Minor Changes

Fixed up indentation in RenderMobObelisk and MobMonolith automatically.
This commit is contained in:
SenseiKiwi 2014-01-21 01:24:40 -04:00
parent 7a30151a8c
commit fba62d7ab5

View file

@ -34,7 +34,7 @@ public class MobMonolith extends EntityFlying implements IMob
private int aggroMax;
private static DDProperties properties = null;
public MobMonolith(World par1World)
{
super(par1World);
@ -49,15 +49,15 @@ public class MobMonolith extends EntityFlying implements IMob
@Override
protected void damageEntity(DamageSource par1DamageSource, float par2)
{
return;
}
{
return;
}
@Override
public boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
{
{
return false;
}
}
@Override
public boolean canDespawn()
@ -97,39 +97,39 @@ public class MobMonolith extends EntityFlying implements IMob
super.entityInit();
this.dataWatcher.addObject(16, Byte.valueOf((byte)0));
}
public boolean isClipping()
{
int i = MathHelper.floor_double(this.boundingBox.minX);
int j = MathHelper.floor_double(this.boundingBox.maxX + 1.0D);
int k = MathHelper.floor_double(this.boundingBox.minY);
int l = MathHelper.floor_double(this.boundingBox.maxY + 1.0D);
int i1 = MathHelper.floor_double(this.boundingBox.minZ);
int j1 = MathHelper.floor_double(this.boundingBox.maxZ + 1.0D);
for (int k1 = i; k1 < j; ++k1)
{
for (int l1 = k; l1 < l; ++l1)
{
for (int i2 = i1; i2 < j1; ++i2)
{
public boolean isClipping()
{
int i = MathHelper.floor_double(this.boundingBox.minX);
int j = MathHelper.floor_double(this.boundingBox.maxX + 1.0D);
int k = MathHelper.floor_double(this.boundingBox.minY);
int l = MathHelper.floor_double(this.boundingBox.maxY + 1.0D);
int i1 = MathHelper.floor_double(this.boundingBox.minZ);
int j1 = MathHelper.floor_double(this.boundingBox.maxZ + 1.0D);
for (int k1 = i; k1 < j; ++k1)
{
for (int l1 = k; l1 < l; ++l1)
{
for (int i2 = i1; i2 < j1; ++i2)
{
if(!this.worldObj.isAirBlock(k1, l1, i2))
{
return true;
}
}
}
}
}
}
}
return false;
}
@Override
public boolean isEntityAlive()
{
return false;
}
return false;
}
@Override
public boolean isEntityAlive()
{
return false;
}
@Override
public void onEntityUpdate()
@ -138,7 +138,7 @@ public class MobMonolith extends EntityFlying implements IMob
{
this.setDead();
}
super.onEntityUpdate();
if(this.isClipping())
{
@ -334,7 +334,7 @@ public class MobMonolith extends EntityFlying implements IMob
this.worldObj.getCollidingBoundingBoxes(this, this.boundingBox).isEmpty() &&
!this.worldObj.isAnyLiquid(this.boundingBox);
}
public DataWatcher getDataWatcher()
{
return this.dataWatcher;