Commit graph

15 commits

Author SHA1 Message Date
StevenRS11
bd1c1d0118 finished update, starting testing builds 2013-06-10 17:03:52 -04:00
StevenRS11
6a95c9eb33 respawn handler and config changes 2013-05-31 02:17:05 -04:00
StevenRS11
6c8e8fa264 texture edits 2013-05-29 15:45:21 -04:00
StevenRS11
9ad4dda324 finished sounds 2013-05-27 22:45:21 -04:00
StevenRS11
8d19b2afab basic implementation done 2013-05-27 18:58:20 -04:00
StevenRS11
1233e2a040 mob is coming!! 2013-05-27 08:10:07 -04:00
StevenRS11
0b5bbb7dc1 Fixed door orientation finally.
Limbo generates terrain under you

can use items in limbo

more voids to send you home.

update to 1.5.2

Signed-off-by: StevenRS11 <stevenrs11@aol.com>
2013-05-09 17:16:27 -04:00
StevenRS11
cefbd1c0a8 fixed rift sig shine issue- moved to NBT data
fixed NEI bug

Signed-off-by: StevenRS11 <stevenrs11@aol.com>
2013-04-07 00:37:13 -04:00
StevenRS11
d3123a33f2 Merge branch 'master' of git@github.com:StevenRS11/DimDoors.git into 1.5udpate
Conflicts:
	StevenDimDoors/mod_pocketDim/EventHookContainer.java
	StevenDimDoors/mod_pocketDim/mod_pocketDim.java
2013-04-01 04:04:59 -04:00
StevenRS11
f9c1e41677 Finally fixed spawn bug. Still no idea why it was happening though
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
2013-04-01 03:15:16 -04:00
StevenRS11
fc45767963 Signed-off-by: StevenRS11 <stevenrs11@aol.com> 2013-03-29 18:19:27 -04:00
StevenRS11
8ccabfc16e Fixed mob spawning issues (maybe) and limbo exit issues.
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
2013-03-28 21:34:38 -04:00
StevenRS11
508e2f3b4d Signed-off-by: StevenRS11 <stevenrs11@aol.com> 2013-03-28 18:17:47 -04:00
StevenRS11
f800a9a353 Fixed door render issue finally
Signed-off-by: StevenRS11 <steven.r.stafford.ii.14@dartmouth.edu>
2013-03-22 00:58:55 -04:00
StevenRS11
7084d88aa0 Signed-off-by: StevenRS11 <stevenrs11@aol.com> 2013-02-17 21:46:16 -05:00