Changed some configuration features
Added flag for disabling whether Stabilized Rift Signatures are craftable. Autocorrected indentation in some areas. Renamed some property keys in the config file, but the naming is inconsistent. Will return soon to make all names consistent. Property values should be removed from mod_pocketDim and moved to a file, e.g. DDProperties. Configuration should either be loaded directly into the value variables or be kept as a separate file, e.g. DDConfiguration. I favor for integrating configuration reading into the same file as the values and not declaring Property variables at all.
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2 changed files with 461 additions and 455 deletions
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@ -84,7 +84,7 @@ public class DimDoorsConfig
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* Other
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*/
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public static Property NonTntRatio;
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public static Property NonTntWeight;
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public static Property RiftSpreadModifier;
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public static Property LimboReturnRange;
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@ -116,18 +116,18 @@ public class DimDoorsConfig
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LimboReturnsInventoryEnabled = config.get(Configuration.CATEGORY_GENERAL, "bLimboReturnInventory", true);
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LimboReturnsInventoryEnabled.comment="Toggles whether or not your inventory is returned upon dying and respawning in limbo";
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NonTntRatio=config.get(Configuration.CATEGORY_GENERAL, "HOWMUCHTNT", 25);
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NonTntRatio.comment="Chance that a block will not be TNT. must be greater than 1. Explosions!?!?? must be set to true, and you figure out what it does. ";
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NonTntWeight=config.get(Configuration.CATEGORY_GENERAL, "HOWMUCHTNT", 25);
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NonTntWeight.comment="Chance that a block will not be TNT. must be greater than or equal to 0. Explosions!?!?? must be set to true, and you figure out what it does. ";
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MonolithEntityID=config.get(Configuration.CATEGORY_GENERAL, "monolithID", 125);
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UnstableDoorID = config.getBlock("Chaos Door", 1978);
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DimensionalDoorID = config.getBlock("Dimensional Door", 1970);
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TransTrapdoorID = config.getBlock("Transdimensional Trapdoor", 1971);
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FabricBlockID=config.getBlock("Fabric of Reality", 1973);
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WarpDoorID = config.getBlock("Warp Door", 1975);
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RiftBlockID = config.getBlock("Rift", 1977);
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TransientDoorID = config.getBlock("transientDoorID", 1979);
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DimensionalDoorID = config.getBlock("DimensionalDoorID", 1970);
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WarpDoorID = config.getBlock("WarpDoorID", 1975);
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UnstableDoorID = config.getBlock("UnstableDoorID", 1978);
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TransTrapdoorID = config.getBlock("TransdimensionalTrapdoorID", 1971);
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TransientDoorID = config.getBlock("TransientDoorID", 1979);
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FabricBlockID =config.getBlock("FabricOfRealityBlockID", 1973);
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RiftBlockID = config.getBlock("RiftBlockID", 1977);
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StabilizedRiftSignatureItemID=config.getItem("Stabilized Rift Signature", 5677);
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RiftBladeItemID=config.getItem("Rift Blade", 5676);
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@ -191,8 +191,9 @@ public class DimDoorsConfig
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mod_pocketDim.enableRiftBlade=CraftingRiftBladeAllowed.getBoolean(true);
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mod_pocketDim.enableRiftRemover=CraftingRiftBladeAllowed.getBoolean(true);
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mod_pocketDim.enableRiftSignature=CraftingRiftSignatureAllowed.getBoolean(true);
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mod_pocketDim.enableUnstableDoor=CraftingRiftSignatureAllowed.getBoolean(true);
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mod_pocketDim.enableUnstableDoor=CraftingUnstableDoorAllowed.getBoolean(true);
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mod_pocketDim.enableWoodenDimDoor=CraftingWarpDoorAllowed.getBoolean(true);
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mod_pocketDim.enableStabilizedRiftSignature=CraftingStabilizedRiftSignatureAllowed.getBoolean(true);
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mod_pocketDim.itemChaosDoorID=UnstableDoorItemID.getInt();
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mod_pocketDim.itemDimDoorID=DimensionalDoorItemID.getInt();
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mod_pocketDim.itemExitDoorID=WarpDoorItemID.getInt();
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@ -211,7 +212,7 @@ public class DimDoorsConfig
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mod_pocketDim.riftsInWorldGen=WorldRiftGenerationEnabled.getBoolean(true);
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mod_pocketDim.riftSpreadFactor=RiftSpreadModifier.getInt();
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mod_pocketDim.returnInventory=LimboReturnsInventoryEnabled.getBoolean(true);
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mod_pocketDim.HOW_MUCH_TNT=NonTntRatio.getInt();
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mod_pocketDim.HOW_MUCH_TNT=NonTntWeight.getInt() + 1; //workaround so the generator code doesn't have to be changed
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mod_pocketDim.limboDimID = LimboDimensionID.getInt();
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mod_pocketDim.isLimboActive= LimboEnabled.getBoolean(true);
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@ -182,7 +182,7 @@ public class mod_pocketDim
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public static HashMap<String,ArrayList<EntityItem>> limboSpawnInventory=new HashMap<String,ArrayList<EntityItem>>();
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public static ArrayList blocksImmuneToRift= new ArrayList();
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public static ArrayList<Integer> blocksImmuneToRift= new ArrayList<Integer>();
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@ -210,6 +210,8 @@ public class mod_pocketDim
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public static boolean enableDimTrapDoor;
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public static boolean enableStabilizedRiftSignature;
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public static boolean enableDoorOpenGL;
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public static boolean hardcoreLimbo;
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@ -495,10 +497,13 @@ public class mod_pocketDim
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" y ", "yxy", " y ", 'x', Item.enderPearl, 'y', this.blockLimbo
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});
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if (this.enableStabilizedRiftSignature)
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{
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GameRegistry.addRecipe(new ItemStack(this.itemStabilizedLinkSignature,1), new Object[]
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{
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" y ", "yxy", " y ", 'x', this.itemLinkSignature, 'y', this.itemStableFabric
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});
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}
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this.blocksImmuneToRift.add(this.blockDimWallID);
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this.blocksImmuneToRift.add(this.blockDimWallPermID);
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