Commit graph

25 commits

Author SHA1 Message Date
SenseiKiwi
7e76ccebfb Added Rift Blade Rift Creation Setting
Added a property in our config that enables or disables the Rift Blade's
ability to create new rifts. It can still open existing rifts even if
that ability is disabled. I tested that to be certain. If the ability is
disabled, the Rift Blade blocks on right-click instead of charging like
a bow.
2013-06-18 23:04:36 -04:00
SenseiKiwi
3b88d3a116 Cleaned up ItemStableFabric
Cleaned up the indentation of ItemStableFabric and corrected some faulty
String comparisons.
2013-06-17 05:53:11 -04:00
StevenRS11
fa4055f198 Fixed monolith spawning 2013-06-15 02:09:17 -04:00
SenseiKiwi
b11354767d Overhauled configuration properties
Moved all configuration variables from mod_pocketDim to DDProperties
(formerly DimDoorsConfig). Changed property names to be clearer in
config file, modified some comments, and generally cleaned up the config
file. Fixed some missing properties and variables that were reading from
the wrong properties. Modified the order in which mod_pocketDim
instantiated some of its static fields so that they would load after
properties are read. Almost all classes load after properties are read.
Fixed indentation across various files and replaced references to
properties in mod_pocketDim with references to DDProperties.
2013-06-13 19:01:54 -04:00
StevenRS11
43ead374cc fixed instacrash 2013-06-11 00:41:40 -04:00
StevenRS11
bd1c1d0118 finished update, starting testing builds 2013-06-10 17:03:52 -04:00
StevenRS11
b97eab46b5 rebuilt how rifts get dungeon data assigned to them 2013-06-03 20:56:15 -04:00
StevenRS11
27c073f75d .schematic importer finished 2013-06-01 21:43:56 -04:00
StevenRS11
6a95c9eb33 respawn handler and config changes 2013-05-31 02:17:05 -04:00
StevenRS11
364241a162 finished mob (I think) 2013-05-30 02:30:17 -04:00
StevenRS11
53ad4fe53a sky texture, more monolith changes 2013-05-29 17:54:41 -04:00
StevenRS11
42f7057f3d Fixed door placement on rifts,
working on biomes and mob
2013-05-21 14:49:14 -04:00
StevenRS11
6407b1be71 fixed rift sig depth
adding mob

Signed-off-by: StevenRS11 <stevenrs11@aol.com>
2013-05-20 19:07:13 -04:00
StevenRS11
4160ea1e76 Made doors stackable
Fixed click on rift to place door bug

Signed-off-by: StevenRS11 <stevenrs11@aol.com>
2013-05-15 09:56:25 -04:00
StevenRS11
e2a486d931 Finally fixed rift orientation finally
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
2013-05-09 17:51:16 -04:00
StevenRS11
0b5bbb7dc1 Fixed door orientation finally.
Limbo generates terrain under you

can use items in limbo

more voids to send you home.

update to 1.5.2

Signed-off-by: StevenRS11 <stevenrs11@aol.com>
2013-05-09 17:16:27 -04:00
StevenRS11
995755360a Merge branch 'master' of git@github.com:StevenRS11/DimDoors.git 2013-05-09 15:30:43 -04:00
StevenRS11
b10751460d Signed-off-by: StevenRS11 <stevenrs11@aol.com> 2013-05-09 15:28:32 -04:00
brikeener
8cfb157699 Updated to 1.5.2, Forge build 688 2013-05-08 16:29:01 -04:00
StevenRS11
815dfdc15d Fixed doors on top of doors with rift sig
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
2013-05-04 18:58:51 -04:00
StevenRS11
64daa7165a last fixes to doors
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
2013-05-03 20:42:11 -04:00
StevenRS11
7c4feff0ea redid orientation handling, works better now.
Vastly improved y level detection for teleports
2013-05-03 19:34:01 -04:00
StevenRS11
c3fda5abff release canidate for 1.5.1- fixed rift render bug, and dimension exit rift handling improved
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
2013-04-29 19:03:38 -04:00
StevenRS11
be459b62b3 fixed dimHatch bug
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
2013-04-17 15:59:15 -04:00
StevenRS11
3579070eb9 Moved file structure around a bit, and added stabilized rift sig
fixed XP bug moving through doors
made items shut doors again

Signed-off-by: StevenRS11 <stevenrs11@aol.com>
2013-04-16 20:48:49 -04:00