPortal = 0; // Allow the entity to teleport if successful
|
||||
if (successful && entity instanceof EntityPlayer) {
|
||||
if (world.getStrongPower(pos) == 0) world.setBlockState(pos, state.withProperty(OPEN, false), 2); // TODO: config option playerClosesDoorBehind
|
||||
if (world.getStrongPower(pos) == 0) world.setBlockState(pos, state.withProperty(OPEN, false), 2);
|
||||
if (rift.isCloseAfterPassThrough()) world.destroyBlock(pos, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@Override // Open trapdoor even if material is iron
|
||||
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
|
||||
if (!canOpen(world, pos, player)) return false;
|
||||
|
||||
state = state.cycleProperty(OPEN);
|
||||
world.setBlockState(pos, state, 2);
|
||||
playSound(player, world, pos, state.getValue(OPEN));
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block block, BlockPos fromPos) {
|
||||
if (canOpen(world, pos, null)) {
|
||||
super.neighborChanged(state, world, pos, block, fromPos);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean canOpen(World world, BlockPos pos, EntityPlayer player) {
|
||||
return true; // TODO: locking system
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntityEntranceRift createNewTileEntity(World world, int meta) {
|
||||
TileEntityEntranceRift rift = new TileEntityEntranceRift();
|
||||
|
@ -85,5 +76,5 @@ public abstract class BlockDimensionalTrapdoor extends BlockTrapDoor implements
|
|||
return (TileEntityEntranceRift) world.getTileEntity(pos);
|
||||
}
|
||||
|
||||
public abstract boolean canBePlacedOnRift(); // TODO
|
||||
public abstract boolean canBePlacedOnRift();
|
||||
}
|
||||
|
|
|
@ -1,12 +1,13 @@
|
|||
package org.dimdev.dimdoors.shared.blocks;
|
||||
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.Item;
|
||||
import org.dimdev.dimdoors.DimDoors;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import org.dimdev.dimdoors.DimDoors;
|
||||
import org.dimdev.dimdoors.shared.items.ModCreativeTabs;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
|
@ -18,7 +19,7 @@ public class BlockDimensionalTrapdoorWood extends BlockDimensionalTrapdoor { //
|
|||
super(Material.WOOD);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
setUnlocalizedName(ID);
|
||||
setCreativeTab(DimDoors.DIM_DOORS_CREATIVE_TAB);
|
||||
setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB);
|
||||
setHardness(1.0F);
|
||||
setSoundType(SoundType.WOOD);
|
||||
}
|
||||
|
@ -28,7 +29,8 @@ public class BlockDimensionalTrapdoorWood extends BlockDimensionalTrapdoor { //
|
|||
return Blocks.TRAPDOOR.getItemDropped(state, rand, fortune);
|
||||
}
|
||||
|
||||
@Override public boolean canBePlacedOnRift() {
|
||||
@Override
|
||||
public boolean canBePlacedOnRift() {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3,6 +3,7 @@ package org.dimdev.dimdoors.shared.blocks;
|
|||
import java.util.Random;
|
||||
|
||||
import org.dimdev.dimdoors.DimDoors;
|
||||
import org.dimdev.dimdoors.shared.items.ModCreativeTabs;
|
||||
import org.dimdev.dimdoors.shared.items.ModItems;
|
||||
import net.minecraft.block.BlockDoor;
|
||||
import net.minecraft.block.material.Material;
|
||||
|
@ -22,7 +23,7 @@ public class BlockDoorGold extends BlockDoor {
|
|||
super(Material.IRON);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
setUnlocalizedName(ID);
|
||||
setCreativeTab(DimDoors.DIM_DOORS_CREATIVE_TAB);
|
||||
setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB);
|
||||
setHardness(0.1F);
|
||||
}
|
||||
|
||||
|
|
|
@ -3,6 +3,7 @@ package org.dimdev.dimdoors.shared.blocks;
|
|||
import java.util.Random;
|
||||
|
||||
import org.dimdev.dimdoors.DimDoors;
|
||||
import org.dimdev.dimdoors.shared.items.ModCreativeTabs;
|
||||
import org.dimdev.dimdoors.shared.items.ModItems;
|
||||
import net.minecraft.block.BlockDoor;
|
||||
import net.minecraft.block.material.Material;
|
||||
|
@ -22,7 +23,7 @@ public class BlockDoorQuartz extends BlockDoor {
|
|||
super(Material.ROCK);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
setUnlocalizedName(ID);
|
||||
setCreativeTab(DimDoors.DIM_DOORS_CREATIVE_TAB);
|
||||
setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB);
|
||||
setHardness(0.1F);
|
||||
}
|
||||
|
||||
|
|
|
@ -17,6 +17,7 @@ import net.minecraft.util.ResourceLocation;
|
|||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import org.dimdev.dimdoors.DimDoors;
|
||||
import org.dimdev.dimdoors.shared.items.ModCreativeTabs;
|
||||
import org.dimdev.dimdoors.shared.world.ModDimensions;
|
||||
|
||||
import java.util.Random;
|
||||
|
@ -30,7 +31,7 @@ public class BlockFabric extends BlockColored {
|
|||
super(FABRIC);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
setUnlocalizedName(ID);
|
||||
setCreativeTab(DimDoors.DIM_DOORS_CREATIVE_TAB);
|
||||
setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB);
|
||||
setDefaultState(getDefaultState().withProperty(COLOR, EnumDyeColor.BLACK));
|
||||
setHardness(0.1F);
|
||||
setSoundType(SoundType.STONE);
|
||||
|
@ -50,16 +51,19 @@ public class BlockFabric extends BlockColored {
|
|||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
|
||||
ItemStack heldItem = player.getHeldItem(hand);
|
||||
|
||||
Block block = Block.getBlockFromItem(heldItem.getItem());
|
||||
if (!block.getDefaultState().isNormalCube() || block.hasTileEntity(block.getDefaultState())
|
||||
|| block == this
|
||||
|| player.isSneaking()
|
||||
|| !ModDimensions.isDimDoorsPocketDimension(world)) {
|
||||
return false;
|
||||
|
||||
// Replace fabric in pockets unless it's a special block or the player is sneaking
|
||||
if (block.getDefaultState().isNormalCube()
|
||||
&& !block.hasTileEntity(block.getDefaultState())
|
||||
&& block != this && !player.isSneaking()
|
||||
