I did a update thing. :D

This commit is contained in:
Waterpicker 2017-11-26 14:45:49 -06:00
parent 632ba41f32
commit eb851c9eb5
23 changed files with 112 additions and 93 deletions

View file

@ -11,6 +11,7 @@ import com.zixiken.dimdoors.shared.SchematicHandler;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.translation.I18n;
import net.minecraft.world.World;
@ -39,8 +40,8 @@ public class DimDoors {
public static CreativeTabs dimDoorsCreativeTab = new CreativeTabs("dimDoorsCreativeTab") {
@Override
@SideOnly(Side.CLIENT)
public Item getTabIconItem() {
return ModItems.itemDimDoor;
public ItemStack getTabIconItem() {
return new ItemStack(ModItems.itemDimDoor);
}
};

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@ -1,7 +1,7 @@
package com.zixiken.dimdoors.client;
import net.minecraft.client.particle.Particle;
import net.minecraft.client.renderer.VertexBuffer;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.entity.Entity;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
@ -29,7 +29,7 @@ public class ClosingRiftFX extends Particle {
}
@Override
public void renderParticle(VertexBuffer worldRenderer, Entity entityIn, float partialTicks, float p_180434_4_,
public void renderParticle(BufferBuilder worldRenderer, Entity entityIn, float partialTicks, float p_180434_4_,
float p_180434_5_, float p_180434_6_, float p_180434_7_, float p_180434_8_) {
if (!this.twinkle
|| this.particleAge < this.particleMaxAge / 3
@ -39,7 +39,7 @@ public class ClosingRiftFX extends Particle {
}
}
public void doRenderParticle(VertexBuffer worldRenderer, float par2, float par3, float par4,
public void doRenderParticle(BufferBuilder worldRenderer, float par2, float par3, float par4,
float par5, float par6, float par7) {
float var8 = super.particleTextureIndexX % 16 / 16.0F;
float var9 = var8 + 0.0624375F;

View file

@ -68,6 +68,6 @@ public class DDProxyClient extends DDProxyCommon {
@Override
public WorldServer getWorldServer(int dimId) {
return Minecraft.getMinecraft().getIntegratedServer().worldServerForDimension(dimId);
return Minecraft.getMinecraft().getIntegratedServer().getWorld(dimId);
}
}

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@ -9,7 +9,6 @@ import com.zixiken.dimdoors.DimDoors;
import com.zixiken.dimdoors.shared.blocks.BlockDimDoorBase;
import com.zixiken.dimdoors.shared.tileentities.TileEntityDimDoor;
import net.minecraft.client.renderer.*;
import net.minecraft.client.renderer.VertexBuffer;
import net.minecraft.client.renderer.vertex.*;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
@ -115,7 +114,7 @@ public class RenderDimDoor extends TileEntitySpecialRenderer<TileEntityDimDoor>
GlStateManager.translate(0.5F, 0.5F, 0.5F);
Tessellator tessellator = Tessellator.getInstance();
VertexBuffer worldRenderer = tessellator.getBuffer();
BufferBuilder worldRenderer = tessellator.getBuffer();
worldRenderer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION);
float[] color = tile.getRenderColor(rand);
@ -199,9 +198,9 @@ public class RenderDimDoor extends TileEntitySpecialRenderer<TileEntityDimDoor>
GlStateManager.pushMatrix();
GlStateManager.translate(x, y, z);
x = ActiveRenderInfo.getPosition().xCoord;
y = ActiveRenderInfo.getPosition().yCoord;
z = ActiveRenderInfo.getPosition().zCoord;
//x = ActiveRenderInfo.getPosition().xCoord;
//y = ActiveRenderInfo.getPosition().yCoord;
//z = ActiveRenderInfo.getPosition().zCoord;
GlStateManager.rotate(180.0F - 90 * rotation.getHorizontalIndex(), 0.0F, 1.0F, 0.0F);
//GL11.glRotatef((float)(-90 * rotation), 0.0F, 0.0F, 1.0F);
@ -241,7 +240,7 @@ public class RenderDimDoor extends TileEntitySpecialRenderer<TileEntityDimDoor>
GlStateManager.translate(-65.0F, -107.0F, -3.0F);
Tessellator tessellator = Tessellator.getInstance();
VertexBuffer worldRenderer = tessellator.getBuffer();
BufferBuilder worldRenderer = tessellator.getBuffer();
worldRenderer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_NORMAL);
byte b0 = 7;

