diff --git a/src/main/java/org/dimdev/dimdoors/item/ModItems.java b/src/main/java/org/dimdev/dimdoors/item/ModItems.java index a0394d34..8c5cbdaa 100644 --- a/src/main/java/org/dimdev/dimdoors/item/ModItems.java +++ b/src/main/java/org/dimdev/dimdoors/item/ModItems.java @@ -68,13 +68,13 @@ public final class ModItems { )); @RegistryEntry("world_thread") - public static final Item WORLD_THREAD = create(new Item(new Item.Settings().group(DIMENSIONAL_DOORS))); + public static final Item WORLD_THREAD = create(new Item(new Item.Settings()/*.group(DIMENSIONAL_DOORS)*/)); @RegistryEntry("infrangible_fiber") - public static final Item INFRANGIBLE_FIBER = create(new Item(new Item.Settings().group(DIMENSIONAL_DOORS))); + public static final Item INFRANGIBLE_FIBER = create(new Item(new Item.Settings()/*.group(DIMENSIONAL_DOORS)*/)); @RegistryEntry("frayed_filament") - public static final Item FRAYED_FILAMENT = create(new Item(new Item.Settings().group(DIMENSIONAL_DOORS))); + public static final Item FRAYED_FILAMENT = create(new Item(new Item.Settings()/*.group(DIMENSIONAL_DOORS)*/)); @RegistryEntry("rift_configuration_tool") public static final Item RIFT_CONFIGURATION_TOOL = create(new RiftConfigurationToolItem()); @@ -116,7 +116,7 @@ public final class ModItems { public static final Item WORLD_THREAD_BOOTS = create(new ArmorItem(ModArmorMaterials.WORLD_THREAD, EquipmentSlot.FEET, new Item.Settings().group(DIMENSIONAL_DOORS))); @RegistryEntry("mask_wand") - public static final Item MASK_WAND = create(new MaskWandItem(new Item.Settings().maxCount(100).group(DIMENSIONAL_DOORS))); + public static final Item MASK_WAND = create(new MaskWandItem(new Item.Settings().maxCount(100)/*.group(DIMENSIONAL_DOORS)*/)); @RegistryEntry("stable_fabric") public static final Item STABLE_FABRIC = create(new Item(new Item.Settings().group(DIMENSIONAL_DOORS))); @@ -218,16 +218,16 @@ public final class ModItems { public static final Item BLACK_ANCIENT_FABRIC = create(ModBlocks.BLACK_ANCIENT_FABRIC); @RegistryEntry("decayed_block") - public static final Item DECAYED_BLOCK = create(ModBlocks.DECAYED_BLOCK); + public static final Item DECAYED_BLOCK = createWithoutItemGroup(ModBlocks.DECAYED_BLOCK); @RegistryEntry("unfolded_block") - public static final Item UNFOLDED_BLOCK = create(ModBlocks.UNFOLDED_BLOCK); + public static final Item UNFOLDED_BLOCK = createWithoutItemGroup(ModBlocks.UNFOLDED_BLOCK); @RegistryEntry("unwarped_block") - public static final Item UNWARPED_BLOCK = create(ModBlocks.UNWARPED_BLOCK); + public static final Item UNWARPED_BLOCK = createWithoutItemGroup(ModBlocks.UNWARPED_BLOCK); @RegistryEntry("unravelled_block") - public static final Item UNRAVELLED_BLOCK = create(ModBlocks.UNRAVELLED_BLOCK); + public static final Item UNRAVELLED_BLOCK = createWithoutItemGroup(ModBlocks.UNRAVELLED_BLOCK); @RegistryEntry("unravelled_fabric") public static final Item UNRAVELLED_FABRIC = create(ModBlocks.UNRAVELLED_FABRIC); @@ -239,19 +239,23 @@ public final class ModItems { public static final Item WHITE_VOID_RECORD = create(new MusicDiscItem(10, ModSoundEvents.WHITE_VOID, new Item.Settings().group(DIMENSIONAL_DOORS))); @RegistryEntry("marking_plate") - public static final Item MARKING_PLATE = create(ModBlocks.MARKING_PLATE); + public static final Item MARKING_PLATE = createWithoutItemGroup(ModBlocks.MARKING_PLATE); - @RegistryEntry("eternal_fluid") - public static final Item ETERNAL_FLUID = create(ModBlocks.ETERNAL_FLUID); +// @RegistryEntry("eternal_fluid") +// public static final Item ETERNAL_FLUID = create(ModBlocks.ETERNAL_FLUID); @RegistryEntry("eternal_fluid_bucket") public static final Item ETERNAL_FLUID_BUCKET = create(new BucketItem(ModFluids.ETERNAL_FLUID, new Item.Settings().group(DIMENSIONAL_DOORS).recipeRemainder(Items.BUCKET).maxCount(1))); @RegistryEntry("solid_static") - public static final Item SOLID_STATIC = create(ModBlocks.SOLID_STATIC); + public static final Item SOLID_STATIC = createWithoutItemGroup(ModBlocks.SOLID_STATIC); @RegistryEntry("mask_shard") - public static final Item MASK_SHARD = create(new Item(new Item.Settings().group(DIMENSIONAL_DOORS))); + public static final Item MASK_SHARD = create(new Item(new Item.Settings()/*.group(DIMENSIONAL_DOORS)*/)); + + private static Item createWithoutItemGroup(Block block) { + return create(new BlockItem(block, (new Item.Settings()))); + } private static Item create(Block block) { return create(new BlockItem(block, (new Item.Settings()).group(DIMENSIONAL_DOORS)));