&& ModDimensions.isDimDoorsPocketDimension(world)) {
|
||||
|
||||
if (!player.isCreative()) heldItem.shrink(1);
|
||||
world.setBlockState(pos, block.getStateForPlacement(world, pos, facing, hitX, hitY, hitZ, heldItem.getMetadata(), player, hand));
|
||||
return true; // Cancel the block place, and return success (swings arm)
|
||||
} else {
|
||||
return false; // Handle the place normally
|
||||
}
|
||||
if (!player.isCreative()) heldItem.shrink(1);
|
||||
world.setBlockState(pos, block.getStateForPlacement(world, pos, facing, hitX, hitY, hitZ, heldItem.getMetadata(), player, hand)); //choosing getStateForPlacement over getDefaultState, because it will cause directional blocks, like logs to rotate correctly
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -10,6 +10,7 @@ import net.minecraft.item.EnumDyeColor;
|
|||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import org.dimdev.dimdoors.DimDoors;
|
||||
import org.dimdev.dimdoors.shared.items.ModCreativeTabs;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
|
@ -20,7 +21,7 @@ public class BlockFabricAncient extends BlockColored {
|
|||
|
||||
public BlockFabricAncient() {
|
||||
super(Material.ROCK);
|
||||
setCreativeTab(DimDoors.DIM_DOORS_CREATIVE_TAB);
|
||||
setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
setUnlocalizedName(ID);
|
||||
setDefaultState(getDefaultState().withProperty(COLOR, EnumDyeColor.BLACK));
|
||||
|
|
|
@ -11,6 +11,7 @@ import net.minecraft.world.World;
|
|||
import org.dimdev.ddutils.Location;
|
||||
import org.dimdev.ddutils.RotatedLocation;
|
||||
import org.dimdev.dimdoors.DimDoors;
|
||||
import org.dimdev.dimdoors.shared.items.ModCreativeTabs;
|
||||
import org.dimdev.dimdoors.shared.rifts.destinations.EscapeDestination;
|
||||
|
||||
public class BlockFabricEternal extends BlockEmptyDrops { // TODO: make this a glowing red liquid
|
||||
|
@ -23,7 +24,7 @@ public class BlockFabricEternal extends BlockEmptyDrops { // TODO: make this a g
|
|||
super(ETERNAL_FABRIC);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
setUnlocalizedName(ID);
|
||||
setCreativeTab(DimDoors.DIM_DOORS_CREATIVE_TAB);
|
||||
setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB);
|
||||
setHardness(-1);
|
||||
setResistance(6000000.0F);
|
||||
disableStats();
|
||||
|
|
|
@ -9,6 +9,7 @@ import net.minecraft.util.ResourceLocation;
|
|||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import org.dimdev.dimdoors.DimDoors;
|
||||
import org.dimdev.dimdoors.shared.items.ModCreativeTabs;
|
||||
import org.dimdev.dimdoors.shared.world.limbo.LimboDecay;
|
||||
import org.dimdev.dimdoors.shared.world.limbo.WorldProviderLimbo;
|
||||
|
||||
|
@ -23,7 +24,7 @@ public class BlockFabricUnravelled extends BlockEmptyDrops {
|
|||
super(UNRAVELLED_FABRIC);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
setUnlocalizedName(ID);
|
||||
setCreativeTab(DimDoors.DIM_DOORS_CREATIVE_TAB);
|
||||
setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB);
|
||||
setHardness(0.1F);
|
||||
setSoundType(SoundType.STONE);
|
||||
|
||||
|
|
|
@ -5,18 +5,14 @@ import java.util.*;
|
|||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import org.dimdev.dimdoors.DimDoors;
|
||||
import org.dimdev.dimdoors.client.ParticleRiftEffect;
|
||||
import org.dimdev.dimdoors.client.RiftParticle;
|
||||
import org.dimdev.dimdoors.shared.ModConfig;
|
||||
import org.dimdev.dimdoors.shared.items.ModItems;
|
||||
import org.dimdev.dimdoors.shared.tileentities.TileEntityFloatingRift;
|
||||
import org.dimdev.ddutils.blocks.BlockSpecialAir;
|
||||
import net.minecraft.block.ITileEntityProvider;
|
||||
import net.minecraft.block.material.MapColor;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
|
@ -24,6 +20,7 @@ import net.minecraft.world.World;
|
|||
import net.minecraftforge.fml.client.FMLClientHandler;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import org.dimdev.dimdoors.shared.world.ModDimensions;
|
||||
|
||||
public class BlockFloatingRift extends BlockSpecialAir implements ITileEntityProvider, IRiftProvider<TileEntityFloatingRift> {
|
||||
|
||||
|
@ -45,7 +42,7 @@ public class BlockFloatingRift extends BlockSpecialAir implements ITileEntityPro
|
|||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public MapColor getMapColor(IBlockState state, IBlockAccess world, BlockPos pos) {
|
||||
return MapColor.BLUE;
|
||||
return MapColor.BLACK;
|
||||
}
|
||||
|
||||
// Unregister the rift on break
|
||||
|
@ -72,13 +69,6 @@ public class BlockFloatingRift extends BlockSpecialAir implements ITileEntityPro
|
|||
return (TileEntityFloatingRift) world.getTileEntity(pos);
|
||||
}
|
||||
|
||||
public void dropWorldThread(World world, BlockPos pos, Random random) {
|
||||
if (!world.getBlockState(pos).equals(Blocks.AIR)) {
|
||||
ItemStack thread = new ItemStack(ModItems.WORLD_THREAD, 1);
|
||||
world.spawnEntity(new EntityItem(world, pos.getX(), pos.getY(), pos.getZ(), thread));
|
||||
}
|
||||
}
|
||||
|
||||
// Render rift effects
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
|
@ -88,21 +78,21 @@ public class BlockFloatingRift extends BlockSpecialAir implements ITileEntityPro
|
|||
if (!(tileEntity instanceof TileEntityFloatingRift)) return;
|
||||
TileEntityFloatingRift rift = (TileEntityFloatingRift) tileEntity;
|
||||
|
||||
// TODO: direction of particles should be rift orientation, speed should depend on size
|
||||
double speed = 0.1d; // rift.size / 1400f;
|
||||
boolean outsidePocket = !ModDimensions.isDimDoorsPocketDimension(world);
|
||||
double speed = 0.1D;
|
||||
|
||||
if (rift.closing) { // Renders an opposite color effect if it is being closed by the rift remover
|
||||
FMLClientHandler.instance().getClient().effectRenderer.addEffect(new ParticleRiftEffect(
|
||||
if (rift.closing) {
|