View file

@ -7,9 +7,9 @@ import com.zixiken.dimdoors.DimDoors;
import com.zixiken.dimdoors.shared.items.ModItems;
import com.zixiken.dimdoors.shared.tileentities.TileEntityRift;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.VertexBuffer;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.entity.item.EntityItem;
@ -163,7 +163,7 @@ public class RenderRift extends TileEntitySpecialRenderer<TileEntityRift> {
GlStateManager.scale(0.25,0.25,0.25);
Tessellator tessellator = Tessellator.getInstance();
VertexBuffer worldRenderer = tessellator.getBuffer();
BufferBuilder worldRenderer = tessellator.getBuffer();
for (int i = 0; i < tesseract.length; i+=4) {
worldRenderer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
@ -196,7 +196,7 @@ public class RenderRift extends TileEntitySpecialRenderer<TileEntityRift> {
z * TrigMath.sin(angle) + w * TrigMath.cos(angle));
}
private void project(VertexBuffer buffer, Vector4f vector, int u, int v) {
private void project(BufferBuilder buffer, Vector4f vector, int u, int v) {
double scalar = 1d/(vector.getW()+1d);
Vector3f center = Vector3f.from(0.5f);
Vector3f vector1 = vector.toVector3().mul(scalar);

View file

@ -9,12 +9,13 @@ import com.zixiken.dimdoors.shared.tileentities.TileEntityTransTrapdoor;
import net.minecraft.block.BlockTrapDoor;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GLAllocation;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.VertexBuffer;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.client.renderer.vertex.VertexBuffer;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
@ -100,7 +101,7 @@ public class RenderTransTrapdoor extends TileEntitySpecialRenderer<TileEntityTra
}
Tessellator tessellator = Tessellator.getInstance();
VertexBuffer worldrenderer = tessellator.getBuffer();
BufferBuilder worldrenderer = tessellator.getBuffer();
worldrenderer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR);
if (BlockTransTrapdoor.isTrapdoorSetLow(state)) {

View file

@ -7,7 +7,7 @@ package com.zixiken.dimdoors.shared;
import java.io.File;
import net.minecraft.world.World;
import net.minecraft.world.WorldSavedData;
import net.minecraft.world.storage.WorldSavedData;
/**
*

View file

@ -16,7 +16,6 @@ import net.minecraft.network.play.server.SPacketPlayerPosLook;
import net.minecraft.network.play.server.SPacketRespawn;
import net.minecraft.potion.PotionEffect;
import net.minecraft.server.management.PlayerList;
import net.minecraft.stats.AchievementList;
//ref: https://github.com/WayofTime/BloodMagic/blob/1.11/src/main/java/WayofTime/bloodmagic/ritual/portal/Teleports.java
public class TeleporterDimDoors extends Teleporter {
@ -99,11 +98,11 @@ public class TeleporterDimDoors extends Teleporter {
player.isDead = false;
//Placing the player in the new world
oldWorldserver.theProfiler.startSection("moving");
oldWorldserver.profiler.startSection("moving");
player.setLocationAndAngles(pos.getX() + 0.5, pos.getY() + 0.05, pos.getZ() + 0.5, playerRotationYaw, player.rotationPitch);
oldWorldserver.theProfiler.endSection();
oldWorldserver.profiler.endSection();
oldWorldserver.theProfiler.startSection("placing");
oldWorldserver.profiler.startSection("placing");
if (player.isEntityAlive()) {
DimDoors.log(this.getClass(), "Placing the player entity at " + pos.toString());
player.setLocationAndAngles(pos.getX() + 0.5, pos.getY() + 0.05, pos.getZ() + 0.5, playerRotationYaw, player.rotationPitch);
@ -112,7 +111,7 @@ public class TeleporterDimDoors extends Teleporter {
newWorldserver.spawnEntity(player);
newWorldserver.updateEntityWithOptionalForce(player, false);
}
oldWorldserver.theProfiler.endSection();
oldWorldserver.profiler.endSection();
player.setWorld(newWorldserver);
@ -148,12 +147,12 @@ public class TeleporterDimDoors extends Teleporter {
PlayerList playerList = player.mcServer.getPlayerList();
player.dismountRidingEntity();
worldserver.theProfiler.startSection("moving");
worldserver.profiler.startSection("moving");
player.setLocationAndAngles(pos.getX() + 0.5, pos.getY() + 0.05, pos.getZ() + 0.5, playerRotationYaw, player.rotationPitch);
//playerList.preparePlayer(player, worldserver); //This makes the player stutter heavily on teleport
player.connection.setPlayerLocation(pos.getX() + 0.5, pos.getY() + 0.05, pos.getZ() + 0.5, playerRotationYaw, player.rotationPitch, EnumSet.<SPacketPlayerPosLook.EnumFlags>noneOf(SPacketPlayerPosLook.EnumFlags.class
));
worldserver.theProfiler.endSection();
worldserver.profiler.endSection();
player.connection.sendPacket(new SPacketPlayerAbilities(player.capabilities));
} else {
@ -166,7 +165,7 @@ public class TeleporterDimDoors extends Teleporter {
}
private void processAchievements(EntityPlayerMP player, int dimID) {
if (player.dimension == 1 && dimID == 1) {
/*if (player.dimension == 1 && dimID == 1) {
player.world.removeEntity(player);
if (!player.playerConqueredTheEnd) {
@ -183,6 +182,6 @@ public class TeleporterDimDoors extends Teleporter {
player.addStat(AchievementList.THE_END);
} else if (dimID == -1) {
player.addStat(AchievementList.PORTAL);
}
}*/
}
}

