Commit graph

7 commits

Author SHA1 Message Date
SenseiKiwi
703ec03d29 Stopped Cluster/Gateway Generation in The End
Added a condition preventing rift clusters and gateways from generating
in The End. It's not really useful to do that right now and could
actually cause some annoying side-effects.
2013-09-07 21:25:38 -04:00
SenseiKiwi
b9fcfea877 Fixed Various Bugs
Fixed various minor bugs affecting transient doors and teleportation.
2013-09-04 00:34:11 -04:00
SenseiKiwi
56ecb0cd9e Reorganized DimLink Code
Moved the DimLink code out of NewDimData in order to reduce clutter
inside that class and made it a separate class, except for functions
that should only be available for NewDimData. Deleted IDimLink and
changed all references to it to use DimLink instead. DimLink is now an
abstract class, which achieves the same encapsulation and protection we
had before by having DimLink implement IDimLink from within NewDimData.
NewDimData has a new class inside, InnerDimLink, which provides it
access to special functions that would be dangerous to expose. This is
the same mechanism used to protect NewDimData's dangerous functions.
These changes are in preparation for adding more code for packet
handling.
2013-09-02 11:47:12 -04:00
SenseiKiwi
efa5b3eb4c Modified NewDimData and IDimLink
Modified how links are created so that the caller must specify a link
type when the link is created, rather than setting it later. This was
done to avoid having to send two link data packets following the way
links would be handled logically. Turns out this was good idea overall
for ensuring link integrity, because there was one case where I forgot
to set the link type after creating the link.
2013-09-01 10:50:20 -04:00
SenseiKiwi
4086e75ead More Progress on Rewrite
Fixed the code in DDTeleporter and made minor changes to other classes
that depended on those fixes. Ensured that PocketManager's load, save,
and unload methods are called appropriately and rewrote some of their
code. Made various changes in other classes (e.g. EventHookContainer,
PlayerRespawnTracker) to pass them references to DDProperties through
their constructors instead of having them rely on
DDProperties.instance() - this is a better programming practice in the
long run.

Renamed initialization methods in mod_pocketDim to make it clear that
they're called on events. Commented out command registration in
mod_pocketDim so that we can test DD as soon as PacketHandler is fixed,
without worrying about fixing the command classes.
2013-09-01 09:21:27 -04:00
SenseiKiwi
f34b06b834 More Progress on Rewrite
More cleaning up errors and code. There were a lot of things that needed
simplifying. Rather than fix the 3 or 5 copies of the same function
throughout the code, I made an effort to use the same function and
delete its copies.

Created the BaseItemDoor class to hold all the basic door item methods
that don't vary between types. That helped cut down on fixing things.
Also renamed the door item classes to match their in-game  names.

There is still a ton of duplicate code out there.
2013-08-31 16:00:18 -04:00
SenseiKiwi
934dcfde3d Flipped a Table
Replaced several core classes from DD with new classes to enforce
integrity checks. Rewriting everything that depended on those classes is
a massive undertaking but it should simplify our code and prevent the
many bugs we've seen lately. The rewrite isn't done yet, just committing
my progress so far.
2013-08-29 02:14:24 -04:00
Renamed from StevenDimDoors/mod_pocketDim/RiftGenerator.java (Browse further)