||||
FMLClientHandler.instance().getClient().effectRenderer.addEffect(new RiftParticle(
|
||||
world,
|
||||
pos.getX() + .5, pos.getY() + 1.5, pos.getZ() + .5,
|
||||
rand.nextGaussian() * speed, rand.nextGaussian() * speed, rand.nextGaussian() * speed,
|
||||
0.8f, 0.4f, 0.55f, 2000, 2000));
|
||||
outsidePocket ? 0.8f : 0.4f, 0.55f, 2000, 2000));
|
||||
}
|
||||
|
||||
FMLClientHandler.instance().getClient().effectRenderer.addEffect(new ParticleRiftEffect(
|
||||
FMLClientHandler.instance().getClient().effectRenderer.addEffect(new RiftParticle(
|
||||
world,
|
||||
pos.getX() + .5, pos.getY() + 1.5, pos.getZ() + .5,
|
||||
rand.nextGaussian() * speed, rand.nextGaussian() * speed, rand.nextGaussian() * speed,
|
||||
0.0f, 0.7f, 0.55f, rift.stabilized ? 750 : 2000, rift.stabilized ? 750 : 2000));
|
||||
outsidePocket ? 0.0f : 0.7f, 0.55f, rift.stabilized ? 750 : 2000, rift.stabilized ? 750 : 2000));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -27,7 +27,8 @@ public final class ModBlocks {
|
|||
|
||||
@SubscribeEvent
|
||||
public static void registerBlocks(RegistryEvent.Register<Block> event) {
|
||||
event.getRegistry().registerAll(GOLD_DOOR,
|
||||
event.getRegistry().registerAll(
|
||||
GOLD_DOOR,
|
||||
QUARTZ_DOOR,
|
||||
IRON_DIMENSIONAL_DOOR,
|
||||
GOLD_DIMENSIONAL_DOOR,
|
||||
|
|
|
@ -35,12 +35,13 @@ public abstract class ItemDimensionalDoor extends ItemDoor {
|
|||
public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
|
||||
BlockPos originalPos = pos; // super.onItemUse needs the actual position
|
||||
if (!world.getBlockState(pos).getBlock().isReplaceable(world, pos)) pos = pos.offset(facing);
|
||||
boolean placedOnRift = world.getBlockState(pos).getBlock().equals(ModBlocks.RIFT);
|
||||
|
||||
boolean placedOnRift = world.getBlockState(pos).getBlock() == ModBlocks.RIFT;
|
||||
|
||||
if (!placedOnRift && !player.isSneaking() && isRiftNear(world, pos)) {
|
||||
// Allowing on second right click would require cancelling client-side, which
|
||||
// is impossible (see https://github.com/MinecraftForge/MinecraftForge/issues/3272)
|
||||
// or sending fake packets.
|
||||
// without sending custom packets.
|
||||
if (world.isRemote) {
|
||||
DimDoors.chat(player, "rifts.entrances.rift_too_close");
|
||||
TileEntityFloatingRiftRenderer.showRiftCoreUntil = System.currentTimeMillis() + ModConfig.graphics.highlightRiftCoreFor;
|
||||
|
|
|
@ -16,7 +16,7 @@ public class ItemDimensionalDoorGold extends ItemDimensionalDoor {
|
|||
|
||||
public ItemDimensionalDoorGold() {
|
||||
super(ModBlocks.GOLD_DIMENSIONAL_DOOR);
|
||||
setCreativeTab(DimDoors.DIM_DOORS_CREATIVE_TAB);
|
||||
setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB);
|
||||
setUnlocalizedName(BlockDimensionalDoorGold.ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, BlockDimensionalDoorGold.ID));
|
||||
}
|
||||
|
|
|
@ -11,7 +11,7 @@ public class ItemDimensionalDoorIron extends ItemDimensionalDoor {
|
|||
|
||||
public ItemDimensionalDoorIron() {
|
||||
super(ModBlocks.IRON_DIMENSIONAL_DOOR);
|
||||
setCreativeTab(DimDoors.DIM_DOORS_CREATIVE_TAB);
|
||||
setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB);
|
||||
setUnlocalizedName(BlockDimensionalDoorIron.ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, BlockDimensionalDoorIron.ID));
|
||||
}
|
||||
|
|
|
@ -13,7 +13,7 @@ public class ItemDimensionalDoorQuartz extends ItemDimensionalDoor {
|
|||
|
||||
public ItemDimensionalDoorQuartz() {
|
||||
super(ModBlocks.PERSONAL_DIMENSIONAL_DOOR);
|
||||
setCreativeTab(DimDoors.DIM_DOORS_CREATIVE_TAB);
|
||||
setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB);
|
||||
setUnlocalizedName(BlockDimensionalDoorQuartz.ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, BlockDimensionalDoorQuartz.ID));
|
||||
}
|
||||
|
|
|
@ -10,7 +10,7 @@ public class ItemDimensionalDoorUnstable extends ItemDimensionalDoor {
|
|||
|
||||
public ItemDimensionalDoorUnstable() {
|
||||
super(ModBlocks.IRON_DIMENSIONAL_DOOR);
|
||||
setCreativeTab(DimDoors.DIM_DOORS_CREATIVE_TAB);
|
||||
setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB);
|
||||
setUnlocalizedName("unstable_dimensional_door");
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, "unstable_dimensional_door"));
|
||||
}
|
||||
|
|
|
@ -13,7 +13,7 @@ public class ItemDimensionalDoorWood extends ItemDimensionalDoor {
|
|||
|
||||
public ItemDimensionalDoorWood() {
|
||||
super(ModBlocks.WARP_DIMENSIONAL_DOOR);
|
||||
setCreativeTab(DimDoors.DIM_DOORS_CREATIVE_TAB);
|
||||
setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB);
|
||||
setUnlocalizedName(BlockDimensionalDoorWood.ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, BlockDimensionalDoorWood.ID));
|
||||
}
|
||||
|
|
|
@ -19,7 +19,6 @@ import org.dimdev.dimdoors.shared.tileentities.TileEntityEntranceRift;
|
|||
|
||||
import java.util.List;
|
||||
|
||||
// TODO: Iron dimensional trapdoor
|
||||
public abstract class ItemDimensionalTrapdoor extends ItemBlock {
|
||||
|
||||
public <T extends Block & IRiftProvider<TileEntityEntranceRift>>ItemDimensionalTrapdoor(T block) {
|
||||
|
|
|
@ -11,7 +11,7 @@ public class ItemDimensionalTrapdoorWood extends ItemDimensionalTrapdoor {
|
|||
|
||||
public ItemDimensionalTrapdoorWood() {
|
||||
super(ModBlocks.WOOD_DIMENSIONAL_TRAPDOOR);
|
||||
setCreativeTab(DimDoors.DIM_DOORS_CREATIVE_TAB);
|
||||
setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB);
|
||||
setUnlocalizedName(BlockDimensionalTrapdoorWood.ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, BlockDimensionalTrapdoorWood.ID));
|
||||
}
|
||||
|
|
|
@ -11,7 +11,7 @@ public class ItemDoorGold extends ItemDoor {
|
|||
public ItemDoorGold() {
|
||||
super(ModBlocks.GOLD_DOOR);
|
||||
setMaxStackSize(16);
|
||||