View file

@ -47,11 +47,10 @@ public abstract class BlockDimDoorBase extends BlockDoor implements IDimDoor, IT
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, @Nullable ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ) {
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
if (!checkCanOpen(world, pos, player)) {
return false;
}
if (state.getValue(BlockDoor.HALF) == EnumDoorHalf.UPPER) {
pos = pos.down();
state = world.getBlockState(pos);

View file

@ -25,6 +25,7 @@ import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.IStringSerializable;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.Explosion;
@ -106,9 +107,9 @@ public class BlockFabric extends Block {
@Override
@SideOnly(Side.CLIENT)
public void getSubBlocks(Item itemIn, CreativeTabs tab, List<ItemStack> subItems) {
for (int i = 0; i < 5; i++) {
subItems.add(new ItemStack(itemIn, 1, i));
public void getSubBlocks(CreativeTabs tab, NonNullList<ItemStack> subItems) {
for(BlockFabric.EnumType type : EnumType.values()) {
subItems.add(new ItemStack(this, 1));
}
}
@ -136,7 +137,6 @@ public class BlockFabric extends Block {
* @param state the state this block is in
* @param player the player right-clicking the block
* @param hand the hand the player is using
* @param heldItem the item the player is holding in that hand
* @param side the side of the block that is being clicked
* @param hitX the x coordinate of the exact place the player is clicking on
* the block
@ -146,7 +146,9 @@ public class BlockFabric extends Block {
* not?
*/
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, @Nullable ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ) {
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
ItemStack heldItem = player.getHeldItem(hand);
if (heldItem != null && heldItem.getItem() instanceof ItemBlock
&& (state.getValue(TYPE).equals(EnumType.REALITY) || state.getValue(TYPE).equals(EnumType.ALTERED))) {
Block block = Block.getBlockFromItem(heldItem.getItem());
@ -157,9 +159,9 @@ public class BlockFabric extends Block {
}
if (!world.isRemote) { //@todo on a server, returning false or true determines where the block gets placed?
if (!player.isCreative()) {
heldItem.stackSize--;
heldItem.setCount(heldItem.getCount()-1);
}
world.setBlockState(pos, block.getStateForPlacement(world, pos, side, hitX, hitY, hitZ, heldItem.getMetadata(), player, heldItem)); //choosing getStateForPlacement over getDefaultState, because it will cause directional blocks, like logs to rotate correctly
world.setBlockState(pos, block.getStateForPlacement(world, pos, side, hitX, hitY, hitZ, heldItem.getMetadata(), player)); //choosing getStateForPlacement over getDefaultState, because it will cause directional blocks, like logs to rotate correctly
}
return true;
}

