Commit graph

11 commits

Author SHA1 Message Date
SenseiKiwi
1138f6733e Cleaned Up Code
Changed calls to canPlayerEdit() to pass hit.sideHit data with the
request. Also renamed several variables to make the code clearer.
Removed a custom implementation of the ray tracing call in BaseItemDoor
- we can use the built-in call from Minecraft there.
2013-09-05 11:36:59 -04:00
SenseiKiwi
6a816bbca7 Minor Change
Removed a debug message from the Rift Remover.
2013-09-05 11:04:48 -04:00
SenseiKiwi
b4cb8f8610 Fixed Rift Remover
Fixed the Rift Remover item.
2013-09-05 02:12:59 -04:00
SenseiKiwi
d9056e551f More Progress on Rewrite
Continued fixing things across various classes to make them work with
our new core classes. I've also cleaned up indentation and random code
snippets along the way.
2013-08-31 12:58:35 -04:00
SenseiKiwi
934dcfde3d Flipped a Table
Replaced several core classes from DD with new classes to enforce
integrity checks. Rewriting everything that depended on those classes is
a massive undertaking but it should simplify our code and prevent the
many bugs we've seen lately. The rewrite isn't done yet, just committing
my progress so far.
2013-08-29 02:14:24 -04:00
StevenRS11
a24aefb522 changes to sound 2013-07-15 18:15:10 -04:00
StevenRS11
38f4555adb Rift blade is sword, added sounds 2013-07-15 02:45:25 -04:00
StevenRS11
4508c2fd74 Added creative tab 2013-07-13 14:13:01 -04:00
StevenRS11
bd1c1d0118 finished update, starting testing builds 2013-06-10 17:03:52 -04:00
brikeener
8cfb157699 Updated to 1.5.2, Forge build 688 2013-05-08 16:29:01 -04:00
StevenRS11
3579070eb9 Moved file structure around a bit, and added stabilized rift sig
fixed XP bug moving through doors
made items shut doors again

Signed-off-by: StevenRS11 <stevenrs11@aol.com>
2013-04-16 20:48:49 -04:00
Renamed from StevenDimDoors/mod_pocketDim/itemRiftRemover.java (Browse further)