setCreativeTab(DimDoors.DIM_DOORS_CREATIVE_TAB);
|
||||
setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB);
|
||||
setUnlocalizedName(BlockDoorGold.ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, BlockDoorGold.ID));
|
||||
}
|
||||
|
|
|
@ -10,7 +10,7 @@ public class ItemDoorQuartz extends ItemDoor {
|
|||
|
||||
public ItemDoorQuartz() {
|
||||
super(ModBlocks.QUARTZ_DOOR);
|
||||
setCreativeTab(DimDoors.DIM_DOORS_CREATIVE_TAB);
|
||||
setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB);
|
||||
setUnlocalizedName(BlockDoorQuartz.ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, BlockDoorQuartz.ID));
|
||||
}
|
||||
|
|
|
@ -7,7 +7,6 @@ import org.dimdev.dimdoors.client.TileEntityFloatingRiftRenderer;
|
|||
import org.dimdev.dimdoors.shared.ModConfig;
|
||||
import org.dimdev.dimdoors.shared.tileentities.TileEntityFloatingRift;
|
||||
import org.dimdev.ddutils.Location;
|
||||
import org.dimdev.dimdoors.shared.RayTraceHelper;
|
||||
import org.dimdev.ddutils.TeleportUtils;
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
|
@ -24,16 +23,13 @@ import net.minecraftforge.fml.relauncher.SideOnly;
|
|||
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Created by Jared Johnson on 1/20/2017.
|
||||
*/
|
||||
public class ItemRiftBlade extends ItemSword {
|
||||
|
||||
public static final String ID = "rift_blade";
|
||||
|
||||
public ItemRiftBlade() {
|
||||
super(ToolMaterial.IRON);
|
||||
setCreativeTab(DimDoors.DIM_DOORS_CREATIVE_TAB);
|
||||
setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
}
|
||||
|
@ -79,7 +75,7 @@ public class ItemRiftBlade extends ItemSword {
|
|||
BlockPos tpPos = new BlockPos(hitPos.getX() + xDiff, hitPos.getY(), hitPos.getZ() + zDiff);
|
||||
while (world.getBlockState(tpPos).getMaterial().blocksMovement()) tpPos = tpPos.up(); // TODO: move to ddutils
|
||||
TeleportUtils.teleport(player, new Location(world, tpPos), player.rotationYaw, player.rotationPitch);
|
||||
stack.damageItem(1, player); // TODO: check if successful
|
||||
stack.damageItem(1, player);
|
||||
return new ActionResult<>(EnumActionResult.SUCCESS, stack);
|
||||
}
|
||||
|
||||
|
|
|
@ -17,7 +17,6 @@ import net.minecraftforge.fml.relauncher.SideOnly;
|
|||
import org.dimdev.dimdoors.DimDoors;
|
||||
import org.dimdev.dimdoors.client.TileEntityFloatingRiftRenderer;
|
||||
import org.dimdev.dimdoors.shared.ModConfig;
|
||||
import org.dimdev.dimdoors.shared.RayTraceHelper;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
|
@ -28,7 +27,7 @@ public class ItemRiftConfigurationTool extends Item {
|
|||
ItemRiftConfigurationTool() {
|
||||
setMaxStackSize(1);
|
||||
setMaxDamage(16);
|
||||
setCreativeTab(DimDoors.DIM_DOORS_CREATIVE_TAB);
|
||||
setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
}
|
||||
|
|
|
@ -8,7 +8,6 @@ import net.minecraftforge.fml.relauncher.SideOnly;
|
|||
import org.dimdev.dimdoors.DimDoors;
|
||||
import org.dimdev.dimdoors.client.TileEntityFloatingRiftRenderer;
|
||||
import org.dimdev.dimdoors.shared.ModConfig;
|
||||
import org.dimdev.dimdoors.shared.RayTraceHelper;
|
||||
import org.dimdev.dimdoors.shared.sound.ModSounds;
|
||||
import org.dimdev.dimdoors.shared.tileentities.TileEntityFloatingRift;
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
|
@ -24,7 +23,7 @@ public class ItemRiftRemover extends Item {
|
|||
public static final String ID = "rift_remover";
|
||||
|
||||
public ItemRiftRemover() {
|
||||
setCreativeTab(DimDoors.DIM_DOORS_CREATIVE_TAB);
|
||||
setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
setMaxStackSize(1);
|
||||
|
@ -40,7 +39,7 @@ public class ItemRiftRemover extends Item {
|
|||
}
|
||||
|
||||
@Override
|
||||
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) { // TODO: permissions
|
||||
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
|
||||
ItemStack stack = player.getHeldItem(hand);
|
||||
RayTraceResult hit = rayTrace(world, player, true);
|
||||
|
||||
|
|
|
@ -2,7 +2,6 @@ package org.dimdev.dimdoors.shared.items;
|
|||
|
||||
import net.minecraft.client.resources.I18n;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
@ -29,7 +28,7 @@ public class ItemRiftSignature extends Item {
|
|||
public ItemRiftSignature() {
|
||||
setMaxStackSize(1);
|
||||
setMaxDamage(1);
|
||||
setCreativeTab(DimDoors.DIM_DOORS_CREATIVE_TAB);
|
||||
setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
}
|
||||
|
@ -45,7 +44,7 @@ public class ItemRiftSignature extends Item {
|
|||
ItemStack stack = player.getHeldItem(hand);
|
||||
pos = world.getBlockState(pos).getBlock().isReplaceable(world, pos) ? pos : pos.offset(side);
|
||||
|
||||
// Fail if the player can't place a block there TODO: spawn protection, other plugin support
|
||||
// Fail if the player can't place a block there
|
||||
if (!player.canPlayerEdit(pos, side.getOpposite(), stack)) {
|
||||
return EnumActionResult.FAIL;
|
||||
}
|
||||
|
@ -62,8 +61,8 @@ public class ItemRiftSignature extends Item {
|
|||
player.sendStatusMessage(new TextComponentTranslation(getUnlocalizedName() + ".stored"), true);
|
||||
world.playSound(null, player.getPosition(), ModSounds.RIFT_START, SoundCategory.BLOCKS, 0.6f, 1);
|
||||
} else {
|
||||
// Place a rift at the saved point TODO: check that the player still has permission
|
||||
if (!target.getLocation().getBlockState().getBlock().equals(ModBlocks.RIFT)) {
|
||||
// Place a rift at the saved point
|
||||
if (target.getLocation().getBlockState().getBlock() != ModBlocks.RIFT) {
|
||||
if (!target.getLocation().getBlockState().getBlock().isReplaceable(world, target.getLocation().getPos())) {
|
||||
DimDoors.sendTranslatedMessage(player, "tools.target_became_block");
|
||||
clearSource(stack); // TODO: But is this fair? It's a rather hidden way of unbinding your signature!