View file

@ -52,9 +52,9 @@ public class BlockTransTrapdoor extends BlockTrapDoor implements IDimDoor, ITile
}
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ) {
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
return checkCanOpen(worldIn, pos, playerIn)
&& super.onBlockActivated(worldIn, pos, state, playerIn, hand, heldItem, side, hitX, hitY, hitZ);
&& super.onBlockActivated(worldIn, pos, state, playerIn, hand, side, hitX, hitY, hitZ);
}
@Override

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@ -66,7 +66,7 @@ public class MobMonolith extends EntityFlying implements IMob
@Override
public boolean attackEntityFrom(DamageSource damageSource, float par2) {
if (damageSource != DamageSource.inWall) {
if (damageSource != DamageSource.IN_WALL) {
this.aggro = MAX_AGGRO;
}
return false;

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@ -9,6 +9,7 @@ import com.zixiken.dimdoors.shared.RayTraceHelper;
import com.zixiken.dimdoors.shared.tileentities.TileEntityDimDoor;
import com.zixiken.dimdoors.shared.tileentities.TileEntityRift;
import net.minecraft.block.Block;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemDoor;
import net.minecraft.item.ItemStack;
@ -44,7 +45,7 @@ public abstract class ItemDoorBase extends ItemDoor {
}
@Override
public abstract void addInformation(ItemStack stack, EntityPlayer playerIn, List<String> tooltip, boolean advanced);
public abstract void addInformation(ItemStack stack, World world, List<String> tooltip, ITooltipFlag advanced);
/**
* Overridden in subclasses to specify which door block that door item will
@ -56,24 +57,26 @@ public abstract class ItemDoorBase extends ItemDoor {
//onItemUse gets fired before onItemRightClick and if it returns "success", onItemRightClick gets skipped.
@Override
public ActionResult<ItemStack> onItemRightClick(ItemStack stack, World worldIn, EntityPlayer playerIn, EnumHand hand) {
if (worldIn.isRemote) {
return new ActionResult(EnumActionResult.FAIL, stack);
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
ItemStack stack = player.getHeldItem(hand);
if (world.isRemote) {
return new ActionResult<>(EnumActionResult.FAIL, stack);
}
RayTraceResult hit = rayTrace(worldIn, playerIn, true);
if (RayTraceHelper.isRift(hit, worldIn)) {
RayTraceResult hit = rayTrace(world, player, true);
if (RayTraceHelper.isRift(hit, world)) {
EnumActionResult canDoorBePlacedOnGroundBelowRift
= tryPlaceDoorOnTopOfBlock(stack, playerIn, worldIn, hit.getBlockPos().down(2), hand,
(float) hit.hitVec.xCoord, (float) hit.hitVec.yCoord, (float) hit.hitVec.zCoord); //stack may be changed by this method
return new ActionResult(canDoorBePlacedOnGroundBelowRift, stack);
= tryPlaceDoorOnTopOfBlock(stack, player, world, hit.getBlockPos().down(2), hand,
(float) hit.hitVec.x, (float) hit.hitVec.y, (float) hit.hitVec.z); //stack may be changed by this method
return new ActionResult<>(canDoorBePlacedOnGroundBelowRift, stack);
}
return new ActionResult(EnumActionResult.FAIL, stack); //@todo, should return onItemUse(params) here? will door placement on block not work otherwise?
return new ActionResult<>(EnumActionResult.FAIL, stack); //@todo, should return onItemUse(params) here? will door placement on block not work otherwise?
//@todo personal and chaos doors can be placed on top of a rift? Should not be possible
}
@Override
public EnumActionResult onItemUse(ItemStack stack, EntityPlayer playerIn, World world, BlockPos pos, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
if (world.isRemote) {
return EnumActionResult.SUCCESS;
}
@ -87,7 +90,7 @@ public abstract class ItemDoorBase extends ItemDoor {
pos = pos.offset(EnumFacing.DOWN); //the bottom part of the door can replace this block, so we will try to place it on the block under it
}
return tryPlaceDoorOnTopOfBlock(stack, playerIn, world, pos, hand, hitX, hitY, hitZ);
return tryPlaceDoorOnTopOfBlock(player.getHeldItem(hand), player, world, pos, hand, hitX, hitY, hitZ);
}
//pos = position of block, the door gets placed on
@ -121,7 +124,7 @@ public abstract class ItemDoorBase extends ItemDoor {
SoundType soundtype = world.getBlockState(pos).getBlock().getSoundType(world.getBlockState(pos), world, pos, playerIn);
world.playSound(playerIn, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
if (!playerIn.isCreative()) {
--stack.stackSize;
stack.setCount(stack.getCount()-1);
}
//fetch the TileEntityDimDoor at the top block of where the door has just been placed

View file

@ -1,9 +1,11 @@
package com.zixiken.dimdoors.shared.items;
import com.zixiken.dimdoors.DimDoors;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import java.util.List;
@ -20,7 +22,7 @@ public class ItemLinkSignature extends Item {
}
@Override
public void addInformation(ItemStack stack, EntityPlayer player, List<String> list, boolean advanced) {
public void addInformation(ItemStack stack, World world, List<String> list, ITooltipFlag advanced) {
translateAndAdd("info.riftSignature.unbound", list);
}
}

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@ -5,6 +5,7 @@ import com.zixiken.dimdoors.shared.util.Location;
import com.zixiken.dimdoors.shared.RayTraceHelper;
import com.zixiken.dimdoors.shared.TeleporterDimDoors;
import com.zixiken.dimdoors.shared.tileentities.TileEntityRift;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemSword;
@ -47,9 +48,11 @@ public class ItemRiftBlade extends ItemSword {
}
@Override
public ActionResult<ItemStack> onItemRightClick(ItemStack stack, World world, EntityPlayer player, EnumHand hand) {
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
ItemStack stack = player.getHeldItem(hand);
if (world.isRemote) {
return new ActionResult(EnumActionResult.FAIL, stack);
return new ActionResult<>(EnumActionResult.FAIL, stack);
}
//SchematicHandler.Instance.getPersonalPocketTemplate().place(0, 20, 0, 20, 0, 0, 1, EnumPocketType.DUNGEON); //this line can be activated for testing purposes
RayTraceResult hit = rayTrace(world, player, true);
@ -59,21 +62,21 @@ public class ItemRiftBlade extends ItemSword {
rift.teleportingEntity = player;
stack.damageItem(1, player);
return new ActionResult(EnumActionResult.SUCCESS, stack);
return new ActionResult<>(EnumActionResult.SUCCESS, stack);
} else if (RayTraceHelper.isLivingEntity(hit)) {
EnumActionResult teleportResult = TeleporterDimDoors.instance().teleport(player, new Location(world, hit.getBlockPos())) ? EnumActionResult.SUCCESS : EnumActionResult.FAIL; //@todo teleport to a location 1 or 2 blocks distance from the entity
if (teleportResult == EnumActionResult.SUCCESS) {
stack.damageItem(1, player);
}
return new ActionResult(teleportResult, stack);
return new ActionResult<>(teleportResult, stack);
}
return new ActionResult(EnumActionResult.FAIL, stack);
return new ActionResult<>(EnumActionResult.FAIL, stack);
}
@Override
public void addInformation(ItemStack stack, EntityPlayer player, List<String> list, boolean advanced) {
public void addInformation(ItemStack stack, World world, List<String> list, ITooltipFlag advanced) {
DimDoors.translateAndAdd("info.riftblade", list);
}
}