|
||||
|
|
|
@ -14,7 +14,6 @@ import net.minecraftforge.fml.relauncher.SideOnly;
|
|||
import org.dimdev.dimdoors.DimDoors;
|
||||
import org.dimdev.dimdoors.client.TileEntityFloatingRiftRenderer;
|
||||
import org.dimdev.dimdoors.shared.ModConfig;
|
||||
import org.dimdev.dimdoors.shared.RayTraceHelper;
|
||||
import org.dimdev.dimdoors.shared.sound.ModSounds;
|
||||
import org.dimdev.dimdoors.shared.tileentities.TileEntityFloatingRift;
|
||||
|
||||
|
@ -26,13 +25,13 @@ public class ItemRiftStabilizer extends Item {
|
|||
public ItemRiftStabilizer() {
|
||||
setMaxStackSize(1);
|
||||
setMaxDamage(6); // TODO: Add more uses and make it reduce rift growth speed instead?
|
||||
setCreativeTab(DimDoors.DIM_DOORS_CREATIVE_TAB);
|
||||
setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) { // TODO: permissions
|
||||
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
|
||||
ItemStack stack = player.getHeldItem(hand);
|
||||
RayTraceResult hit = rayTrace(world, player, true);
|
||||
|
||||
|
|
|
@ -3,7 +3,6 @@ package org.dimdev.dimdoors.shared.items;
|
|||
import net.minecraft.client.resources.I18n;
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
|
@ -29,7 +28,7 @@ public class ItemStabilizedRiftSignature extends Item { // TODO: common supercla
|
|||
public ItemStabilizedRiftSignature() {
|
||||
setMaxStackSize(1);
|
||||
setMaxDamage(20);
|
||||
setCreativeTab(DimDoors.DIM_DOORS_CREATIVE_TAB);
|
||||
setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB);
|
||||
setUnlocalizedName(ID);
|
||||
setRegistryName(new ResourceLocation(DimDoors.MODID, ID));
|
||||
}
|
||||
|
@ -44,7 +43,7 @@ public class ItemStabilizedRiftSignature extends Item { // TODO: common supercla
|
|||
public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
|
||||
ItemStack stack = player.getHeldItem(hand);
|
||||
pos = world.getBlockState(pos).getBlock().isReplaceable(world, pos) ? pos : pos.offset(side);
|
||||
// Fail if the player can't place a block there TODO: spawn protection, other plugin support
|
||||
// Fail if the player can't place a block there
|
||||
if (!player.canPlayerEdit(pos, side.getOpposite(), stack)) {
|
||||
return EnumActionResult.FAIL;
|
||||
}
|
||||
|
@ -62,7 +61,7 @@ public class ItemStabilizedRiftSignature extends Item { // TODO: common supercla
|
|||
world.playSound(null, player.getPosition(), ModSounds.RIFT_START, SoundCategory.BLOCKS, 0.6f, 1);
|
||||
} else {
|
||||
// Place a rift at the target point
|
||||
if (!target.getLocation().getBlockState().getBlock().equals(ModBlocks.RIFT)) {
|
||||
if (target.getLocation().getBlockState().getBlock() != ModBlocks.RIFT) {
|
||||
if (!target.getLocation().getBlockState().getBlock().isReplaceable(world, target.getLocation().getPos())) {
|
||||
DimDoors.sendTranslatedMessage(player, "tools.target_became_block");
|
||||
// Don't clear source, stabilized signatures always stay bound
|
||||
|
|
|
@ -22,6 +22,6 @@ public class ItemWovenWorldThreadArmor extends ItemArmor {
|
|||
super(WOVEN_WORLD_THREAD, renderIndex, equipmentSlot);
|
||||
setUnlocalizedName(name);
|
||||
setRegistryName(DimDoors.MODID, name);
|
||||
setCreativeTab(DimDoors.DIM_DOORS_CREATIVE_TAB);
|
||||
setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,16 @@
|
|||
package org.dimdev.dimdoors.shared.items;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
public final class ModCreativeTabs {
|
||||
public static final CreativeTabs DIMENSIONAL_DOORS_CREATIVE_TAB = new CreativeTabs("dimensional_doors_creative_tab") {
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public ItemStack getTabIconItem() {
|
||||
return new ItemStack(ModItems.IRON_DIMENSIONAL_DOOR);
|
||||
}
|
||||
};
|
||||
}
|
|
@ -26,8 +26,8 @@ public final class ModItems {
|
|||
// Crafting ingredients
|
||||
private static final String WORLD_THREAD_ID = "world_thread";
|
||||
private static final String STABLE_FABRIC_ID = "stable_fabric";
|
||||
public static final Item WORLD_THREAD = new Item().setUnlocalizedName(WORLD_THREAD_ID).setFull3D().setCreativeTab(DimDoors.DIM_DOORS_CREATIVE_TAB).setRegistryName(new ResourceLocation(DimDoors.MODID, WORLD_THREAD_ID));
|
||||
public static final Item STABLE_FABRIC = new Item().setUnlocalizedName(STABLE_FABRIC_ID).setFull3D().setCreativeTab(DimDoors.DIM_DOORS_CREATIVE_TAB).setRegistryName(new ResourceLocation(DimDoors.MODID, STABLE_FABRIC_ID));
|
||||
public static final Item WORLD_THREAD = new Item().setUnlocalizedName(WORLD_THREAD_ID).setFull3D().setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB).setRegistryName(new ResourceLocation(DimDoors.MODID, WORLD_THREAD_ID));
|
||||
public static final Item STABLE_FABRIC = new Item().setUnlocalizedName(STABLE_FABRIC_ID).setFull3D().setCreativeTab(ModCreativeTabs.DIMENSIONAL_DOORS_CREATIVE_TAB).setRegistryName(new ResourceLocation(DimDoors.MODID, STABLE_FABRIC_ID));
|
||||
|
||||
// Tools
|
||||
public static final ItemRiftConfigurationTool RIFT_CONFIGURATION_TOOL = new ItemRiftConfigurationTool();
|
||||
|
@ -52,7 +52,8 @@ public final class ModItems {
|
|||
|
||||
@SubscribeEvent
|
||||
public static void registerItems(RegistryEvent.Register<Item> event) {
|
||||
event.getRegistry().registerAll(QUARTZ_DOOR,
|
||||
event.getRegistry().registerAll(
|
||||
QUARTZ_DOOR,
|
||||