View file

@ -38,9 +38,11 @@ public class ItemRiftConnectionTool extends ItemTool {
}
@Override
public ActionResult<ItemStack> onItemRightClick(ItemStack stack, World worldIn, EntityPlayer playerIn, EnumHand hand) {
if (worldIn.isRemote) {
return new ActionResult(EnumActionResult.FAIL, stack);
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
ItemStack stack = player.getHeldItem(hand);
if (world.isRemote) {
return new ActionResult<>(EnumActionResult.FAIL, stack);
}
if (!stack.hasTagCompound()) {
NBTTagCompound compound = new NBTTagCompound();
@ -48,17 +50,17 @@ public class ItemRiftConnectionTool extends ItemTool {
stack.setTagCompound(compound);
}
RayTraceResult hit = rayTrace(worldIn, playerIn, true);
if (RayTraceHelper.isAbstractRift(hit, worldIn)) {
DDTileEntityBase rift = (DDTileEntityBase) worldIn.getTileEntity(hit.getBlockPos());
if (playerIn.isSneaking()) {
return selectRift(stack, worldIn, rift, playerIn); //new ActionResult(EnumActionResult.PASS, stack));
RayTraceResult hit = rayTrace(world, player, true);
if (RayTraceHelper.isAbstractRift(hit, world)) {
DDTileEntityBase rift = (DDTileEntityBase) world.getTileEntity(hit.getBlockPos());
if (player.isSneaking()) {
return selectRift(stack, world, rift, player); //new ActionResult(EnumActionResult.PASS, stack));
}
} else {
return changeMode(stack, playerIn);
return changeMode(stack, player);
}
return new ActionResult(EnumActionResult.FAIL, stack);
return new ActionResult<>(EnumActionResult.FAIL, stack);
}
private ActionResult<ItemStack> selectRift(ItemStack stack, World worldIn, DDTileEntityBase rift, EntityPlayer playerIn) {
@ -100,6 +102,6 @@ public class ItemRiftConnectionTool extends ItemTool {
}
DimDoors.chat(player, "Connection tool mode set to: "
+ (compound.getBoolean("isInConnectMode") ? "Connect" : "Disconnect"));
return new ActionResult(EnumActionResult.SUCCESS, stack);
return new ActionResult<>(EnumActionResult.SUCCESS, stack);
}
}

View file

@ -3,7 +3,6 @@ package com.zixiken.dimdoors.shared.world;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.client.renderer.*;
import net.minecraft.client.renderer.VertexBuffer;
import net.minecraft.client.renderer.vertex.*;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
@ -48,9 +47,9 @@ public class CustomSkyProvider extends IRenderHandler {
if (mc.world.provider.isSurfaceWorld()) {
GL11.glDisable(GL11.GL_TEXTURE_2D);
final Vec3d vec3 = world.getSkyColor(mc.getRenderViewEntity(), par1);
float f1 = (float) vec3.xCoord;
float f2 = (float) vec3.yCoord;
float f3 = (float) vec3.zCoord;
float f1 = (float) vec3.x;
float f2 = (float) vec3.y;
float f3 = (float) vec3.z;
float f4;
if (mc.gameSettings.anaglyph) {
@ -64,7 +63,7 @@ public class CustomSkyProvider extends IRenderHandler {
GL11.glColor3f(f1, f2, f3);
final Tessellator tessellator = Tessellator.getInstance();
final VertexBuffer buffer = tessellator.getBuffer();
final BufferBuilder buffer = tessellator.getBuffer();
GL11.glDepthMask(false);
GL11.glEnable(GL11.GL_FOG);
GL11.glColor3f(f1, f2, f3);
@ -167,7 +166,7 @@ public class CustomSkyProvider extends IRenderHandler {
GL11.glPopMatrix();
GL11.glDisable(GL11.GL_TEXTURE_2D);
GL11.glColor3f(0.0F, 0.0F, 0.0F);
double d0 = mc.player.getLook(par1).yCoord - world.getHorizon();
double d0 = mc.player.getLook(par1).y - world.getHorizon();
if (d0 < 0.0D) {
GL11.glPushMatrix();

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@ -9,9 +9,9 @@ public class DimDoorsBiome extends Biome
{
public DimDoorsBiome(String name) {
super(new BiomeProperties(name));
this.theBiomeDecorator.treesPerChunk = 0;
this.theBiomeDecorator.flowersPerChunk = 0;
this.theBiomeDecorator.grassPerChunk = 0;
this.decorator.treesPerChunk = 0;
this.decorator.flowersPerChunk = 0;
this.decorator.grassPerChunk = 0;
this.spawnableMonsterList.clear();
this.spawnableCreatureList.clear();

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@ -105,8 +105,8 @@ public class LimboDecay {
//Loop through each chunk section and fast-decay a random block
//Apply the changes using the world object instead of directly to the chunk so that clients are always notified.
for (sectionY = 0; sectionY < limboHeight; sectionY += SECTION_HEIGHT) {
BlockPos pos = new BlockPos(chunkPos.chunkXPos * CHUNK_SIZE + random.nextInt(CHUNK_SIZE),
chunkPos.chunkZPos * CHUNK_SIZE + random.nextInt(CHUNK_SIZE),
BlockPos pos = new BlockPos(chunkPos.x * CHUNK_SIZE + random.nextInt(CHUNK_SIZE),
chunkPos.z * CHUNK_SIZE + random.nextInt(CHUNK_SIZE),
sectionY + random.nextInt(SECTION_HEIGHT));
decayBlockFast(world, pos);
}