QUARTZ_DIMENSIONAL_DOOR,
|
||||
GOLD_DOOR,
|
||||
GOLD_DIMENSIONAL_DOOR,
|
||||
|
@ -76,7 +77,5 @@ public final class ModItems {
|
|||
UNRAVELLED_FABRIC,
|
||||
ETERNAL_FABRIC,
|
||||
WOOD_DIMENSIONAL_TRAPDOOR);
|
||||
|
||||
DimDoors.proxy.afterItemsRegistered();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,16 +1,16 @@
|
|||
package org.dimdev.dimdoors.shared;
|
||||
package org.dimdev.dimdoors.shared.items;
|
||||
|
||||
import org.dimdev.dimdoors.shared.tileentities.TileEntityRift;
|
||||
import org.dimdev.dimdoors.shared.tileentities.TileEntityFloatingRift;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.world.World;
|
||||
import org.dimdev.dimdoors.shared.tileentities.TileEntityFloatingRift;
|
||||
import org.dimdev.dimdoors.shared.tileentities.TileEntityRift;
|
||||
|
||||
public final class RayTraceHelper {
|
||||
public static boolean isFloatingRift(RayTraceResult hit, World world) {
|
||||
return hit != null && hit.typeOfHit == RayTraceResult.Type.BLOCK && world.getTileEntity(hit.getBlockPos()) instanceof TileEntityFloatingRift;
|
||||
}
|
||||
|
||||
|
||||
public static boolean isRift(RayTraceResult hit, World world) {
|
||||
return hit != null && hit.typeOfHit == RayTraceResult.Type.BLOCK && world.getTileEntity(hit.getBlockPos()) instanceof TileEntityRift;
|
||||
}
|
|
@ -1,7 +1,7 @@
|
|||
package org.dimdev.dimdoors.shared.pockets;
|
||||
|
||||
import org.dimdev.dimdoors.DimDoors;
|
||||
import org.dimdev.dimdoors.shared.*;
|
||||
import org.dimdev.dimdoors.shared.ModConfig;
|
||||
import org.dimdev.dimdoors.shared.rifts.RiftDestination;
|
||||
import org.dimdev.dimdoors.shared.rifts.registry.LinkProperties;
|
||||
import org.dimdev.dimdoors.shared.world.ModDimensions;
|
||||
|
|
|
@ -241,7 +241,7 @@ public class PocketTemplate {
|
|||
if (linkProperties != null) rift.setProperties(linkProperties);
|
||||
rift.setDestination(rift.getProperties() == null || !rift.getProperties().oneWay ? linkTo : null);
|
||||
if (rift instanceof TileEntityEntranceRift && !rift.isAlwaysDelete()) {
|
||||
((TileEntityEntranceRift) rift).setLeaveScarWhenClosed(true); // We modified the door's state
|
||||
((TileEntityEntranceRift) rift).setLeaveRiftOnBreak(true); // We modified the door's state
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,20 +1,18 @@
|
|||
package org.dimdev.dimdoors.shared.pockets;
|
||||
|
||||
import org.dimdev.ddutils.math.MathUtils;
|
||||
import org.dimdev.ddutils.schem.Schematic;
|
||||
import com.google.gson.JsonArray;
|
||||
import com.google.gson.JsonElement;
|
||||
import com.google.gson.JsonObject;
|
||||
import com.google.gson.JsonParser;
|
||||
import net.minecraft.nbt.CompressedStreamTools;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import org.apache.commons.io.IOUtils;
|
||||
import org.dimdev.ddutils.math.MathUtils;
|
||||
import org.dimdev.ddutils.schem.Schematic;
|
||||
import org.dimdev.dimdoors.DimDoors;
|
||||
import java.io.DataInputStream;
|
||||
import java.io.DataOutputStream;
|
||||
import java.io.File;
|
||||
import java.io.FileInputStream;
|
||||
import java.io.FileNotFoundException;
|
||||
import java.io.FileOutputStream;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import org.dimdev.dimdoors.shared.ModConfig;
|
||||
|
||||
import java.io.*;
|
||||
import java.net.URL;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.util.*;
|
||||
|
@ -22,11 +20,6 @@ import java.util.logging.Level;
|
|||
import java.util.logging.Logger;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import org.dimdev.dimdoors.shared.ModConfig;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.nbt.CompressedStreamTools;
|
||||
import org.apache.commons.io.IOUtils;
|
||||
|
||||
/**
|
||||
* @author Robijnvogel
|
||||
*/
|
||||
|
@ -82,7 +75,7 @@ public class SchematicHandler { // TODO: parts of this should be moved to the or
|
|||
try {
|
||||
Schematic schematic = Schematic.loadFromNBT(CompressedStreamTools.readCompressed(new FileInputStream(file)));
|
||||
PocketTemplate template = new PocketTemplate(SAVED_POCKETS_GROUP_NAME, file.getName(), null, null, null, schematic, -1, 0);
|
||||
template.replacePlaceholders(schematic);
|
||||
PocketTemplate.replacePlaceholders(schematic);
|
||||
templates.add(template);
|
||||
} catch (IOException e) {
|
||||
DimDoors.log.error("Error reading schematic " + file.getName() + ": " + e);
|
||||
|
@ -151,12 +144,12 @@ public class SchematicHandler { // TODO: parts of this should be moved to the or
|
|||
}
|
||||
|
||||
if (schematic != null
|
||||
&& (schematic.width > (template.getSize() + 1) * 16 || schematic.length > (template.getSize() + 1) * 16)) {
|
||||
&& (schematic.width > (template.getSize() + 1) * 16 || schematic.length > (template.getSize() + 1) * 16)) {
|
||||
schematic = null;
|
||||
DimDoors.log.warn("Schematic " + template.getId() + " was bigger than specified in its json file and therefore wasn't loaded");
|
||||
}
|
||||
template.setSchematic(schematic);
|
||||
template.replacePlaceholders(schematic);
|
||||
PocketTemplate.replacePlaceholders(schematic);
|
||||
}
|
||||
return validTemplates;
|
||||
}
|
||||
|
@ -224,7 +217,7 @@ public class SchematicHandler { // TODO: parts of this should be moved to the or
|
|||
* Gets a loaded PocketTemplate by its group and name.