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@ -10,7 +10,7 @@ import net.minecraft.world.World;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.ChunkPrimer;
import net.minecraft.world.chunk.IChunkGenerator;
import net.minecraft.world.gen.IChunkGenerator;
import net.minecraft.world.gen.NoiseGeneratorOctaves;
import net.minecraft.world.gen.structure.MapGenScatteredFeature;
@ -107,8 +107,7 @@ public class LimboGenerator implements IChunkGenerator
}
@Override
public Chunk provideChunk(int chunkX, int chunkZ)
{
public Chunk generateChunk(int chunkX, int chunkZ) {
//TODO: Wtf? Why do you reinitialize the seed when we already initialized it in the constructor?! ~SenseiKiwi
LimboGenerator.rand.setSeed(chunkX * 341873128712L + chunkZ * 132897987541L);
ChunkPrimer primer = new ChunkPrimer();
@ -335,7 +334,7 @@ public class LimboGenerator implements IChunkGenerator
@Nullable
@Override
public BlockPos getStrongholdGen(World worldIn, String structureName, BlockPos position) {
public BlockPos getNearestStructurePos(World worldIn, String structureName, BlockPos position, boolean findUnexplored) {
return null;
}
@ -343,4 +342,9 @@ public class LimboGenerator implements IChunkGenerator
public void recreateStructures(Chunk chunkIn, int x, int z) {
}
@Override
public boolean isInsideStructure(World worldIn, String structureName, BlockPos pos) {
return false;
}
}

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@ -15,7 +15,7 @@ import net.minecraft.world.DimensionType;
import net.minecraft.world.World;
import net.minecraft.world.WorldProvider;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.chunk.IChunkGenerator;
import net.minecraft.world.gen.IChunkGenerator;
import net.minecraftforge.client.IRenderHandler;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@ -25,7 +25,7 @@ public class WorldProviderLimbo extends WorldProvider {
//private CustomLimboPopulator spawner;
public WorldProviderLimbo() {
this.hasNoSky = false;
this.hasSkyLight = false;
this.skyRenderer = new LimboSkyProvider();
//this.spawner
}

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@ -6,7 +6,7 @@ import net.minecraft.world.World;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.ChunkPrimer;
import net.minecraft.world.chunk.IChunkGenerator;
import net.minecraft.world.gen.IChunkGenerator;
import javax.annotation.Nullable;
import java.util.ArrayList;
@ -24,7 +24,7 @@ public class PocketChunkGenerator implements IChunkGenerator {
}
@Override
public Chunk provideChunk(int chunkX, int chunkZ) {
public Chunk generateChunk(int chunkX, int chunkZ) {
ChunkPrimer primer = new ChunkPrimer();
Chunk chunk = new Chunk(worldObj, primer, chunkX, chunkZ);
@ -52,7 +52,7 @@ public class PocketChunkGenerator implements IChunkGenerator {
@Nullable
@Override
public BlockPos getStrongholdGen(World worldIn, String structureName, BlockPos position) {
public BlockPos getNearestStructurePos(World worldIn, String structureName, BlockPos position, boolean findUnexplored) {
return null;
}
@ -60,4 +60,9 @@ public class PocketChunkGenerator implements IChunkGenerator {
public void recreateStructures(Chunk chunkIn, int x, int z) {
}
@Override
public boolean isInsideStructure(World worldIn, String structureName, BlockPos pos) {
return false;
}
}

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@ -9,7 +9,7 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.DimensionType;
import net.minecraft.world.WorldProvider;
import net.minecraft.world.chunk.IChunkGenerator;
import net.minecraft.world.gen.IChunkGenerator;
import net.minecraftforge.client.IRenderHandler;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@ -20,7 +20,7 @@ public class WorldProviderPublicPocket extends WorldProvider {//@todo, we might
protected IRenderHandler skyRenderer;
public WorldProviderPublicPocket() {
this.hasNoSky = true;
this.hasSkyLight = true;
}
@SideOnly(Side.CLIENT)