|
||||
*
|
||||
* @param group Template group
|
||||
* @param name Template name
|
||||
* @param name Template name
|
||||
* @return The dungeon template with that group and name, or null if it wasn't found
|
||||
*/
|
||||
public PocketTemplate getTemplate(String group, String name) {
|
||||
|
@ -242,10 +235,10 @@ public class SchematicHandler { // TODO: parts of this should be moved to the or
|
|||
/**
|
||||
* Gets a random template matching certain criteria.
|
||||
*
|
||||
* @param group The template group to choose from.
|
||||
* @param maxSize Maximum size the template can be.
|
||||
* @param getLargest Setting this to true will always get the largest template size in that group,
|
||||
* but still randomly out of the templates with that size (ex. for private and public pockets)
|
||||
* @param group The template group to choose from.
|
||||
* @param maxSize Maximum size the template can be.
|
||||
* @param getLargest Setting this to true will always get the largest template size in that group,
|
||||
* but still randomly out of the templates with that size (ex. for private and public pockets)
|
||||
* @return A random template matching those criteria, or null if none were found
|
||||
*/
|
||||
public PocketTemplate getRandomTemplate(String group, int depth, int maxSize, boolean getLargest) { // TODO: multiple groups
|
||||
|
|
|
@ -23,7 +23,7 @@ import net.minecraft.util.EnumFacing;
|
|||
import java.util.Random;
|
||||
|
||||
@NBTSerializable public class TileEntityEntranceRift extends TileEntityRift {
|
||||
@Saved @Getter protected boolean leaveScarWhenClosed = false;
|
||||
@Saved @Getter protected boolean leaveRiftOnBreak = false;
|
||||
@Saved @Getter protected boolean closeAfterPassThrough = false; // TODO: doesn't make sense lore-wise for doors, split into separate tile entity
|
||||
|
||||
// Set by the block on tile entity creation, can't get from the block, it's not necessarily a door
|
||||
|
@ -52,13 +52,13 @@ import java.util.Random;
|
|||
TileEntityEntranceRift oldEntranceRift = (TileEntityEntranceRift) oldRift;
|
||||
closeAfterPassThrough = oldEntranceRift.closeAfterPassThrough;
|
||||
}
|
||||
leaveScarWhenClosed = true;
|
||||
leaveRiftOnBreak = true;
|
||||
}
|
||||
|
||||
@Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); NBTUtils.readFromNBT(this, nbt); }
|
||||
@Override public NBTTagCompound writeToNBT(NBTTagCompound nbt) { nbt = super.writeToNBT(nbt); return NBTUtils.writeToNBT(this, nbt); }
|
||||
|
||||
public void setLeaveScarWhenClosed(boolean leaveScarWhenClosed) { this.leaveScarWhenClosed = leaveScarWhenClosed; markDirty(); }
|
||||
public void setLeaveRiftOnBreak(boolean leaveRiftOnBreak) { this.leaveRiftOnBreak = leaveRiftOnBreak; markDirty(); }
|
||||
public void setLockStatus(byte lockStatus) { this.lockStatus = lockStatus; markDirty(); }
|
||||
public void setCloseAfterPassThrough(boolean closeAfterPassThrough) { this.closeAfterPassThrough = closeAfterPassThrough; markDirty(); }
|
||||
|
||||
|
@ -66,7 +66,7 @@ import java.util.Random;
|
|||
public boolean teleport(Entity entity) {
|
||||
boolean status = super.teleport(entity);
|
||||
if (riftStateChanged && !alwaysDelete) {
|
||||
leaveScarWhenClosed = true;
|
||||
leaveRiftOnBreak = true;
|
||||
markDirty();
|
||||
}
|
||||
return status;
|
||||
|
@ -99,7 +99,18 @@ import java.util.Random;
|
|||
return oldState.getBlock() != newSate.getBlock();
|
||||
}
|
||||
|
||||
public RGBA getEntranceRenderColor(Random rand) {
|
||||
@SideOnly(Side.CLIENT)
|
||||
public RGBA[] getColors(int count) { // TODO: cache this
|
||||
Random rand = new Random(31100L);
|
||||
RGBA[] colors = new RGBA[count];
|
||||
for (int i = 0; i < count; i++) {
|
||||
colors[i] = getEntranceRenderColor(rand);
|
||||
}
|
||||
return colors;
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
protected RGBA getEntranceRenderColor(Random rand) {
|
||||
float red, green, blue;
|
||||
switch(world.provider.getDimension()) {
|
||||
case -1: // Nether
|
||||
|
|
|
@ -222,11 +222,6 @@ import javax.annotation.Nonnull;
|
|||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void markDirty() {
|
||||
super.markDirty();
|
||||
}
|
||||
|
||||
// Info
|
||||
protected abstract boolean isFloating();
|
||||
|
||||
|
|
|
@ -7,23 +7,29 @@ import net.minecraftforge.fml.common.DummyModContainer;
|
|||
import net.minecraftforge.fml.common.Loader;
|
||||
import net.minecraftforge.fml.common.ModContainer;
|
||||
import net.minecraftforge.fml.common.ModMetadata;
|
||||
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
|
||||
import net.minecraftforge.registries.GameData;
|
||||
import net.minecraftforge.registries.RegistryManager;
|
||||
import org.dimdev.dimdoors.DimDoors;
|
||||
import org.dimdev.dimdoors.server.ServerProxy;
|
||||
import org.dimdev.dimdoors.proxy.ServerProxy;
|
||||
import org.dimdev.dimdoors.shared.blocks.ModBlocks;
|
||||
|
||||
public final class Initializer {
|
||||
public static void initialize() {
|
||||
Bootstrap.register();
|
||||
|
||||
ModMetadata md = new ModMetadata();
|
||||
md.modId = DimDoors.MODID;
|
||||
ModContainer mc = new DummyModContainer(md);
|
||||
Loader.instance().setupTestHarness(mc);
|
||||
Loader.instance().setActiveModContainer(mc);
|
||||
|
||||
DimDoors.instance = new DimDoors();
|
||||
DimDoors.proxy = new ServerProxy();
|
||||
|
||||
DimDoors.instance.onPreInitialization(new FMLPreInitializationEvent());
|
||||
ModBlocks.registerBlocks(new RegistryEvent.Register<Block>(GameData.BLOCKS, RegistryManager.ACTIVE.getRegistry(GameData.BLOCKS)));
|
||||
new ServerProxy().registerTileEntities();
|
||||
new ServerProxy().registerRiftDestinations();
|
||||
|
||||
Loader.instance().setActiveModContainer(null);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -156,7 +156,7 @@ public final class SchematicGenerator {
|
|||
.build());
|
||||
rift.setProperties(link);
|
||||
|
||||
rift.setLeaveScarWhenClosed(true);
|
||||
rift.setLeaveRiftOnBreak(true);
|
||||
NBTTagCompound tileNBT = rift.serializeNBT();
|
||||
tileNBT.setInteger("x", (size - 1) / 2);
|
||||
tileNBT.setInteger("y", 5);
|
||||
|
|
|
@ -45,12 +45,6 @@ public class BiomeLimbo extends Biome {
|
|||
|
||||
@Override public void genTerrainBlocks(World world, Random rand, ChunkPrimer chunkPrimer, int x, int z, double noiseVal) {}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public int getSkyColorByTemp(float currentTemperature) { // TODO: what does this do?
|
||||
return super.getSkyColorByTemp(currentTemperature);
|
||||
}
|
||||
|
||||
// TODO: check that black/white grass and foliage in getModdedBiomeGrassColor is compatible with other mods such as Quark's greener grass option
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
|
|
|
@ -73,7 +73,7 @@ public class WorldProviderLimbo extends WorldProvider {
|
|||
@Override
|
||||
public boolean canCoordinateBeSpawn(int x, int z) {
|
||||
BlockPos pos = world.getTopSolidOrLiquidBlock(new BlockPos(x, 0, z));
|
||||
return world.getBlockState(pos).equals(ModBlocks.UNRAVELLED_FABRIC.getDefaultState());
|
||||
return world.getBlockState(pos) == ModBlocks.UNRAVELLED_FABRIC.getDefaultState();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -45,6 +45,4 @@ import org.dimdev.ddutils.nbt.NBTUtils;
|
|||
int gridSize = PocketRegistry.instance(dim).getGridSize();
|
||||
return new BlockPos(x * gridSize * 16, 0, z * gridSize * 16);
|
||||
}
|
||||
|
||||
// TODO: more pockets methods
|
||||
}
|
||||
|
|
|
@ -11,7 +11,6 @@ import java.util.HashMap;
|
|||
import java.util.Map;
|
||||
|
||||
import lombok.Getter;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.storage.MapStorage;
|
||||
|
@ -146,7 +145,7 @@ import org.dimdev.dimdoors.shared.ModConfig;
|
|||
return getPocket(posToID(pos));
|
||||
}
|
||||
|
||||
public boolean isPlayerAllowedToBeAt(EntityPlayerMP player, BlockPos pos) {
|
||||
public boolean isWithinPocketBounds(BlockPos pos) {
|
||||
Pocket pocket = getPocketAt(pos);
|
||||
return pocket != null && pocket.isInBounds(pos);
|
||||
}
|
||||
|
|
|
@ -47,7 +47,7 @@ import org.dimdev.dimdoors.shared.world.limbo.WorldProviderLimbo;
|
|||
if (!limboConsideredWorld && world.provider instanceof WorldProviderLimbo) {
|
||||
world = WorldUtils.getWorld(0);
|
||||
}
|
||||
float spread = ModConfig.general.depthSpreadFactor * depth; // TODO: gaussian spread
|
||||
float spread = ModConfig.general.depthSpreadFactor * depth; // TODO: gaussian spread, handle air-filled/pocket world
|
||||
int newX = (int) (x + spread * 2 * (Math.random() - 0.5));
|
||||
int newZ = (int) (z + spread * 2 * (Math.random() - 0.5));
|
||||
BlockPos pos = world.getTopSolidOrLiquidBlock(new BlockPos(newX, 0, newZ));
|
||||
|
|
|
@ -116,7 +116,7 @@ commands.saveschem.success=Pocket %s has been successfully saved
|
|||
commands.generic.dimdoors.not_in_pocket_dim=You must be in a pocket dimension to use this command.
|
||||
commands.generic.dimdoors.not_in_pocket=You must be in a pocket to use this command.
|
||||
|
||||
rifts.unlinked=This rift has no destinations
|
||||
rifts.unlinked=This rift leads nowhere
|
||||
rifts.destinations.escape.cannot_escape_limbo=Nice try, but you'll need to either die or find some eternal fabric to get out of Limbo.
|
||||
rifts.destinations.escape.not_in_pocket_dim=You can only use this to escape from a pocket dimension!
|
||||
rifts.destinations.escape.did_not_use_rift=You didn't use a rift to enter the pocket dimension, so you ended up in Limbo!
|
||||
|
|
|
@ -97,7 +97,7 @@ commands.saveschem.success=La modèle de dimension de poche %s a été sauvegard
|
|||
commands.generic.dimdoors.not_in_pocket_dim=Vous devez être dans une dimension contenant des dimension de poche pour utiliser cette commande.
|
||||
commands.generic.dimdoors.not_in_pocket=Vous devez être dans une dimension de poche pour utiliser cette commande.
|
||||
|
||||
rifts.unlinked=Cette fissure n'a pas de destination
|
||||
rifts.unlinked=Cette fissure ne mene nulle part
|
||||
rifts.destinations.escape.cannot_escape_limbo=Bien éssayé, mais il faut soit mourrir ou trouver de l'étoffe eternelle pour s'échapper des Limbes.
|
||||
rifts.destinations.escape.not_in_pocket_dim=Vous ne pouvez utiliser cela que pour vous échapper d'une dimension de poche!
|
||||
rifts.destinations.escape.did_not_use_rift=Vouz n'avez pas utilisé une fissure pour entrer dans la dimension de poche donc vous tombez dans les Limbes!
|
||||
|
|
Loading…
Reference in a new issue